T-541, the first batch of T-542 (Jordan, 2 Oct, before sleeping: "add all special rules to units, all detachment rules, at the very least"). Made by node tools/coverage.js --faction "Xenos - Aeldari" from docs/data/unitfx.json, leaderfx.json, detfx.json and armyfx.json; each ability read on Wahapedia's 11th-edition pages and written in our own words. A report: the calculator reads the dice effects (units' own behind flags.json's "unitfx"); nothing here changes a published score or letter.
Statuses. Modelled: the dice effect is all of it. Partly: some of it is dice, the rest noted. Noted: nothing for the dice; where it would be, can't yet says what the engine lacks. Unread: not in our data yet. An effect that starts off in the calculator (a damaged bracket, a rare condition) is marked so; the player switches it on.
Totals
| Count | Modelled | Partly | Noted | Unread | |
|---|---|---|---|---|---|
| Datasheets (non-Legends) | 76 of 79 read | 5 | 43 | 28 | 3 |
| Datasheets (Legends) | 23 of 23 read | 2 | 12 | 9 | 0 |
| Datasheet abilities | 260 | 45 | 35 | 147 | 33 |
| Detachment rules | 20 | 4 | 1 | 15 | 0 |
| Enhancements | 52 | 7 | 10 | 35 | 0 |
| Army rules (armyfx.json) | 3 | 0 | 0 | 3 | 0 |
A datasheet counts as modelled when every ability on it is dice, partly when some are, noted when none are.
What's here. Every Aeldari datasheet in BSData's catalogue at our commit (the three Crucible characters aside), read against Wahapedia's 11th-edition page on 2 Oct, and the 15 Aeldari detachments on that page. BSData's Aeldari list also holds nine Drukhari detachments (Realspace Raiders, Skysplinter Assault and others). They wait for the Drukhari batch, so the report names only the 15 (--dets; coverage.js now keeps to the named ones).
Three army rules are in armyfx.json, all noted:
- Battle Focus: tokens for Agile Manoeuvres, which are moves.
- Strands of Fate: Fate dice that replace rolls. A chosen die result is a gap.
- Disparate Paths: Harlequins may join the army.
Decisions taken alone.
- Re-rolls that widen from 1s to all start off, with their condition named: Reavers of the Void and Swift Demise.
- Marks one unit puts on an enemy for every friendly unit (Doom, Guide, Misfortune, Fury of the Void, Whispering Web, Herald of Ynnead) are partly. The leader's own unit gets them through leaderfx.json, and the rest of the army doesn't.
- Abilities on a character's own attacks that the calculator gives the whole unit are partly, with "the bearer-only condition isn't read": Jain Zar's Storm of Silence (it was modelled before), Karandras's Sustained Assault and Scorpion's Bite, the Troupe Master's Cegorach's Favour, and Baharroth's Cry of the Wind.
- "Every successful hit is a critical" is written as criticals on the model's own skill: 2+ for Baharroth, 3+ for the Death Jester's Murder's Jest.
- The Troupe's Dance of Death and the Death Jester's Cruel Amusement are picks (Precision is an empty option: it isn't in the calculator).
What the army needs next. The army-wide marks above, then a chosen die result for Fate dice, Branching Fates and the Aspect Shrine tokens. After those come Precision and the Damage re-roll (Fire Dragons, D-cannon, Vampire Hunter).
Vocabulary gaps, by how many units need each
What the engine would need to model the rest, from each rule's can't yet and kind; a unit counts once per gap.
| Gap | Units | Which |
|---|---|---|
| Movement: reactive moves, charge after advancing or falling back, an enemy unit slowed | 38 | Asurmen, Autarch, Clanblade, Corsair Skyreavers, Death Jester, Dragon Knights, Guardian Defenders, Howling Banshees, Jain Zar, Lhykhis, Night Spinner, Phantom Titan, Rangers, Revenant Titan, Shadow Weaver Platform, Shadowseer, Shining Spears, Solitaire, Starweaver, Stonesinger, Troupe, Troupe Master, Warlock, Warp Spiders, Wraithguard, Wraithknight, Wraithknight with Ghostglaive, Ynnari Raider, Ynnari Venom, Ynnari Wyches, Amallyn Shadowguide [Legends], Autarch Skyrunner [Legends], Corsair Reaver Band [Legends], Lynx [Legends], Shadow Spectres [Legends], Skathach Wraithknight [Legends], Vampire Raider [Legends], Wasp Assault Walker [Legends] |
| Stealth read from the datasheet as cover (core ability) | 15 | Autarch, Leystalker, Rangers, Shadowseer, Shroud Runners, Skyweavers, Solitaire, Spiritseer, Striking Scorpions, Voidweaver, Ynnari Venom, Amallyn Shadowguide [Legends], Illic Nightspear [Legends], Irillyth [Legends], Shadow Spectres [Legends] |
| A single-die re-roll, or one attack's damage cancelled once | 11 | Corsair Voidscarred, Dark Reapers, Dire Avengers, Farseer, Farseer Skyrunner, Fire Dragons, Fire Prism, Howling Banshees, Striking Scorpions, Swooping Hawks, Warp Spiders |
| A mark one unit puts on an enemy for its friends | 9 | Corsair Voidscarred, Eldrad Ulthran, Falcon, Farseer, Kharseth, Lhykhis, Shroud Runners, War Walkers, Yvraine |
| Mortal wounds dealt outside attacks (auras, arrivals, explosions) | 9 | Dragon Knights, Leystalker, Maugan Ra, Shadowseer, Swooping Hawks, Ynnari Reavers, Cobra [Legends], Hornet [Legends], Scorpion [Legends] |
| Objective Control | 9 | Phantom Titan, Revenant Titan, Storm Guardians, Wraithknight, Wraithknight with Ghostglaive, Ynnari Kabalite Warriors, Cobra [Legends], Scorpion [Legends], Skathach Wraithknight [Legends] |
| Command points gained, saved or cost to the enemy | 8 | Autarch, Autarch Wayleaper, Eldrad Ulthran, Phantom Titan, Revenant Titan, Ynnari Archon, Autarch Skyrunner [Legends], Corsair Cloud Dancer Band [Legends] |
| Auras on other friendly units in range (the calculator places one unit a side) | 8 | Avatar of Khaine, Falcon, Farseer, Shroud Runners, Spiritseer, Starfangs, War Walkers, Webway Gate [Legends] |
| Arrival and re-arrival (reserves, tunnels, redeploys, Rapid Ingress) | 8 | Baharroth, Kharseth, Prince Yriel, The Yncarne, Amallyn Shadowguide [Legends], Corsair Reaver Band [Legends], Skathach Wraithknight [Legends], Webway Gate [Legends] |
| Enemy Battle-shock and Leadership as a result (forced tests, worse Leadership, what a failed test costs) | 8 | Death Jester, Hemlock Wraithfighter, Leystalker, Maugan Ra, Ynnari Incubi, Irillyth [Legends], Warp Hunter [Legends], Wraithseer [Legends] |
| A bearer-only or psychic-weapons-only condition | 5 | Baharroth, Jain Zar, Troupe Master, Ynnari Reavers, Karandras [Legends] |
| Healing and returned models between turns | 5 | Fuegan, Spiritseer, The Yncarne, Yvraine, Bonesinger [Legends] |
| Feel No Pain on a leader's or bearer's model only (selfFnp) | 1 | The Visarch |
| Overwatch | 1 | Firestorm [Legends] |
Datasheets
| Unit | Status | Abilities | Modelled | Partly | Noted | |
|---|---|---|---|---|---|---|
| Asurmen | partly | 2 | 0 | 1 | 1 | |
| Autarch | noted | 3 | 0 | 0 | 3 | |
| Autarch Wayleaper | noted | 2 | 0 | 0 | 2 | |
| Avatar of Khaine | partly | 3 | 2 | 0 | 1 | |
| Baharroth | partly | 2 | 0 | 1 | 1 | |
| Clanblade | partly | 2 | 1 | 0 | 1 | |
| Corsair Skyreavers | noted | 1 | 0 | 0 | 1 | |
| Corsair Voidreavers | partly | 2 | 1 | 1 | 0 | |
| Corsair Voidscarred | partly | 4 | 1 | 2 | 1 | |
| Craftworld Warleader [Crucible] | unread | 11 | 0 | 0 | 0 | |
| Crimson Hunter | modelled | 2 | 2 | 0 | 0 | |
| D-Cannon Platform | noted | 3 | 0 | 0 | 3 | |
| Dark Reapers | partly | 2 | 1 | 0 | 1 | |
| Death Jester | partly | 4 | 0 | 1 | 3 | |
| Dire Avengers | partly | 3 | 1 | 1 | 1 | |
| Dragon Knights | noted | 3 | 0 | 0 | 3 | |
| Eldrad Ulthran | partly | 2 | 0 | 1 | 1 | |
| Falcon | partly | 2 | 1 | 0 | 1 | |
