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Immortal Champion [Crucible] Emperor's Children · Characters

Value78
Offense87
Defense68
Utility63
Points180
Models1

Immortal Champion [Crucible] is a single model for 180 points in the Emperor's Children army. On points efficiency the unit ranks 3rd of 29 Emperor's Children units overall and 1st of 12 among characters, with a value score of 78/100 (offense 87, defense 68). Per point, the unit hits hardest into TEQ (93rd percentile) and is toughest against special (89th percentile).

🪂 Deep Strike👑 Leader✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Juggernaut's bladed horn, Bladed axle, ➤ Arcane Fireball - witchfire, ➤ Arcane Fireball - focused witchfire, ➤ Hellforged weapons - strike, ➤ Hellforged weapons - sweep): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.93Arcane Fireball (focused witchfire)◇ option: Lashes of torment · 1.78 per model5.50Hellforged weapons (sweep) + Juggernaut's bladed horn (extra) + Bladed axle (extra)73
MEQ5 × T4 Sv3+ W2 infantry0.89Arcane Fireball (focused witchfire)4.91Hellforged weapons (strike) + Juggernaut's bladed horn (extra) + Bladed axle (extra)73
TEQ5 × T5 Sv2+ 4++ W3 infantry0.88Arcane Fireball (focused witchfire)4.75Hellforged weapons (strike) + Juggernaut's bladed horn (extra) + Bladed axle (extra)93
Light vehicleT10 Sv3+ W12 vehicle0.62Arcane Fireball (focused witchfire)3.32Hellforged weapons (strike) + Juggernaut's bladed horn (extra) + Bladed axle (extra)80
Heavy vehicleT12 Sv2+ W16 vehicle0.37Arcane Fireball (focused witchfire)2.16Hellforged weapons (strike) + Juggernaut's bladed horn (extra) + Bladed axle (extra)75

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)20086
SpecialS5 AP-1 D1 (heavy bolter-class)10089
PlasmaS8 AP-2 D2 (plasma, power fist)16.766
EliteS6 AP-2 D3 (elite melee, precision)13.358
Anti-tankS12 AP-3 D6 (lascannon, melta)4.1614

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts31
Action economyUnits per 100 pts: cheap bodies for actions16
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts78
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92

Similar-cost Emperor's Children characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Daemon Prince of Slaanesh1 model170685581283.803.262.941.961.47
Daemonic Charioteer [Crucible]1 model12053988818.267.377.134.983.24
Daemon Prince of Slaanesh with Wings1 model205454051223.152.702.441.621.22

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Emperor's Children codex. How these scores work.

See all Emperor's Children rankings