Best Adeptus Mechanicus detachments 11th edition · ranked by winning lists
Every Adeptus Mechanicus detachment, ranked by how many winning Adeptus Mechanicus lists played it, with what it changes on the dice in our own words and the units it lifts most. From 6 winning Adeptus Mechanicus lists, August – September 2026.
A winning list here is one that finished in the top quarter of its event. An army can take up to three detachments, so the shares add up to more than 100%.
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4+ invuln, 5+ FNP
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Its rules don't change the dice, so they aren't in our numbers: pre-battle mortal wounds and battle-shock.
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+1 AP at half range · +1 S and +1 A after charging
Lifts most: Tech-Priest Enginseer +50% · Corpuscarii Electro-Priests +49% · Fulgurite Electro-Priests +39%
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Lethal Hits (ranged)
Lifts most: Corpuscarii Electro-Priests +8%
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Its rules don't change the dice, so they aren't in our numbers: detection range.
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Re-roll hit 1s (Protector) · Re-roll wound 1s (Conqueror)
Lifts most: Hastarii Fusiliers +37% · Sicarian Infiltrators +36% · Sydonian Dragoons with taser lances +35%
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Re-roll wound 1s near objective
Lifts most: Corpuscarii Electro-Priests +17% · Cybernetica Datasmith +17% · Fulgurite Electro-Priests +15%
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Stealth: in cover vs shooting
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Stealth: in cover vs shooting
Also in the book: Cohort Cybernetica. We don't model their rules yet and no winning list in this window played them, so they aren't ranked. Boarding Patrol detachments, and other chapters' own, aren't listed.