| Farseer | partly | 2 | 0 | 1 | 1 | |
| Farseer Skyrunner | partly | 2 | 0 | 1 | 1 | |
| Fire Dragons | partly | 2 | 0 | 1 | 1 | |
| Fire Prism | partly | 2 | 1 | 0 | 1 | |
| Fuegan | noted | 2 | 0 | 0 | 2 | |
| Ghost Warrior [Crucible] | unread | 11 | 0 | 0 | 0 | |
| Guardian Defenders | noted | 2 | 0 | 0 | 2 | |
| Hemlock Wraithfighter | partly | 2 | 1 | 0 | 1 | |
| Howling Banshees | noted | 3 | 0 | 0 | 3 | |
| Jain Zar | partly | 2 | 0 | 1 | 1 | |
| Kharseth | partly | 2 | 0 | 1 | 1 | |
| Leystalker | noted | 2 | 0 | 0 | 2 | |
| Lhykhis | partly | 2 | 0 | 1 | 1 | |
| Maugan Ra | noted | 2 | 0 | 0 | 2 | |
| Night Spinner | partly | 2 | 1 | 0 | 1 | |
| Phantom Titan | partly | 5 | 0 | 1 | 4 | |
| Prince Yriel | partly | 2 | 1 | 0 | 1 | |
| Rangers | noted | 2 | 0 | 0 | 2 | |
| Revenant Titan | partly | 5 | 0 | 1 | 4 | |
| Shadow Weaver Platform | noted | 3 | 0 | 0 | 3 | |
| Shadowseer | noted | 4 | 0 | 0 | 4 | |
| Shining Spears | partly | 2 | 0 | 1 | 1 | |
| Shroud Runners | noted | 2 | 0 | 0 | 2 | |
| Skyrunner [Crucible] | unread | 11 | 0 | 0 | 0 | |
| Skyweavers | modelled | 1 | 1 | 0 | 0 | |
| Solitaire | partly | 3 | 0 | 1 | 2 | |
| Spiritseer | partly | 3 | 0 | 1 | 2 | |
| Starfangs | noted | 1 | 0 | 0 | 1 | |
| Starweaver | noted | 1 | 0 | 0 | 1 | |
| Stonesinger | noted | 2 | 0 | 0 | 2 | |
| Storm Guardians | partly | 3 | 1 | 0 | 2 | |
| Striking Scorpions | partly | 2 | 1 | 0 | 1 | |
| Swooping Hawks | noted | 2 | 0 | 0 | 2 | |
| The Visarch | noted | 4 | 0 | 0 | 4 | |
| The Yncarne | noted | 3 | 0 | 0 | 3 | |
| Troupe | partly | 2 | 1 | 0 | 1 | |
| Troupe Master | partly | 4 | 0 | 1 | 3 | |
| Vibro Cannon Platform | partly | 3 | 0 | 1 | 2 | |
| Voidweaver | noted | 1 | 0 | 0 | 1 | |
| Vypers | partly | 1 | 0 | 1 | 0 | |
| War Walkers | noted | 1 | 0 | 0 | 1 | |
| Warlock | partly | 3 | 0 | 1 | 2 | |
| Warlock Conclave | partly | 3 | 1 | 1 | 1 | |
| Warlock Skyrunners | partly | 3 | 1 | 1 | 1 | |
| Warp Spiders | noted | 2 | 0 | 0 | 2 | |
| Wave Serpent | modelled | 2 | 2 | 0 | 0 | |
| Windriders | modelled | 1 | 1 | 0 | 0 | |
| Wraithblades | partly | 3 | 1 | 1 | 1 | |
| Wraithguard | partly | 2 | 1 | 0 | 1 | |
| Wraithknight | partly | 4 | 1 | 1 | 2 | |
| Wraithknight with Ghostglaive | partly | 3 | 1 | 1 | 1 | |
| Wraithlord | modelled | 2 | 2 | 0 | 0 | |
| Ynnari Archon | partly | 3 | 1 | 0 | 2 | |
| Ynnari Incubi | noted | 1 | 0 | 0 | 1 | |
| Ynnari Kabalite Warriors | noted | 2 | 0 | 0 | 2 | |
| Ynnari Raider | noted | 1 | 0 | 0 | 1 | |
| Ynnari Reavers | partly | 3 | 0 | 1 | 2 | |
| Ynnari Succubus | partly | 2 | 1 | 0 | 1 | |
| Ynnari Venom | noted | 1 | 0 | 0 | 1 | |
| Ynnari Wyches | noted | 2 | 0 | 0 | 2 | |
| Yvraine | partly | 3 | 0 | 1 | 2 | |
| Amallyn Shadowguide [Legends] | Legends | noted | 2 | 0 | 0 | 2 |
| Autarch Skyrunner [Legends] | Legends | noted | 2 | 0 | 0 | 2 |
| Bonesinger [Legends] | Legends | partly | 3 | 1 | 0 | 2 |
| Cobra [Legends] | Legends | partly | 2 | 0 | 1 | 1 |
| Corsair Cloud Dancer Band [Legends] | Legends | noted | 1 | 0 | 0 | 1 |
| Corsair Reaver Band [Legends] | Legends | noted | 2 | 0 | 0 | 2 |
| Firestorm [Legends] | Legends | partly | 2 | 1 | 0 | 1 |
| Hornet [Legends] | Legends | noted | 1 | 0 | 0 | 1 |
| Illic Nightspear [Legends] | Legends | partly | 2 | 1 | 0 | 1 |
| Irillyth [Legends] | Legends | partly | 2 | 1 | 0 | 1 |
| Karandras [Legends] | Legends | partly | 3 | 1 | 2 | 0 |
| Lynx [Legends] | Legends | partly | 2 | 1 | 0 | 1 |
| Nightwing [Legends] | Legends | modelled | 2 | 2 | 0 | 0 |
| Phoenix [Legends] | Legends | modelled | 2 | 2 | 0 | 0 |
| Scorpion [Legends] | Legends | partly | 2 | 0 | 1 | 1 |
| Shadow Spectres [Legends] | Legends | noted | 1 | 0 | 0 | 1 |
| Skathach Wraithknight [Legends] | Legends | partly | 4 | 1 | 1 | 2 |
| Vampire Hunter [Legends] | Legends | partly | 2 | 1 | 0 | 1 |
| Vampire Raider [Legends] | Legends | partly | 3 | 1 | 0 | 2 |
| Warp Hunter [Legends] | Legends | partly | 2 | 1 | 0 | 1 |
| Wasp Assault Walker [Legends] | Legends | noted | 1 | 0 | 0 | 1 |
| Webway Gate [Legends] | Legends | noted | 4 | 0 | 0 | 4 |
| Wraithseer [Legends] | Legends | noted | 1 | 0 | 0 | 1 |
Every ability
| Unit | Ability | Status | Kind | What it does (our words) | Can't yet |
|---|---|---|---|---|---|
| Asurmen | Hand of Asuryan | partly | once | Anti-Infantry 5+ (Bloody Twins, once) (starts off); Devastating Wounds (Bloody Twins, once) (starts off) | Damage 3 is set on the Weapons sheet |
| Asurmen | Tactical Acumen | noted | move | its unit moves 6" after shooting | |
| Autarch | Superlative Strategist | noted | move | re-rolls Advance and Agile Manoeuvre dice for its unit | |
| Autarch | Path of Command | noted | cp | a Stratagem on its unit costs 1 CP less once a round | command points aren't in the dice |
| Autarch | Aspect Training | noted | list | a datasheet note BSData lists among abilities | |
| Autarch Wayleaper | Path of Command | noted | cp | a Stratagem on its unit costs 1 CP less once a round | command points aren't in the dice |
| Autarch Wayleaper | Indomitable Strength of Will | noted | list | a Battle Focus token back on a 3+ | |
| Avatar of Khaine | Molten Form | modelled | Halve damage (Molten Form) | ||
| Avatar of Khaine | The Bloody Handed (Aura) | noted | aura | +1 to Advance and charge rolls for friends within 6" | its aura on other units isn't in the calculator |
| Avatar of Khaine | Damaged: 1-5 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Baharroth | Cry of the Wind | partly | Every hit a critical (the turn it arrives) (starts off) | the bearer-only condition isn't read | |
| Baharroth | Cloudstrider | noted | arrival | back into reserve, then a Deep Strike closer to the enemy | |
| Clanblade | Blade of the Clans | modelled | lead | leading: Sustained Hits 1 in melee (leaderfx.json) | |
| Clanblade | Cornered Prey | noted | move | an engaged enemy falling back must make Desperate Escape | |
| Corsair Skyreavers | Raid and Run | noted | move | a move or Fall Back at the end of the Fight phase | |
| Corsair Voidreavers | Reavers of the Void | modelled | Re-roll hit rolls of 1; Re-roll hits (target on objective) (starts off) | ||
| Corsair Voidreavers | Mistshield | partly | 4+ invulnerable (Mistshield) | per-model wargear: on for a squad that all carries it | |
| Corsair Voidscarred | Piratical Raiders | partly | mark | Lethal Hits vs its picked unit | Precision isn't in the calculator |
| Corsair Voidscarred | Channeler stones | noted | once | once a turn, the first failed save does no damage | one attack's damage cancelled needs a single-attack mod |
| Corsair Voidscarred | Faolchú | modelled | Ignores Cover (Faolchú) | ||
| Corsair Voidscarred | Mistshield | partly | 4+ invulnerable (Mistshield) | per-model wargear: on for a squad that all carries it | |
| Craftworld Warleader [Crucible] | Guided by Fate | unread | not read yet | ||
| Craftworld Warleader [Crucible] | Cameleoline Cloak | unread | not read yet | ||
| Craftworld Warleader [Crucible] | Corsair Raider | unread | not read yet | ||
| Craftworld Warleader [Crucible] | Heavy Aspect Armour | unread | not read yet | ||
| Craftworld Warleader [Crucible] | Path of the Witch | unread | not read yet | ||
| Craftworld Warleader [Crucible] | Skyrunner's Heavy Aspect armour | unread | not read yet | ||
| Craftworld Warleader [Crucible] | Wayleaper's Heavy Aspect Armour | unread | not read yet | ||
| Craftworld Warleader [Crucible] | Doomseer | unread | not read yet | ||
