| Aggressor Squad | Close-quarters Firepower | modelled | | +1 AP shooting the closest target | |
| Ancient | Unbreakable Duty | noted | list | the Ancient has FNP 4+ on an objective or near the centre | the model's own save, not the unit's |
| Ancient | Support | noted | list | joins a unit as its Support | |
| Ancient | Astartes Banner | modelled | lead | leading: +1 OC (leaderfx.json) | |
| Ancient in Terminator Armour | Keep the Banner High | modelled | lead | leading: +1 to hit below Starting Strength, +1 to wound below half (leaderfx.json) | |
| Ancient in Terminator Armour | Support | noted | list | joins a unit as its Support | |
| Ancient in Terminator Armour | Astartes Banner | modelled | lead | leading: +1 OC (leaderfx.json) | |
| Ancient in Terminator Armour | Terminator Storm Shield | noted | list | the bearer has 6 Wounds | Wounds are set on the Stats sheet |
| Apothecary | Narthecium | noted | heal | while it leads, 1 model back each Command phase | healing between turns isn't in the maths |
| Apothecary | Gene Seed Recovery | noted | cp | 1 CP on a 2+ when its bodyguard unit is destroyed | command points aren't in the dice |
| Apothecary | Support | noted | list | joins a unit as its Support | |
| Apothecary Biologis | Surgical Precision | modelled | lead | leading: Lethal Hits (leaderfx.json) | |
| Apothecary Biologis | Vivispectrum | noted | oc | OC 9 for the rest of the battle after its unit kills a unit in melee | Objective Control isn't dice |
| Apothecary Biologis | Support | noted | list | joins a unit as its Support | |
| Assault Intercessor Squad | Shock Assault | modelled | | re-roll wound rolls of 1; re-roll wound rolls | |
| Assault Intercessors with Jump Packs | Hammer of Wrath | noted | mortal | a die per model (4+) of mortal wounds after charging | mortal wounds outside attacks aren't in the calculator |
| Astraeus | Suppression Fire | partly | enemy | -1 to be hit (a unit it suppressed) (starts off) | the suppressed unit's minus against other targets isn't in the calculator |
| Astraeus | *Invulnerable Save | noted | list | BSData's note of its invulnerable save (on the datasheet) | |
| Astraeus | Damaged: 1-8 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Ballistus Dreadnought | Ballistus Strike | modelled | | Re-roll hits (target not below half) | |
| Ballistus Dreadnought | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Bladeguard Ancient | Deeds of Heroism | partly | once | +1 A in melee (once) (starts off) | once a battle |
| Bladeguard Ancient | Support | noted | list | joins a unit as its Support | |
| Bladeguard Ancient | Astartes Banner | modelled | lead | leading: +1 OC (leaderfx.json) | |
| Bladeguard Veteran Squad | Bladeguard | modelled | | None: nothing for the dice; +1 to hit: +1 to hit (Bladeguard); −1 to be hit: −1 to be hit (Bladeguard) | |
| Brutalis Dreadnought | Brutalis Charge | noted | mortal | D3, 3 or D3+3 mortal wounds on a unit it charged | mortal wounds outside attacks aren't in the calculator |
| Brutalis Dreadnought | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Captain | Finest Hour | partly | once | +3 attacks, Devastating Wounds (starts off) | the bearer-only condition isn't read |
| Captain | Rites of Battle | noted | cp | once a round, a Stratagem on its unit costs 1 CP less | command points aren't in the dice |
| Captain | Relic Shield | noted | list | the bearer has 6 Wounds | Wounds are set on the Stats sheet |
| Captain in Gravis Armour | Refuse to Yield | modelled | lead | leading: halved Damage on the Captain (leaderfx.json) | |
| Captain in Gravis Armour | Rites of Battle | noted | cp | once a round, a Stratagem on its unit costs 1 CP less | command points aren't in the dice |
| Captain in Phobos Armour | Master of Deceit | noted | arrival | redeploys up to three infantry units after deployment | |
| Captain in Phobos Armour | Rites of Battle | noted | cp | once a round, a Stratagem on its unit costs 1 CP less | command points aren't in the dice |
| Captain in Terminator Armour | Unstoppable Valour | noted | move | re-rolled charges for its unit (Wahapedia: The Imperium's Sword) | |
| Captain in Terminator Armour | Rites of Battle | noted | cp | once a round, a Stratagem on its unit costs 1 CP less | command points aren't in the dice |
| Captain with Jump Pack | Angel's Wrath | modelled | lead | leading: +1 S in melee after charging (leaderfx.json) | |
| Captain with Jump Pack | Rites of Battle | noted | cp | once a round, a Stratagem on its unit costs 1 CP less | command points aren't in the dice |
| Captain with Jump Pack | Relic Shield | noted | list | the bearer has 6 Wounds | Wounds are set on the Stats sheet |
| Centurion Assault Squad | Annihilator Protocols | modelled | | Sustained Hits 2 in melee vs big targets | |
| Centurion Assault Squad | Centurion Assault Launchers | noted | list | gives the unit GRENADES | |
| Centurion Devastator Squad | Decimator Protocols | modelled | | Re-roll hit 1s shooting (Decimator); Re-roll hits (target on an objective) (starts off) | |
