T-541, the first batch of T-542 (Jordan, 2 Oct, before sleeping: "add all special rules to units, all detachment rules, at the very least"). Made by node tools/coverage.js --faction "Imperium - Adeptus Astartes - Blood Angels" from docs/data/unitfx.json, leaderfx.json, detfx.json and armyfx.json; each ability read on Wahapedia's 11th-edition pages and written in our own words. A report: the calculator reads the dice effects (units' own behind flags.json's "unitfx"); nothing here changes a published score or letter.
Statuses. Modelled: the dice effect is all of it. Partly: some of it is dice, the rest noted. Noted: nothing for the dice; where it would be, can't yet says what the engine lacks. Unread: not in our data yet. An effect that starts off in the calculator (a damaged bracket, a rare condition) is marked so; the player switches it on.
Totals
| Count | Modelled | Partly | Noted | Unread | |
|---|---|---|---|---|---|
| Datasheets (non-Legends) | 16 of 16 read | 1 | 13 | 2 | 0 |
| Datasheets (Legends) | 11 of 11 read | 2 | 7 | 2 | 0 |
| Datasheet abilities | 73 | 21 | 13 | 39 | 0 |
| Detachment rules | 8 | 3 | 1 | 4 | 0 |
| Enhancements | 26 | 1 | 8 | 17 | 0 |
| Army rules (armyfx.json) | 0 | 0 | 0 | 0 | 0 |
A datasheet counts as modelled when every ability on it is dice, partly when some are, noted when none are.
What's here. The Blood Angels' own 27 datasheets in BSData's catalogue at our commit, read against Wahapedia's 11th-edition Space Marines page on 2 Oct, and the chapter's 8 detachments (in BSData's Space Marines list, named here with --dets). The Space Marine datasheets they share, and Oath of Moment, come with the Space Marines' batch. The chapter has no army rule of its own.
Decisions taken alone.
- Two datasheets aren't on Wahapedia's 11th-edition page: Death Company Intercessors and the Sanguinary Priest on Bike. Their abilities are the same as the Death Company Marines with Bolt Rifles' and the Sanguinary Priest's, so they're read from those sheets.
- BSData names some abilities differently from Wahapedia: Lord Regent of the Imperium Nihilus (Wahapedia's Warden of the Imperium Nihilus), Whirlwind of Rage (Whirlwind of Gore), Miraculous Savior, Beserk Fury, Fanatacal Celerity. The entries keep BSData's names. BSData also lists "Tycho" and "Invulnerable Save" as abilities; they're noted as what they are.
- Black Rage is partly: the melee hit re-rolls are modelled; Objective Control 0 and no Fall Back away from a character or Chaplain aren't dice.
- Legacy of Grace had a copy of Angelic Inheritors' Carmine Wrath re-rolls in detfx.json. On Wahapedia it is +1 to Advance and charges for infantry characters, so the effects are gone and the rule is noted.
- Captain Tycho's Embittered (Dead Man's Hand to 12 Attacks) is +6 Attacks on its 6, switched off. Gabriel Seth's Whirlwind of Rage is +2 Attacks for 10 enemy models nearby, switched off.
- Once-a-battle effects start off: Finest Hour, Rage-fuelled Warrior, Shadow of Abomination.
What the army needs next. Fighting after being slain (Astorath's Redeemer of the Lost), and fighting again in the same phase (the Magna-grapple Dreadnought, Sanguinius' Grace). Then Fights First from an enhancement, and Black Rage's Objective Control.
Vocabulary gaps, by how many units need each
What the engine would need to model the rest, from each rule's can't yet and kind; a unit counts once per gap.