| Craftworld Warleader [Crucible] | Outcast | unread | not read yet | ||
| Craftworld Warleader [Crucible] | Superlative Strategist | unread | not read yet | ||
| Craftworld Warleader [Crucible] | Warden of Fate | unread | not read yet | ||
| Crimson Hunter | Skyhunter | modelled | +1 to hit and wound vs flyers | ||
| Crimson Hunter | Damaged: 1-4 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| D-Cannon Platform | Structural Collapse | noted | list | re-roll Damage 1s (all of it vs Titanic) | a Damage re-roll needs its own mod |
| D-Cannon Platform | Support Artillery | noted | list | a datasheet note BSData lists among abilities | |
| D-Cannon Platform | Support Weapon | noted | list | the platform counts as Toughness 3 while crew live | a model's own Toughness inside a mixed unit isn't in the calculator |
| Dark Reapers | Inescapable Accuracy | modelled | Ignores BS and hit modifiers | ||
| Dark Reapers | Aspect Shrine Token | noted | once | once a battle per token, one hit or wound roll becomes a 6 | a single-die change needs its own mod |
| Death Jester | Death is Not Enough | noted | shock | a unit it hits tests Battle-shock | the enemy's Battle-shock isn't a dice result yet |
| Death Jester | Cruel Amusement | partly | Ignores Cover: Ignores Cover (shrieker); Precision: nothing for the dice; Sustained Hits 3: Sustained Hits 3 (shrieker) | Precision isn't in the calculator | |
| Death Jester | Flip Belt | noted | move | ignores vertical distance when moving | |
| Death Jester | Travelling Players | noted | list | a datasheet note BSData lists among abilities | |
| Dire Avengers | Bladestorm | modelled | Sustained Hits 1 at half range | ||
| Dire Avengers | Shimmershield | partly | 4+ invulnerable (Shimmershield) | per-model wargear: on for a squad that all carries it | |
| Dire Avengers | Aspect Shrine Token | noted | once | once a battle per token, one hit or wound roll becomes a 6 | a single-die change needs its own mod |
| Dragon Knights | Agile Reach | noted | list | more models fight an engaged enemy | |
| Dragon Knights | On the Hunt | noted | move | shoots and charges after falling back | |
| Dragon Knights | Drakolithe (Once per battle, per token) | noted | mortal | a mortal wound on a 3+ when an enemy ends a move near it | mortal wounds outside attacks aren't in the calculator |
| Eldrad Ulthran | Diviner of the Futures | noted | cp | 1 CP each Command phase | command points aren't in the dice |
| Eldrad Ulthran | Doom (Psychic) | partly | mark | leading: +1 to wound against the unit it dooms (leaderfx.json) | the same for other friendly units isn't in the calculator |
| Falcon | Fire Support | noted | mark | units that got out of it re-roll wounds against a unit it hit | a mark one unit puts on an enemy for other units isn't in the maths |
| Falcon | Damaged: 1-4 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Farseer | Branching Fates (Psychic) | noted | once | once a phase, one hit, wound or damage roll becomes a 6 | a single-die change needs its own mod |
| Farseer | Guide (Psychic) | partly | mark | +1 to hit vs the guided unit (starts off) | a mark one unit puts on an enemy for other units isn't in the maths |
| Farseer Skyrunner | Branching Fates (Psychic) | noted | once | once a phase, one hit, wound or damage roll becomes a 6 | a single-die change needs its own mod |
| Farseer Skyrunner | Misfortune (Psychic) | partly | enemy | leading: the cursed enemy unit is -1 to wound (leaderfx.json) | the same for other friendly units isn't in the calculator |
| Fire Dragons | Assured Destruction | partly | Re-roll hits and wounds vs big targets | the Damage re-roll needs its own mod | |
| Fire Dragons | Aspect Shrine Token | noted | once | once a battle per token, one hit or wound roll becomes a 6 | a single-die change needs its own mod |
| Fire Prism | Crystal Matrix | noted | once | re-roll one hit and one wound roll each shooting | a single-die re-roll needs its own mod |
| Fire Prism | Damaged: 1-4 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Fuegan | Burning Lance | noted | list | +6" range for its unit's Melta weapons | range isn't dice; Melta's half range is the calculator's own chip |
| Fuegan | Unquenchable Resolve | noted | heal | comes back on a 2+ the first time it dies | healing between turns isn't in the maths |
| Ghost Warrior [Crucible] | Awakened Spirit | unread | not read yet | ||
| Ghost Warrior [Crucible] | Cameleoline Cloak | unread | not read yet | ||
| Ghost Warrior [Crucible] | Corsair Raider | unread | not read yet | ||
| Ghost Warrior [Crucible] | Heavy Aspect Armour | unread | not read yet | ||
| Ghost Warrior [Crucible] | Path of the Witch | unread | not read yet | ||
| Ghost Warrior [Crucible] | Skyrunner's Heavy Aspect armour | unread | not read yet | ||
| Ghost Warrior [Crucible] | Wayleaper's Heavy Aspect Armour | unread | not read yet | ||
| Ghost Warrior [Crucible] | Doomseer | unread | not read yet | ||
| Ghost Warrior [Crucible] | Outcast | unread | not read yet | ||
| Ghost Warrior [Crucible] | Superlative Strategist | unread | not read yet | ||
| Ghost Warrior [Crucible] | Warden of Fate | unread | not read yet | ||
| Guardian Defenders | Fleet of Foot | noted | move | Fade Back without a Battle Focus token | |
| Guardian Defenders | Crewed Platform | noted | list | platforms die with the last crew model | |
| Hemlock Wraithfighter | Mindshock Pod (Aura, Psychic) | noted | shock | -1 to enemies' Battle-shock tests within 9" | the enemy's Battle-shock isn't a dice result yet |
| Hemlock Wraithfighter | Damaged: 1-4 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Howling Banshees | Acrobatic | noted | move | charges after advancing or falling back | |
| Howling Banshees | Invulnerable Save (4+*) | noted | list | its invulnerable save, read from the datasheet | |
| Howling Banshees | Aspect Shrine Token | noted | once | once a battle per token, one hit or wound roll becomes a 6 | a single-die change needs its own mod |
| Jain Zar | Whirling Death | noted | move | its unit Advances a flat 6" | |
| Jain Zar | Storm of Silence | partly | Re-roll wounds vs characters | the bearer-only condition isn't read | |
| Kharseth | Aethersense (Psychic) | noted | arrival | enemy reserves can't arrive within 12" | |
| Kharseth | Fury of the Void (Psychic) | partly | mark | leading: +1 S against the unit it hit (leaderfx.json) | the same for other friendly units isn't in the calculator |
| Leystalker | Panicked Quarry | noted | shock | a unit it hits tests Battle-shock at -1 | the enemy's Battle-shock isn't a dice result yet |
| Leystalker | Drakolithe (Once per battle, per token) | noted | mortal | a mortal wound on a 3+ when an enemy ends a move near it | mortal wounds outside attacks aren't in the calculator |
| Lhykhis | Empyric Ambush | noted | move | its unit charges after a Flickerjump | |
| Lhykhis | Whispering Web | partly | mark | leading: crits on 5+ against the unit it hit (leaderfx.json) | the same for other friendly units isn't in the calculator |
| Maugan Ra | Harvester of Souls | noted | mortal | D3 mortal wounds on units near its unit's target on a 5+ | mortal wounds outside attacks aren't in the calculator |
| Maugan Ra | Face of Death | noted | shock | a unit it hits tests Battle-shock at -1 | the enemy's Battle-shock isn't a dice result yet |
| Night Spinner | Monofilament Web | noted | enemy | a unit its doomweaver hits loses 2" Move and 2 from charges | an enemy unit's movement isn't in the maths |
