Tactical Reroll
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Emperor's Children: rules coverage (2026-10-02)

From reports/tiers/2026-10-02-emperor-s-children-coverage.md , rendered when the site is built.

T-541, the first batch of T-542 (Jordan, 2 Oct, before sleeping: "add all special rules to units, all detachment rules, at the very least"). Made by node tools/coverage.js --faction "Chaos - Emperor's Children" from docs/data/unitfx.json, leaderfx.json, detfx.json and armyfx.json; each ability read on Wahapedia's 11th-edition pages and written in our own words. A report: the calculator reads the dice effects (units' own behind flags.json's "unitfx"); nothing here changes a published score or letter.

Statuses. Modelled: the dice effect is all of it. Partly: some of it is dice, the rest noted. Noted: nothing for the dice; where it would be, can't yet says what the engine lacks. Unread: not in our data yet. An effect that starts off in the calculator (a damaged bracket, a rare condition) is marked so; the player switches it on.

Totals

CountModelledPartlyNotedUnread
Datasheets (non-Legends)23 of 29 read11486
Datasheets (Legends)0 of 0 read0000
Datasheet abilities1302023276
Detachment rules116140
Enhancements3475220
Army rules (armyfx.json)20020

A datasheet counts as modelled when every ability on it is dice, partly when some are, noted when none are.

What's here. Every Emperor's Children datasheet in BSData's catalogue at our commit, read against Wahapedia's 11th-edition datasheets on 2 Oct, and the 10 detachments. The Crucible characters (Champion of Excess, Excruciator, Flawless Champion, Daemonic Charioteer, Daemonic Herald, Immortal Champion) aren't on Wahapedia's 11th-edition page, so they are left unread. The army rules are in armyfx.json, both noted: Thrill Seekers (shoot and charge after advancing or falling back, with limits on the targets) and Pact of Excess (list building).

Decisions taken alone.

Vocabulary gaps, by how many units need each

What the engine would need to model the rest, from each rule's can't yet and kind; a unit counts once per gap.

GapUnitsWhich
Movement: reactive moves, charge after advancing or falling back, an enemy unit slowed10Chaos Land Raider, Chaos Rhino, Chaos Spawn, Chaos Terminators, Daemonettes, Defiler, Fulgrim, Seekers, Shalaxi Helbane, Sorcerer
Mortal wounds dealt outside attacks (auras, arrivals, explosions)4Daemon Prince of Slaanesh with Wings, Fulgrim, Heldrake, Lord Kakophonist
Enemy Battle-shock and Leadership as a result (forced tests, worse Leadership, what a failed test costs)3Daemonettes, Noise Marines, Seekers
Auras on other friendly units in range (the calculator places one unit a side)2Daemon Prince of Slaanesh, Keeper of Secrets
Command points gained, saved or cost to the enemy2Infractors, Tormentors
Fighting again after being slain1Daemon Prince of Slaanesh
Objective Control1Tormentors

Datasheets

UnitStatusAbilitiesModelledPartlyNoted
Champion of Excess [Crucible]unread6000
Chaos Land Raiderpartly2101
Chaos Rhinonoted1001
Chaos Spawnnoted1001
Chaos Terminatorsnoted1001
Daemon Prince of Slaaneshpartly3012
Daemon Prince of Slaanesh with Wingspartly2101
Daemonettesnoted3003
Daemonic Charioteer [Crucible]unread19000
Daemonic Herald [Crucible]unread19000
Defilerpartly3201
Excruciator [Crucible]unread6000
Fiendsnoted1001
Flawless Bladespartly1010
Flawless Champion [Crucible]unread6000
Fulgrimpartly8206
Heldrakepartly2101
Immortal Champion [Crucible]unread20000
Infractorspartly2101
Keeper of Secretspartly4301
Lord Exultantpartly3201
Lord Kakophonistpartly2101
Lucius the Eternalpartly2101
Maulerfiendmodelled2200
Noise Marinesnoted1001
Seekersnoted3003
Shalaxi Helbanepartly3201
Sorcererpartly2101
Tormentorsnoted2002