| Gap | Units | Which |
|---|---|---|
| Objective Control | 11 | Death Company Captain, Death Company Captain with Jump Pack, Death Company Dreadnought, Death Company Intercessors, Death Company Marines, Death Company Marines with Bolt Rifles, Death Company Marines with Jump Packs, Sanguinary Guard, Death Company Dreadnought with Magna-Grapple [Legends], Death Company Marines with Boltguns [Legends], Death Company Marines with Boltguns and Jump Packs [Legends] |
| Movement: reactive moves, charge after advancing or falling back, an enemy unit slowed | 9 | Baal Predator, Chief Librarian Mephiston, Death Company Dreadnought, Death Company Marines with Jump Packs, Death Company Dreadnought with Magna-Grapple [Legends], Death Company Marines with Boltguns and Jump Packs [Legends], Furioso Dreadnought [Legends], Gabriel Seth [Legends], Tycho the Lost [Legends] |
| Mortal wounds dealt outside attacks (auras, arrivals, explosions) | 4 | Death Company Captain, Death Company Captain with Jump Pack, Furioso Dreadnought [Legends], Tycho the Lost [Legends] |
| Command points gained, saved or cost to the enemy | 3 | Blood Angels Captain, Death Company Intercessors, Death Company Marines with Bolt Rifles |
| Arrival and re-arrival (reserves, tunnels, redeploys, Rapid Ingress) | 3 | Death Company Captain, The Sanguinor, Librarian Dreadnought [Legends] |
| Enemy Battle-shock and Leadership as a result (forced tests, worse Leadership, what a failed test costs) | 2 | Commander Dante, The Sanguinor |
| Fighting again after being slain | 1 | Astorath |
| A bearer-only or psychic-weapons-only condition | 1 | Blood Angels Captain |
| Auras on other friendly units in range (the calculator places one unit a side) | 1 | Librarian Dreadnought [Legends] |
Datasheets
| Unit | Status | Abilities | Modelled | Partly | Noted | |
|---|---|---|---|---|---|---|
| Astorath | partly | 2 | 1 | 0 | 1 | |
| Baal Predator | partly | 2 | 1 | 0 | 1 | |
| Blood Angels Captain | partly | 2 | 0 | 1 | 1 | |
| Chief Librarian Mephiston | noted | 2 | 0 | 0 | 2 | |
| Commander Dante | partly | 2 | 1 | 0 | 1 | |
| Death Company Captain | partly | 3 | 0 | 1 | 2 | |
| Death Company Captain with Jump Pack | partly | 3 | 1 | 1 | 1 | |
| Death Company Dreadnought | partly | 3 | 1 | 1 | 1 | |
| Death Company Intercessors | partly | 2 | 0 | 1 | 1 | |
| Death Company Marines | partly | 3 | 1 | 1 | 1 | |
| Death Company Marines with Bolt Rifles | partly | 3 | 0 | 1 | 2 | |
| Death Company Marines with Jump Packs | partly | 3 | 0 | 1 | 2 | |
| Lemartes | modelled | 2 | 2 | 0 | 0 | |
| Sanguinary Guard | partly | 4 | 2 | 0 | 2 | |
| Sanguinary Priest | partly | 3 | 2 | 0 | 1 | |
| The Sanguinor | noted | 2 | 0 | 0 | 2 | |
| Brother Corbulo [Legends] | Legends | modelled | 2 | 2 | 0 | 0 |
| Captain Tycho [Legends] | Legends | partly | 4 | 1 | 1 | 2 |
| Death Company Dreadnought with Magna-Grapple [Legends] | Legends | partly | 3 | 0 | 1 | 2 |
| Death Company Marines with Boltguns [Legends] | Legends | partly | 3 | 1 | 1 | 1 |
| Death Company Marines with Boltguns and Jump Packs [Legends] | Legends | partly | 3 | 0 | 1 | 2 |
| Furioso Dreadnought [Legends] | Legends | noted | 2 | 0 | 0 | 2 |
| Gabriel Seth [Legends] | Legends | partly | 3 | 0 | 1 | 2 |
| Librarian Dreadnought [Legends] | Legends | noted | 2 | 0 | 0 | 2 |
| Sanguinary Priest on Bike [Legends] | Legends | modelled | 2 | 2 | 0 | 0 |
| Sanguinary Priest with Jump Pack [Legends] | Legends | partly | 3 | 2 | 0 | 1 |
| Tycho the Lost [Legends] | Legends | partly | 5 | 1 | 0 | 4 |
Every ability
| Unit | Ability | Status | Kind | What it does (our words) | Can't yet |
|---|---|---|---|---|---|
| Astorath | Redeemer of the Lost | noted | list | while it leads, a model slain in melee fights on a 4+ before it goes | fighting after being slain isn't in the maths |
| Astorath | Mass of Doom | modelled | lead | leading: Devastating Wounds in melee after charging (leaderfx.json) | |
