T-541, the first batch of T-542 (Jordan, 2 Oct, before sleeping: "add all special rules to units, all detachment rules, at the very least"). Made by node tools/coverage.js --faction "Imperium - Adeptus Custodes" from docs/data/unitfx.json, leaderfx.json, detfx.json and armyfx.json; each ability read on Wahapedia's 11th-edition pages and written in our own words. A report: the calculator reads the dice effects (units' own behind flags.json's "unitfx"); nothing here changes a published score or letter.
Statuses. Modelled: the dice effect is all of it. Partly: some of it is dice, the rest noted. Noted: nothing for the dice; where it would be, can't yet says what the engine lacks. Unread: not in our data yet. An effect that starts off in the calculator (a damaged bracket, a rare condition) is marked so; the player switches it on.
Totals
| Count | Modelled | Partly | Noted | Unread | |
|---|---|---|---|---|---|
| Datasheets (non-Legends) | 31 of 34 read | 5 | 18 | 8 | 3 |
| Datasheets (Legends) | 0 of 0 read | 0 | 0 | 0 | 0 |
| Datasheet abilities | 86 | 33 | 3 | 38 | 12 |
| Detachment rules | 12 | 3 | 1 | 8 | 0 |
| Enhancements | 30 | 5 | 8 | 17 | 0 |
| Army rules (armyfx.json) | 1 | 0 | 0 | 1 | 0 |
A datasheet counts as modelled when every ability on it is dice, partly when some are, noted when none are.
What's here. Every Adeptus Custodes datasheet in BSData's catalogue at our commit, read against Wahapedia's 11th-edition datasheets on 2 Oct. The three Crucible characters (Guardian of the Throne, Kataphraktoi Exemplar, Null Maiden) aren't on Wahapedia's 11th-edition page, so they are left unread. Martial Ka'tah, the army rule, is in armyfx.json as a pick between the two stances.
The detachments are BSData's. When this note was first written, docs/data/detachments.json held no Custodes detachments and the ten here were marked source: ours alone. T-543 found why: the Custodes' catalogue names its root entry "Detachments" (plural), which the build skipped. Since that fix detachments.json holds the nine BSData lists, the same nine detfx.json carries, so the calculator offers them and the source mark is gone.
Decisions taken alone.
- Once-a-battle abilities are effects that start off: No Foe Shall Stand, Disintegration Beams, Living Fortress, Trajann's 2+ invulnerable save.
- Telemon's Devoted to Destruction is +2 attacks for its caestus, written with the condition "it carries two".
- Caladius' Advanced Firepower is written per weapon. The iliastus's "not a Monster or Vehicle" is approximated by the infantry, mounted, beast and swarm keywords.
- Shield Host's Martial Mastery is a pick each round; its option labels are our words, added to the label test's list.
Vocabulary gaps, by how many units need each
What the engine would need to model the rest, from each rule's can't yet and kind; a unit counts once per gap.
| Gap | Units | Which |
|---|---|---|
| Movement: reactive moves, charge after advancing or falling back, an enemy unit slowed | 7 | Agamatus Custodians, Blade Champion, Orion Assault Dropship, Shield-Captain on Dawneagle Jetbike, Venatari Custodians, Venerable Land Raider, Vertus Praetors |
| Arrival and re-arrival (reserves, tunnels, redeploys, Rapid Ingress) | 3 | Allarus Custodians, Aquilon Custodians, Venatari Custodians |
| Objective Control | 3 | Allarus Custodians, Custodian Guard, Custodian Wardens |
| Mortal wounds dealt outside attacks (auras, arrivals, explosions) | 3 | Ares Gunship, Contemptor-Achillus Dreadnought, Vertus Praetors |
| Command points gained, saved or cost to the enemy | 3 | Shield-Captain, Shield-Captain in Allarus Terminator Armour, Shield-Captain on Dawneagle Jetbike |
| Healing and returned models between turns | 2 | Anathema Psykana Rhino, Venerable Contemptor Dreadnought |