| Night Spinner | Damaged: 1-4 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Phantom Titan | Damaged: 1-16 Wounds Remaining | partly | oc | -1 to hit while badly wounded (starts off). also -10 Objective Control | Objective Control isn't dice |
| Phantom Titan | Titanic Advance | noted | move | moves over models and low terrain | |
| Phantom Titan | Towering Wraith Construct | noted | cp | Stratagems on it cost three times as much | command points aren't in the dice |
| Phantom Titan | Flawless Poise | noted | move | shoots and charges after falling back | |
| Phantom Titan | Invulnerable Save (4+*) | noted | list | its invulnerable save, read from the datasheet | |
| Prince Yriel | Piratical Hero | modelled | lead | leading: Sustained Hits 1 and +1 to hit (leaderfx.json) | |
| Prince Yriel | Prince of Corsairs | noted | arrival | redeploys up to three units | |
| Rangers | Path of the Outcast | noted | move | a D6" reactive move when an enemy ends a move within 8" | |
| Rangers | Invulnerable Save (5+*) | noted | list | its invulnerable save, read from the datasheet | |
| Revenant Titan | Damaged: 1-10 Wounds Remaining | partly | oc | -1 to hit while badly wounded (starts off). also -8 Objective Control | Objective Control isn't dice |
| Revenant Titan | Titanic Advance | noted | move | moves over models and low terrain | |
| Revenant Titan | Towering Wraith Construct | noted | cp | Stratagems on it cost two times as much | command points aren't in the dice |
| Revenant Titan | Revenant Jet Pack | noted | move | Advances a flat 8" | |
| Revenant Titan | Invulnerable Save (4+*) | noted | list | its invulnerable save, read from the datasheet | |
| Shadow Weaver Platform | Monofilament Snare | noted | enemy | a unit its shadow weaver hits is snared when it moves | an enemy unit's movement isn't in the maths |
| Shadow Weaver Platform | Support Artillery | noted | list | a datasheet note BSData lists among abilities | |
| Shadow Weaver Platform | Support Weapon | noted | list | the platform counts as Toughness 3 while crew live | a model's own Toughness inside a mixed unit isn't in the calculator |
| Shadowseer | Fog of Dreams (Psychic) | noted | list | its unit can only be shot from within 18" | who may target it isn't in the maths |
| Shadowseer | Treacherous Illusion (Psychic) | noted | mortal | enemy melee weapons are Hazardous against its unit | mortal wounds outside attacks aren't in the calculator |
| Shadowseer | Travelling Players | noted | list | a datasheet note BSData lists among abilities | |
| Shadowseer | Flip Belt | noted | move | ignores vertical distance when moving | |
| Shining Spears | Extreme Mobility | noted | move | ignores vertical distance when moving | |
| Shining Spears | Shimmershield | partly | 4+ invulnerable (Shimmershield) | per-model wargear: on for a squad that all carries it | |
| Shroud Runners | Target Acquisition | noted | mark | a unit its long rifles hit loses cover this phase | a mark one unit puts on an enemy for other units isn't in the maths |
| Shroud Runners | Invulnerable Save (5+*) | noted | list | its invulnerable save, read from the datasheet | |
| Skyrunner [Crucible] | Winds of War | unread | not read yet | ||
| Skyrunner [Crucible] | Cameleoline Cloak | unread | not read yet | ||
| Skyrunner [Crucible] | Corsair Raider | unread | not read yet | ||
| Skyrunner [Crucible] | Heavy Aspect Armour | unread | not read yet | ||
| Skyrunner [Crucible] | Path of the Witch | unread | not read yet | ||
| Skyrunner [Crucible] | Skyrunner's Heavy Aspect armour | unread | not read yet | ||
| Skyrunner [Crucible] | Wayleaper's Heavy Aspect Armour | unread | not read yet | ||
| Skyrunner [Crucible] | Doomseer | unread | not read yet | ||
| Skyrunner [Crucible] | Outcast | unread | not read yet | ||
| Skyrunner [Crucible] | Superlative Strategist | unread | not read yet | ||
| Skyrunner [Crucible] | Warden of Fate | unread | not read yet | ||
| Skyweavers | Acrobatic Grace | modelled | Stealth (Acrobatic Grace); -1 to be hit in melee | ||
| Solitaire | Blitz | partly | once | +3 A on its Solitaire weapons (once) (starts off) | the 2D6" extra move isn't dice |
| Solitaire | Blur of Movement | noted | move | charges after advancing | |
| Solitaire | Flip Belt | noted | move | ignores vertical distance when moving | |
| Spiritseer | Spirit Mark (Psychic) | partly | aura | Sustained Hits 1 vs its marked unit (starts off) | its aura on other units isn't in the calculator |
| Spiritseer | Tears of Isha (Psychic) | noted | heal | a model back or D3 wounds for a wraith unit within 6" | healing between turns isn't in the maths |
| Spiritseer | Spiritseer | noted | list | Lone Operative near wraiths | |
| Starfangs | Hallucinogen Grenades | noted | aura | Stealth for another infantry unit in the enemy's Shooting phase | its aura on other units isn't in the calculator |
| Starweaver | Rapid Embarkation | noted | move | a small Harlequin unit climbs in after the Fight phase | |
| Stonesinger | Elemental Ensnarement | noted | enemy | a monster or vehicle within 18" loses 2" Move (shocks it on a 1) | an enemy unit's movement isn't in the maths |
| Stonesinger | Support | noted | list | joins a unit as its Support | |
| Storm Guardians | Stormblades | noted | oc | keeps an objective it controls | Objective Control isn't dice |
| Storm Guardians | Crewed Platform | noted | list | platforms die with the last crew model | |
| Storm Guardians | Serpent Shield | modelled | 5+ invulnerable (Serpent Shield) | ||
| Striking Scorpions | Mandiblasters | modelled | Crits on 5+ in melee after charging | ||
| Striking Scorpions | Aspect Shrine Token | noted | once | once a battle per token, one hit or wound roll becomes a 6 | a single-die change needs its own mod |
| Swooping Hawks | Grenade Pack Flyover | noted | mortal | mortal wounds on an enemy within 8" when it moves or arrives | mortal wounds outside attacks aren't in the calculator |
| Swooping Hawks | Aspect Shrine Token | noted | once | once a battle per token, one hit or wound roll becomes a 6 | a single-die change needs its own mod |
| The Visarch | Way of the Blade | noted | lead | Fights First for its unit | Fights First is set by hand in the calculator |
| The Visarch | Yvraine's Champion | noted | lead | other characters in its unit have Feel No Pain 4+ | Feel No Pain on the leader's model only needs a selfFnp mod |
| The Visarch | Support | noted | list | joins a unit as its Support | |
| The Visarch | Servant of the Whispering God | noted | list | a datasheet note BSData lists among abilities | |
| The Yncarne | Inevitable Death | noted | arrival | jumps to where a friendly unit died | |
| The Yncarne | Ethereal Form | noted | heal | regains D3 wounds when it destroys a unit | healing between turns isn't in the maths |
| The Yncarne | Avatar of the Whispering God | noted | list | a datasheet note BSData lists among abilities | |
| Troupe | Dance of Death | modelled | Hero's Prowess: Re-roll hit 1s (Hero's Prowess); Villain's Doom: +1 to wound (Villain's Doom); Trickster's Grace: -1 to be hit (Trickster's Grace) | ||
| Troupe | Flip Belt | noted | move | ignores vertical distance when moving | |
| Troupe Master | Choreographer of War | noted | move | 6" pile-in and consolidate for its unit | |
| Troupe Master | Cegorach’s Favour | partly | Re-roll hit 1s, +1 to wound (Master) | the bearer-only condition isn't read | |