| Champion of the Chapter [Crucible] | Exemplar Warrior | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Heavy Jump Pack and Mk X Gravis Armour | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Jump Pack | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Mk X Gravis Armour | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Mk X Phobos Armour | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Raider-pattern Bike | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Terminator Armor | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Ravenwing Bike | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Invulnerable Save (5+) | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Death Companion | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Death Companion with Jump Pack | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Hero of the Golden Host | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Venerable Death Companion | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Venerable Librarian | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Curse of the Wulfen | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Fenrisian Terminator Armor | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Thunderwolf Mount | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Wolf Lord's Chosen | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Adamantine Will | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Astartes Banner | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Blessing of the Omnissiah | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Litany of Hate | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Narthecium | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Rites of Battle | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Tactical Precision | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Ravenwing Hunter | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Tortuous Revelation (Psychic) | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Blood Chalice | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Forlorn Hero | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Storm Shield | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Armour of Faith | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Condemnatory Annihilation | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Inspirational Exemplar | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Remorseless Persecution | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Vehement Aggression | unread | | | not read yet |
| Champion of the Chapter [Crucible] | Vengeful Exhortation | unread | | | not read yet |
| Chaplain | Litany of Hate | modelled | lead | leading: +1 to wound in melee (leaderfx.json) | |
| Chaplain | Spiritual Leader | noted | shock | once, a shocked marine unit within 12" recovers | the enemy's Battle-shock isn't a dice result yet |
| Chaplain in Terminator Armour | Litany of Hate | modelled | lead | leading: +1 to wound in melee (leaderfx.json) | |
| Chaplain in Terminator Armour | Recitation of Faith | modelled | lead | leading: Feel No Pain 4+ against mortal wounds (leaderfx.json) | |
| Chaplain in Terminator Armour | Relic Shield | noted | list | the bearer has 6 Wounds | Wounds are set on the Stats sheet |
| Chaplain on Bike | Litany of Hate | modelled | lead | leading: +1 to wound in melee (leaderfx.json) | |
| Chaplain on Bike | Catechism of Fire | modelled | lead | leading: Devastating Wounds shooting a picked unit within 12" (leaderfx.json) | |
| Chaplain with Jump Pack | Litany of Hate | modelled | lead | leading: +1 to wound in melee (leaderfx.json) | |
| Chaplain with Jump Pack | Exhortation of Rage | noted | mortal | D3 or 3 mortal wounds on an engaged enemy each fight | mortal wounds outside attacks aren't in the calculator |
| Company Heroes | Ancient Banner | noted | oc | +1 OC while the Ancient lives | Objective Control isn't dice |
| Company Heroes | Command Squad | modelled | | −1 to wound it | |
| Desolation Squad | Targeter Optics | modelled | | Ignores Cover (stationary) | |
| Devastator Squad | Signum | modelled | | Ignores Cover (stationary, Signum) | |
| Devastator Squad | Armorium Cherub | noted | once | once, one hit roll becomes a 6 | a single-die change needs its own mod |
| Dreadnought | Wisdom of the Ancients [Aura] | noted | aura | re-rolled hit 1s for marine infantry within 6" | its aura on other units isn't in the calculator |
| Drop Pod | Drop Pod Assault | noted | arrival | starts in reserve and lands in turns 1 to 3; passengers get out at once | |
| Drop Pod | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Drop Pod | Combat Disembarkation | noted | move | units getting out may still charge | |
| Drop Pod | Deployment Complete | noted | list | nothing can embark once it has landed | |
| Eliminator Squad | Reposition Under Covering Fire | noted | move | a move after shooting (with the carbine sergeant), then no charge | |
| Eliminator Squad | Mark the Target | modelled | | Devastating Wounds (stationary) | |
| Eradicator Squad | Total Obliteration | partly | | Re-roll hits and wounds vs big targets | damage re-rolls aren't a mod yet |
| Eradicator Squad with Heavy Bolters | Overlapping Detonations | noted | list | Blast 1 on heavy bolters against a picked non-big unit | Blast isn't in the calculator |
| Firestrike Servo-Turrets | Sentinel Protocols | noted | overwatch | Overwatch hits on 4+ | Overwatch isn't in the maths |
| Gladiator Lancer | Aqullon Optics | modelled | | Re-roll one hit and one wound (optics) | |
| Gladiator Lancer | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Gladiator Reaper | Rotating Death | modelled | | Sustained Hits 2 vs infantry (gatling) | |
| Gladiator Reaper | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Gladiator Valiant | Ferocious Assault | modelled | | +1 to hit, las-talon vs closest big | |
| Gladiator Valiant | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Hammerfall Bunker | Fortification | noted | list | enemies engaged only with it can still be shot at -1, and may leave freely | |
| Hammerfall Bunker | Ceramite Cover | noted | aura | cover for models it hides from the shooter | its aura on other units isn't in the calculator |
| Hammerfall Bunker | Defensive Array | noted | overwatch | Overwatch for 0 CP once a turn | Overwatch isn't in the maths |
| Hammerfall Bunker | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Heavy Intercessor Squad | Unyielding in the Face of the Foe | modelled | | +1 save vs Damage 1 (held objective) | |
