🎲 Tactical Reroll

Tactical Squad Space Marines · Battleline

Value42
Offense14
Defense71
Utility26
Points140
Models10

Tactical Squad comes as 10 models for 140 points in the Space Marines army. On points efficiency the unit ranks 55th of 87 Space Marines units overall and 3rd of 4 among battleline, with a value score of 42/100 (offense 14, defense 71). Per point, the unit hits hardest into chaff (56th percentile) and is toughest against anti-tank (90th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Bolt pistol, Close combat weapon, Boltgun): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry4.22Boltgun◇ option: Plasma cannon (standard) · 1.00 per model4.22Close combat weapon◇ option: Twin lightning claws · 1.00 per model56
MEQ5 × T4 Sv3+ W2 infantry1.59Boltgun◇ option: Plasma cannon (supercharge) · 1.00 per model1.59Close combat weapon◇ option: Twin lightning claws · 0.98 per model15
TEQ5 × T5 Sv2+ 4++ W3 infantry0.53Boltgun◇ option: Grav-cannon · 1.18 per model0.53Close combat weapon◇ option: Twin lightning claws · 0.74 per model8
Light vehicleT10 Sv3+ W12 vehicle0.53Boltgun◇ option: Grav-cannon · 1.19 per model0.53Close combat weapon◇ option: Power fist · 0.59 per model10
Heavy vehicleT12 Sv2+ W16 vehicle0.27Boltgun◇ option: Grav-cannon · 1.38 per model0.27Close combat weapon◇ option: Thunder Hammer · 0.50 per model9

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)85.754
SpecialS5 AP-1 D1 (heavy bolter-class)42.952
PlasmaS8 AP-2 D2 (plasma, power fist)12.949
EliteS6 AP-2 D3 (elite melee, precision)16.175
Anti-tankS12 AP-3 D6 (lascannon, melta)12.090

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts95
Action economyUnits per 100 pts: cheap bodies for actions28
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Space Marines battleline

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Heavy Intercessor Squad5 models100705288284.635.472.321.390.93

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Marines codex. How these scores work.

See all Space Marines rankings