Tactical Reroll
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Chaos Knights: rules coverage (2026-10-02)

From reports/tiers/2026-10-02-chaos-knights-coverage.md , rendered when the site is built.

T-541, the first batch of T-542 (Jordan, 2 Oct, before sleeping: "add all special rules to units, all detachment rules, at the very least"). Made by node tools/coverage.js --faction "Chaos - Chaos Knights" from docs/data/unitfx.json, leaderfx.json, detfx.json and armyfx.json; each ability read on Wahapedia's 11th-edition pages and written in our own words. A report: the calculator reads the dice effects (units' own behind flags.json's "unitfx"); nothing here changes a published score or letter.

Statuses. Modelled: the dice effect is all of it. Partly: some of it is dice, the rest noted. Noted: nothing for the dice; where it would be, can't yet says what the engine lacks. Unread: not in our data yet. An effect that starts off in the calculator (a damaged bracket, a rare condition) is marked so; the player switches it on.

Totals

CountModelledPartlyNotedUnread
Datasheets (non-Legends)27 of 27 read02160
Datasheets (Legends)10 of 10 read2260
Datasheet abilities15714251180
Detachment rules82150
Enhancements2825210
Army rules (armyfx.json)30030

A datasheet counts as modelled when every ability on it is dice, partly when some are, noted when none are.

What's here. Every Chaos Knights datasheet in BSData's catalogue at our commit, read against Wahapedia's 11th-edition page on 2 Oct, and the 8 detachments. The army rules are in armyfx.json:

Decided alone.

What the army needs next. Auras from one unit to another (the War Dog auras are most of the big Knights' second ability), the Dread abilities' Leadership and Battle-shock effects, and the damaged brackets' OC loss.

Vocabulary gaps, by how many units need each

What the engine would need to model the rest, from each rule's can't yet and kind; a unit counts once per gap.

GapUnitsWhich
Objective Control22Chaos Acastus Knight Asterius, Chaos Acastus Knight Porphyrion, Chaos Cerastus Knight Acheron, Chaos Cerastus Knight Atrapos, Chaos Cerastus Knight Castigator, Chaos Cerastus Knight Lancer, Chaos Questoris Knight Magaera, Chaos Questoris Knight Styrix, Cultist Mob, Knight Abominant, Knight Desecrator, Knight Despoiler, Knight Rampager, Knight Ruinator, Knight Tyrant, War Dog Brigand, War Dog Executioner, War Dog Huntsman, War Dog Karnivore, War Dog Moirax, War Dog Stalker, Cultist Mob with Firearms [Legends]
Auras on other friendly units in range (the calculator places one unit a side)11Chaos Cerastus Knight Acheron, Chaos Cerastus Knight Atrapos, Chaos Cerastus Knight Castigator, Chaos Cerastus Knight Lancer, Chaos Questoris Knight Magaera, Chaos Questoris Knight Styrix, Knight Desecrator, Knight Despoiler, Knight Rampager, Knight Ruinator, Knight Tyrant
Movement: reactive moves, charge after advancing or falling back, an enemy unit slowed5Accursed Cultists, Chaos Questoris Knight Styrix, Dark Commune, War Dog Karnivore, Renegade Enforcer [Legends]
Enemy Battle-shock and Leadership as a result (forced tests, worse Leadership, what a failed test costs)5Cultist Firebrand, Dark Commune, Knight Abominant, War Dog Executioner, Gellerpox Infected [Legends]
Command points gained, saved or cost to the enemy3Chaos Cerastus Knight Lancer, War Dog Moirax, Renegade Enforcer [Legends]
Arrival and re-arrival (reserves, tunnels, redeploys, Rapid Ingress)2Fellgor Beastmen, Knight Tyrant
Mortal wounds dealt outside attacks (auras, arrivals, explosions)2Knight Abominant, Negavolt Cultists [Legends]
Overwatch2Traitor Enforcer, Renegade Heavy Weapons Squad [Legends]
A mark one unit puts on an enemy for its friends1Chaos Cerastus Knight Acheron
Healing and returned models between turns1Chaos Questoris Knight Magaera
Feel No Pain on a leader's or bearer's model only (selfFnp)1Traitor Enforcer