| Baal Predator | Overcharged Engines | noted | move | re-rolled Advance rolls | |
| Baal Predator | Damaged: 1-4 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Blood Angels Captain | Rites of Battle | noted | cp | once a round, a Stratagem on its unit costs 1 CP less | command points aren't in the dice |
| Blood Angels Captain | Finest Hour | partly | once | +3 A and Devastating Wounds (once) (starts off) | the bearer-only condition isn't read |
| Chief Librarian Mephiston | The Quickening [Psychic] | noted | move | may charge after Advancing | |
| Chief Librarian Mephiston | Transfixing Gaze [Aura, Psychic] | noted | enemy | an enemy within 6" must pass Leadership to Fall Back | an enemy unit's movement isn't in the maths |
| Commander Dante | Lord Regent of the Imperium Nihilus | modelled | lead | leading: +1 to hit; +1 to Advance and charges (leaderfx.json) | |
| Commander Dante | Death Mask of Sanguinius | noted | shock | enemies within 6" test Battle-shock at -1 each Fight phase | the enemy's Battle-shock isn't a dice result yet |
| Death Company Captain | Forlorn Hero | noted | arrival | while it leads: Scouts 6" unless the unit starts in a transport | |
| Death Company Captain | Black Rage | partly | oc | Re-roll hits in melee (Black Rage) | OC 0 and no Fall Back away from its leaders aren't dice |
| Death Company Captain | Death Vision of Sanguinius | noted | mortal | mortal wounds on its killer when slain in melee (more vs the Warlord) | mortal wounds outside attacks aren't in the calculator |
| Death Company Captain with Jump Pack | Lost to Fury | modelled | lead | leading: Sustained Hits 1 in melee (leaderfx.json) | |
| Death Company Captain with Jump Pack | Black Rage | partly | oc | Re-roll hits in melee (Black Rage) | OC 0 and no Fall Back away from its leaders aren't dice |
| Death Company Captain with Jump Pack | Death Vision of Sanguinius | noted | mortal | mortal wounds on its killer when slain in melee (more vs the Warlord) | mortal wounds outside attacks aren't in the calculator |
| Death Company Dreadnought | Black Rage | partly | oc | Re-roll hits in melee (Black Rage) | OC 0 and no Fall Back away from its leaders aren't dice |
| Death Company Dreadnought | Driven by Fury | noted | move | a D6+2" surge move after enemy shooting wounds it | |
| Death Company Dreadnought | Damaged: 1-4 Wounds Remaining | modelled | -1 to hit while badly wounded (starts off) | ||
| Death Company Intercessors | Black Rage | partly | oc | Re-roll hits in melee (Black Rage) | OC 0 and no Fall Back away from its leaders aren't dice |
| Death Company Intercessors | Visions of Heresy | noted | cp | re-rolled charges; Overwatch or Heroic Intervention for 1 CP less | command points aren't in the dice |
| Death Company Marines | Black Rage | partly | oc | Re-roll hits in melee (Black Rage) | OC 0 and no Fall Back away from its leaders aren't dice |
| Death Company Marines | An Honourable Death in Combat | modelled | Sustained Hits 1 (below Starting Strength) (starts off); Sustained Hits 2 (Below Half-strength) (starts off) | ||
| Death Company Marines | Attached Unit | noted | list | a leader for another squad can join it | |
| Death Company Marines with Bolt Rifles | Black Rage | partly | oc | Re-roll hits in melee (Black Rage) | OC 0 and no Fall Back away from its leaders aren't dice |
| Death Company Marines with Bolt Rifles | Visions of Heresy | noted | cp | re-rolled charges; Overwatch or Heroic Intervention for 1 CP less | command points aren't in the dice |
| Death Company Marines with Bolt Rifles | Attached Unit | noted | list | a leader for another squad can join it | |
| Death Company Marines with Jump Packs | Black Rage | partly | oc | Re-roll hits in melee (Black Rage) | OC 0 and no Fall Back away from its leaders aren't dice |
| Death Company Marines with Jump Packs | Savage Fury | noted | move | re-rolled charges | |