| Troupe Master | Flip Belt | noted | move | ignores vertical distance when moving | |
| Troupe Master | Travelling Players | noted | list | a datasheet note BSData lists among abilities | |
| Vibro Cannon Platform | Sonic Destruction | partly | +1 S, AP, D (another vibro cannon) (starts off) | the bonus grows with each other platform: the switch is for one | |
| Vibro Cannon Platform | Support Artillery | noted | list | a datasheet note BSData lists among abilities | |
| Vibro Cannon Platform | Support Weapon | noted | list | the platform counts as Toughness 3 while crew live | a model's own Toughness inside a mixed unit isn't in the calculator |
| Voidweaver | Polychromatic Camoflage | noted | list | can only be shot from within 18" | who may target it isn't in the maths |
| Vypers | Harassment Fire | partly | enemy | -1 to be hit (suppressed attacker) (starts off) | the suppressed unit's minus against other targets isn't in the calculator |
| War Walkers | Crystalline Targeting | noted | mark | friends get +1 AP against a unit it hit | a mark one unit puts on an enemy for other units isn't in the maths |
| Warlock | Support | noted | list | joins a unit as its Support | |
| Warlock | Runes of Fortune (Psychic) | noted | move | -2 to charges against its unit | |
| Warlock | Psychic Communion (Psychic) | partly | +1 A and S on Destructors (psyker near) | up to +2 with two psykers near | |
| Warlock Conclave | Protect (Psychic) | modelled | lead | leading: -1 to be wounded while a Farseer leads (leaderfx.json) | |
| Warlock Conclave | Psychic Communion (Psychic) | partly | +1 A and S on Destructors (psyker near) | up to +2 with two psykers near | |
| Warlock Conclave | Support | noted | list | joins a unit as its Support | |
| Warlock Skyrunners | Psychic Communion (Psychic) | partly | +1 A and S on Destructors (psyker near) | up to +2 with two psykers near | |
| Warlock Skyrunners | Support | noted | list | joins a unit as its Support | |
| Warlock Skyrunners | Runes of Battle (Psychic) | modelled | lead | leading: Ignores Cover (leaderfx.json) | |
| Warp Spiders | Flickerjump | noted | move | Move 24" at a risk, no charge | |
| Warp Spiders | Aspect Shrine Token | noted | once | once a battle per token, one hit or wound roll becomes a 6 | a single-die change needs its own mod |
| Wave Serpent | Wave Serpent Shield | modelled | -1 to be wounded (S above T) | ||
| Wave Serpent | Damaged: 1-4 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Windriders | Swift Demise | modelled | Re-roll hit 1s when shooting; Re-roll hits (closest target) (starts off) | ||
| Wraithblades | Malevolent Souls | noted | list | a model slain in melee fights on a 3+ before it goes | acting after it dies isn't in the maths |
| Wraithblades | Psychic Guidance | modelled | +1 to hit (near a friendly psyker) | ||
| Wraithblades | Forceshield | partly | 4+ invulnerable (Forceshield) | per-model wargear: on for a squad that all carries it | |
| Wraithguard | War Construct | noted | move | shoots after falling back | |
| Wraithguard | Psychic Guidance | modelled | +1 to hit (near a friendly psyker) | ||
| Wraithknight | Damaged: 1-6 Wounds Remaining | partly | oc | -1 to hit while badly wounded (starts off). also -5 Objective Control | Objective Control isn't dice |
| Wraithknight | Titanic Strides | noted | move | moves through models and low terrain | |
| Wraithknight | Point-blank Devastation | noted | list | re-roll its cannons' random Attacks at half range | a re-roll of random Attacks needs its own mod |
| Wraithknight | Scattershield | modelled | 4+ invulnerable (Scattershield); -1 Damage (Scattershield) | ||
| Wraithknight with Ghostglaive | Damaged: 1-6 Wounds Remaining | partly | oc | -1 to hit while badly wounded (starts off). also -5 Objective Control | Objective Control isn't dice |
| Wraithknight with Ghostglaive | Titanic Agility | noted | move | moves through models and terrain | |
| Wraithknight with Ghostglaive | Scattershield | modelled | 4+ invulnerable (Scattershield); -1 Damage (Scattershield) | ||
| Wraithlord | Fated Hero | modelled | Re-roll hit and wound 1s (fated) | ||
| Wraithlord | Psychic Guidance | modelled | +1 BS and WS (near a friendly psyker) | ||
| Ynnari Archon | Overlord | modelled | lead | leading: re-roll wound 1s, all wounds below Starting Strength (leaderfx.json) | |
| Ynnari Archon | Reborn Mastermind | noted | cp | a Stratagem on its unit costs 1 CP less once a round | command points aren't in the dice |
| Ynnari Archon | Shadow Field | noted | list | its invulnerable save is lost after it first fails | a save lost after it first fails isn't in the maths |
| Ynnari Incubi | Tormentors | noted | shock | engaged enemies test Battle-shock each Fight phase | the enemy's Battle-shock isn't a dice result yet |
| Ynnari Kabalite Warriors | Sadistic Raiders | noted | oc | keeps an objective it controls | Objective Control isn't dice |
| Ynnari Kabalite Warriors | Phantasm Grenade Launcher | noted | list | has the GRENADES keyword | |
| Ynnari Raider | Aethersails | noted | move | Advances a flat 6" | |
| Ynnari Reavers | Eviscerating Fly-by | noted | mortal | a die per model (4+) of mortal wounds on a unit it flies over | mortal wounds outside attacks aren't in the calculator |
| Ynnari Reavers | Cluster Caltrops | noted | mortal | re-roll the Fly-by dice for the bearer | mortal wounds outside attacks aren't in the calculator |
| Ynnari Reavers | Grav Talon | partly | Lance: +1 to wound after charging | the bearer-only condition isn't read | |
| Ynnari Succubus | Empowered by Death | noted | lead | Fights First below Starting Strength | Fights First is set by hand in the calculator |
| Ynnari Succubus | Storm of Blades | modelled | lead | leading: Sustained Hits 1 in melee (leaderfx.json) | |
| Ynnari Venom | Lithe Embarkation | noted | move | a small unit climbs in after the Fight phase | |
| Ynnari Wyches | No Escape | noted | move | engaged enemies falling back make Desperate Escape | |
| Ynnari Wyches | Invulnerable Save (4+*) | noted | list | its invulnerable save, read from the datasheet | |
| Yvraine | Herald of Ynnead | partly | mark | leading: re-roll wound 1s against an engaged enemy (leaderfx.json) | the same for other friendly units isn't in the calculator |
| Yvraine | Word of the Phoenix (Psychic) | noted | heal | D3+1 bodyguards back on a 2+ each Command phase | healing between turns isn't in the maths |
| Yvraine | Servant of the Whispering God | noted | list | a datasheet note BSData lists among abilities | |
| Amallyn Shadowguide [Legends] | The Path Least Travelled | noted | arrival | redeploys a Rangers or Shroud Runners unit | |
| Amallyn Shadowguide [Legends] | Path of the Outcast | noted | move | a D6" reactive move when an enemy ends a move within 8" | |
| Autarch Skyrunner [Legends] | Path of Command | noted | cp | a Stratagem on its unit costs 1 CP less once a round | command points aren't in the dice |
| Autarch Skyrunner [Legends] | Ride the WInd | noted | move | its unit Advances a flat 6" | |
| Bonesinger [Legends] | Way of the Shaper (Psychic) | modelled | lead | leading: Feel No Pain 6+ for Wraith Constructs (leaderfx.json) | |
| Bonesinger [Legends] | Bonesinger | noted | list | Lone Operative near wraiths and vehicles | |
| Bonesinger [Legends] | Psytronome Shaper | noted | heal | a wraith or vehicle within 3" regains D3 wounds | healing between turns isn't in the maths |