| Hellblaster Squad | For the Chapter! | noted | list | a slain model shoots on a 3+ before it goes | shooting after being slain isn't in the maths |
| Impulsor | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Impulsor | Assault Vehicle | noted | move | units get out after it Advances | |
| Impulsor | Orbital Comms Array [Aura] | noted | cp | 1 CP on a 5+ when a Stratagem targets a unit within 6" | command points aren't in the dice |
| Impulsor | Shield Dome | modelled | | 5+ invulnerable (shield dome) | |
| Inceptor Squad | Meteoric Descent | noted | arrival | Deep Strikes 6" away | |
| Incursor Squad | Multi-spectrum Array | noted | mark | +1 to hit for other marines against the unit it hit | a mark one unit puts on an enemy for other units isn't in the maths |
| Incursor Squad | Haywire Mine | noted | mortal | once, D3 (2D3 vs vehicles) mortal wounds on a unit within 3" on a 2+ | mortal wounds outside attacks aren't in the calculator |
| Infernus Squad | Incendiary Terror | noted | shock | an infantry unit its pyreblasters hit tests Battle-shock at -1 | the enemy's Battle-shock isn't a dice result yet |
| Infiltrator Squad | Omni-scramblers | noted | arrival | enemy reserves can't arrive within 12" | |
| Infiltrator Squad | Helix Gauntlet | modelled | | Feel No Pain 6+ (helix gauntlet) | |
| Infiltrator Squad | Infiltrator Comms Array | noted | cp | 1 CP on a 5+ when a Stratagem targets its unit | command points aren't in the dice |
| Intercessor Squad | Objective Secured | noted | oc | keeps objectives under control | Objective Control isn't dice |
| Intercessor Squad | Hail of Bolts | modelled | | +2 attacks (bolt rifles) | |
| Invader ATV | Outrider Escort | noted | overwatch | shoots back at an enemy that shoots a nearby mounted unit | Overwatch isn't in the maths |
| Invictor Tactical Warsuit | Combat Support | noted | overwatch | shoots back at an enemy that shoots a nearby Phobos unit | Overwatch isn't in the maths |
| Invictor Tactical Warsuit | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Judiciar | Tempormortis | noted | list | while it leads, the unit fights first | Fights First from an ability isn't read yet |
| Judiciar | Silent Fury | noted | list | +1 Attack on its relic blade for good per character it kills | a later Attacks change is set on the Weapons sheet |
| Judiciar | *Invulnerable Save | noted | list | BSData's note of its invulnerable save (on the datasheet) | |
| Judiciar | Support | noted | list | joins a unit as its Support | |
| Land Raider | Assault Ramp | noted | move | units get out after it moves and may still charge | |
| Land Raider | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Land Raider | Damaged: 1-5 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Land Raider Crusader | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Land Raider Crusader | Assault Ramp | noted | move | units get out after it moves and may still charge | |
| Land Raider Crusader | Damaged: 1-5 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Land Raider Redeemer | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Land Raider Redeemer | Assault Ramp | noted | move | units get out after it moves and may still charge | |
| Land Raider Redeemer | Damaged: 1-5 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Land Speeder | Purgation Run | noted | move | a D6" move after shooting, then no charge | |
| Librarian | Mental Fortress [Psychic] | modelled | lead | leading: 4+ invulnerable (leaderfx.json) | |
| Librarian | Psychic Hood | modelled | lead | leading: Feel No Pain 4+ against psychic attacks (leaderfx.json) | |
| Librarian in Phobos Armour | Shrouding [Psychic] | modelled | lead | leading: Stealth; only shooters within 12" may target it (leaderfx.json) | |
| Librarian in Phobos Armour | Psychic Hood | modelled | lead | leading: Feel No Pain 4+ against psychic attacks (leaderfx.json) | |
| Librarian in Terminator Armour | Veil of Time [Psychic] | modelled | lead | leading: Sustained Hits 1 (leaderfx.json) | |
| Librarian in Terminator Armour | Psychic Hood | modelled | lead | leading: Feel No Pain 4+ against psychic attacks (leaderfx.json) | |
| Librarius Adept [Crucible] | Veil of Time (Psychic) | unread | | | not read yet |
| Librarius Adept [Crucible] | Heavy Jump Pack and Mk X Gravis Armour | unread | | | not read yet |
| Librarius Adept [Crucible] | Jump Pack | unread | | | not read yet |
| Librarius Adept [Crucible] | Mk X Gravis Armour | unread | | | not read yet |
| Librarius Adept [Crucible] | Mk X Phobos Armour | unread | | | not read yet |
| Librarius Adept [Crucible] | Raider-pattern Bike | unread | | | not read yet |
| Librarius Adept [Crucible] | Terminator Armor | unread | | | not read yet |
| Librarius Adept [Crucible] | Ravenwing Bike | unread | | | not read yet |
| Librarius Adept [Crucible] | Invulnerable Save (5+) | unread | | | not read yet |
| Librarius Adept [Crucible] | Death Companion | unread | | | not read yet |
| Librarius Adept [Crucible] | Death Companion with Jump Pack | unread | | | not read yet |
| Librarius Adept [Crucible] | Hero of the Golden Host | unread | | | not read yet |
| Librarius Adept [Crucible] | Venerable Death Companion | unread | | | not read yet |
| Librarius Adept [Crucible] | Venerable Librarian | unread | | | not read yet |
| Librarius Adept [Crucible] | Curse of the Wulfen | unread | | | not read yet |
| Librarius Adept [Crucible] | Fenrisian Terminator Armor | unread | | | not read yet |
| Librarius Adept [Crucible] | Thunderwolf Mount | unread | | | not read yet |
| Librarius Adept [Crucible] | Wolf Lord's Chosen | unread | | | not read yet |
| Librarius Adept [Crucible] | Adamantine Will | unread | | | not read yet |
| Librarius Adept [Crucible] | Astartes Banner | unread | | | not read yet |
