Custodian Guard Adeptus Custodes · Battleline
Custodian Guard comes as 4 models for 170 points in the Adeptus Custodes army. On points efficiency the unit ranks 3rd of 34 Adeptus Custodes units overall and 1st of 1 among battleline, with a value score of 78/100 (offense 94, defense 62). Per point, the unit hits hardest into TEQ (95th percentile) and is toughest against special (71st percentile).
🪂 Deep Strike
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Guardian Spear): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | — | 5.87Guardian Spear | 78 |
| MEQ5 × T4 Sv3+ W2 infantry | — | 5.74Guardian Spear | 83 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | — | 5.04Guardian Spear | 95 |
| Light vehicleT10 Sv3+ W12 vehicle | — | 4.25Guardian Spear | 90 |
| Heavy vehicleT12 Sv2+ W16 vehicle | — | 3.27Guardian Spear | 90 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 127 | 69 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 63.5 | 71 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 14.1 | 55 |
| EliteS6 AP-2 D3 (elite melee, precision) | 9.41 | 34 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 7.69 | 68 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 80 |
| Action economyUnits per 100 pts: cheap bodies for actions | 19 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 67 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Stats, wargear options and rules: see the official Adeptus Custodes codex. How these scores work.