Datasheets

UnitStatusAbilitiesModelledPartlyNoted
Accursed Cultistsnoted5005
Chaos Acastus Knight Asteriuspartly3111
Chaos Acastus Knight Porphyrionpartly3111
Chaos Cerastus Knight Acheronpartly4013
Chaos Cerastus Knight Atrapospartly3111
Chaos Cerastus Knight Castigatorpartly4022
Chaos Cerastus Knight Lancerpartly3012
Chaos Questoris Knight Magaerapartly3012
Chaos Questoris Knight Styrixpartly3012
Cultist Firebrandnoted6006
Cultist Mobnoted140014
Dark Communepartly7115
Fellgor Beastmennoted5005
Knight Abominantpartly4013
Knight Desecratorpartly4112
Knight Despoilerpartly4112
Knight Rampagerpartly4112
Knight Ruinatorpartly4112
Knight Tyrantpartly4013
Traitor Enforcernoted6006
Traitor Guardsmen Squadnoted5005
War Dog Brigandpartly3111
War Dog Executionerpartly3021
War Dog Huntsmanpartly3111
War Dog Karnivorepartly3012
War Dog Moiraxpartly3012
War Dog Stalkerpartly3111
Cultist Mob with Firearms [Legends]Legendsnoted5005
Gellerpox Infected [Legends]Legendsnoted1001
Mutoid Vermin [Legends]Legendsmodelled1100
Negavolt Cultists [Legends]Legendsnoted6006
Renegade Enforcer [Legends]Legendsnoted6006
Renegade Heavy Weapons Squad [Legends]Legendsnoted5005
Renegade Ogryn Beast Handler [Legends]Legendspartly5014
Renegade Ogryn Brutes [Legends]Legendsnoted5005
Renegade Plague Ogryns [Legends]Legendsmodelled1100
Rogue Psyker [Legends]Legendspartly6114