| Librarius Adept [Crucible] | Blessing of the Omnissiah | unread | | | not read yet |
| Librarius Adept [Crucible] | Litany of Hate | unread | | | not read yet |
| Librarius Adept [Crucible] | Narthecium | unread | | | not read yet |
| Librarius Adept [Crucible] | Rites of Battle | unread | | | not read yet |
| Librarius Adept [Crucible] | Tactical Precision | unread | | | not read yet |
| Librarius Adept [Crucible] | Ravenwing Hunter | unread | | | not read yet |
| Librarius Adept [Crucible] | Tortuous Revelation (Psychic) | unread | | | not read yet |
| Librarius Adept [Crucible] | Blood Chalice | unread | | | not read yet |
| Librarius Adept [Crucible] | Forlorn Hero | unread | | | not read yet |
| Librarius Adept [Crucible] | Storm Shield | unread | | | not read yet |
| Librarius Adept [Crucible] | Armour of Faith | unread | | | not read yet |
| Librarius Adept [Crucible] | Condemnatory Annihilation | unread | | | not read yet |
| Librarius Adept [Crucible] | Inspirational Exemplar | unread | | | not read yet |
| Librarius Adept [Crucible] | Remorseless Persecution | unread | | | not read yet |
| Librarius Adept [Crucible] | Vehement Aggression | unread | | | not read yet |
| Librarius Adept [Crucible] | Vengeful Exhortation | unread | | | not read yet |
| Lieutenant | Tactical Precision | modelled | lead | leading: Lethal Hits (leaderfx.json) | |
| Lieutenant | Target Priority | noted | move | shoots and charges after Falling Back | |
| Lieutenant | Support | noted | list | joins a unit as its Support | |
| Lieutenant | Storm Shield | partly | | 4+ invulnerable (the bearer) | the bearer's own save, given to the unit here |
| Lieutenant in Phobos Armour | Tactical Precision | modelled | lead | leading: Lethal Hits (leaderfx.json) | |
| Lieutenant in Phobos Armour | Strategic Dispersal | noted | move | a 6" move after its unit shoots, then no charge | |
| Lieutenant in Phobos Armour | Support | noted | list | joins a unit as its Support | |
| Lieutenant in Reiver Armour | Tactical Precision | modelled | lead | leading: Lethal Hits (leaderfx.json) | |
| Lieutenant in Reiver Armour | Deadly Terror | noted | oc | +3" on its unit's Terror Troops | Objective Control isn't dice |
| Lieutenant in Reiver Armour | Support | noted | list | joins a unit as its Support | |
| Lieutenant with Combi-weapon | Priority Objective Identified | modelled | | re-roll wound rolls of 1 | |
| Lieutenant with Combi-weapon | Evade and Survive | noted | move | moves when enemies come near | |
| Lieutenant with Combi-weapon | Lone Survivor | noted | list | BSData lists it; Wahapedia's 11e sheet has no such ability | |
| Outrider Squad | Thunderous Impact | modelled | | +1 S and D in melee after charging | |
| Predator Annihilator | Annihilator | noted | list | re-rolled damage shooting monsters and vehicles | damage re-rolls aren't a mod yet |
| Predator Annihilator | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Predator Destructor | Destructor | modelled | | +1 AP shooting infantry | |
| Predator Destructor | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Razorback | Fire Support | noted | mark | re-rolled wounds for its passengers against the unit it hit | a mark one unit puts on an enemy for other units isn't in the maths |
| Razorback | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Redemptor Dreadnought | Duty Eternal | modelled | | -1 Damage (Duty Eternal) | |
| Redemptor Dreadnought | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Reiver Squad | Fearsome Assault | noted | shock | engaged enemies test Battle-shock at -1 each Fight phase | the enemy's Battle-shock isn't a dice result yet |
| Reiver Squad | Terror Troops | noted | oc | -1 OC for enemies (not big ones) within 3" | Objective Control isn't dice |
| Reiver Squad | Grapnel Launchers | noted | move | ignores vertical distance when moving | |
| Reiver Squad | Reiver Grav-chute | noted | arrival | Deep Strike | |
| Repulsor | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Repulsor | Emergency Combat Embarkation | noted | move | a charged marine unit within 3" climbs in before the charge | |
| Repulsor | Damaged: 1-5 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Repulsor Executioner | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Repulsor Executioner | Executioner | modelled | | +1 to hit vs a unit below half | |
| Repulsor Executioner | Damaged: 1-5 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Rhino | Self Repair | noted | heal | regains 1 wound each Command phase | healing between turns isn't in the maths |
| Rhino | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Scout Squad | Guerrilla Tactics | noted | arrival | returns to Strategic Reserves | |
| Sternguard Veteran Squad | Sternguard Focus | modelled | | Re-roll wounds vs the Oath target | |
| Storm Speeder Hailstrike | Hailstrike | noted | mark | +1 AP for other marines shooting the non-big unit it hit | a mark one unit puts on an enemy for other units isn't in the maths |
| Storm Speeder Hammerstrike | Hammerstrike | noted | mark | the unit it hit loses cover for the phase | a mark one unit puts on an enemy for other units isn't in the maths |
| Storm Speeder Thunderstrike | Thunderstrike | noted | mark | +1 to wound for other marines shooting the big unit it hit | a mark one unit puts on an enemy for other units isn't in the maths |
| Stormhawk Interceptor | Interceptor | modelled | | +1 to hit vs flyers | |
| Stormraven Gunship | Armoured Resilience | modelled | | -1 Damage (Armoured Resilience) | |
| Stormraven Gunship | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Stormraven Gunship | Damaged: 1-5 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Stormtalon Gunship | Strafing Run | modelled | | +1 to hit vs units that can't fly | |