| Death Company Marines with Jump Packs | Attached Unit | noted | list | a leader for another squad can join it | |
| Lemartes | Guardian of the Lost | modelled | lead | leading: -1 Damage (leaderfx.json) | |
| Lemartes | Fury Unbound | modelled | lead | leading: Lethal Hits in melee (leaderfx.json) | |
| Sanguinary Guard | Angelic Visage | modelled | -1 to be hit in melee | ||
| Sanguinary Guard | Heirs of Azkaellon | modelled | -1 to be wounded in melee (led) | ||
| Sanguinary Guard | Sanguinary Banner | noted | oc | +1 OC | Objective Control isn't dice |
| Sanguinary Guard | Attached Unit | noted | list | a leader for another squad can join it | |
| Sanguinary Priest | Sanguinary Priest | modelled | lead | leading: Feel No Pain 5+ (leaderfx.json) | |
| Sanguinary Priest | Blood Chalice | modelled | lead | leading: +1 AP in melee (leaderfx.json) | |
| Sanguinary Priest | Support | noted | list | joins a unit as its Support | |
| The Sanguinor | Aura of Fervour (Aura) | noted | shock | re-rolled Battle-shock and Leadership for marines within 6" | the enemy's Battle-shock isn't a dice result yet |
| The Sanguinor | Miraculous Savior | noted | arrival | once, drops in engaged with a unit that just charged | |
| Brother Corbulo [Legends] | Sanguinary Priest | modelled | lead | leading: Feel No Pain 5+ (leaderfx.json) | |
| Brother Corbulo [Legends] | The Red Grail | modelled | lead | leading: +1 Attack in melee (leaderfx.json) | |
| Captain Tycho [Legends] | Gifted Commander | modelled | lead | leading: a pick of Assault, Heavy or Rapid Fire 1 when shooting (leaderfx.json) | |
| Captain Tycho [Legends] | Embittered | partly | Dead Man's Hand at 12 Attacks (hurt) (starts off) | the jump to 12 Attacks is set as +6 on a 6-Attack profile | |
| Captain Tycho [Legends] | Tycho | noted | list | a name entry in BSData, not an ability | |
| Captain Tycho [Legends] | Invulnerable Save | noted | list | its invulnerable save is on the datasheet | |
| Death Company Dreadnought with Magna-Grapple [Legends] | Black Rage | partly | oc | Re-roll hits in melee (Black Rage) | OC 0 and no Fall Back away from its leaders aren't dice |
| Death Company Dreadnought with Magna-Grapple [Legends] | Frenzied Reprisal | noted | list | once a turn, fights again after an enemy fights it | fighting again in the same phase isn't in the maths |
| Death Company Dreadnought with Magna-Grapple [Legends] | Magna-grapple | noted | move | +2 to charges against monsters and vehicles | |
| Death Company Marines with Boltguns [Legends] | Black Rage | partly | oc | Re-roll hits in melee (Black Rage) | OC 0 and no Fall Back away from its leaders aren't dice |
| Death Company Marines with Boltguns [Legends] | An Honourable Death in Combat | modelled | Sustained Hits 1 (below Starting Strength) (starts off); Sustained Hits 2 (Below Half-strength) (starts off) | ||
| Death Company Marines with Boltguns [Legends] | Attached Leader | noted | list | a leader for another squad can join it | |
| Death Company Marines with Boltguns and Jump Packs [Legends] | Black Rage | partly | oc | Re-roll hits in melee (Black Rage) | OC 0 and no Fall Back away from its leaders aren't dice |
| Death Company Marines with Boltguns and Jump Packs [Legends] | Beserk Fury | noted | move | re-rolled charges | |
| Death Company Marines with Boltguns and Jump Packs [Legends] | Attached Leader | noted | list | a leader for another squad can join it | |
| Furioso Dreadnought [Legends] | Wrathful Rampage | noted | mortal | D3 or 3 mortal wounds on an engaged enemy each fight (+2 after a charge) | mortal wounds outside attacks aren't in the calculator |
| Furioso Dreadnought [Legends] | Magna-grapple | noted | move | +2 to charges against monsters and vehicles | |
| Gabriel Seth [Legends] | Lord of Slaughter | noted | move | while it leads, the unit may charge after Advancing | |
| Gabriel Seth [Legends] | Whirlwind of Rage | partly | +2 A on the Blood Reaver (10 enemies near) (starts off) | the count of enemies within 6" is set by hand | |