| Cobra [Legends] | D-Rift | noted | mortal | D3 mortal wounds on units near its target on a 5+ | mortal wounds outside attacks aren't in the calculator |
| Cobra [Legends] | Damaged: 1-8 Wounds Remaining | partly | oc | -1 to hit while badly wounded (starts off). also -4 Objective Control | Objective Control isn't dice |
| Corsair Cloud Dancer Band [Legends] | Reckless Abandon | noted | cp | Heroic Intervention for 1 CP less, outside the once-a-phase limit | command points aren't in the dice |
| Corsair Reaver Band [Legends] | Reaver Band | noted | move | a D6" reactive move when an enemy ends a move within 8" | |
| Corsair Reaver Band [Legends] | Corsairs | noted | arrival | redeploys up to three units | |
| Firestorm [Legends] | Skyfire | noted | overwatch | Overwatch on more units when a flyer moves | Overwatch isn't in the maths |
| Firestorm [Legends] | Damaged: 1-4 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Hornet [Legends] | Lightning Assault | noted | mortal | six dice of mortal wounds (4+) on a unit it flies over | mortal wounds outside attacks aren't in the calculator |
| Illic Nightspear [Legends] | Bringer of the True Death | modelled | lead | leading: re-roll wounds (leaderfx.json) | |
| Illic Nightspear [Legends] | Hunter Unseen | noted | list | can only be shot from within 12" | who may target it isn't in the maths |
| Irillyth [Legends] | Reaper of Souls | modelled | lead | leading: +1 to hit (leaderfx.json) | |
| Irillyth [Legends] | Shadow of Death (Aura) | noted | shock | -1 to enemies' Battle-shock tests within 6" | the enemy's Battle-shock isn't a dice result yet |
| Karandras [Legends] | Shadow Hunter | modelled | lead | leading: +1 to hit (leaderfx.json) | |
| Karandras [Legends] | Sustained Assault | partly | Crits on 4+ in melee after charging | the bearer-only condition isn't read | |
| Karandras [Legends] | The Scorpion's Bite | partly | Devastating Wounds (Karandras, melee) | the bearer-only condition isn't read | |
| Lynx [Legends] | Speed of Vaul | noted | move | Advances a flat 9" | |
| Lynx [Legends] | Damaged: 1-5 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Nightwing [Legends] | Interceptor | modelled | +1 to hit vs flyers | ||
| Nightwing [Legends] | Damaged: 1-4 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Phoenix [Legends] | Strafing Run | modelled | +1 to hit vs units that can't fly | ||
| Phoenix [Legends] | Damaged: 1-5 wounds remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Scorpion [Legends] | Damaged: 1-8 Wounds Remaining | partly | oc | -1 to hit while badly wounded (starts off). also -4 Objective Control | Objective Control isn't dice |
| Scorpion [Legends] | Lanced Obliteration | noted | mortal | a vehicle its pulsar kills explodes on a 4+ | mortal wounds outside attacks aren't in the calculator |
| Shadow Spectres [Legends] | Shade of Twilight | noted | move | a D6" move after shooting | |
| Skathach Wraithknight [Legends] | Damaged: 1-6 Wounds Remaining | partly | oc | -1 to hit while badly wounded (starts off). also -5 Objective Control | Objective Control isn't dice |
| Skathach Wraithknight [Legends] | Agile | noted | move | moves over models and low terrain | |
| Skathach Wraithknight [Legends] | Webway Shunt Generator | noted | arrival | once, back into reserve at the end of the enemy's turn | |
| Skathach Wraithknight [Legends] | Scattershield | modelled | 4+ invulnerable (Scattershield) | ||
| Vampire Hunter [Legends] | Damaged: 1-10 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Vampire Hunter [Legends] | Titan Hunter | noted | list | re-roll Damage 1s vs monsters and vehicles | a Damage re-roll needs its own mod |
| Vampire Raider [Legends] | Damaged: 1-10 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Vampire Raider [Legends] | Into the Foe | noted | move | units that get out before it moves may charge after advancing | |
| Vampire Raider [Legends] | Transport | noted | list | a datasheet note BSData lists among abilities | |
| Warp Hunter [Legends] | Damaged: 1-4 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Warp Hunter [Legends] | Devastating Assault | noted | shock | a unit it hits tests Battle-shock | the enemy's Battle-shock isn't a dice result yet |
| Wasp Assault Walker [Legends] | Cloudbreakers | noted | move | Advances a flat 6" | |
| Webway Gate [Legends] | Arcane Cover | noted | aura | cover for models it hides from the shooter | its aura on other units isn't in the calculator |
| Webway Gate [Legends] | Webway Strike | noted | arrival | reserves arrive near it, closer to the enemy | |
| Webway Gate [Legends] | Deployment | noted | arrival | set up before the armies | |
| Webway Gate [Legends] | Fortification | noted | list | -1 to hit at enemies engaged only with it (not Pistols) | |
| Wraithseer [Legends] | Horrify (Psychic) | noted | shock | a unit it hits tests Battle-shock | the enemy's Battle-shock isn't a dice result yet |
Leaders: what they give the unit they lead (leaderfx.json)
| Character | Effects |
|---|---|
| Prince Yriel | Piratical Hero: Sustained Hits 1; +1 to hit |
| Illic Nightspear [Legends] | Bringer of the True Death: Re-roll wound rolls |
| Irillyth [Legends] | Reaper of Souls: +1 to hit |
| Karandras [Legends] | Shadow Hunter: +1 to hit |
| Bonesinger [Legends] | Way of the Shaper: Feel No Pain 6+ (Wraith Constructs) |
| Farseer | Branching Fates: one roll a phase made a 6: not in the maths |
| Asurmen | Tactical Acumen: movement only; Hand of Asuryan: once per battle: not in the maths |
| Autarch | Superlative Strategist: Advance and Agile Manoeuvre re-rolls only; Path of Command: Stratagem cost only |
| Autarch Skyrunner [Legends] | Ride the Wind: movement only; Path of Command: Stratagem cost only |
| Autarch Wayleaper | Indomitable Strength of Will: Battle Focus tokens only; Path of Command: Stratagem cost only |
| Baharroth | Cloudstrider: movement only; Cry of the Wind: the character's own model only: not in the maths |
| Clanblade | Blade of the Clans: Sustained Hits 1 (melee); Cornered Prey: Fall Back only |
| Eldrad Ulthran | Diviner of Futures: Command points only; Doom: +1 to wound vs the Doomed unit |
| Farseer Skyrunner | Branching Fates: one roll a phase made a 6: not in the maths; Misfortune: -1 to wound from the Misfortune target |
| Fuegan | Burning Lance: weapon range only; Unquenchable Resolve: brings the character back: not in the maths |
| Jain Zar | Whirling Death: movement only; Storm of Silence: the character's own model only: not in the maths |
| Kharseth | Aethersense: enemy Reserves set-up only; Fury of the Void: +1 Strength vs a riven unit |
| Lhykhis | Empyric Ambush: charging after Flickerjump only; Whispering Web: Critical hits on 5+ vs the webbed unit |
| Maugan Ra | Harvester of Souls: mortal wounds on a roll: not in the maths; Face of Death: Battle-shock test only |
| Shadowseer | Fog of Dreams: limits who can shoot the unit: not in the maths; Treacherous Illusion: hazard rolls for attackers: not in the maths; Flip Belt: movement only |
| Stonesinger | Elemental Ensnarement: enemy movement only |
| The Visarch | Way of the Blade: fights first only; Yvraine's Champion: FNP for other attached characters: not in the maths |
| Troupe Master | Choreographer of War: movement only; Cegorach's Favour: the character's own model only: not in the maths; Flip Belt: movement only |
| Warlock | Runes of Fortune: enemy charge rolls only; Psychic Communion: one weapon's profile: from the datasheet |
