Seer Council Aeldari detachment · 11th edition
What Seer Council does for Aeldari, in our own words: its rules and enhancements, any stratagems that change an attack, the units they name and how often winning lists take it.
In 0 of 3 winning Aeldari lists, August – September 2026: too few lists to judge. Aeldari on the Meta page ›
What its rules do
- Strands of Fate: Stratagem CP discounts.
In our own words, as the calculator applies them; see the codex for the rules.
Enhancements
The 4 enhancements Seer Council offers, with their points and who can take each, in our words.
- Lucid Eye 30 pts · for ASURYANI PSYKER model: Moves one Fate die up or down by 1.
- Runes of Warding 25 pts · for ASURYANI PSYKER model: FNP 4+ vs mortal wounds; FNP 4+ vs psychic attacks.
- Stone of Eldritch Fury 15 pts · for ASURYANI PSYKER model: +12" range on its Psychic guns.
- Torc of Morai-Heg 20 pts · for ASURYANI PSYKER model: An enemy Stratagem nearby costs 1 CP more.
Questions
Which units are best in Seer Council?
By our maths none of Seer Council's rules add to a unit's damage against Marine-type infantry.
How often is Seer Council played?
Seer Council is in 0 of 3 winning Aeldari lists, August – September 2026: too few lists to judge.
What enhancements does Seer Council have?
Seer Council offers 4: Lucid Eye (30 pts), Runes of Warding (25 pts), Stone of Eldritch Fury (15 pts) and Torc of Morai-Heg (20 pts).