Virulent Vectorium Death Guard detachment · 11th edition
What Virulent Vectorium does for Death Guard, in our own words: its rules and enhancements, any stratagems that change an attack, the units they name and how often winning lists take it.
In 0 of 2 winning Death Guard lists, August – September 2026: too few lists to judge. Death Guard on the Meta page ›
What its rules do
- Worldblight: Objectives and Afflicted status.
In our own words, as the calculator applies them; see the codex for the rules.
Enhancements
The 4 enhancements Virulent Vectorium offers, with their points and who can take each, in our words.
- Daemon Weapon of Nurgle 10 pts · for DEATH GUARD model: Critical hits on 5+ in melee (bearer).
- Furnace of Plagues 25 pts · for DEATH GUARD model: +1 S and A, Devastating (bearer).
- Arch Contaminator 25 pts · for DEATH GUARD model: Re-roll wounds (on your objective).
- Revolting Regeneration 30 pts · for DEATH GUARD model: Feel No Pain 5+ (the bearer).
Stratagems that change an attack
The 2 stratagems of Virulent Vectorium that change the dice, in our words, as the calculator plays them.
- −1 Damage 2 CP · when attacked
- Re-roll hits and wounds vs an Afflicted target 1 CP · shooting · for INFANTRY
Questions
Which units are best in Virulent Vectorium?
By our maths none of Virulent Vectorium's rules add to a unit's damage against Marine-type infantry.
How often is Virulent Vectorium played?
Virulent Vectorium is in 0 of 2 winning Death Guard lists, August – September 2026: too few lists to judge.
What enhancements does Virulent Vectorium have?
Virulent Vectorium offers 4: Daemon Weapon of Nurgle (10 pts), Furnace of Plagues (25 pts), Arch Contaminator (25 pts) and Revolting Regeneration (30 pts).