| Suppressor Squad | Suppression Fire | partly | enemy | -1 to be hit (a unit it suppressed) (starts off) | the suppressed unit's minus against other targets isn't in the calculator |
| Tactical Squad | Combat Squads | noted | list | may split into two squads of five before deployment | |
| Techmarine | Techmarine | noted | list | Lone Operative near friendly vehicles | |
| Techmarine | Blessing of the Omnissiah | noted | aura | a vehicle within 3" regains D3 wounds and +1 to hit | its aura on other units isn't in the calculator |
| Techmarine | Vengeance of the Omnissiah | noted | list | its power axe goes to 7 Attacks after a vehicle dies near it | a later Attacks change is set on the Weapons sheet |
| Terminator Assault Squad | Teleport Homer | noted | arrival | Deep Strike placement only | |
| Terminator Assault Squad | Terminatus Assault | noted | shock | Battle-shock tests in combat | the enemy's Battle-shock isn't a dice result yet |
| Terminator Assault Squad | Storm Shield | noted | list | the bearer has 4 Wounds | Wounds are set on the Stats sheet |
| Terminator Squad | Teleport Homer | noted | arrival | once, Rapid Ingress for 0 CP near its homer | |
| Terminator Squad | Fury of the First | modelled | | +1 to hit vs the Oath target | |
| Thunderhawk Gunship | Aerial Assault | noted | move | Deep Strike units get out after it moves and may still charge | |
| Thunderhawk Gunship | Damaged: 1-10 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Thunderhawk Gunship | Thunderhawk Cluster Bombs | noted | mortal | six dice of mortal wounds (3+) on a unit it flies over | mortal wounds outside attacks aren't in the calculator |
| Vanguard Veteran Squad with Jump Packs | Vanguard Assault | modelled | | Lethal Hits in melee after charging | |
| Vanguard Veteran Squad with Jump Packs | Storm Shield | partly | | 4+ invulnerable (the bearer) | the bearer's own save, given to the unit here |
| Venerable Battle-Brother [Crucible] | Wisdom of the Ancients [Aura] | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Adamantine Will | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Astartes Banner | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Blessing of the Omnissiah | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Litany of Hate | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Narthecium | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Rites of Battle | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Tactical Precision | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Ravenwing Hunter | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Tortuous Revelation (Psychic) | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Blood Chalice | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Forlorn Hero | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Storm Shield | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Armour of Faith | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Condemnatory Annihilation | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Inspirational Exemplar | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Remorseless Persecution | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Vehement Aggression | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Vengeful Exhortation | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Heavy Jump Pack and Mk X Gravis Armour | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Jump Pack | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Mk X Gravis Armour | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Mk X Phobos Armour | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Raider-pattern Bike | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Terminator Armor | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Ravenwing Bike | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Invulnerable Save (5+) | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Death Companion | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Death Companion with Jump Pack | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Hero of the Golden Host | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Venerable Death Companion | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Venerable Librarian | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Curse of the Wulfen | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Fenrisian Terminator Armor | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Thunderwolf Mount | unread | | | not read yet |
| Venerable Battle-Brother [Crucible] | Wolf Lord's Chosen | unread | | | not read yet |
| Vindicator | Siege Shield | noted | list | its cannon fires at enemies engaging it, no -1 to hit | the engaged penalty isn't in the calculator |
| Vindicator | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Whirlwind | Pinning Bombardment | noted | shock | an infantry unit it hit tests Battle-shock | the enemy's Battle-shock isn't a dice result yet |
| Whirlwind | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Ancient on Bike [Legends] | Unbreakable Duty | noted | list | the Ancient has FNP 4+ on an objective or near the centre | the model's own save, not the unit's |
| Ancient on Bike [Legends] | Astartes Banner | modelled | lead | leading: +1 OC (leaderfx.json) | |
| Apothecary on Bike [Legends] | Narthecium | noted | heal | while it leads, 1 model back each Command phase | healing between turns isn't in the maths |
| Apothecary on Bike [Legends] | Gene Seed Recovery | noted | cp | 1 CP on a 2+ when its bodyguard unit is destroyed | command points aren't in the dice |
| Assault Squad [Legends] | Chainsword Doctrines | partly | | Sustained Hits 1: Sustained Hits 1 (chainswords); Lethal Hits: Lethal Hits (chainswords); Lance: Lance: +1 to wound after charging | Lance is set by hand as +1 to wound on the charge |