Every ability

UnitAbilityStatusKindWhat it does (our words)Can't yet
Champion of Excess [Crucible]Euphoric Strikesunreadnot read yet
Champion of Excess [Crucible]Doom Sirenunreadnot read yet
Champion of Excess [Crucible]Feverish Butcheryunreadnot read yet
Champion of Excess [Crucible]Obsessive Annunciationunreadnot read yet
Champion of Excess [Crucible]Perfectionistsunreadnot read yet
Champion of Excess [Crucible]Sickening Stimulationunreadnot read yet
Chaos Land RaiderAssault Rampnotedmoveunits leaving it after it moved can still charge
Chaos Land RaiderDamaged: 1-5 wounds remainingmodelled-1 to hit while badly wounded (starts off)
Chaos RhinoAssault Vehiclenotedmoveunits disembark after it Advanced
Chaos SpawnScuttling Horrorsnotedmovemoves when enemies come near
Chaos TerminatorsLethal Obsessionnotedmovere-rolls its charge at a unit it shot, and must end engaged with it
Daemon Prince of SlaaneshLord of ExcessnotedlistLone Operative near Slaanesh infantry
Daemon Prince of SlaaneshExcessive Vigour (Aura)partlyaura+1 AP in melee after chargingthe same for Slaanesh friends within 6" isn't in the calculator
Daemon Prince of SlaaneshEcstatic Deathnotedoncemay fight once more when slain in melee (2+)fighting after being slain isn't in the maths
Daemon Prince of Slaanesh with WingsStimulated by Painmodelled−1 Damage
Daemon Prince of Slaanesh with WingsDaemonic Destructionnotedmortalmortal wounds after charging, a die per wound leftmortal wounds outside attacks aren't in the calculator
DaemonettesHorrifying Beautynotedshockengaged enemies test Battle-shock each Fight phasethe enemy's Battle-shock isn't a dice result yet
DaemonettesDaemonic IconnotedshockLeadership 6+ for its unit
DaemonettesInstrument of Chaosnotedmove+1 to charge
Daemonic Charioteer [Crucible]Malefic Impactunreadnot read yet
Daemonic Charioteer [Crucible]Murderer's Cowlunreadnot read yet
Daemonic Charioteer [Crucible]Shadow's Caressunreadnot read yet
Daemonic Charioteer [Crucible]Gloam Rotunreadnot read yet
Daemonic Charioteer [Crucible]Penumbral Puppetryunreadnot read yet
Daemonic Charioteer [Crucible]Collar of Khorneunreadnot read yet
Daemonic Charioteer [Crucible]Eldritch Flamesunreadnot read yet
Daemonic Charioteer [Crucible]Bloodmarkedunreadnot read yet
Daemonic Charioteer [Crucible]Rage-fuelled Strengthunreadnot read yet
Daemonic Charioteer [Crucible]Restless Prey-seekerunreadnot read yet
Daemonic Charioteer [Crucible]Jolly Gutpipesunreadnot read yet
Daemonic Charioteer [Crucible]Keep Counting!unreadnot read yet
Daemonic Charioteer [Crucible]Meet Your Quota!unreadnot read yet
Daemonic Charioteer [Crucible]Discordant Disruption (Aura)unreadnot read yet
Daemonic Charioteer [Crucible]Sadistic Savageryunreadnot read yet
Daemonic Charioteer [Crucible]Swallow Energyunreadnot read yet
Daemonic Charioteer [Crucible]Blazing Warpfireunreadnot read yet
Daemonic Charioteer [Crucible]Malefic Deceitunreadnot read yet
Daemonic Charioteer [Crucible]Rider of the Immaterial Windsunreadnot read yet
Daemonic Herald [Crucible]Daemonic Locusunreadnot read yet
Daemonic Herald [Crucible]Murderer's Cowlunreadnot read yet
Daemonic Herald [Crucible]Shadow's Caressunreadnot read yet
Daemonic Herald [Crucible]Gloam Rotunreadnot read yet
Daemonic Herald [Crucible]Penumbral Puppetryunreadnot read yet
Daemonic Herald [Crucible]Collar of Khorneunreadnot read yet
Daemonic Herald [Crucible]Eldritch Flamesunreadnot read yet