| Auras on other friendly units in range (the calculator places one unit a side) | 1 | Coronus Grav-carrier |
| A mark one unit puts on an enemy for its friends | 1 | Coronus Grav-carrier |
| Precision as an effect (on critical hits) | 1 | Prosecutors |
| A single-die re-roll, or one attack's damage cancelled once | 1 | Valerian |
| Enemy Battle-shock and Leadership as a result (forced tests, worse Leadership, what a failed test costs) | 1 | Witchseekers |
Datasheets
| Unit | Status | Abilities | Modelled | Partly | Noted | |
|---|---|---|---|---|---|---|
| Agamatus Custodians | noted | 2 | 0 | 0 | 2 | |
| Aleya | partly | 4 | 3 | 0 | 1 | |
| Allarus Custodians | partly | 3 | 1 | 0 | 2 | |
| Anathema Psykana Rhino | partly | 3 | 1 | 0 | 2 | |
| Aquilon Custodians | partly | 2 | 1 | 0 | 1 | |
| Ares Gunship | partly | 2 | 1 | 0 | 1 | |
| Blade Champion | partly | 2 | 1 | 0 | 1 | |
| Caladius Grav-tank | modelled | 2 | 2 | 0 | 0 | |
| Contemptor-Achillus Dreadnought | noted | 1 | 0 | 0 | 1 | |
| Contemptor-Galatus Dreadnought | modelled | 1 | 1 | 0 | 0 | |
| Coronus Grav-carrier | partly | 2 | 1 | 0 | 1 | |
| Custodian Guard | partly | 4 | 1 | 0 | 3 | |
| Custodian Guard with Adrasite and Pyrithite spears | modelled | 2 | 2 | 0 | 0 | |
| Custodian Wardens | partly | 3 | 2 | 0 | 1 | |
| Guardian of the Throne [Crucible] | unread | 4 | 0 | 0 | 0 | |
| Kataphraktoi Exemplar [Crucible] | unread | 4 | 0 | 0 | 0 | |
| Knight-Centura | partly | 4 | 2 | 0 | 2 | |
| Null Maiden [Crucible] | unread | 4 | 0 | 0 | 0 | |
| Orion Assault Dropship | partly | 2 | 1 | 0 | 1 | |
| Pallas Grav-attack | modelled | 1 | 1 | 0 | 0 | |
| Prosecutors | partly | 3 | 1 | 1 | 1 | |
| Sagittarum Custodians | partly | 2 | 1 | 1 | 0 | |
| Shield-Captain | noted | 3 | 0 | 0 | 3 | |
| Shield-Captain in Allarus Terminator Armour | noted | 2 | 0 | 0 | 2 | |
| Shield-Captain on Dawneagle Jetbike | noted | 2 | 0 | 0 | 2 | |
| Telemon Heavy Dreadnought | modelled | 3 | 3 | 0 | 0 | |
| Trajann Valoris | partly | 3 | 2 | 1 | 0 | |
| Valerian | partly | 2 | 1 | 0 | 1 | |
| Venatari Custodians | noted | 3 | 0 | 0 | 3 | |
| Venerable Contemptor Dreadnought | noted | 1 | 0 | 0 | 1 | |
| Venerable Land Raider | partly | 2 | 1 | 0 | 1 | |
| Vertus Praetors | noted | 2 | 0 | 0 | 2 | |
| Vigilators | partly | 3 | 2 | 0 | 1 | |
| Witchseekers | partly | 3 | 1 | 0 | 2 |
Every ability
| Unit | Ability | Status | Kind | What it does (our words) | Can't yet |
|---|---|---|---|---|---|
| Agamatus Custodians | Implacable Vanguard | noted | move | once a battle, moves 6" after shooting, then can't charge | |
| Agamatus Custodians | Turbo Boost | noted | move | advances a flat 6" | |
| Aleya | Tactical Perception | modelled | lead | leading: Fights First for its unit (leaderfx.json) | |
| Aleya | Tenacious Spirit | modelled | lead | leading: +1 to hit when hurt, +1 to wound below half (leaderfx.json) | |
| Aleya | Daughter of the Abyss | modelled | 3+ Feel No Pain vs mortals; 3+ Feel No Pain vs psychic | ||
| Aleya | Ceaseless Vigilance | noted | list | Silent Hunters: an enemy it sees is easier to detect | granted by the Silent Hunters detachment; detection isn't dice |
| Allarus Custodians | Slayers of Tyrants | modelled | re-roll wound rolls | ||
| Allarus Custodians | From Golden Light | noted | arrival | once a battle, back into reserves at the end of the enemy turn | |
| Allarus Custodians | Vexilla | noted | oc | +1 OC for its unit | Objective Control isn't dice |
| Anathema Psykana Rhino | Self Repair | noted | heal | regains a wound each Command phase | healing between turns isn't in the maths |
| Anathema Psykana Rhino | Daughter of the Abyss | modelled | 3+ Feel No Pain vs mortals; 3+ Feel No Pain vs psychic | ||
| Anathema Psykana Rhino | Ceaseless Vigilance | noted | list | Silent Hunters: an enemy it sees is easier to detect | granted by the Silent Hunters detachment; detection isn't dice |