| Assault Squad [Legends] | Astartes Shield | partly | | 4+ invulnerable (the bearer) | the bearer's own save, given to the unit here |
| Assault Squad with Jump Packs [Legends] | Hammer of Wrath | noted | mortal | a die per model (4+) of mortal wounds after charging | mortal wounds outside attacks aren't in the calculator |
| Assault Squad with Jump Packs [Legends] | Astartes Shield | partly | | 4+ invulnerable (the bearer) | the bearer's own save, given to the unit here |
| Astartes Servitors [Legends] | Mindlock | unread | | | not read yet |
| Astartes Servitors [Legends] | Servitor Retinue | unread | | | not read yet |
| Attack Bike Squad [Legends] | Outrider Escort | noted | overwatch | shoots back at an enemy that shoots a nearby mounted unit | Overwatch isn't in the maths |
| Bike Squad [Legends] | Turbo Boost | noted | move | +6" instead of an Advance roll | |
| Caestus Assault Ram [Legends] | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Caestus Assault Ram [Legends] | Into the Foe | noted | move | a unit getting out before it moves may charge after Advancing | |
| Caestus Assault Ram [Legends] | Damaged: 1-6 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Captain on Bike [Legends] | Swift Assault | noted | move | while it leads, Assault on its unit's guns | |
| Captain on Bike [Legends] | Rites of Battle | noted | cp | once a round, a Stratagem on its unit costs 1 CP less | command points aren't in the dice |
| Captain on Bike [Legends] | Relic Shield | noted | list | the bearer has 7 Wounds | Wounds are set on the Stats sheet |
| Carab Culln the Risen [Legends] | Death-hold | noted | list | no -1 to hit when shooting while engaged | the engaged penalty isn't in the calculator |
| Carab Culln the Risen [Legends] | Rites of Battle | noted | cp | once a round, a Stratagem on its unit costs 1 CP less | command points aren't in the dice |
| Carab Culln the Risen [Legends] | Invulnerable Save | noted | list | its invulnerable save is on the datasheet | |
| Carab Culln the Risen [Legends] | Damaged: 1-4 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Cerberus [Legends] | Atomantic Arc-reactor | modelled | | Lethal Hits (stationary, pulse array) | |
| Cerberus [Legends] | Damaged: 1-6 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Chaplain Kastiel [Legends] | Zealot's Fervour | unread | | | not read yet |
| Chaplain Kastiel [Legends] | Litany of Hate | unread | | | not read yet |
| Chaplain Venerable Dreadnought [Legends] | Spiritual Leader | noted | shock | once, a shocked marine unit within 12" recovers | the enemy's Battle-shock isn't a dice result yet |
| Chaplain Venerable Dreadnought [Legends] | Invulnerable Save | noted | list | its invulnerable save is on the datasheet | |
| Command Squad [Legends] | Narthecium | unread | | | not read yet |
| Command Squad [Legends] | Astartes Banner | unread | | | not read yet |
| Command Squad [Legends] | Honour or Death | unread | | | not read yet |
| Command Squad [Legends] | Astartes Shield | unread | | | not read yet |
| Command Squad [Legends] | Astartes Shield | unread | | | not read yet |
| Command Squad [Legends] | Astartes Shield | unread | | | not read yet |
| Company Champion on Bike [Legends] | Honour or Death | noted | move | while it leads, +1 to Advance and charges; Heroic Intervention 1 CP less | |
| Company Champion on Bike [Legends] | Martial Superiority | partly | | Re-roll hits and wounds vs characters | the bearer-only condition isn't read |
| Company Champion on Bike [Legends] | Invulnerable Save | noted | list | its invulnerable save is on the datasheet | |
| Company Veterans on Bikes [Legends] | Vanguard Assault | modelled | | Lethal Hits in melee after charging | |
| Company Veterans on Bikes [Legends] | Storm Shield | partly | | 4+ invulnerable (the bearer) | the bearer's own save, given to the unit here |
| Deathstorm Drop Pod [Legends] | Deathstorm Assault | noted | arrival | starts in reserve outside the limits and lands in turns 1 to 3 | |
| Deimos Predator [Legends] | Armoured Spearhead | modelled | | Re-roll hit rolls of 1; Re-roll hits (contested objective) (starts off) | |
| Deimos Predator [Legends] | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Deredeo Dreadnought [Legends] | Deredeo Strike | modelled | | Re-roll hits (target not below half) | |
| Deredeo Dreadnought [Legends] | Damaged: 1-4 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Dreadnought Drop Pod [Legends] | Drop Pod Assault | noted | arrival | starts in reserve and lands in turns 1 to 3; passengers get out at once | |
| Falchion [Legends] | Titan-killer | modelled | | Devastating Wounds (volcano vs big) | |
| Falchion [Legends] | Damaged: 1-8 wounds remaining | partly | oc | -1 to hit while badly wounded (starts off). also -4 Objective Control | Objective Control isn't dice |
| Fellblade [Legends] | Rolling Fortress | noted | aura | cover for friends it hides from the shooter | its aura on other units isn't in the calculator |
| Fellblade [Legends] | Damaged: 1-8 wounds remaining | partly | oc | -1 to hit while badly wounded (starts off). also -4 Objective Control | Objective Control isn't dice |
| Ferren Areios [Legends] | Master of Rites | noted | move | a pick each turn: shoot or charge after Advancing, or act after Falling Back | |
| Ferren Areios [Legends] | Unrelenting and Uncompromising | modelled | lead | leading: ignores hit and BS/WS modifiers (leaderfx.json) | |
| Fire Raptor Gunship [Legends] | Strafing Run | modelled | | +1 to hit vs units that can't fly | |
| Fire Raptor Gunship [Legends] | Damaged: 1-6 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Hunter [Legends] | Hunter Missile Targeting | modelled | | Hits on 2+ vs big targets (skyspear) | |