Daemonic Herald [Crucible]Bloodmarkedunreadnot read yet
Daemonic Herald [Crucible]Rage-fuelled Strengthunreadnot read yet
Daemonic Herald [Crucible]Restless Prey-seekerunreadnot read yet
Daemonic Herald [Crucible]Jolly Gutpipesunreadnot read yet
Daemonic Herald [Crucible]Keep Counting!unreadnot read yet
Daemonic Herald [Crucible]Meet Your Quota!unreadnot read yet
Daemonic Herald [Crucible]Discordant Disruption (Aura)unreadnot read yet
Daemonic Herald [Crucible]Sadistic Savageryunreadnot read yet
Daemonic Herald [Crucible]Swallow Energyunreadnot read yet
Daemonic Herald [Crucible]Blazing Warpfireunreadnot read yet
Daemonic Herald [Crucible]Malefic Deceitunreadnot read yet
Daemonic Herald [Crucible]Rider of the Immaterial Windsunreadnot read yet
DefilerScuttling Walkernotedmovemovement only
DefilerRevel in Desecrationmodelled+1 to hit
DefilerDamaged: 1-6 wounds remainingmodelled-1 to hit while badly wounded (starts off)
Excruciator [Crucible]Warped Invigoration (Psychic)unreadnot read yet
Excruciator [Crucible]Doom Sirenunreadnot read yet
Excruciator [Crucible]Feverish Butcheryunreadnot read yet
Excruciator [Crucible]Obsessive Annunciationunreadnot read yet
Excruciator [Crucible]Perfectionistsunreadnot read yet
Excruciator [Crucible]Sickening Stimulationunreadnot read yet
FiendsSoporific Musknotedenemyenemies falling back from it take Desperate Escape testsmodels lost falling back aren't in the maths
Flawless BladesDaemonic Patronspartlycritical wounds on 3+ (starts off)the model it loses when nothing dies isn't counted
Flawless Champion [Crucible]Obsessive Huntsmanunreadnot read yet
Flawless Champion [Crucible]Doom Sirenunreadnot read yet
Flawless Champion [Crucible]Feverish Butcheryunreadnot read yet
Flawless Champion [Crucible]Obsessive Annunciationunreadnot read yet
Flawless Champion [Crucible]Perfectionistsunreadnot read yet
Flawless Champion [Crucible]Sickening Stimulationunreadnot read yet
FulgrimDaemonic Poisonsnotedmortala unit it hit is poisoned: D3 mortal wounds on 4+ each Command phasemortal wounds outside attacks aren't in the calculator
FulgrimDaemon Prince of Slaaneshnotedlistpicks one of its four Daemon Primarch abilities each enemy Command phase (below)
FulgrimDamaged: 1-6 Wounds Remainingmodelled-1 to hit while badly wounded (starts off)
FulgrimSupreme Commandernotedlistmust be your Warlord
FulgrimBeguiling Formmodelled-1 to be hit (Beguiling Form) (starts off)
FulgrimDaemonic SpeednotedlistFights First when pickedFights First is set by hand in the calculator
FulgrimSerpentinenotedmovea Daemon Primarch pick (BSData's list)
FulgrimEnthralling Hypnosis (Aura)notedenemyenemies within 6" may be stopped from falling backmodels kept in combat aren't in the maths
HeldrakeAirborne Predatornotedmortalmortal wounds to a unit it flies over, more against flyersmortal wounds outside attacks aren't in the calculator
HeldrakeDamaged: 1-4 wounds remainingmodelled-1 to hit while badly wounded (starts off)
Immortal Champion [Crucible]Infernal Attendantsunreadnot read yet
Immortal Champion [Crucible]Font of Unrealityunreadnot read yet
Immortal Champion [Crucible]Murderer's Cowlunreadnot read yet
Immortal Champion [Crucible]Shadow's Caressunreadnot read yet
Immortal Champion [Crucible]Gloam Rotunreadnot read yet
Immortal Champion [Crucible]Penumbral Puppetryunreadnot read yet