| Aquilon Custodians | Heavy Assault Infantry | modelled | Re-roll wound 1s (closest target) | ||
| Aquilon Custodians | From Golden Light | noted | arrival | once a battle, back into reserves at the end of the enemy turn | |
| Ares Gunship | Infernus Firebombs | noted | mortal | a unit within 24" loses cover and takes a mortal wound per 6 | mortal wounds outside attacks aren't in the calculator |
| Ares Gunship | Damaged: 1-7 wounds remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Blade Champion | Martial Inspiration | noted | move | once a battle, its unit charges after advancing | |
| Blade Champion | Swift Onslaught | modelled | lead | leading: re-roll charges (leaderfx.json) | |
| Caladius Grav-tank | Advanced Firepower | modelled | Lethal Hits (iliastus vs infantry); Lethal Hits (arachnus vs big targets) | ||
| Caladius Grav-tank | Damaged: 1-5 wounds remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Contemptor-Achillus Dreadnought | Dread Foe | noted | mortal | mortal wounds to an engaged enemy when it fights, more after charging | mortal wounds outside attacks aren't in the calculator |
| Contemptor-Galatus Dreadnought | Galatus Shield | modelled | -1 to be wounded in melee | ||
| Coronus Grav-carrier | Fire Support | noted | mark | units that left it re-roll wounds into the unit it shot | a mark one unit puts on an enemy for other units isn't in the maths |
| Coronus Grav-carrier | Damaged: 1-5 wounds remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Custodian Guard | Stand Vigil | modelled | re-roll wound rolls of 1; re-roll wound rolls | ||
| Custodian Guard | Sentinel Storm | noted | once | once per battle, shoots again: not in the maths | shooting twice once a battle isn't in the maths |
| Custodian Guard | Praesidium Shield | noted | list | +1 Wounds for the model with it | a model's Wounds is set on the Stats sheet |
| Custodian Guard | Vexilla | noted | oc | +1 OC for its unit | Objective Control isn't dice |
| Custodian Guard with Adrasite and Pyrithite spears | Stand Vigil | modelled | re-roll wound rolls of 1; re-roll wound rolls | ||
| Custodian Guard with Adrasite and Pyrithite spears | No Foe Shall Stand | modelled | Lethal Hits and Ignores Cover (once) (starts off) | ||
| Custodian Wardens | Resolute Will | modelled | −1 to wound it | ||
| Custodian Wardens | Living Fortress | modelled | Feel No Pain 4+ (starts off) | ||
| Custodian Wardens | Vexilla | noted | oc | +1 OC for its unit | Objective Control isn't dice |
| Guardian of the Throne [Crucible] | Ka'tah Master | unread | not read yet | ||
| Guardian of the Throne [Crucible] | Abyssal Void | unread | not read yet | ||
| Guardian of the Throne [Crucible] | Singular Expertise | unread | not read yet | ||
| Guardian of the Throne [Crucible] | Swift Onslaught | unread | not read yet | ||
| Kataphraktoi Exemplar [Crucible] | Fiend Slayer | unread | not read yet | ||
| Kataphraktoi Exemplar [Crucible] | Abyssal Void | unread | not read yet | ||
| Kataphraktoi Exemplar [Crucible] | Singular Expertise | unread | not read yet | ||
| Kataphraktoi Exemplar [Crucible] | Swift Onslaught | unread | not read yet | ||
| Knight-Centura | Seeker's Instincts | modelled | lead | leading: +2" Move and +2 to Advance and charge (leaderfx.json) | |
| Knight-Centura | Corner the Quarry | noted | enemy | enemies falling back from its unit take Desperate Escape tests | models lost falling back aren't in the maths |
| Knight-Centura | Daughter of the Abyss | modelled | 3+ Feel No Pain vs mortals; 3+ Feel No Pain vs psychic | ||
| Knight-Centura | Ceaseless Vigilance | noted | list | Silent Hunters: an enemy it sees is easier to detect | granted by the Silent Hunters detachment; detection isn't dice |
