Tactical Reroll
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Tyranids, round 6: Jordan's settings and the movement rules (2026-10-02)

From reports/tiers/2026-10-02-tyranids-round6.md , rendered when the site is built.

T-557 (Jordan, 2 Oct, via the supervisor). Made by the round-5 command with --kinds --own-kinds --every --round6 <this file> (tools/tiertest.js). Base: round 5's end state, every army scored with its own abilities, the engine kinds, its army rules and its best detachment (T-552). Oath of Moment counts at full share and army rules count as on, as Jordan confirmed. A report: nothing here changes a published score or page.

Jordan's settings (2 Oct), as run here:

Where it lands.

Verdict on the movement reading.

The round-5 column is T-552's end state, run again on today's rankings.json. T-546 (a mixed unit's highest Toughness) and T-556 (heals) moved the live Defense the pool is built on. The Tyranid figures don't change. Every unit's list share goes from 0.156 to 0.155, and Space Marines from −0.05 to −0.06.

The yardsticks, round 5 against round 6

YardstickRound 5Round 6
Tyranids: ρ with Auspex's order0.370.34
Same letter as Auspex (of 44)1312
Within one letter (of 44)2326
ρ with Tyranid list share0.280.27
Every unit: ρ with list share0.1550.169
Space Marines: ρ with Tista Minis-0.06-0.03
Orks: ρ with Sprues & Brews-0.14-0.16

Each setting, alone and cumulative

Each row is round 5's end state with the setting switched on alone, then every setting so far. Yardsticks as in round 5: ρ with Auspex's order (44 graded units), the same letter and within one letter of Auspex's, ρ with Tyranid list share (52 units, 23 lists); the Space Marine and Ork panels and every unit's list share as the check.

Alone:

SwitchTyranids: ρ Auspexsamewithin oneρ list shareSpace Marines ρOrks ρEvery unit: ρ list share
Round 5 (T-552's every switch on)0.3713230.28-0.06-0.140.155
1. A CP is worth 00.3513230.26-0.06-0.140.154
2. A mixed unit's highest Toughness0.3713230.28-0.05-0.140.155
3. Position from the delivery modes (Anvil's position, Runner's reach)0.4112220.36-0.03-0.160.167
4. The detachments' movement rules read in full (move)0.3113260.22-0.06-0.150.157

Cumulative:

SwitchTyranids: ρ Auspexsamewithin oneρ list shareSpace Marines ρOrks ρEvery unit: ρ list share
Round 5 (T-552's every switch on)0.3713230.28-0.06-0.140.155
1. A CP is worth 00.3513230.26-0.06-0.140.154
2. A mixed unit's highest Toughness0.3513230.26-0.05-0.140.154
3. Position from the delivery modes (Anvil's position, Runner's reach)0.4012220.34-0.03-0.160.166
4. The detachments' movement rules read in full (move)0.3412260.27-0.03-0.160.169
Settings 1, 2 and 4, no position track (the movement rules in Hammer only, as the coverage what-if read them)0.2713260.19-0.05-0.150.156

The movement rules key by key

Each on top of settings 1 to 3 (so a rule's reach feeds Hammer's turns in reach, Anvil's position and Runner's reach), alone. "Letters" counts Tyranid letters that move against settings 1 to 3.

Ruleρ Auspexsamewithin oneρ list shareLettersUnits it moves (letter, composite)
Subterranean Assault: tunnels (arrivals from reserves V5C.TUNNEL from the enemy)0.4011220.362Pyrovores D→D (+10.3); Screamer-killer C→C (+9.0); Biovores C→B (+8.0); Haruspex C→C (+7.4); Sporocyst D→D (+4.9); The Red Terror D→D (+4.6); Hierophant D→D (+4.3); Tyrant Guard C→C (+4.2); and 12 more
Vanguard Onslaught: charge after an Advance (VANGUARD INVADER)0.4012220.340none
Ambush Predators: Deep Strike for the Deathleaper, Lictors and Neurolictors0.4012220.340none
Unending Swarm: a surge move after being shot (ENDLESS MULTITUDE, 3.5")0.4012220.341Termagants A→A (+1.0); Gargoyles B→A (+1.0)
Crusher Stampede: +2 OC at Starting Strength (MONSTER, share 0.9)0.3512240.308Psychophage D→B (+15.6); Mawloc D→C (+12.6); Maleceptor D→C (+12.4); Haruspex C→C (+11.3); Carnifexes C→B (+10.8); Trygon D→C (+10.8); Toxicrene C→B (+9.2); Exocrine D→C (+9.1); and 5 more
Assimilation Swarm: Feed the Swarm (a Harvester regenerates one unit a round)0.3813250.293Pyrovores D→B (+36.6); Ripper Swarms D→B (+35.0); Psychophage D→C (+2.4)
Talons of the Norn Queen: the Norns' re-pick0.4012220.340none

The Tyranid table, round 6

Every Tyranid unit, by round 6's composite. Letters are global (the quota over every unit of every army); the four job percentiles are round 6's; the detachment is the one the Context rule picks. Auspex's letter where it grades the unit.