Immortal Champion [Crucible]Collar of Khorneunreadnot read yet
Immortal Champion [Crucible]Eldritch Flamesunreadnot read yet
Immortal Champion [Crucible]Bloodmarkedunreadnot read yet
Immortal Champion [Crucible]Rage-fuelled Strengthunreadnot read yet
Immortal Champion [Crucible]Restless Prey-seekerunreadnot read yet
Immortal Champion [Crucible]Jolly Gutpipesunreadnot read yet
Immortal Champion [Crucible]Keep Counting!unreadnot read yet
Immortal Champion [Crucible]Meet Your Quota!unreadnot read yet
Immortal Champion [Crucible]Discordant Disruption (Aura)unreadnot read yet
Immortal Champion [Crucible]Sadistic Savageryunreadnot read yet
Immortal Champion [Crucible]Swallow Energyunreadnot read yet
Immortal Champion [Crucible]Blazing Warpfireunreadnot read yet
Immortal Champion [Crucible]Malefic Deceitunreadnot read yet
Immortal Champion [Crucible]Rider of the Immaterial Windsunreadnot read yet
InfractorsExcessive Assaultmodelledre-roll wound rolls of 1; re-roll wound rolls
InfractorsIcon of Excessnotedcp1 CP on a passed Leadership test after its unit destroys a unitcommand points aren't in the dice
Keeper of SecretsDaemon Lord of Slaanesh (Aura)notedauraLegions of Excess within 6" get +1 AP in meleeits aura on other units isn't in the calculator
Keeper of SecretsMesmerising Formmodelled-1 to be hit (Mesmerising Form)
Keeper of SecretsDamaged: 1-6 wounds remainingmodelled-1 to hit while badly wounded (starts off)
Keeper of SecretsShining aegismodelled3+ save (Shining Aegis)
Lord ExultantPerfectionistsmodelledleadleading: Lethal Hits (leaderfx.json)
Lord ExultantEuphoric Strikesmodelled+3 attacks, +1 AP (once) (starts off)
Lord ExultantLord of the Hostnotedlista Crucible-era name BSData keeps
Lord KakophonistObsessive Annunciationmodelledleadleading: Sustained Hits 1 when shooting (leaderfx.json)
Lord KakophonistDoom Sirennotedmortalthree dice of mortal wounds (4+) at infantry its unit shot, then a Battle-shock testmortal wounds outside attacks aren't in the calculator
Lucius the EternalA Challenge Worthy of Skillmodelledre-roll hits and wounds
Lucius the EternalDuellist’s HubrisnotedlistFights First when not leading; order onlyFights First is set by hand in the calculator
MaulerfiendGlutton for Punishmentmodelled+1 to hit when damaged (starts off); +1 to wound when badly hurt (starts off)
MaulerfiendDamaged: 1-4 wounds remainingmodelled-1 to hit while badly wounded (starts off)
Noise MarinesTerrifying Crescendonotedshockthe unit it shot takes Battle-shock and Leadership tests at -1the enemy's Battle-shock isn't a dice result yet
SeekersUnholy Speednotedmovere-rolls Advance and charge
SeekersDaemonic IconnotedshockLeadership 6+ for its unit
SeekersInstrument of Chaosnotedmove+1 to charge
Shalaxi HelbaneNo Prey Can Evadenotedmovere-rolls Advance and charge
Shalaxi HelbaneMonarch of the HuntmodelledRe-roll hits and wounds (its quarry)
Shalaxi HelbaneDamaged: 1-7 wounds remainingmodelled-1 to hit while badly wounded (starts off)
SorcererWarped Interference (Psychic)modelledleadleading: cover against shooting (leaderfx.json)
SorcererWracking Agonies (Psychic)notedenemyinfantry it hit are slowed: -2" Move and chargean enemy unit's movement isn't in the maths
TormentorsObjective Defilednotedockeeps objectives heldObjective Control isn't dice
TormentorsIcon of Excessnotedcp1 CP on a passed Leadership test after its unit destroys a unitcommand points aren't in the dice