Every ability

UnitAbilityStatusKindWhat it does (our words)Can't yet
Accursed CultistsHowling Hordenotedmovea D6" surge move when a model dies to shooting
Accursed CultistsKhornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Accursed CultistsNurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Accursed CultistsSlaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Accursed CultistsTzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Chaos Acastus Knight AsteriusSunderer of Fortressesmodelled+1 S and D vs vehicles
Chaos Acastus Knight AsteriusDamaged: 1-10 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Chaos Acastus Knight Asterius*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
Chaos Acastus Knight PorphyrionBastion of FirepowermodelledLethal Hits shooting (stationary)
Chaos Acastus Knight PorphyrionDamaged: 1-10 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Chaos Acastus Knight Porphyrion*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
Chaos Cerastus Knight AcheronSearing Flamesnotedmarkthe unit its flame cannon hit loses cover for the phasea mark one unit puts on an enemy for other units isn't in the maths
Chaos Cerastus Knight AcheronUnrestrained Terror (Aura)notedauraWar Dogs within range: engaged enemies test Battle-shock each Fight phaseits aura on other units isn't in the calculator
Chaos Cerastus Knight AcheronDamaged: 1-10 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Chaos Cerastus Knight Acheron*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
Chaos Cerastus Knight AtraposMacro-extinction Protocolsmodelled+1 to hit vs big targets; +1 to wound vs Titanic or Towering
Chaos Cerastus Knight AtraposConsumed with Hunger (Aura)notedauraWar Dogs within range: re-rolled hits vs Titanic or Toweringits aura on other units isn't in the calculator
Chaos Cerastus Knight AtraposDamaged: 1-10 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Chaos Cerastus Knight CastigatorStorm of Boltspartlyenemy-1 to be hit (a unit it suppressed) (starts off)the suppressed unit's minus against other targets isn't in the calculator
Chaos Cerastus Knight CastigatorOfferings for the Dark Gods (Aura)notedauraWar Dogs within range: Sustained Hits 1 shootingits aura on other units isn't in the calculator
Chaos Cerastus Knight CastigatorDamaged: 1-10 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Chaos Cerastus Knight Castigator*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
Chaos Cerastus Knight LancerShock ChargenotedcpCrushing Impact for 0 CP, outside the once-a-phase limitcommand points aren't in the dice
Chaos Cerastus Knight LancerDark Fervour (Aura)notedauraWar Dogs within range: Assault gunsits aura on other units isn't in the calculator
Chaos Cerastus Knight LancerDamaged: 1-10 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Chaos Questoris Knight MagaeraRepair Auto-simulacranotedhealregains up to D3 wounds each Command phasehealing between turns isn't in the maths
Chaos Questoris Knight MagaeraDamaged: 1-9 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Chaos Questoris Knight MagaeraHuntmaster (Aura)notedauraWar Dogs within range: Assault gunsits aura on other units isn't in the calculator
Chaos Questoris Knight StyrixGrav-pinnednotedenemyinfantry its graviton crusher hit: -2" Move and -2 to chargesan enemy unit's movement isn't in the maths
Chaos Questoris Knight StyrixPreysight (Aura)notedauraWar Dogs within range: Ignores Coverits aura on other units isn't in the calculator
Chaos Questoris Knight StyrixDamaged: 1-9 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Cultist FirebrandFiery Faithnotedlistits unit re-rolls Leadership teststhe Dark Pact's Leadership test isn't in the maths
Cultist FirebrandCursed Flamesnotedshockan infantry unit it hits tests Battle-shockthe enemy's Battle-shock isn't a dice result yet
Cultist FirebrandKhornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Cultist FirebrandNurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Cultist FirebrandSlaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Cultist FirebrandTzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Cultist MobFor the Dark Godsnotedockeeps an objective it controlsObjective Control isn't dice
Cultist MobWarp Stalkernotedlista Crusade Chaos Boon, not for matched play
Cultist MobUnholy Speednotedlista Crusade Chaos Boon, not for matched play
Cultist MobMutant Formnotedlista Crusade Chaos Boon, not for matched play
Cultist MobMassive Fangsnotedlista Crusade Chaos Boon, not for matched play
Cultist MobEightfold Eyesnotedlista Crusade Chaos Boon, not for matched play
Cultist MobDaemonic Fleshnotedlista Crusade Chaos Boon, not for matched play
Cultist MobScorpion Tailnotedlista Crusade Chaos Boon, not for matched play
Cultist MobIron-hard Talonsnotedlista Crusade Chaos Boon, not for matched play
Cultist MobDark Blessingnotedlista Crusade Chaos Boon, not for matched play