| Null Maiden [Crucible] | Daughter of the Abyss | unread | not read yet | ||
| Null Maiden [Crucible] | Abyssal Void | unread | not read yet | ||
| Null Maiden [Crucible] | Singular Expertise | unread | not read yet | ||
| Null Maiden [Crucible] | Swift Onslaught | unread | not read yet | ||
| Orion Assault Dropship | Damaged: 1-7 wounds remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Orion Assault Dropship | Assault Dropship | noted | move | units leaving it before it moves charge after advancing | |
| Pallas Grav-attack | Merciless Hunter | modelled | +1 to wound vs a half-dead unit (starts off) | ||
| Prosecutors | Daughters of the Abyss | modelled | 3+ Feel No Pain vs mortals; 3+ Feel No Pain vs psychic | ||
| Prosecutors | Purity of Execution | partly | Devastating Wounds vs psykers | Precision against psykers needs a Precision mod | |
| Prosecutors | Ceaseless Vigilance | noted | list | Silent Hunters: an enemy it sees is easier to detect | granted by the Silent Hunters detachment; detection isn't dice |
| Sagittarum Custodians | Disintegration Beams | modelled | Devastating Wounds (once) (starts off) | ||
| Sagittarum Custodians | Saturation Volleys | partly | enemy | -1 to be hit (suppressed attacker) (starts off) | the suppressed unit's minus against other targets isn't in the calculator |
| Shield-Captain | Master of the Stances | noted | once | once a battle, both Ka'tah stances at once | the stances are the army rule (armyfx.json) |
| Shield-Captain | Strategic Mastery | noted | cp | a Stratagem on its unit 1 CP cheaper once a round | command points aren't in the dice |
| Shield-Captain | Praesidium Shield | noted | list | +1 Wounds for the model with it | a model's Wounds is set on the Stats sheet |
| Shield-Captain in Allarus Terminator Armour | Auramite and Adamantite | noted | once | once a battle, every attack on it is Damage 1 for a phase | a Damage-becomes-1 mod on defence is missing |
| Shield-Captain in Allarus Terminator Armour | Strategic Mastery | noted | cp | a Stratagem on its unit 1 CP cheaper once a round | command points aren't in the dice |
| Shield-Captain on Dawneagle Jetbike | Sweeping Advance | noted | move | once a battle, moves or falls back after fighting | |
| Shield-Captain on Dawneagle Jetbike | Strategic Mastery | noted | cp | a Stratagem on its unit 1 CP cheaper once a round | command points aren't in the dice |
| Telemon Heavy Dreadnought | Guardian Eternal | modelled | -1 Damage (Guardian Eternal) | ||
| Telemon Heavy Dreadnought | Damaged: 1-4 wounds remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Telemon Heavy Dreadnought | Devoted to Destruction | modelled | +2 attacks (two caestus) | ||
| Trajann Valoris | Feel No Pain | modelled | 5+, read from the datasheet by the engine | ||
| Trajann Valoris | Captain-General | modelled | lead | leading: ignores hit and BS/WS modifiers (leaderfx.json) | |
| Trajann Valoris | Moment Shackle | partly | once | 2+ invulnerable (Moment Shackle) (starts off) | the 12-attack axe option needs an attacks-set mod |
| Valerian | Golden Laurels | modelled | lead | leading: -1 AP on melee attacks at its unit (leaderfx.json) | |
| Valerian | Hero of Lion's Gate | noted | once | once a battle, one roll becomes a 6 | a single-die change needs its own mod |
| Venatari Custodians | Strike from the Skies | noted | move | shoots and charges after falling back | |
| Venatari Custodians | Swooping Dive | noted | arrival | once a battle, Rapid Ingress for 0 CP | |
| Venatari Custodians | Tarsis Buckler | noted | list | Wounds 4 for the model with it | a model's Wounds is set on the Stats sheet |
| Venerable Contemptor Dreadnought | Unyielding Ancient | noted | heal | the first time it dies, it comes back on a 2+ with D6 wounds | a return after death isn't in the maths |