Leaders: what they give the unit they lead (leaderfx.json)

CharacterEffects
Lord ExultantPerfectionists: Lethal Hits
Lord KakophonistObsessive Annunciation: Sustained Hits 1 (shooting)
SorcererWarped Interference: Cover against shooting
Lucius the EternalA Challenge Worthy of Skill: the character's own model only: not in the maths; Duellist’s Hubris: only when not leading: not in the maths

Core abilities on the datasheets that touch the dice

Core abilityUnitsThe engine reads itWhich
Feel No Pain2yes, from the datasheetChaos Spawn, Lucius the Eternal
Fights First1yes, from the datasheetDaemonettes
Lone Operative2targeting only, not the diceFlawless Champion [Crucible], Lucius the Eternal
Deadly Demise11no: mortal wounds when it diesChaos Land Raider, Chaos Rhino, Daemon Prince of Slaanesh, Daemon Prince of Slaanesh with Wings, Defiler, Fulgrim, Heldrake, Immortal Champion [Crucible], Keeper of Secrets, Maulerfiend, Shalaxi Helbane
Deep Strike11the tier test's arrival modesChaos Terminators, Daemon Prince of Slaanesh with Wings, Daemonettes, Daemonic Charioteer [Crucible], Daemonic Herald [Crucible], Fiends, Fulgrim, Immortal Champion [Crucible], Keeper of Secrets, Seekers, Shalaxi Helbane
Infiltrators2the tier test's arrival modesLord Exultant, Tormentors
Scouts3the tier test's arrival modesInfractors, Lord Exultant, Seekers

Detachments

DetachmentDPRuleStatusKindWhat it does (our words)Can't yet
Slaanesh's Chosen2Internal RivalriespartlymoveRe-roll wounds (Favoured unit)ignoring Move and charge modifiers is movement
Peerless Bladesmen2Exquisite SwordsmanshipmodelledLethal Hits: Lethal Hits after charging; Sustained Hits 1: Sustained Hits 1 after charging
Rapid Evisceration2Mechanised MurdermodelledRe-roll 1s to hit and wound
Coterie of the Conceited3Pledges to the Dark PrincemodelledNone: nothing for the dice; 1-2 points: Re-roll 1s to hit; 3-4 points: Re-roll 1s to hit, Re-roll 1s to wound; 5-6 points: Re-roll 1s to hit, Re-roll 1s to wound, Melee Lethal + Sustained 1; 7+ points: Re-roll 1s to hit, Re-roll 1s to wound, Melee Lethal + Sustained 1, Crits on 5+
Mercurial Host2Quicksilver GracenotedmoveAdvance rolls only
Carnival of Excess2Daemonic EmpowermentmodelledSustained Hits 1 when paired; Crits on 5+ if already Sustained
Court of the Phoenician2Sensational Performancemodelled+1 S, +1 AP melee after charge
Court of the Phoenician2Master of the PageantnotedcpStratagem cost onlycommand points aren't in the dice
Elegant Brutes1Eager to Killnotedmovecharge rolls only
Frenzied Host1Frantic Focusmodelled+1 S after moving fast
Spectacle of Slaughter1Entitled to Victorynotedlistfight order onlyFights First is set by hand in the calculator