| Warlock Conclave | Protect: -1 to be wounded (Farseer leading); Psychic Communion: one weapon's profile: from the datasheet |
| Warlock Skyrunners | Runes of Battle: Ignores Cover (shooting); Psychic Communion: one weapon's profile: from the datasheet |
| Ynnari Archon | Overlord: Re-roll wound rolls of 1; Re-roll wound rolls (below Starting Str.); Reborn Mastermind: Stratagem cost only |
| Ynnari Succubus | Storm of Blades: Sustained Hits 1 (melee); Empowered by Death: fights first only |
| Yvraine | Word of the Phoenix: brings models back: not in the maths; Herald of Ynnead: Re-roll wound rolls of 1 (melee) |
Core abilities on the datasheets that touch the dice
| Core ability | Units | The engine reads it | Which |
|---|---|---|---|
| Stealth | 15 | no: the cover chip is set by hand (a gap: read it from the datasheet) | Autarch, Leystalker, Rangers, Shadowseer, Shroud Runners, Skyweavers, Solitaire, Spiritseer, Striking Scorpions, Voidweaver, Ynnari Venom, Amallyn Shadowguide [Legends], Illic Nightspear [Legends], Irillyth [Legends], Shadow Spectres [Legends] |
| Feel No Pain | 10 | yes, from the datasheet | Dragon Knights, Guardian Defenders, Storm Guardians, Warlock Conclave, Warlock Skyrunners, Windriders, Wraithblades, Wraithguard, Wraithlord, Yvraine |
| Fights First | 14 | yes, from the datasheet | Autarch, Corsair Voidreavers, Corsair Voidscarred, Guardian Defenders, Howling Banshees, Jain Zar, Solitaire, Storm Guardians, The Visarch, Troupe, Ynnari Incubi, Ynnari Kabalite Warriors, Ynnari Wyches, Corsair Reaver Band [Legends] |
| Lone Operative | 4 | targeting only, not the dice | Death Jester, Leystalker, Solitaire, Amallyn Shadowguide [Legends] |
| Deadly Demise | 30 | no: mortal wounds when it dies | Avatar of Khaine, Falcon, Fire Prism, Ghost Warrior [Crucible], Night Spinner, Phantom Titan, Revenant Titan, Starfangs, Starweaver, The Yncarne, Voidweaver, Vypers, Wave Serpent, Wraithknight, Wraithknight with Ghostglaive, Wraithlord, Ynnari Raider, Ynnari Venom, Cobra [Legends], Firestorm [Legends], Hornet [Legends], Lynx [Legends], Phoenix [Legends], Scorpion [Legends], Skathach Wraithknight [Legends], Vampire Hunter [Legends], Vampire Raider [Legends], Warp Hunter [Legends], Webway Gate [Legends], Wraithseer [Legends] |
| Deep Strike | 14 | the tier test's arrival modes | Autarch Wayleaper, Baharroth, Corsair Skyreavers, Falcon, Lhykhis, Swooping Hawks, The Yncarne, Warp Spiders, Ynnari Raider, Ynnari Venom, Irillyth [Legends], Shadow Spectres [Legends], Skathach Wraithknight [Legends], Wasp Assault Walker [Legends] |
| Infiltrators | 8 | the tier test's arrival modes | Autarch, Rangers, Shadowseer, Striking Scorpions, Troupe, Amallyn Shadowguide [Legends], Illic Nightspear [Legends], Karandras [Legends] |
| Scouts | 16 | the tier test's arrival modes | Autarch, Corsair Skyreavers, Corsair Voidreavers, Corsair Voidscarred, Dragon Knights, Kharseth, Leystalker, Prince Yriel, Shroud Runners, Starfangs, Striking Scorpions, Troupe, War Walkers, Warlock Skyrunners, Windriders, Corsair Cloud Dancer Band [Legends] |
Detachments
| Detachment | DP | Rule | Status | Kind | What it does (our words) | Can't yet |
|---|---|---|---|---|---|---|
| Warhost | 3 | Martial Grace | noted | move | Battle Focus tokens and movement only | |
| Windrider Host | 2 | Ride the Wind | noted | arrival | reserves and keywords only | |
| Spirit Conclave | 2 | Shepherds of the Dead | partly | mark | +1 hit/wound vs marked unit | the Vengeful Dead token comes from a psyker's death; Spirit Guides and Battleline aren't dice |
| Guardian Battlehost | 2 | Defend at All Costs | modelled | +1 to hit near objectives | ||
| Ghosts of the Webway | 2 | Acrobatic Onslaught | noted | move | charge movement only | |
| Ghosts of the Webway | 2 | Travelling Players | noted | oc | keywords, OC and list building only | Objective Control isn't dice |
| Devoted of Ynnead | 2 | Strength From Death | noted | move | extra moves when a unit dies, and Fights First below Starting Strength | Fights First is set by hand in the calculator |
| Devoted of Ynnead | 2 | Servants of the Whispering God | noted | list | keywords and list building only | |
| Seer Council | 2 | Strands of Fate | noted | cp | Stratagem CP discounts only | command points aren't in the dice |
| Aspect Host | 3 | Path of the Warrior | modelled | Re-roll hit 1s: Re-roll hit 1s; Re-roll wound 1s: Re-roll wound 1s | ||
| Armoured Warhost | 1 | Skilled Crews | noted | move | Assault only (move and shoot) | |
| Fateful Performance | 1 | Acrobatic Onslaught | noted | move | charge movement only | |
| Path of the Outcast | 1 | Far-reaching Doom | noted | list | detection range only | |
| Twilight Flickers | 1 | Dance of Distortion | modelled | Stealth: in cover vs shooting | ||
| Serpent's Brood | 2 | Boons of the Brood | modelled | Sustained Hits 1 | ||
| Serpent's Brood | 2 | Travelling Players | noted | oc | keywords, OC and list building only | Objective Control isn't dice |
| Eldritch Raiders | 2 | Yriel's Own | noted | move | advance and charge only | |
| Eldritch Raiders | 2 | Veterans of the Void | noted | list | enhancement access only | |
| Corsair Coterie | 2 | Relentless Raiders | noted | mortal | objective control and mortal wounds on moving units | mortal wounds outside attacks aren't in the calculator |
| Corsair Coterie | 2 | Veterans of the Void | noted | list | enhancement access only |
Enhancements (upgrades for one character; never in the calculator or the letters yet)
| Detachment | Enhancement | Pts | Who | Status | Kind | What it does (our words) | Can't yet |
|---|---|---|---|---|---|---|---|
| Warhost | Phoenix Gem | 35 | ASURYANI model | noted | heal | the bearer comes back on a 2+ the first time it dies | healing between turns isn't in the maths |
| Warhost | Timeless Strategist | 15 | ASURYANI model | noted | list | one more Battle Focus token each round | |
| Warhost | Gift of Foresight | 15 | ASURYANI model | noted | cp | Command Re-roll for 0 CP once a round | command points aren't in the dice |
| Warhost | Psychic Destroyer | 30 | ASURYANI PSYKER model | partly | +1 D on Psychic guns (the bearer) | the bearer-only condition isn't read | |
| Windrider Host | Firstdrawn Blade | 10 | ASURYANI MOUNTED model | noted | arrival | Scouts 9" for its unit | |
| Windrider Host | Mirage Field | 25 | ASURYANI MOUNTED model | modelled | -1 to be hit (Mirage Field) | ||
| Windrider Host | Seersight Strike | 15 | ASURYANI MOUNTED PSYKER model | partly | Anti-Monster 2+ (Psychic weapons); Anti-Vehicle 2+ (Psychic weapons) | psychic-weapons-only isn't read | |
| Windrider Host | Echoes of Ulthanesh | 20 | ASURYANI MOUNTED model | noted | cp | 1 CP on a 5+ each Command phase, better forward | command points aren't in the dice |
| Spirit Conclave | Light of Clarity | 30 | SPIRITSEER | noted | oc | +OC for a wraith unit within 12" | Objective Control isn't dice |
| Spirit Conclave | Stave of Kurnous | 15 | SPIRITSEER | noted | aura | Precision on critical wounds for a wraith unit | Precision isn't in the calculator |
| Spirit Conclave | Rune of Mists | 10 | SPIRITSEER | partly | aura | Cover vs shooting from over 18" (starts off) | its aura on other units isn't in the calculator |
| Spirit Conclave | Higher Duty | 25 | SPIRITSEER | noted | move | a 6" reactive move when an enemy ends a move within 8" | |
| Guardian Battlehost | Craftworld’s Champion | 25 | ASURYANI model | noted | oc | OC 5 | Objective Control isn't dice |