| Hunter [Legends] | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Imperial Space Marine [Legends] | Swift Assault | noted | move | while it leads, Assault on its unit's guns | |
| Imperial Space Marine [Legends] | Unbreakable Duty | noted | list | the model has FNP 4+ on an objective or near the centre | the model's own save, not the unit's |
| Imperial Space Marine [Legends] | Support | noted | list | joins a unit as its Support | |
| Ironclad Dreadnought [Legends] | Siege-breaker Protocols | modelled | | +1 to hit and wound in melee vs vehicles | |
| Ironclad Dreadnought [Legends] | Ironclad Assault Launchers | noted | list | gives it GRENADES | |
| Javelin Attack Speeder [Legends] | Fire and Redeploy | noted | move | a D6" move after shooting, then no charge | |
| Judiciar Xacharus [Legends] | Tempormortis | unread | | | not read yet |
| Judiciar Xacharus [Legends] | Indomitable Assault | unread | | | not read yet |
| Kratos [Legends] | Line-breaker | noted | list | its Blast guns fire at enemies engaging it, no -1 to hit | the engaged penalty isn't in the calculator |
| Kratos [Legends] | Damaged: 1-6 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Land Raider Achilles [Legends] | Damaged: 1-5 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Land Raider Achilles [Legends] | Assault Ramp | noted | move | units get out after it moves and may still charge | |
| Land Raider Excelsior [Legends] | Assault Ramp | noted | move | units get out after it moves and may still charge | |
| Land Raider Excelsior [Legends] | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Land Raider Excelsior [Legends] | Invulnerable Save | noted | list | its invulnerable save is on the datasheet | |
| Land Raider Excelsior [Legends] | Damaged: 1-5 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Land Raider Excelsior [Legends] | Rites of Battle | noted | cp | once a round, a Stratagem on its unit costs 1 CP less | command points aren't in the dice |
| Land Raider Helios [Legends] | Assault Ramp | noted | move | units get out after it moves and may still charge | |
| Land Raider Helios [Legends] | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Land Raider Helios [Legends] | Damaged: 1-5 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Land Raider Prometheus [Legends] | Assault Ramp | noted | move | units get out after it moves and may still charge | |
| Land Raider Prometheus [Legends] | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Land Raider Prometheus [Legends] | Damaged: 1-5 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Land Raider Proteus [Legends] | Damaged: 1-5 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Land Raider Proteus [Legends] | Assault Ramp | noted | move | units get out after it moves and may still charge | |
| Land Raider Proteus [Legends] | Explorator Augury Web | noted | arrival | enemy reserves can't arrive within 12" | |
| Land Speeder Storm [Legends] | Storm Assault | noted | move | units get out after it moves and may still charge | |
| Land Speeder Storm [Legends] | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Land Speeder Tempest [Legends] | Isolate and Destroy | modelled | | +1 to wound vs an isolated target | |
| Land Speeder Tornado [Legends] | Strafing Enfilade | noted | mortal | six dice of mortal wounds (4+) on a non-big unit it moves over | mortal wounds outside attacks aren't in the calculator |
| Land Speeder Typhoon [Legends] | Fire and Redeploy | noted | move | a D6" move after shooting, then no charge | |
| Leviathan Dreadnought [Legends] | Duty Eternal | modelled | | -1 Damage (Duty Eternal) | |
| Leviathan Dreadnought [Legends] | Damaged: 1-4 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Librarian on Bike [Legends] | Mental Fortress | modelled | lead | leading: 4+ invulnerable (leaderfx.json) | |
| Librarian on Bike [Legends] | Psychic Hood | modelled | lead | leading: Feel No Pain 4+ against psychic attacks (leaderfx.json) | |
| Librarian with Jump Pack [Legends] | Might of Heroes [Pyschic] | modelled | lead | leading: +1 AP in melee (leaderfx.json) | |
| Librarian with Jump Pack [Legends] | Psychic Hood | modelled | lead | leading: Feel No Pain 4+ against psychic attacks (leaderfx.json) | |
| Mastodon [Legends] | Damaged: 1-10 wounds remaining | partly | oc | -1 to hit while badly wounded (starts off). also -6 Objective Control | Objective Control isn't dice |
| Mastodon [Legends] | Inviolable Transport | noted | once | once a round, one attack's damage becomes 0 | one attack's damage cancelled needs a single-attack mod |
| Mortis Dreadnought [Legends] | Mortis Strike | modelled | | Re-roll hits (target not below half) | |
| Primaris Company Champion [Legends] | Honour or Death | noted | move | while it leads, +1 to Advance and charges; Heroic Intervention 1 CP less | |
| Primaris Company Champion [Legends] | Martial Superiority | partly | | Re-roll hits and wounds vs characters | the bearer-only condition isn't read |
| Rapier Carrier [Legends] | Powerful Volley | modelled | | Lethal Hits (stationary, Heavy) | |
| Relic Contemptor Dreadnought [Legends] | Even In Death I Serve | noted | heal | comes back on a 2+ the first time it dies | healing between turns isn't in the maths |
| Relic Razorback [Legends] | Fire Support | noted | mark | re-rolled wounds for its passengers against the unit it hit | a mark one unit puts on an enemy for other units isn't in the maths |
| Relic Razorback [Legends] | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Relic Terminator Squad [Legends] | Fury of the First | modelled | | Ignore hit and BS/WS modifiers | |
| Relic Terminator Squad [Legends] | Invulnerable Save | noted | list | its invulnerable save is on the datasheet | |