Enhancements (upgrades for one character; never in the calculator or the letters yet)

DetachmentEnhancementPtsWhoStatusKindWhat it does (our words)Can't yet
Slaanesh's ChosenEager to Prove15EMPEROR'S CHILDREN modelnotedmovere-roll charges; +2" Move while Favoured
Slaanesh's ChosenRepulsed by Weakness25EMPEROR'S CHILDREN modelnotedenemyenemies falling back from its unit take Desperate Escape testsmodels lost falling back aren't in the maths
Slaanesh's ChosenProud and Vainglorious20EMPEROR'S CHILDREN modelnotedocre-roll Battle-shock; +1 OC while FavouredObjective Control isn't dice
Slaanesh's ChosenSlayer of Champions15EMPEROR'S CHILDREN modelpartly+1 S and AP vs CHARACTER (melee)Precision and the bearer-only condition need their own mods
Peerless BladesmenFaultless Opportunist15EMPEROR'S CHILDREN modelnotedcpHeroic Intervention 1 CP cheaper and allowed twicecommand points aren't in the dice
Peerless BladesmenBlinding Speed25EMPEROR'S CHILDREN modelnotedonceonce a battle, Fights First for its unitFights First is set by hand in the calculator
Peerless BladesmenDistortion25EMPEROR'S CHILDREN modelpartly+1 A and D in melee (the bearer)the bearer-only condition isn't read
Peerless BladesmenRise to the Challenge30EMPEROR'S CHILDREN INFANTRYnotedonceonce a battle, fights again among three or more enemy modelsfighting twice needs its own mod
Rapid EviscerationSublime Prescience25EMPEROR'S CHILDREN INFANTRYnotedarrivala transport arrives from reserves a round early
Rapid EviscerationSpearhead Striker20EMPEROR'S CHILDREN INFANTRYnotedmovere-roll charges after disembarking; no Overwatch at it
Rapid EviscerationAccomplished Tactician35EMPEROR'S CHILDREN INFANTRYnotedarrivala unit that was shot may re-embark
Rapid EviscerationHeretek Adept35EMPEROR'S CHILDREN INFANTRYnotedonceonce a round, a failed save on a nearby vehicle does no damageone attack's damage cancelled needs a single-attack mod
Coterie of the ConceitedPledge of Eternal Servitude25EMPEROR'S CHILDREN modelnotedhealthe first time it dies, back on a passed Leadership testa return after death isn't in the maths
Coterie of the ConceitedPledge of Dark Glory25EMPEROR'S CHILDREN modelnotedoc+1 Leadership and OC for its unitObjective Control isn't dice
Coterie of the ConceitedPledge of Mortal Pain15EMPEROR'S CHILDREN modelnotedmortal3 mortal wounds to a unit within 12" that fails Leadershipmortal wounds outside attacks aren't in the calculator
Coterie of the ConceitedPledge of Unholy Fortune30EMPEROR'S CHILDREN modelnotedonceonce a turn, one roll becomes a 6a single-die change needs its own mod
Mercurial HostSteeped in Suffering20EMPEROR'S CHILDREN modelmodelled+1 to hit vs a hurt unit (starts off); +1 to wound vs a half-dead unit (starts off)
Mercurial HostIntoxicating Musk20EMPEROR'S CHILDREN modelmodelled-1 to be wounded (stronger melee)
Mercurial HostTactical Perfection15EMPEROR'S CHILDREN modelnotedarrivalredeploys up to two units, into reserves if wanted
Mercurial HostLoathsome Dexterity10EMPEROR'S CHILDREN modelnotedmoveits unit moves through enemy models
Carnival of ExcessEmpyric Suffusion15EMPEROR'S CHILDREN modelnotedcpHeroic Intervention 1 CP cheapercommand points aren't in the dice
Carnival of ExcessDark Blessings10EMPEROR'S CHILDREN INFANTRYmodelled3+ invulnerable (once)
Carnival of ExcessPossessed Blade35EMPEROR'S CHILDREN modelpartly+1 D and Devastating (Possessed Blade)the +1 attack on one weapon, Hazardous and the bearer-only condition aren't read
Carnival of ExcessWarp Walker35EMPEROR'S CHILDREN or KEEPER OF SECRETSnotedmoveadvances a flat 6" and moves through enemies
Court of the PhoenicianTears of the Phoenix25EMPEROR'S CHILDREN modelpartlyIgnore hit modifiers in meleeits wound-roll minuses can't be ignored yet
Court of the PhoenicianExalted Patron15LORD EXULTANTnotedmove+1" Move; may lead Flawless Blades
Court of the PhoenicianSoulstain Made Manifest15EMPEROR'S CHILDREN modelnotedshockan engaged enemy tests Battle-shock at -1the enemy's Battle-shock isn't a dice result yet
Court of the PhoenicianSpiritsliver20EMPEROR'S CHILDREN DAEMON PRINCEmodelled+1 S and A in melee (Spiritsliver)
Elegant BrutesCacophonic Accompaniment20LORD KAKOPHONISTpartlyarrivalIgnores Cover. also Deep Strikethe Deep Strike is an arrival
Elegant BrutesFrenzied Ferocity15EMPEROR'S CHILDREN TERMINATOR SQUADmodelledSustained Hits 1 (Frenzied Ferocity)
Frenzied HostEuphoric Crown20LORD EXULTANTmodelled+1 S in melee (Euphoric Crown)
Frenzied HostHowling Plate20LORD EXULTANTmodelled+1 AP when shooting (Howling Plate)
Spectacle of SlaughterEager Patrons20FLAWLESS BLADES unitnotedmove+2" Move
Spectacle of SlaughterBeguiling Grotesquerie15FLAWLESS BLADES unitnotedoverwatchno snap shooting at itOverwatch isn't in the maths