UnitPtsListsAuspexRound 5Round 6JobHammerAnvilRunnerBannerCompositeDetachment
Termagants604 of 23–AAAnvil4910044085.6 → 86.8Subterranean Assault
Tyrannocyte800 of 23CAABanner3884689185.6 → 86.1Crusher Stampede
Hormagaunts7013 of 23SBAAnvil259871084.5 → 85.8Unending Swarm
Tyranid Prime with Lash Whip7511 of 23CBABanner2219649783.7 → 85.7Subterranean Assault
Neurogaunts452 of 23BBAAnvil249949084.2 → 85.3Subterranean Assault
Winged Tyranid Prime652 of 23–AABanner1122779685.8 → 85.3Warrior Bioform Onslaught
Gargoyles803 of 23–BAAnvil239780084.7 → 85.2Unending Swarm
Norn Assimilator2505 of 23SBBAnvil6696111983.4 → 84.1Assimilation Swarm
Deathleaper807 of 23ABBRunner382798683.7 → 84.0Subterranean Assault
Neurolictor8017 of 23SBBRunner2822973083.3 → 83.9Invasion Fleet
Von Ryan's Leapers5512 of 23SBBRunner397994079.4 → 83.8Invasion Fleet
Tervigon1600 of 23BBBAnvil5094184779.6 → 83.3Crusher Stampede
Lictor6011 of 23–BBRunner332798085.0 → 83.2Subterranean Assault
Norn Emissary2508 of 23SBBAnvil649611183.0 → 83.0Subterranean Assault
Tyrannofex1707 of 23SABAnvil (was Hammer)899316080.6 → 81.8Crusher Stampede
Old One Eye1404 of 23BBBBanner6784238679.7 → 80.5Crusher Stampede
Ripper Swarms301 of 23BCBBanner (was Runner)80559465.1 → 80.4Assimilation Swarm
Tyranid Warriors with Ranged Bio-Weapons601 of 23CBBAnvil439158580.2 → 80.2Subterranean Assault
Carnifexes904 of 23CCBAnvil589043068.6 → 79.1Crusher Stampede
Pyrovores404 of 23ADBBanner (was Anvil)1348418943.7 → 78.9Assimilation Swarm
Toxicrene1200 of 23–CBAnvil6086294069.6 → 78.1Crusher Stampede
Biovores6022 of 23SCBRunner132893068.1 → 77.7Subterranean Assault
The Swarmlord21013 of 23SBBBanner5846128580.4 → 76.6Crusher Stampede
Neurotyrant13017 of 23ABBBanner3449208675.8 → 76.6Crusher Stampede
Venomthropes551 of 23BBBAnvil3484594376.0 → 76.5Subterranean Assault
Psychophage1105 of 23BDBAnvil508363857.1 → 75.3Crusher Stampede
Barbgaunts550 of 23–CCAnvil398641074.5 → 74.6Subterranean Assault
Broodlord809 of 23–CCBanner2624748272.3 → 74.4Subterranean Assault
Haruspex1253 of 23BCCAnvil638426363.5 → 73.9Crusher Stampede
Screamer-killer1253 of 23BCCHammer8354241063.7 → 72.7Subterranean Assault
Tyrant Guard804 of 23BCCAnvil488063070.6 → 72.3Subterranean Assault
Hive Tyrant1956 of 23SBCBanner5051138076.9 → 72.3Crusher Stampede
Parasite of Mortrex701 of 23BBCRunner181586678.2 → 72.3Subterranean Assault
Tyranid Warriors with Melee Bio-Weapons754 of 23BCCAnvil447951572.5 → 70.4Subterranean Assault
Exocrine1354 of 23ADCAnvil (was Hammer)657922660.8 → 70.1Crusher Stampede
Maleceptor1808 of 23SDCAnvil5578152558.0 → 69.7Crusher Stampede
Mawloc1352 of 23BDCAnvil497935057.9 → 69.5Crusher Stampede
Trygon1406 of 23BDCAnvil (was Hammer)617630057.3 → 67.8Crusher Stampede
Hive Guard801 of 23ACCHammer (was Anvil)737058065.2 → 67.4Subterranean Assault
Genestealers7511 of 23–DCRunner (was Anvil)386873060.1 → 65.9Subterranean Assault
Zoanthropes9016 of 23SDDHammer6647501359.8 → 60.2Subterranean Assault
Hyperadapted Raveners16511 of 23SDDHammer6331232554.0 → 56.4Subterranean Assault
The Red Terror13010 of 23ADDHammer563750042.7 → 50.6Subterranean Assault
Raveners12512 of 23SDDRunner (was Anvil)444755044.5 → 50.0Synaptic Nexus
Winged Hive Tyrant1851 of 23ADDHammer5634161149.4 → 49.3Subterranean Assault
Hierophant8100 of 23DDDHammer543502743.4 → 47.7Subterranean Assault
Hive Crone1700 of 23DDDHammer511915043.3 → 43.3Crusher Stampede
Harridan6100 of 23DDDHammer5300040.5 → 42.9Subterranean Assault
Harpy1850 of 23DDDHammer461613038.6 → 39.2Crusher Stampede
Sporocyst1450 of 23DDDHammer37017026.3 → 31.4Subterranean Assault
Mucolid Spores300 of 23DDDHammer005605.0 → 3.5–
Spore Mines550 of 23DDDHammer004904.6 → 3.0–