| Relic Terminator Squad [Legends] | Grenade Harness | noted | list | gives the unit GRENADES | |
| Rhino Primaris [Legends] | Self Repair | noted | heal | regains 1 wound each Command phase | healing between turns isn't in the maths |
| Rhino Primaris [Legends] | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Rhino Primaris [Legends] | Orbital Comms Array [Aura] | noted | cp | 1 CP on a 5+ when a Stratagem targets a unit within 6" | command points aren't in the dice |
| Scout Bike Squad [Legends] | Outflank | noted | arrival | may arrive from reserve in the enemy's deployment zone | |
| Scout Sniper Squad [Legends] | Concealed Positions | noted | list | only shooters within 12" may target it | who may target a unit isn't in the maths |
| Sicaran Arcus [Legends] | Specialised Weapon System | modelled | | Ignores Cover vs the Oath target | |
| Sicaran Arcus [Legends] | Damaged: 1-5 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Sicaran Battle Tank [Legends] | Armoured Spearhead | modelled | | Re-roll hit rolls of 1; Re-roll hits (contested objective) (starts off) | |
| Sicaran Battle Tank [Legends] | Damaged: 1-5 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Sicaran Omega [Legends] | Overwhelming Short-range Firepower | modelled | | Re-roll hit and wound 1s vs the closest | |
| Sicaran Omega [Legends] | Damaged: 1-5 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Sicaran Punisher [Legends] | Rotating Death | modelled | | Sustained Hits 1 (rotary vs infantry) | |
| Sicaran Punisher [Legends] | Damaged: 1-5 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Sicaran Venator [Legends] | Ferocious Assault | modelled | | +1 to hit (closest big target) | |
| Sicaran Venator [Legends] | Damaged: 1-5 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Sokar-pattern Stormbird [Legends] | Damaged: 1-13 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Sokar-pattern Stormbird [Legends] | Aerial Assault | noted | move | Deep Strike units get out after it moves and may still charge | |
| Spartan [Legends] | Damaged: 1-6 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Spartan [Legends] | Assault Ramp | noted | move | units get out after it moves and may still charge | |
| Stalker [Legends] | Skyfire Protocols | noted | overwatch | its Overwatch against a flyer can also shoot three more units | Overwatch isn't in the maths |
| Stalker [Legends] | Damaged: 1-4 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Storm Eagle Gunship [Legends] | Armoured Resilience | modelled | | -1 Damage (Armoured Resilience) | |
| Storm Eagle Gunship [Legends] | Damaged: 1-6 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Tarantula Air Defense Battery [Legends] | Sentry Programming | noted | overwatch | Overwatch for 0 CP once a turn | Overwatch isn't in the maths |
| Tarantula Sentry Battery [Legends] | Sentinel Protocols | noted | overwatch | Overwatch hits on 4+ | Overwatch isn't in the maths |
| Techmarine on Bike [Legends] | Techmarine | noted | list | Lone Operative near friendly vehicles | |
| Techmarine on Bike [Legends] | Blessing of the Omnissiah | noted | aura | a vehicle within 3" regains D3 wounds and +1 to hit | its aura on other units isn't in the calculator |
| Techmarine on Bike [Legends] | Vengeance of the Omnissiah | noted | list | its power axe goes to 7 Attacks after a vehicle dies near it | a later Attacks change is set on the Weapons sheet |
| Terminus Ultra [Legends] | Assault Ramp | noted | move | units get out after it moves and may still charge | |
| Terminus Ultra [Legends] | Damaged: 1-5 Wounds Remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Terrax-pattern Termite [Legends] | Termite Assault | noted | arrival | arrives from reserve outside the limits, turns 1 to 3 | |
| Terrax-pattern Termite [Legends] | Damaged: 1-5 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Thunderfire Cannon [Legends] | Tremor Shells | noted | enemy | an infantry unit it hit: -2" Move and -2 to Advance and charges | an enemy unit's movement isn't in the maths |
| Thunderfire Cannon [Legends] | Crewed Artillery | noted | list | the gun goes when its crewman does | |
| Thunderhawk Transporter [Legends] | Damaged: 1-10 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Thunderhawk Transporter [Legends] | Transport | noted | list | BSData's transport note; capacity is on the datasheet | |
| Thunderhawk Transporter [Legends] | Aerial Deployment | noted | arrival | arrives from reserve in turns 1 to 3 in hover mode | |
| Typhon [Legends] | Sunderer of Fortresses | modelled | | +1 S and D vs vehicles | |
| Typhon [Legends] | Damaged: 1-6 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Vanguard Veteran Squad [Legends] | Vanguard Assault | modelled | | Lethal Hits in melee after charging | |
| Vanguard Veteran Squad [Legends] | Storm Shield | partly | | 4+ invulnerable (the bearer) | the bearer's own save, given to the unit here |
| Venerable Dreadnought [Legends] | Wisdom of the Ancients [Aura] | noted | aura | re-rolled hit 1s for marine infantry within 6" | its aura on other units isn't in the calculator |
| Vindicator Laser Destroyer [Legends] | Annihilator | noted | list | re-rolled damage 1s shooting big targets | damage re-rolls aren't a mod yet |
| Vindicator Laser Destroyer [Legends] | Damaged: 1-4 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Whirlwind Scorpius [Legends] | Pinning Bombardment | noted | shock | an infantry unit it hits tests Battle-shock | the enemy's Battle-shock isn't a dice result yet |
| Whirlwind Scorpius [Legends] | Damaged: 1-4 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |
| Xiphon Interceptor [Legends] | Interceptor | modelled | | +1 to hit vs flyers | |
| Xiphon Interceptor [Legends] | Damaged: 1-4 wounds remaining | modelled | | -1 to hit while badly wounded (starts off) | |