| Gabriel Seth [Legends] | Invulnerable Save | noted | list | its invulnerable save is on the datasheet | |
| Librarian Dreadnought [Legends] | Shield of Sanguinius (Aura, Psychic) | noted | aura | FNP 5+ vs mortal wounds and psychic for marines within 6" | its aura on other units isn't in the calculator |
| Librarian Dreadnought [Legends] | Wings of Sanguinius (Psychic) | noted | arrival | redeploys a marine infantry unit more than 8" from enemies | |
| Sanguinary Priest on Bike [Legends] | Sanguinary Priest | modelled | lead | leading: Feel No Pain 5+ (leaderfx.json) | |
| Sanguinary Priest on Bike [Legends] | Blood Chalice | modelled | lead | leading: +1 AP in melee (leaderfx.json) | |
| Sanguinary Priest with Jump Pack [Legends] | Sanguinary Priest | modelled | lead | leading: Feel No Pain 5+ (leaderfx.json) | |
| Sanguinary Priest with Jump Pack [Legends] | Blood Chalice | modelled | lead | leading: +1 AP in melee (leaderfx.json) | |
| Sanguinary Priest with Jump Pack [Legends] | Support | noted | list | joins a unit as its Support | |
| Tycho the Lost [Legends] | Forlorn Hero | noted | move | while it leads, the unit may charge after Advancing | |
| Tycho the Lost [Legends] | Black Rage | modelled | Re-roll hits in melee (Black Rage) | ||
| Tycho the Lost [Legends] | Death Visions of Sanguinius | noted | mortal | mortal wounds on its killer when slain in melee (more vs the Warlord) | mortal wounds outside attacks aren't in the calculator |
| Tycho the Lost [Legends] | Tycho | noted | list | a name entry in BSData, not an ability | |
| Tycho the Lost [Legends] | Invulnerable Save | noted | list | its invulnerable save is on the datasheet |
Leaders: what they give the unit they lead (leaderfx.json)
| Character | Effects |
|---|---|
| Sanguinary Priest | Sanguinary Priest: Feel No Pain 5+; Blood Chalice: +1 AP (melee) |
| Astorath | Redeemer of the Lost: slain models may fight on: not in the maths; Mass of Doom: Devastating Wounds after charging (melee) |
| Blood Angels Captain | Rites of Battle: Stratagem cost only; Finest Hour: once per battle: not in the maths |
| Brother Corbulo [Legends] | Sanguinary Priest: Feel No Pain 5+; The Red Grail: +1 Attack (melee) |
| Captain Tycho [Legends] | Gifted Commander: Rapid Fire 1: +1 Attack within half range (ranged); Heavy: +1 to hit if stationary (ranged); Assault (movement only): nothing for the dice; Embittered: one weapon's profile: from the datasheet |
| Commander Dante | Warden of the Imperium Nihilus: +1 to hit; Death Mask of Sanguinius: Battle-shock only |
| Death Company Captain | Forlorn Hero: movement only; Black Rage: Re-roll hit rolls (melee); Death Vision of Sanguinius: mortal wounds on a roll: not in the maths |
| Death Company Captain with Jump Pack | Lost to Fury: Sustained Hits 1 (melee); Black Rage: Re-roll hit rolls (melee); Death Vision of Sanguinius: mortal wounds on a roll: not in the maths |
| Gabriel Seth [Legends] | Lord of Slaughter: movement only; Whirlwind of Gore: one weapon's profile: from the datasheet |
| Lemartes | Guardian of the Lost: -1 Damage; Fury Unbound: Lethal Hits (melee) |
| Sanguinary Priest with Jump Pack [Legends] | Sanguinary Priest: Feel No Pain 5+; Blood Chalice: +1 AP (melee) |
| Tycho the Lost [Legends] | Forlorn Hero: movement only; Black Rage: the character's own model only: not in the maths; Death Vision of Sanguinius: mortal wounds on a roll: not in the maths |
| Sanguinary Priest on Bike [Legends] | Blood Chalice: +1 AP (melee); Sanguinary Priest: Feel No Pain 5+ |
Core abilities on the datasheets that touch the dice
| Core ability | Units | The engine reads it | Which |
|---|---|---|---|
| Feel No Pain | 12 | yes, from the datasheet | Chief Librarian Mephiston, Death Company Captain, Death Company Captain with Jump Pack, Death Company Dreadnought, Death Company Intercessors, Death Company Marines, Death Company Marines with Bolt Rifles, Death Company Marines with Jump Packs, Lemartes, Death Company Dreadnought with Magna-Grapple [Legends], Death Company Marines with Boltguns [Legends], Death Company Marines with Boltguns and Jump Packs [Legends] |
