Headhunter Task Force Space Marines detachment · 11th edition
What Headhunter Task Force does for Space Marines, in our own words: its rules and enhancements, any stratagems that change an attack, the units they name and how often winning lists take it.
In 0 of 1 winning Space Marines lists, August – September 2026: too few lists to judge. Space Marines on the Meta page ›
What its rules do
- Target Sighted: Damage re-roll and movement; not modelled.
In our own words, as the calculator applies them; see the codex for the rules.
Enhancements
The 4 enhancements Headhunter Task Force offers, with their points and who can take each, in our words.
- Redoubtable Machine Spirit 25 pts · for ADEPTUS ASTARTES VEHICLE model: 5+ invulnerable (Machine Spirit).
- Gunnery Honours 20 pts · for ADEPTUS ASTARTES VEHICLE model: Re-roll one hit and one wound (Gunnery).
- Firestorm Coordinators 20 pts · for ADEPTUS ASTARTES VEHICLE model: Sustained Hits 1 shooting (Coordinators).
- Astartes Tank Ace (Aura) 40 pts · for ADEPTUS ASTARTES VEHICLE model: Assault for vehicles within 6".
Stratagems that change an attack
The 3 stratagems of Headhunter Task Force that change the dice, in our words, as the calculator plays them.
- AP worsened by 1 1 CP · when attacked
- +1 AP vs MONSTER/VEHICLE 1 CP · shooting · for VEHICLE
- Re-roll wound 1s vs MONSTER/VEHICLE 1 CP · shooting · for VEHICLE
Questions
Which units are best in Headhunter Task Force?
By our maths none of Headhunter Task Force's rules add to a unit's damage against Marine-type infantry.
How often is Headhunter Task Force played?
Headhunter Task Force is in 0 of 1 winning Space Marines lists, August – September 2026: too few lists to judge.
What enhancements does Headhunter Task Force have?
Headhunter Task Force offers 4: Redoubtable Machine Spirit (25 pts), Gunnery Honours (20 pts), Firestorm Coordinators (20 pts) and Astartes Tank Ace (Aura) (40 pts).