| Venerable Land Raider | Assault Ramp | noted | move | units leaving it after it moved can still charge | |
| Venerable Land Raider | Damaged: 1-5 Wounds remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Vertus Praetors | Turbo Boost | noted | move | advances a flat 6" | |
| Vertus Praetors | Quicksilver Execution | noted | mortal | once a battle, 2 mortal wounds per 2+ to a unit it moved over | mortal wounds outside attacks aren't in the calculator |
| Vigilators | Deft Parry | modelled | -1 to be hit in melee | ||
| Vigilators | Daughters of the Abyss | modelled | 3+ Feel No Pain vs mortals; 3+ Feel No Pain vs psychic | ||
| Vigilators | Ceaseless Vigilance | noted | list | Silent Hunters: an enemy it sees is easier to detect | granted by the Silent Hunters detachment; detection isn't dice |
| Witchseekers | Daughters of the Abyss | modelled | 3+ Feel No Pain vs mortals; 3+ Feel No Pain vs psychic | ||
| Witchseekers | Sanctified Flames | noted | shock | forces a Battle-shock test | the enemy's Battle-shock isn't a dice result yet |
| Witchseekers | Ceaseless Vigilance | noted | list | Silent Hunters: an enemy it sees is easier to detect | granted by the Silent Hunters detachment; detection isn't dice |
Leaders: what they give the unit they lead (leaderfx.json)
| Character | Effects |
|---|---|
| Aleya | Tactical Perception: fights first only; Tenacious Spirit: +1 to hit; +1 to wound |
| Trajann Valoris | Captain-General: Ignores hit and BS/WS minuses |
| Valerian | Golden Laurels: -1 AP against melee attacks |
| Blade Champion | Swift Onslaught: charge re-rolls only |
| Knight-Centura | Seeker's Instincts: movement, Advance and charge only |
| Shield-Captain | Master of the Stances: once per battle: not in the maths; Strategic Mastery: Stratagem cost only |
| Shield-Captain in Allarus Terminator Armour | Auramite and Adamantine: once per battle: not in the maths; Strategic Mastery: Stratagem cost only |
| Shield-Captain on Dawneagle Jetbike | Sweeping Advance: once per battle, movement only; Strategic Mastery: Stratagem cost only |
Core abilities on the datasheets that touch the dice
| Core ability | Units | The engine reads it | Which |
|---|---|---|---|
| Feel No Pain | 9 | yes, from the datasheet | Aleya, Anathema Psykana Rhino, Custodian Wardens, Knight-Centura, Prosecutors, Trajann Valoris, Valerian, Vigilators, Witchseekers |
| Fights First | 4 | yes, from the datasheet | Aleya, Prosecutors, Vigilators, Witchseekers |
| Deadly Demise | 11 | no: mortal wounds when it dies | Anathema Psykana Rhino, Ares Gunship, Caladius Grav-tank, Contemptor-Achillus Dreadnought, Contemptor-Galatus Dreadnought, Coronus Grav-carrier, Orion Assault Dropship, Pallas Grav-attack, Telemon Heavy Dreadnought, Venerable Contemptor Dreadnought, Venerable Land Raider |
| Deep Strike | 13 | the tier test's arrival modes | Allarus Custodians, Aquilon Custodians, Blade Champion, Custodian Guard, Custodian Guard with Adrasite and Pyrithite spears, Custodian Wardens, Guardian of the Throne [Crucible], Sagittarum Custodians, Shield-Captain, Shield-Captain in Allarus Terminator Armour, Trajann Valoris, Valerian, Venatari Custodians |
| Scouts | 4 | the tier test's arrival modes | Aleya, Knight-Centura, Null Maiden [Crucible], Witchseekers |
Detachments
| Detachment | DP | Rule | Status | Kind | What it does (our words) | Can't yet |
|---|---|---|---|---|---|---|
| Talons of the Emperor | 3 | Revered Companions | noted | aura | paired auras: Custodians near Sisters get FNP 5+ vs psychic, Sisters near them +1 to hit | two auras between units the calculator doesn't place side by side |
| Shield Host | 2 | Martial Mastery | modelled | Crits on 5+ in melee: Critical hits on 5+ in melee; +1 AP in melee: +1 AP in melee | ||