Cultist MobKhornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Cultist MobNurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Cultist MobSlaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Cultist MobTzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Dark CommuneFaithful Flockmodelled5+ invulnerable (Cult Demagogue)
Dark CommuneDark Ritualpartlyonce+1 to hit and wound (Dark Ritual) (starts off)the charge after advancing isn't dice
Dark CommuneChaos iconnotedlistre-roll the Dark Pact's Leadership testthe Dark Pact's Leadership test isn't in the maths
Dark CommuneKhornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Dark CommuneNurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Dark CommuneSlaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Dark CommuneTzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Fellgor BeastmenBestial Raidersnotedarrivalarrives from Strategic Reserves in turns 1 to 3, closer
Fellgor BeastmenKhornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Fellgor BeastmenNurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Fellgor BeastmenSlaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Fellgor BeastmenTzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Knight AbominantVortex Terrors (Psychic)notedshockan enemy within 24" tests Battle-shockthe enemy's Battle-shock isn't a dice result yet
Knight AbominantWarp Storms (Psychic)notedmortalD3 mortal wounds on a 3+ to each enemy within 9"mortal wounds outside attacks aren't in the calculator
Knight Abominant*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
Knight AbominantDamaged: 1-9 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Knight DesecratorTaskmaster (Aura)notedauraWar Dogs within range: re-rolled hit 1s shootingits aura on other units isn't in the calculator
Knight DesecratorObsessive RuthlessnessmodelledIgnore hit mods shooting big targets
Knight DesecratorDamaged: 1-9 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Knight Desecrator*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
Knight DespoilerDread Dominion (Aura)notedauraWar Dogs within range: +1 Leadership and OCits aura on other units isn't in the calculator
Knight DespoilerSeething HatredmodelledRe-roll one hit roll (Seething Hatred)
Knight DespoilerDamaged: 1-9 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Knight Despoiler*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
Knight RampagerFrenzied Rampage (Aura)notedauraWar Dogs within range: re-rolled hit 1s in meleeits aura on other units isn't in the calculator
Knight RampagerBloodlustmodelledDevastating Wounds in melee after charging
Knight RampagerDamaged: 1-9 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Knight Rampager*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
Knight RuinatorMethodical DestructionmodelledRe-roll wounds vs its victim
Knight RuinatorClose-range Killers (Aura)notedauraWar Dogs within range: +1 AP against the closest enemyits aura on other units isn't in the calculator
Knight RuinatorDamaged: 1-9 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Knight Ruinator*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
Knight TyrantInfernal Aegis (Aura)notedauraWar Dogs within range: the Benefit of Coverits aura on other units isn't in the calculator
Knight TyrantBastion of Corruptionnotedarrivalenemy reserves can't arrive within 12"
Knight TyrantDamaged: 1-10 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -5 Objective ControlObjective Control isn't dice
Knight Tyrant*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
Traitor EnforcerBrutal ExamplenotedoverwatchFire Overwatch for 0 CP once a turnOverwatch isn't in the maths
Traitor EnforcerMutated Bodyguardnotedleadcharacters in its unit have Feel No Pain 4+ while an Ogryn livesFeel No Pain on the leader's model only needs a selfFnp mod
Traitor EnforcerKhornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Traitor EnforcerNurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Traitor EnforcerSlaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Traitor EnforcerTzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Traitor Guardsmen SquadTwisted Defence Forcenotedlist+1 Save against shooting on an objective+1 to the Save needs its own mod
Traitor Guardsmen SquadKhornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Traitor Guardsmen SquadNurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Traitor Guardsmen SquadSlaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Traitor Guardsmen SquadTzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
War Dog BrigandBrigandmodelledIgnores Cover vs a unit on an objective
War Dog BrigandDamaged: 1-5 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -3 Objective ControlObjective Control isn't dice
War Dog Brigand*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
War Dog ExecutionerExecutionerpartlyshock+1 to hit vs a unit below halfthe Battle-shock tests when it wipes a unit aren't dice
War Dog ExecutionerDamaged: 1-5 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -3 Objective ControlObjective Control isn't dice
War Dog Executioner*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
