T-563. node tools/tiertest.js --explain "Hyperadapted Raveners" --out: the unit's round-10 numbers beside its three nearest peers by best job and points, then the biggest difference from them on each raw quantity. Derived numbers only, never datasheet text. A report: nothing here changes a published score.
Hyperadapted Raveners (Tyranids, 165 pts): round 10 D all armies, C within the army, final score 12.4; best job Hammer; panel S. Peers: the three nearest in points whose best job is also Hammer, 3 from its own army. Bracketed job percentiles are jobs the unit may not hold.
| Round 10 | Hyperadapted Raveners | Hive Crone | Tyrannofex | Harpy |
|---|---|---|---|---|
| Points | 165 | 170 | 170 | 185 |
| Letter: all armies / within army | D / C | D / D | B / B | D / D |
| Final score (pool percentile) | 12.4 | 5.5 | 64.4 | 3.8 |
| Composite (best job + steps) | 63.1 | 51.5 | 90.2 | 46.1 |
| Hammer / Anvil / Runner / Banner | 63 / 45 / 23 / 49 | 52 / (0) / 14 / 0 | 88 / 88 / 15 / 0 | 46 / (0) / 12 / 0 |
| Best job | Hammer | Hammer | Hammer | Hammer |
| Damage per 100 pts: GEQ | 150 | 147 | 237 | 120 |
| Damage per 100 pts: MEQ | 135 | 103 | 217 | 106 |
| Damage per 100 pts: TEQ | 165 | 86.4 | 197 | 97.4 |
| Damage per 100 pts: Light vehicle | 214 | 144 | 403 | 109 |
| Damage per 100 pts: Heavy vehicle | 178 | 116 | 403 | 87.7 |
| Hits to destroy: Small arms | 90.0 | 216 | 576 | 216 |
| Hits to destroy: Special | 45.0 | 72.0 | 288 | 72.0 |
| Hits to destroy: Plasma | 18.0 | 27.0 | 48.0 | 27.0 |
| Hits to destroy: Elite | 9.00 | 18.0 | 72.0 | 18.0 |
| Hits to destroy: Anti-tank | 8.17 | 7.03 | 15.1 | 7.03 |
| Hits to destroy: Mortal wounds | 10 | 6 | 8 | 6 |
| OC | 5 | 0 | 6.8 | 0 |
| Turns alive (capped at 5) / uncapped | 2.52 / 2.52 | 3.43 / 3.51 | 4.71 / 8.78 | 3.43 / 3.51 |
| Anvil raw (OC-turns per 100 pts, × Ld, position) | 5.86 | 0 | 15.8 | 0 |
| Position share (objectives held) | 0.80 | 0.80 | 0.80 | 0.80 |
| Reach: share of the game / percentile | 0.80 / 100 | 0.73 / 25 | 0.73 / 25 | 0.73 / 25 |
| Leadership pass chance | 42% | 42% | 42% | 42% |
| Lent, pts by kind | aura 4, cp 60 | – | – | – |
| Banner raw × pts (all lending) | 125 | 0 | 0 | 0 |
| Best detachment | Subterranean Assault | Subterranean Assault | Crusher Stampede | Subterranean Assault |
| Way in | deep | walk | walk | walk |
| Winning lists | 11 of 23 | 0 of 23 | 7 of 23 | 0 of 23 |
| Panel letter | S | D | S | D |
Biggest differences from the peers:
- Points: 165 against the peers' 170, 170, 185 (×0.97 their median); furthest: Harpy (185).
- Damage per 100 pts: the biggest gap is TEQ, 165 against the peers' 86.4, 197, 97.4 (×1.68 their median).
- Hits to destroy: the biggest gap is Small arms, 90.0 against the peers' 216, 576, 216 (×0.42 their median).
- OC: 5 against the peers' 0, 6.80, 0 (×11.0 their median); furthest: Hive Crone (0).
- Turns alive: 2.52 against the peers' 3.43, 4.71, 3.43 (×0.73 their median); furthest: Tyrannofex (4.71).
- Anvil raw: 5.86 against the peers' 0, 15.8, 0 (×587 their median); furthest: Hive Crone (0).
- Position share: 0.80, the same as all 3 peers.
- Reach (share of the game): 0.80 against the peers' 0.73, 0.73, 0.73 (×1.09 their median); furthest: Hive Crone (0.73).
- Leadership pass: 0.42, the same as all 3 peers.
- Lent (pts): 125 against the peers' 0, 0, 0 (×13.5 their median); furthest: Hive Crone (0).
Furthest from the peers (raw quantities; points and Anvil's product aside): Lent (pts), ×13.5 their median.