| Fights First | 2 | yes, from the datasheet | Chief Librarian Mephiston, The Sanguinor |
| Lone Operative | 2 | targeting only, not the dice | Chief Librarian Mephiston, The Sanguinor |
| Deadly Demise | 5 | no: mortal wounds when it dies | Baal Predator, Death Company Dreadnought, Death Company Dreadnought with Magna-Grapple [Legends], Furioso Dreadnought [Legends], Librarian Dreadnought [Legends] |
| Deep Strike | 8 | the tier test's arrival modes | Astorath, Commander Dante, Death Company Captain with Jump Pack, Death Company Marines with Jump Packs, Lemartes, Sanguinary Guard, The Sanguinor, Death Company Marines with Boltguns and Jump Packs [Legends] |
Detachments
| Detachment | DP | Rule | Status | Kind | What it does (our words) | Can't yet |
|---|---|---|---|---|---|---|
| Liberator Assault Group | 3 | The Red Thirst | modelled | +2 S, +1 A after charging | ||
| The Lost Brethren | 2 | A Noble Death in Combat | modelled | Re-roll wound 1s when hurt; Re-roll wounds when badly hurt | ||
| The Angelic Host | 2 | Upon Wings of Fire | noted | arrival | redeployment only | |
| Angelic Inheritors | 3 | Legacy of the Angel | partly | move | Re-roll 1s to hit and wound | two of three picks: Fall Back and shoot, and re-rolled Advance and charges, aren't dice |
| Rage-Cursed Onslaught | 3 | Maddened Ferocity | modelled | Re-roll wound 1s in melee; +1 A after charging; Extra +1 A when Battle-shocked | ||
| Legacy of Grace | 1 | Legacy of the Angel | noted | move | +1 to Advance and charges for Blood Angels infantry characters (not Dante) | |
| Encarmine Speartip | 1 | Wrath of Angels | noted | move | fall back eligibility only | |
| Wrath of the Doomed | 1 | Fanatacal Celerity | noted | move | advance and charge only | the D3+1 mortal wounds on itself aren't in the maths |
Enhancements (upgrades for one character; never in the calculator or the letters yet)
| Detachment | Enhancement | Pts | Who | Status | Kind | What it does (our words) | Can't yet |
|---|---|---|---|---|---|---|---|
| Liberator Assault Group | Speed of the Primarch | 25 | ADEPTUS ASTARTES model | noted | once | once, its unit fights first | Fights First from an enhancement isn't read yet |
| Liberator Assault Group | Rage-fuelled Warrior | 35 | ADEPTUS ASTARTES model | partly | once | Sustained Hits 3 in melee (once, bearer) (starts off) | the bearer-only condition isn't read |
| Liberator Assault Group | Icon of the Angel | 20 | ADEPTUS ASTARTES model | noted | enemy | engaged enemies (not big ones) take Desperate Escape tests to Fall Back | |
| Liberator Assault Group | Gift of Foresight | 15 | ADEPTUS ASTARTES model | noted | once | once a round, one of the bearer's rolls counts as a 6 | a single-die change needs its own mod |
| The Lost Brethren | Sanguinius' Grace | 20 | DEATH COMPANY model | noted | once | once, fights again when engaged with three or more models | fighting again in the same phase isn't in the maths |
| The Lost Brethren | Blood Shard | 25 | DEATH COMPANY model | noted | heal | the first time it dies, back on a 2+ with 3 wounds | healing between turns isn't in the maths |
| The Lost Brethren | To Slay the Warmaster | 15 | DEATH COMPANY model | noted | mortal | once, six dice of mortal wounds (4+) on an engaged character | mortal wounds outside attacks aren't in the calculator |
| The Lost Brethren | Vengeful Onslaught | 10 | DEATH COMPANY model | partly | +1 to hit (the bearer has died) (starts off) | the bearer's death is set by hand | |
| The Angelic Host | Artisan of War | 20 | ADEPTUS ASTARTES JUMP PACK model | partly | +1 AP (Artisan of War, bearer) | the bearer-only condition isn't read; its 2+ save is the bearer's | |