| Null Maiden Vigil | 2 | Creeping Dread (Aura) | noted | shock | psykers and hurt enemies within 12" of Sisters test Battle-shock | the enemy's Battle-shock isn't a dice result yet |
| Null Maiden Vigil | 2 | Keywords | noted | list | Prosecutors are Battleline | |
| Auric Champions | 2 | Assemblage of Might | modelled | +1 to wound vs the chosen unit | ||
| Solar Spearhead | 2 | Auric Armour | partly | oc | Re-roll hit 1s (vehicle, hurt) (starts off); Re-roll wound 1s (vehicle, half) (starts off). +2 OC at Starting Strength | Objective Control isn't dice |
| Solar Spearhead | 2 | Moritoi Ancients | noted | move | walkers: +2" Move, +1 to Advance and charge | |
| Solar Spearhead | 2 | Keywords | noted | list | up to two walkers become characters | |
| Lions of the Emperor | 3 | Against All Odds | modelled | +1 to hit and wound (alone) | ||
| Might of the Moritoi | 1 | March of the Honoured Dead | noted | move | walkers: +2" Move, +1 to Advance and charge | |
| Silent Hunters | 1 | Skin-Crawling Disorientation | noted | move | Sisters act after advancing and mark an enemy for detection | |
| Tharanatoi Hammerblow | 1 | The Hammer Falls | noted | move | Terminators re-roll charges after arriving |
Enhancements (upgrades for one character; never in the calculator or the letters yet)
| Detachment | Enhancement | Pts | Who | Status | Kind | What it does (our words) | Can't yet |
|---|---|---|---|---|---|---|---|
| Talons of the Emperor | Aegis Projector | 20 | ADEPTUS CUSTODES model | noted | once | once a turn, the first failed save on its unit does no damage | one attack's damage cancelled needs a single-attack mod |
| Talons of the Emperor | Champion of the Imperium | 25 | ADEPTUS CUSTODES model | noted | aura | its aura reaches 9" | its aura on other units isn't in the calculator |
| Talons of the Emperor | Gift of Terran Artifice | 15 | ADEPTUS CUSTODES model | partly | +1 to wound in melee (the bearer) | the bearer-only condition isn't read | |
| Talons of the Emperor | Radiant Mantle | 30 | ADEPTUS CUSTODES model | modelled | -1 to be hit within 12" | ||
| Shield Host | Auric Mantle | 15 | SHIELD-CAPTAIN or BLADE CHAMPION | noted | list | +2 Wounds | a model's Wounds is set on the Stats sheet |
| Shield Host | Castellan’s Mark | 20 | SHIELD-CAPTAIN | noted | arrival | redeploys up to two units, into reserves if wanted | |
| Shield Host | From the Hall of Armouries | 20 | SHIELD-CAPTAIN | partly | +1 S and Damage (the bearer) | the bearer-only condition isn't read | |
| Shield Host | Panoptispex | 5 | SHIELD-CAPTAIN or BLADE CHAMPION | modelled | Ignores Cover | ||
| Null Maiden Vigil | Enhanced Voidsheen Cloak | 10 | ANATHEMA PSYKANA model | partly | -1 Damage (the bearer) | Damage 1 against psykers and Battle-shocked attackers needs its own mod | |
| Null Maiden Vigil | Huntress’ Eye | 15 | ANATHEMA PSYKANA model | noted | shock | an enemy within 12" tests Battle-shock | the enemy's Battle-shock isn't a dice result yet |
| Null Maiden Vigil | Oblivion Knight | 25 | ANATHEMA PSYKANA model | modelled | +1 to hit (Oblivion Knight); +1 to wound vs psykers | ||
| Null Maiden Vigil | Raptor Blade | 5 | ANATHEMA PSYKANA model | partly | +1 A, S and D (the bearer) | +2 against a Battle-shocked psyker and the bearer-only condition aren't read | |
| Auric Champions | Blade Imperator | 25 | ADEPTUS CUSTODES model | noted | mortal | mortal wounds after a charge; once, enemies within 6" test Battle-shock | mortal wounds outside attacks aren't in the calculator |
| Auric Champions | Inspirational Exemplar | 10 | ADEPTUS CUSTODES model | noted | shock | Leadership 5+; once, a friend stops being Battle-shocked | |
| Auric Champions | Martial Philosopher | 30 | ADEPTUS CUSTODES model | noted | move | shoots and charges after falling back; once, a reactive 6" move | |
