T-563. node tools/tiertest.js --explain "Zoanthropes" --out: the unit's round-10 numbers beside its three nearest peers by best job and points, then the biggest difference from them on each raw quantity. Derived numbers only, never datasheet text. A report: nothing here changes a published score.
Zoanthropes (Tyranids, 90 pts): round 10 D all armies, C within the army, final score 14.9; best job Hammer; panel S. Peers: the three nearest in points whose best job is also Hammer, 3 from its own army. Bracketed job percentiles are jobs the unit may not hold.
| Round 10 | Zoanthropes | Hive Guard | Tyrannocyte | Screamer-killer |
|---|---|---|---|---|
| Points | 90 | 80 | 80 | 125 |
| Letter: all armies / within army | D / C | C / C | D / D | C / B |
| Final score (pool percentile) | 14.9 | 23.5 | 1.9 | 41.9 |
| Composite (best job + steps) | 65.2 | 72.8 | 40.2 | 82.4 |
| Hammer / Anvil / Runner / Banner | 65 / 49 / 50 / 14 | 73 / 59 / 57 / 0 | 40 / (43) / (68) / 21 | 82 / 48 / 25 / 11 |
| Best job | Hammer | Hammer | Hammer | Hammer |
| Damage per 100 pts: GEQ | 159 | 174 | 105 | 220 |
| Damage per 100 pts: MEQ | 109 | 114 | 129 | 239 |
| Damage per 100 pts: TEQ | 124 | 131 | 88.2 | 329 |
| Damage per 100 pts: Light vehicle | 233 | 285 | 59.2 | 309 |
| Damage per 100 pts: Heavy vehicle | 166 | 196 | 40.7 | 176 |
| Hits to destroy: Small arms | 54 | 108 | 180 | 360 |
| Hits to destroy: Special | 36 | 72 | 60 | 90 |
| Hits to destroy: Plasma | 18 | 13.5 | 22.5 | 30 |
| Hits to destroy: Elite | 9 | 27 | 18 | 24 |
| Hits to destroy: Anti-tank | 9.80 | 8.58 | 5.98 | 7.48 |
| Hits to destroy: Mortal wounds | 6 | 6 | 5 | 5 |
| OC | 3 | 3 | 2 | 3 |
| Turns alive (capped at 5) / uncapped | 2.35 / 2.35 | 2.70 / 2.70 | 2.97 / 2.97 | 3.86 / 4.24 |
| Anvil raw (OC-turns per 100 pts, × Ld, position) | 6.37 | 7.69 | 5.52 | 6.27 |
| Position share (objectives held) | 0.80 | 0.80 | 0.80 | 0.80 |
| Reach: share of the game / percentile | 0.73 / 25 | 0.73 / 25 | 0.80 / 53 | 0.73 / 25 |
| Leadership pass chance | 58% | 42% | 42% | 42% |
| Lent, pts by kind | aura 19 | – | – | debuff 21 |
| Banner raw × pts (all lending) | 19.0 | 0 | 25.6 | 20.7 |
| Best detachment | Subterranean Assault | Subterranean Assault | Invasion Fleet | Subterranean Assault |
| Way in | reserves | reserves | deep | reserves |
| Winning lists | 16 of 23 | 1 of 23 | 0 of 23 | 3 of 23 |
| Panel letter | S | A | C | B |
Biggest differences from the peers:
- Points: 90 against the peers' 80, 80, 125 (×1.12 their median); furthest: Screamer-killer (125).
- Damage per 100 pts: the biggest gap is Light vehicle, 233 against the peers' 285, 59.2, 309 (×0.82 their median).
- Hits to destroy: the biggest gap is Small arms, 54 against the peers' 108, 180, 360 (×0.30 their median).
- OC: 3 against the peers' 3, 2, 3 (×1 their median); furthest: Tyrannocyte (2).
- Turns alive: 2.35 against the peers' 2.70, 2.97, 3.86 (×0.79 their median); furthest: Screamer-killer (3.86).
- Anvil raw: 6.37 against the peers' 7.69, 5.52, 6.27 (×1.02 their median); furthest: Hive Guard (7.69).
- Position share: 0.80, the same as all 3 peers.
- Reach (share of the game): 0.73 against the peers' 0.73, 0.80, 0.73 (×1 their median); furthest: Tyrannocyte (0.80).
- Leadership pass: 0.58 against the peers' 0.42, 0.42, 0.42 (×1.39 their median); furthest: Hive Guard (0.42).
- Lent (pts): 19.0 against the peers' 0, 25.6, 20.7 (×0.94 their median); furthest: Hive Guard (0).
Furthest from the peers (raw quantities; points and Anvil's product aside): Hits to destroy (Small arms), ×0.30 their median.