War Dog HuntsmanHuntsmanmodelledRe-roll wounds vs big targets
War Dog HuntsmanDamaged: 1-5 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -3 Objective ControlObjective Control isn't dice
War Dog Huntsman*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
War Dog KarnivoreKarnivorenotedmovere-rolled Advance and charges
War Dog KarnivoreDamaged: 1-5 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -3 Objective ControlObjective Control isn't dice
War Dog Karnivore*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
War Dog MoiraxProtection ProtocolsnotedcpHeroic Intervention for 1 CP less, outside the once-a-phase limitcommand points aren't in the dice
War Dog MoiraxDamaged: 1-5 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -3 Objective ControlObjective Control isn't dice
War Dog Moirax*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
War Dog StalkerStalkermodelled+1 to wound vs an isolated target
War Dog StalkerDamaged: 1-5 wounds remainingpartlyoc-1 to hit while badly wounded (starts off). also -3 Objective ControlObjective Control isn't dice
War Dog Stalker*Invulnerable SavenotedlistBSData's note of its shooting-only invulnerable save (on the datasheet)
Cultist Mob with Firearms [Legends]For the Dark Godsnotedockeeps an objective it controlsObjective Control isn't dice
Cultist Mob with Firearms [Legends]Khornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Cultist Mob with Firearms [Legends]Nurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Cultist Mob with Firearms [Legends]Slaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Cultist Mob with Firearms [Legends]Tzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Gellerpox Infected [Legends]Fearsome (Aura)notedshock-1 to enemies' Battle-shock tests within 6"the enemy's Battle-shock isn't a dice result yet
Mutoid Vermin [Legends]Mischief Makers (Aura)modelled-1 to be hit in melee (Mischief)
Negavolt Cultists [Legends]Voltagheist Fieldnotedmortala die per model (4+) of mortal wounds after chargingmortal wounds outside attacks aren't in the calculator
Negavolt Cultists [Legends]Servants of the Abyssnotedlista datasheet note BSData lists among abilities
Negavolt Cultists [Legends]Khornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Negavolt Cultists [Legends]Nurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Negavolt Cultists [Legends]Slaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Negavolt Cultists [Legends]Tzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Enforcer [Legends]Brutal ExamplenotedcpInsane Bravery for 0 CP at the cost of a bodyguardcommand points aren't in the dice
Renegade Enforcer [Legends]Enforcernotedmoveits unit charges after falling back
Renegade Enforcer [Legends]Khornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Enforcer [Legends]Nurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Enforcer [Legends]Slaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Enforcer [Legends]Tzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Heavy Weapons Squad [Legends]Covering FirenotedoverwatchOverwatch hits on 5+Overwatch isn't in the maths
Renegade Heavy Weapons Squad [Legends]Khornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Heavy Weapons Squad [Legends]Nurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Heavy Weapons Squad [Legends]Slaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Heavy Weapons Squad [Legends]Tzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Ogryn Beast Handler [Legends]BeastmasterpartlyRe-roll hit 1s (hounds, Pack Master)the hounds-only condition isn't read
Renegade Ogryn Beast Handler [Legends]Khornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Ogryn Beast Handler [Legends]Nurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Ogryn Beast Handler [Legends]Slaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Ogryn Beast Handler [Legends]Tzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Ogryn Brutes [Legends]Ogryn Combat Stimmsnotedlista model slain in melee fights on a 4+ before it goesacting after it dies isn't in the maths
Renegade Ogryn Brutes [Legends]Khornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Ogryn Brutes [Legends]Nurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Ogryn Brutes [Legends]Slaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Ogryn Brutes [Legends]Tzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Renegade Plague Ogryns [Legends]Wall of Musclemodelled-1 Damage (Wall of Muscle)
Rogue Psyker [Legends]Cursed Wardings (Psychic)modelledFNP 4+ vs psychic attacks (led)
Rogue Psyker [Legends]Psychic Barrier (Psychic)partly4+ invulnerable vs shooting (barrier) (starts off)the D3 mortal wounds on a 1 aren't in the maths
Rogue Psyker [Legends]Khornenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Rogue Psyker [Legends]Nurglenotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Rogue Psyker [Legends]Slaaneshnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus
Rogue Psyker [Legends]Tzeentchnotedlista Mark of Chaos picked at muster; Pactbound Zealots gives it a pact bonus