| Auric Champions | Veiled Blade | 25 | ADEPTUS CUSTODES model | partly | +2 attacks in melee (the bearer) | the tripled OC once a battle isn't dice; the bearer-only condition isn't read | |
| Solar Spearhead | Adamantine Talisman | 25 | ADEPTUS CUSTODES model | partly | +1 A, S and D (the bearer) | the bearer-only condition isn't read | |
| Solar Spearhead | Augury Uplink | 35 | ADEPTUS CUSTODES model | partly | Feel No Pain 5+ (the bearer) | the bearer's own model only: exact when alone | |
| Solar Spearhead | Honoured Fallen (Aura) | 15 | ADEPTUS CUSTODES VEHICLE | noted | aura | infantry and mounted within 6" re-roll hit 1s | its aura on other units isn't in the calculator |
| Solar Spearhead | Veteran of the Kataphraktoi | 10 | ADEPTUS CUSTODES INFANTRY or MOUNTED | noted | move | a vehicle or mounted unit shoots after falling back | |
| Lions of the Emperor | Superior Creation | 25 | ADEPTUS CUSTODES INFANTRY | noted | heal | the first time it dies, back on a 2+ with full wounds | a return after death isn't in the maths |
| Lions of the Emperor | Praesidius | 25 | ADEPTUS CUSTODES model | modelled | Benefit of cover (Stealth). also Lone Operative | ||
| Lions of the Emperor | Fierce Conqueror | 15 | SHIELD-CAPTAIN | noted | enemy | +2 melee attacks per 5 enemy models within 6" | attacks scaled by nearby enemy models need their own mod |
| Lions of the Emperor | Admonimortis | 30 | SHIELD-CAPTAIN | partly | +3 S, +1 AP, +1 D (the bearer) | the bearer-only condition isn't read | |
| Might of the Moritoi | Interred Expertise | 25 | ADEPTUS CUSTODES WALKER unit | modelled | Re-roll hit and wound 1s | ||
| Might of the Moritoi | Auramite Sarcophagus | 15 | ADEPTUS CUSTODES WALKER unit | noted | cp | Crushing Impact 1 CP cheaper | command points aren't in the dice |
| Silent Hunters | Encircling Hunter | 15 | ANATHEMA PSYKANA model | noted | arrival | redeploys up to three Sister units, into reserves if wanted | |
| Silent Hunters | Psyk-Out Grenades | 10 | ANATHEMA PSYKANA unit | noted | mortal | Explosives, with re-rolls against psykers | mortal wounds outside attacks aren't in the calculator |
| Tharanatoi Hammerblow | Mnemo-Locked Shrine Cipher | 25 | ADEPTUS CUSTODES TERMINATOR | noted | arrival | arrives from reserves in the first turn | |
| Tharanatoi Hammerblow | Efficient Aggression | 25 | ADEPTUS CUSTODES TERMINATOR | noted | move | surges D6+1" after losing a wound to shooting |
Stratagems (names only; their dice are a later card)
| Detachment | Stratagems |
|---|---|
| Talons of the Emperor | Hunt As One, Talons Interlocked, Empyric Severance, Emperor’s Executioners, Taloned Pincer, Shield Of Honour |
| Shield Host | Arcane Genetic Alchemy, Avenge The Fallen, Unwavering Sentinels, Multipotentiality, Vigilance Eternal, Archeotech Munitions |
| Null Maiden Vigil | Desperation’s Price, Witch Hunters, Anathema Blademastery, Psy-chaff Volley, Purgation Sweep, Psychic Abominations |
| Auric Champions | Slayer Of Champions, Superhuman Reserves, The Emperor’s Auspice, Earning Of A Name, Vigil Unending, Shoulder The Mantle |
| Solar Spearhead | Flawless Construction, Emperor’s Vengeance, Wrathful Advance, Unstoppable, Relentless Persecution, Punishment Inescapable |
| Lions of the Emperor | Gilded Champion, Defiant To The Last, Peerless Warrior, Unleash The Lions, Manoeuvre And Fire, Swift As The Eagle |
| Might of the Moritoi | Flawless Construction, Unstoppable Advance, Prioritised Eradication |
| Silent Hunters | Deathsong Scythes, Umbral Prosecution, Synchronised Inferno |
| Tharanatoi Hammerblow | Hardened Resolve, Unleash The Lions, Electroexorcist Saturation |
Army rules (armyfx.json)
| Rule | What it does (our words) |
|---|---|
| Martial Ka’tah | Dacatarai Stance: Sustained Hits 1 in melee; Rendax Stance: Lethal Hits in melee |