T-541, the first batch of T-542 (Jordan, 2 Oct, before sleeping: "add all special rules to units, all detachment rules, at the very least"). Made by node tools/coverage.js --faction "Imperium - Adeptus Astartes - Iron Hands" from docs/data/unitfx.json, leaderfx.json, detfx.json and armyfx.json; each ability read on Wahapedia's 11th-edition pages and written in our own words. A report: the calculator reads the dice effects (units' own behind flags.json's "unitfx"); nothing here changes a published score or letter.
Statuses. Modelled: the dice effect is all of it. Partly: some of it is dice, the rest noted. Noted: nothing for the dice; where it would be, can't yet says what the engine lacks. Unread: not in our data yet. An effect that starts off in the calculator (a damaged bracket, a rare condition) is marked so; the player switches it on.
Totals
| Count | Modelled | Partly | Noted | Unread |
|---|
| Datasheets (non-Legends) | 2 of 2 read | 0 | 2 | 0 | 0 |
| Datasheets (Legends) | 0 of 0 read | 0 | 0 | 0 | 0 |
| Datasheet abilities | 6 | 2 | 0 | 4 | 0 |
| Detachment rules | 1 | 1 | 0 | 0 | 0 |
| Enhancements | 4 | 0 | 1 | 3 | 0 |
| Army rules (armyfx.json) | 0 | 0 | 0 | 0 | 0 |
A datasheet counts as modelled when every ability on it is dice, partly when some are, noted when none are.
What's here. The Iron Hands' own 2 datasheets in BSData's catalogue at our commit (Caanok Var, Iron Father Feirros), read against Wahapedia's 11th-edition Space Marines page on 2 Oct, and their detachment, Hammer of Avernii (in BSData's Space Marines list, named with --dets). The shared Space Marine datasheets and Oath of Moment come with the Space Marines' report.
Decided alone. Caanok Var's Cold and Calculating (Lethal Hits against monsters and vehicles, Sustained Hits 1 against the rest) stays in leaderfx.json for the unit he leads. Feirros's Master of the Forge (a vehicle within 3" heals and hits better) is another unit's buff, so it's noted. "Inspiring Commander" is in BSData only.
What the army needs next. Buffs from a character to a nearby vehicle (Master of the Forge), and Battle-shock as a dice result (Medusan Roar).
Vocabulary gaps, by how many units need each
What the engine would need to model the rest, from each rule's can't yet and kind; a unit counts once per gap.
| Gap | Units | Which |
|---|
| Arrival and re-arrival (reserves, tunnels, redeploys, Rapid Ingress) | 1 | Caanok Var |
| Auras on other friendly units in range (the calculator places one unit a side) | 1 | Iron Father Feirros |
Datasheets
| Unit | | Status | Abilities | Modelled | Partly | Noted |
|---|
| Caanok Var | | partly | 2 | 1 | 0 | 1 |
| Iron Father Feirros | | partly | 4 | 1 | 0 | 3 |
Every ability
| Unit | Ability | Status | Kind | What it does (our words) | Can't yet |
|---|
| Caanok Var | Cold and Calculating | modelled | lead | leading: Lethal Hits vs monsters and vehicles, Sustained Hits 1 otherwise (leaderfx.json) | |
| Caanok Var | Cerebrex Logic Engine | noted | arrival | Scouts 6" for one infantry unit; one redeployment | |
| Iron Father Feirros | Rites of Tempering | modelled | lead | leading: Feel No Pain 5+ (leaderfx.json) | |
| Iron Father Feirros | Iron Father | noted | list | Lone Operative near friendly vehicles | |
| Iron Father Feirros | Master of the Forge | noted | aura | a vehicle within 3" regains 3 wounds and +1 to hit | its aura on other units isn't in the calculator |
| Iron Father Feirros | Inspiring Commander | noted | list | BSData lists it; Wahapedia's 11e sheet has no such ability | |
Leaders: what they give the unit they lead (leaderfx.json)
| Character | Effects |
|---|
| Caanok Var | Cold and Calculating: Lethal Hits vs Monsters and Vehicles; Sustained Hits 1 vs other targets; Cerebrex Logic Engine: deployment only |
| Iron Father Feirros | Rites of Tempering: Feel No Pain 5+; Iron Father: Lone Operative near vehicles only; Master of the Forge: aura for other units: not in the maths |
Core abilities on the datasheets that touch the dice
| Core ability | Units | The engine reads it | Which |
|---|
| Feel No Pain | 1 | yes, from the datasheet | Caanok Var |
| Deep Strike | 1 | the tier test's arrival modes | Caanok Var |
Detachments
| Detachment | DP | Rule | Status | Kind | What it does (our words) | Can't yet |
|---|
| Hammer of Avernii | 2 | Calculated Annihilation | modelled | | Re-roll wound 1s vs Oath target | |
Enhancements (upgrades for one character; never in the calculator or the letters yet)
| Detachment | Enhancement | Pts | Who | Status | Kind | What it does (our words) | Can't yet |
|---|
| Hammer of Avernii | Spiritus Ferrum | 25 | ADEPTUS ASTARTES model | partly | | +1 A in melee (the bearer); +1 A in melee for the unit (once) (starts off) | the bearer-only condition isn't read |
| Hammer of Avernii | Medusan Roar (Aura) | 30 | ADEPTUS ASTARTES model | noted | shock | enemies within 6" lose a model each failed Battle-shock test | the enemy's Battle-shock isn't a dice result yet |
| Hammer of Avernii | Iron Laurel | 10 | ADEPTUS ASTARTES model | noted | oc | +1 OC (once, for the whole unit) | Objective Control isn't dice |
| Hammer of Avernii | Steel Font | 15 | ADEPTUS ASTARTES TERMINATOR model | noted | heal | while it leads, 1 bodyguard back each Command phase | healing between turns isn't in the maths |
Stratagems (names only; their dice are a later card)
| Detachment | Stratagems |
|---|
| Hammer of Avernii | Armour Of Contempt, Ruthless Butchery, Dominator Beacon, Cogitated Ferocity, Augmetic Fortitude, Dropship Extraction |
Army rules (armyfx.json)
| Rule | What it does (our words) |
|---|