| The Angelic Host | Visage of Death | 15 | ADEPTUS ASTARTES JUMP PACK model | noted | shock | engaged enemies (not big ones) test Battle-shock in their Command phase | the enemy's Battle-shock isn't a dice result yet |
| The Angelic Host | Archangel's Shard | 15 | ADEPTUS ASTARTES JUMP PACK model | partly | Lance: +1 to wound after charging (bearer) | Anti-Chaos 5+ isn't a mod yet; the bearer-only condition isn't read | |
| The Angelic Host | Gleaming Pinions | 25 | ADEPTUS ASTARTES JUMP PACK model | noted | move | a 6" move when an enemy ends a move within 8" | |
| Angelic Inheritors | Prescient Flash | 20 | ADEPTUS ASTARTES model | noted | arrival | Scouts 6" for its unit | |
| Angelic Inheritors | Troubling Visions | 15 | ADEPTUS ASTARTES model | noted | once | once, all three Angelic Legacy abilities for its unit for a turn | |
| Angelic Inheritors | Blazing Icon | 20 | ADEPTUS ASTARTES INFANTRY model | noted | overwatch | no Fire Overwatch at its unit | Overwatch isn't in the maths |
| Angelic Inheritors | Ordained Sacrifice | 25 | ADEPTUS ASTARTES model | noted | heal | the first time it dies, back on a 2+ with 3 wounds | healing between turns isn't in the maths |
| Rage-Cursed Onslaught | Carmine Reliquary | 30 | CHAPLAIN model | noted | arrival | Scouts 6"; re-rolled Battle-shock for marines within 6" | |
| Rage-Cursed Onslaught | Master of the Red Thirst | 25 | ADEPTUS ASTARTES model | noted | once | once, its unit fights first | Fights First from an enhancement isn't read yet |
| Rage-Cursed Onslaught | Sanguinary Tear (Aura) | 35 | ADEPTUS ASTARTES model | partly | aura | +1 S (Sanguinary Tear) | its aura on other units isn't in the calculator |
| Rage-Cursed Onslaught | Angel's Fang | 25 | ADEPTUS ASTARTES model | partly | Sustained Hits 2 vs big or characters | the bearer-only condition isn't read | |
| Legacy of Grace | Blood Boil | 10 | ADEPTUS ASTARTES PSYKER model | noted | Anti non-monster/vehicle 5+ and damage re-rolls on psychic attacks | Anti and damage re-rolls aren't mods yet | |
| Legacy of Grace | Aureole of the Angel | 20 | ADEPTUS ASTARTES model | noted | -3" detection range for its unit | detection range isn't in the maths | |
| Encarmine Speartip | Angelic Executioner | 25 | ADEPTUS ASTARTES JUMP PACK model | modelled | Lethal Hits in melee (Executioner); Sustained Hits 1 in melee (Executioner) (starts off) | ||
| Encarmine Speartip | Shadow of Abomination | 25 | ADEPTUS ASTARTES JUMP PACK model | partly | once | +1 Damage in melee (once, bearer) (starts off) | the bearer-only condition isn't read |
| Wrath of the Doomed | Instinctive Interception | 10 | DEATH COMPANY model | noted | cp | Heroic Intervention for 1 CP less | command points aren't in the dice |
| Wrath of the Doomed | On the Archtraitor's Bridge | 20 | DEATH COMPANY model | partly | +2 A in melee (bearer) | the bearer-only condition isn't read |
Stratagems (names only; their dice are a later card)
| Detachment | Stratagems |
|---|---|
| Liberator Assault Group | Angelic Grace, Armour Of Contempt, Savage Echoes, Red Rampage, Aggressive Onslaught, Relentless Assault |
| The Lost Brethren | Glorious Sacrifice, Armour Of Contempt, Final Retribution, Furious Onslaught, Lost To Rage, Wrathful Rampage |
| The Angelic Host | Unbridled Ardour, Armour Of Contempt, Angel’s Sacrifice, Martial Exemplars, Descent Of Angels, Death From The Skies |
| Angelic Inheritors | Armour Of Contempt, Focused Fury, Instant Of Grace, Strike Now For Glory, In The Shadow Of Great Wings, Unto The Burning Skies |
| Rage-Cursed Onslaught | A Grim Warning, Armour Of Contempt, Insensate Rampage, Limb From Limb, Deathless Duty, Red Wrath |
| Legacy of Grace | Martial Paragon, Soul-darkened Fury, Aura Of The Angel’s Grace |
| Encarmine Speartip | Judgement Of The Golden Host, Inexorable Valour, Blinding Blurs Of Vengeance |
| Wrath of the Doomed | Death Begets Vengeance, No Barrier To Retribution, Rage-fuelled Response |
Army rules (armyfx.json)
| Rule | What it does (our words) |
|---|