Leaders: what they give the unit they lead (leaderfx.json)

CharacterEffects

Core abilities on the datasheets that touch the dice

Core abilityUnitsThe engine reads itWhich
Feel No Pain5yes, from the datasheetAccursed Cultists, Gellerpox Infected [Legends], Mutoid Vermin [Legends], Negavolt Cultists [Legends], Renegade Plague Ogryns [Legends]
Deadly Demise20no: mortal wounds when it diesChaos Acastus Knight Asterius, Chaos Acastus Knight Porphyrion, Chaos Cerastus Knight Acheron, Chaos Cerastus Knight Atrapos, Chaos Cerastus Knight Castigator, Chaos Cerastus Knight Lancer, Chaos Questoris Knight Magaera, Chaos Questoris Knight Styrix, Knight Abominant, Knight Desecrator, Knight Despoiler, Knight Rampager, Knight Ruinator, Knight Tyrant, War Dog Brigand, War Dog Executioner, War Dog Huntsman, War Dog Karnivore, War Dog Moirax, War Dog Stalker
Scouts2the tier test's arrival modesAccursed Cultists, War Dog Stalker

Detachments

DetachmentDPRuleStatusKindWhat it does (our words)Can't yet
Traitoris Lance2Paragons of Terrornotedlistextra army Dread abilitythe Dread abilities are armyfx.json's
Iconoclast Fiefdom1Wretched Thrallsnotedlistarmy building and Leadership only
Lords of Dread2Tyrannical CourtnotedocOC and Stratagem cost onlyObjective Control isn't dice
Houndpack Lance2Marked PreymodelledSustained Hits 1 vs marked foe
Infernal Lance3Malefic SurgepartlymoveNone: nothing for the dice; Unholy Hunger: nothing for the dice; Diabolic Power: Lethal Hits: Lethal Hits (surge); Diabolic Power: Sustained Hits: Sustained Hits 1 (surge); Unnatural Fortitude: 5+ invuln: 5+ invuln (surge); Unnatural Fortitude: FNP 6+: FNP 6+ (surge)the Leadership test's D3 mortal wounds and Unholy Hunger's move aren't in the maths
Helhunt Lance2Masters of the Packnotedauraaura sharing onlyits aura on other units isn't in the calculator
Bastions of Tyranny1Annihilate the Unworthymodelled+1 to hit vs battle-shocked
Hunting Warpack1Scenting Fearnotedmarkdetection range onlydetection range isn't in the maths

Enhancements (upgrades for one character; never in the calculator or the letters yet)

DetachmentEnhancementPtsWhoStatusKindWhat it does (our words)Can't yet
Traitoris LanceNightmare's Master20CHAOS KNIGHTS modelnotedshockengaged enemies test Battle-shock each Fight phasethe enemy's Battle-shock isn't a dice result yet
Traitoris LanceTyrant's Shadow25CHAOS KNIGHTS modelnotedocan objective it holds stays held and spreads Deathly TerrorObjective Control isn't dice
Traitoris LanceMalevolent Heraldry30CHAOS KNIGHTS modelnotedlistre-rolls the random Dread ability dice
Traitoris LanceVeil of Medrengard35CHAOS KNIGHTS modelpartly4+ invulnerable vs shooting (Veil); 5+ invulnerable in melee (Veil)the bearer's own save; a Knight is its own unit
Iconoclast FiefdomCruel Lashmaster (Aura)25CHAOS KNIGHTS modelnotedaura+2" Move for Damned units within 6"its aura on other units isn't in the calculator
Iconoclast FiefdomIconoclast Idol (Aura)20CHAOS KNIGHTS modelnotedcpHeroic Intervention 1 CP less for Damned units within 6"command points aren't in the dice
Lords of DreadThrone Mechanicum of Skulls25CHAOS KNIGHTS modelnotedmovere-rolled charges; once, a charge after Advancing
Lords of DreadBlade of Celerity35CHAOS KNIGHTS modelnotedonceAssault guns; once, Fights FirstFights First from an enhancement isn't read yet
Lords of DreadWarp-borne Stalker25CHAOS KNIGHTS modelnotedarrivalDeep Strike; once, back into reserve
Lords of DreadPutrid Carapace30CHAOS KNIGHTS modelpartlyheal2+ save (Putrid Carapace)the once-a-battle D6 wounds back isn't in the maths
Lords of DreadMirror of Fates30CHAOS KNIGHTS modelnotedcponce a turn, an enemy Stratagem within 12" costs 1 CP morecommand points aren't in the dice
Lords of DreadBlessing of the Dark Master20CHAOS KNIGHTS modelpartlyonceStealth: cover against shootingthe once-a-battle damage cancel needs a single-attack mod
Houndpack LancePreyslayer's Mantle15WAR DOG modelnotedmoveSuper-heavy Walker
Houndpack LanceFinal Howl (Aura)20WAR DOG modelnotedaurare-rolled wound 1s for War Dogs within 6"its aura on other units isn't in the calculator
Houndpack LanceLoping Predator10WAR DOG modelnotedmoveAssault guns
Houndpack LancePanoply of the Cursed Knight15WAR DOG modelmodelled-1 AP on attacks (Panoply)
Infernal LanceKnight Diabolus25CHAOS KNIGHTS modelpartly+1 WS (Knight Diabolus)Lance with Diabolic Power is set by hand
Infernal LanceBlasphemous Engine35CHAOS KNIGHTS modelnoted+2 Wounds; re-rolled Malefic Surge testsWounds are set on the Stats sheet
Infernal LanceFleshmetal Fusion35CHAOS KNIGHTS modelpartly+1 Toughness (Fleshmetal); +1 save vs Damage 1 (Fortitude) (starts off)
Infernal LanceBestial Aspect30CHAOS KNIGHTS modelnotedmoveAssault guns; ignores Move and Advance modifiers with Unholy Hunger
Helhunt LanceAspect of the Beast30CHAOS KNIGHTS modelnotedlistone more Dread ability for the bearer each turn
Helhunt LanceHunter's Helm15CHAOS KNIGHTS modelnotedmovere-rolled Advance and charges
Helhunt LanceOctagram of Conjuration40KNIGHT ABOMINANT modelnotedshocka unit War Dogs within 9" shoot tests Battle-shockthe enemy's Battle-shock isn't a dice result yet
Helhunt LanceThrone Tyrannicus25TITANIC CHAOS KNIGHTS modelnotedauraanother Knight character gets its War Dog aurasits aura on other units isn't in the calculator
Bastions of TyrannyPterrorshade Rookery20KNIGHT TYRANT modelnotedmark+6" detection range on a unit within 24"detection range isn't in the maths
Bastions of TyrannyHate-Filled Dominion20KNIGHT TYRANT modelnotedre-rolls its weapons' random Attacksre-rolling a weapon's random Attacks isn't in the maths
Hunting WarpackSoul-Spoor Auspicator15HUNTSMAN unitnoted+6" rangerange isn't in the maths
Hunting WarpackSnarling Rivalry10EXECUTIONER unitmodelledIgnores Cover (Snarling Rivalry)