| Guardian Battlehost | Ethereal Pathway | 30 | ASURYANI model | noted | arrival | Infiltrators for two Guardians units | |
| Guardian Battlehost | Protector of the Paths | 20 | ASURYANI model | noted | overwatch | Fire Overwatch for 0 CP, hitting on 5+ (4+ on an objective) | Overwatch isn't in the maths |
| Guardian Battlehost | Breath of Vaul | 10 | ASURYANI model | noted | list | re-roll flamer Attacks and fusion gun Damage for Storm Guardians | re-rolls of random Attacks or Damage need their own mod |
| Ghosts of the Webway | Cegorach’s Coil | 25 | TROUPE MASTER | noted | mortal | a die per model (4+) of mortal wounds after charging | mortal wounds outside attacks aren't in the calculator |
| Ghosts of the Webway | Mask of Secrets | 15 | HARLEQUINS model | noted | move | engaged enemies falling back make Desperate Escape | |
| Ghosts of the Webway | Murder’s Jest | 20 | DEATH JESTER | partly | Every hit a critical (below half) | every success counts: set at 3+, the Death Jester's skill | |
| Ghosts of the Webway | Mistweave | 15 | SHADOWSEER | noted | arrival | Infiltrators for its unit | |
| Devoted of Ynnead | Gaze of Ynnead | 15 | FARSEER | partly | Devastating Wounds (Eldritch Storm) | the bearer-only condition isn't read | |
| Devoted of Ynnead | Storm of Whispers | 10 | WARLOCK | noted | shock | a unit it hits tests Battle-shock | the enemy's Battle-shock isn't a dice result yet |
| Devoted of Ynnead | Borrowed Vigour | 10 | ARCHON | partly | +2 A in melee (the Archon) | the bearer-only condition isn't read | |
| Devoted of Ynnead | Morbid Might | 15 | SUCCUBUS | partly | Re-roll wounds in melee (the Succubus) | the bearer-only condition isn't read | |
| Seer Council | Lucid Eye | 30 | ASURYANI PSYKER model | noted | cp | moves one Fate die up or down by 1 | command points aren't in the dice |
| Seer Council | Runes of Warding | 25 | ASURYANI PSYKER model | partly | FNP 4+ vs mortal wounds; FNP 4+ vs psychic attacks | Devastating Wounds' critical wounds aren't split out | |
| Seer Council | Stone of Eldritch Fury | 15 | ASURYANI PSYKER model | noted | list | +12" range on its Psychic guns | |
| Seer Council | Torc of Morai-Heg | 20 | ASURYANI PSYKER model | noted | cp | an enemy Stratagem nearby costs 1 CP more | command points aren't in the dice |
| Aspect Host | Aspect of Murder | 15 | AUTARCH or AUTARCH WAYLEAPER | partly | +1 D in melee (Aspect of Murder) | bearer-only; Precision isn't in the calculator | |
| Aspect Host | Mantle of Wisdom | 20 | AUTARCH or AUTARCH WAYLEAPER | modelled | Re-roll hit and wound 1s (Mantle) | ||
| Aspect Host | Shimmerstone | 10 | AUTARCH or AUTARCH WAYLEAPER | modelled | -1 to be wounded by shooting | ||
| Aspect Host | Strategic Savant | 10 | AUTARCH or AUTARCH WAYLEAPER | noted | oc | +1 OC for the Aspect Warriors it leads | Objective Control isn't dice |
| Armoured Warhost | Spirit Stone of Raelyth | 20 | AELDARI PSYKER model | noted | heal | a vehicle within 3" heals D3; Lone Operative near vehicles | healing between turns isn't in the maths |
| Armoured Warhost | Guiding Presence | 25 | AELDARI PSYKER model | noted | aura | +1 to hit for a friendly vehicle within 6" | its aura on other units isn't in the calculator |
| Fateful Performance | A Foot in the Future | 15 | TROUPE MASTER | noted | move | re-roll charges | |
| Fateful Performance | Mistweave | 20 | SHADOWSEER | noted | arrival | Infiltrators for its unit | |
| Path of the Outcast | Camouflaged Snipers | 10 | RANGERS unit | noted | list | stays hidden after shooting | |
| Path of the Outcast | Assassins' Eye | 15 | RANGERS/SHROUD RUNNERS unit | modelled | +1 AP vs characters (Assassins' Eye) | ||
| Twilight Flickers | Shadowfall Masks | 15 | TROUPE unit | noted | list | Fights First | Fights First is set by hand in the calculator |
| Twilight Flickers | Prelude Performer | 20 | HARLEQUINS model | noted | arrival | Scouts 6" for its unit | |
| Serpent's Brood | Key of Ghosts | 20 | HARLEQUINS model | noted | arrival | Scouts 6" for its unit | |
| Serpent's Brood | Weavers’ Wail | 20 | TROUPE MASTER | partly | +3 S, +1 A in melee (the Master) | the bearer-only condition isn't read | |
| Serpent's Brood | Fanged Leer | 10 | DEATH JESTER | noted | list | two Cruel Amusement picks at once | the picks are the Death Jester's unitfx choice |
| Serpent's Brood | Shedskin Raiment | 25 | SHADOWSEER | noted | arrival | redeploys up to three Harlequin units | |
| Eldritch Raiders | Pirate Prince | 15 | PRINCE YRIEL unit | noted | list | a Battle Focus token back on a 3+ | |
| Eldritch Raiders | Alacritous Assault | 20 | ANHRATHE unit | modelled | Lance: +1 to wound after charging | ||
| Eldritch Raiders | Exotic Munitions | 15 | ANHRATHE unit | modelled | Anti-Monster 5+ (Exotic Munitions); Anti-Vehicle 5+ (Exotic Munitions) | ||
| Eldritch Raiders | Adrenal Infusions | 20 | ANHRATHE INFANTRY unit | noted | move | Fade Back without a Battle Focus token | |
| Corsair Coterie | Infamy | 25 | ANHRATHE unit | noted | oc | enemies within 3" lose 1 OC | Objective Control isn't dice |
| Corsair Coterie | Webway Pathstone | 25 | ANHRATHE unit | noted | arrival | Deep Strike, and once back into reserve | |
| Corsair Coterie | Archraider | 35 | ANHRATHE CHARACTER unit | noted | cp | an enemy Stratagem nearby costs 1 CP more | command points aren't in the dice |
| Corsair Coterie | Voidstone | 15 | ANHRATHE INFANTRY unit | modelled | 5+ invulnerable (Voidstone) |
Stratagems (names only; their dice are a later card)
| Detachment | Stratagems |
|---|---|
| Warhost | Lightning-fast Reactions, Skyborne Sanctuary, Feigned Retreat, Blitzing Firepower, Fire And Fade, Webway Tunnel |
| Windrider Host | Death From On High, Overflight, Wind Of Blades, Daring Riders, Focused Firepower, Spiralling Evasion |
| Spirit Conclave | Seer’s Eye, Wraithbone Armour, Blades From Beyond, Soul Bridge, Spirit Token, Crushing Strides |
| Guardian Battlehost | Warding Salvoes, Shield Nodes, Vaul’s Vengeance, Time To Strike, Blades Of Asuryan, Cost Of Victory |
| Ghosts of the Webway | Staged Death, Heroes’ Fall, Mocking Flight, Tricksters’ Retort, Bloody Dance, Exit The Stage |
| Devoted of Ynnead | Pall Of Dread, Macabre Resilience, Emissaries Of Ynnead, Parting The Veil, Soulsight, Death Answers Death |
| Seer Council | Presentiment Of Dread, Forewarned, Unshrouded Truth, Fate Inescapable, Isha’s Fury, Psychic Shield |
| Aspect Host | Warrior Focus, To Their Final Breath, Skyborne Sanctuary, Doom Inescapable, Preternatural Precision, Khaine’s Vengeance |
| Armoured Warhost | Layered Wards, Soulsight, Vectored Engines |
| Fateful Performance | Heroes’ Fall, Exit The Stage, Deceptive Feint |
| Path of the Outcast | Eldritch Suppression, Casting Back The Veil, Nomads Of The Hidden Way |
| Twilight Flickers | Presaged Rehearsal, Captivating Performance, Phantasmal Mirage |
| Serpent's Brood | Fangs Of The Brood, Venomous Wrath, Striking Stride, Weavers’ Coils, Weaving Stride, Skyward Lunge |
| Eldritch Raiders | Raiders’ Spoils, Ruthless Killers, Yriel’s Example, No Prey Too Big, Impeding Fire, Withdraw And Reinforce |
| Corsair Coterie | Pirates’ Due, Lethal Ruse, Outcast Ambush, Into The Breach, Cloak And Shadow, Vengeful Sorrow |
Army rules (armyfx.json)
| Rule | What it does (our words) |
|---|---|
| Battle Focus | tokens each round for Agile Manoeuvres: extra moves, Assault for vehicles, no Overwatch at the unit |
| Strands of Fate | Fate dice rolled at the start replace rolls later, once a phase |
| Disparate Paths | Harlequins may join the army |