Stratagems (names only; their dice are a later card)

DetachmentStratagems
Slaanesh's ChosenDevoted Duellists, Beautiful Death, Heightened Jealousy, Diabolic Majesty, Refusal To Be Outdone, Vengeful Surge
Peerless BladesmenDeft Parry, Death Ecstasy, Incessant Violence, Cruel Bladesman, Terrifying Spectacle, Cut Down The Weak
Rapid EviscerationOnto The Next, Advance And Claim, Dynamic Breakthrough, Ceaseless Onslaught, Reactive Disembarkation, Outflanking Strike
Coterie of the ConceitedProtection Of The Dark Prince, Unshakeable Opponents, Embrace The Pain, Martial Perfection, Unbound Arrogance, Armour Of Abhorrence
Mercurial HostViolent Excess, Combat Stimms, Honour The Prince, Dark Vigour, Capricious Reactions, Cruel Raiders
Carnival of ExcessSustained By Agony, Ecstatic Slaughter, Violent Crescendo, Sycophantic Surge, Uncanny Reactions, Dark Apparitions
Court of the PhoenicianContemptuous Disregard, Prideful Superiority, Sinuous Breach, Close-quarters Excruciation, Euphoric Inspiration, Catalytic Stimulus
Elegant BrutesDelight In Agony, Psychedelic Soulflame, Warp Plunge
Frenzied HostPossessive Mania, Agonised Cacophony, Absolute Sensory Overload
Spectacle of SlaughterHonour Is For Fools, Single-minded Strike, Intoxicated By Triumph

Army rules (armyfx.json)

RuleWhat it does (our words)
Thrill SeekersShoots and charges after advancing or falling back, but not at a unit it started engaged with or one another unit already attacked.
Pact of ExcessBrings Slaanesh daemons into the army (list building).