Stratagems (names only; their dice are a later card)

DetachmentStratagems
Traitoris LancePterrorshades, Conquerors Without Mercy, Disdain For The Weak, A Long Leash, Imperious Advance, Storm Of Darkness
Iconoclast FiefdomAvenge The Masters!, Dark Sacrifice, Coursing Thralls
Lords of DreadClaimed For The Dark Gods, Spiteful Demise, Runes Of Disdain, Titanic Duel, Trophy Hunter, Crushed Like Vermin
Houndpack LanceVox-howl, Hungry For Combat, Cunning Hunter, Animalistic Rage, Harrying Hounds, Encircling Pack
Infernal LanceProfane Symbiosis, Hellforged Construction, Corrupting Taint, Unleash Balefire, Warp Vision, Diabolic Bulwark
Helhunt LanceFeral Arrogance, Merciless Fusillade, Beasthide Manifestation, Flush The Quarry, Contemptuous Volleys, Goaded Beast
Bastions of TyrannyRune-cursed Stronghold, Pitiless Focus, Intimidating Reminder
Hunting WarpackInsensate Bloodthirst, Leash Of The Masters, Stalking Focus

Army rules (armyfx.json)

RuleWhat it does (our words)
Harbingers of DreadDoom: +1 to wound vs Battle-shocked (Doom); Darkness: Stealth: cover (Darkness); Doom + Darkness: +1 to wound vs Battle-shocked (Doom), Stealth: cover (Darkness); Leadership or aura Dreads only: nothing for the dice. Deathly Terror (-1 Leadership within 9") always; more Dreads picked or rolled in rounds 1, 3 and 5
Super-heavy Walkermoves through models and low terrain
Dreadbladesone Titanic Knight or up to three War Dogs may join another Chaos army