The biggest movers and why

Composite change from round 5 to round 6, with each setting that moved it by half a point or more (cumulative order), the job percentiles it moved by 3 or more, and for the movement rules the key that moves it alone (on top of settings 1 to 3). Position: the share of the midfield and enemy-half objective rounds the unit holds by its best way in, and its reach over those two and the enemy's deployment zone.

Up:

UnitLetterCompositeAuspexWhy
PyrovoresD → B43.7 → 78.9Amovement +36.6 (Banner +89): regen +36.6, tunnel +10.3; detachment none → Assimilation Swarm; position -1.3 (Runner +4); holds 70% of the objective rounds (walk), reach 60%
PsychophageD → B57.1 → 75.3Bmovement +15.8 (Anvil +19): oc +15.6, regen +2.4; detachment Invasion Fleet → Crusher Stampede; position +2.4 (Runner +8); holds 90% of the objective rounds (walk), reach 87%
Ripper SwarmsC → B65.1 → 80.4Bmovement +35.0 (Banner +87): regen +35.0; detachment Subterranean Assault → Assimilation Swarm; position -19.7 (Runner -24); holds 80% of the objective rounds (deep), reach 73%
MaleceptorD → C58.0 → 69.7Smovement +12.6 (Hammer -5, Anvil +16): oc +12.4, tunnel +2.1; detachment Invasion Fleet → Crusher Stampede; position -0.7; holds 80% of the objective rounds (walk), reach 73%
MawlocD → C57.9 → 69.5Bmovement +12.8 (Anvil +16): oc +12.6; detachment Invasion Fleet → Crusher Stampede; position -1.1 (Runner -8); holds 80% of the objective rounds (walk), reach 80%
TrygonD → C57.3 → 67.8Bmovement +11.1 (Anvil +16): oc +10.8, tunnel +2.3; detachment Invasion Fleet → Crusher Stampede; position -0.6 (Runner -9); holds 80% of the objective rounds (walk), reach 80%
CarnifexesC → B68.6 → 79.1Cmovement +10.9 (Anvil +13): oc +10.8, tunnel +1.1
HaruspexC → C63.5 → 73.9Bmovement +11.4 (Anvil +14): oc +11.3, tunnel +7.4; detachment Subterranean Assault → Crusher Stampede; position -1.1; holds 80% of the objective rounds (walk), reach 73%
BiovoresC → B68.1 → 77.7Smovement +8.0 (Runner +10): tunnel +8.0; detachment Invasion Fleet → Subterranean Assault; position +1.6; holds 70% of the objective rounds (walk), reach 60%
ExocrineD → C60.8 → 70.1Amovement +9.3 (Anvil +16): oc +9.1; detachment Invasion Fleet → Crusher Stampede

Down:

UnitLetterCompositeAuspexWhy
Parasite of MortrexB → C78.2 → 72.3Bposition -6.1 (Runner -8); holds 90% of the objective rounds (walk), reach 87%
Hive TyrantB → C76.9 → 72.3SCP 0 -5.2 (Banner -6); movement +0.8 (Anvil +15): oc +0.8, tunnel +0.6; detachment Subterranean Assault → Crusher Stampede
The SwarmlordB → B80.4 → 76.6SCP 0 -4.5 (Banner -6); movement +0.7 (Anvil +14): oc +0.8, tunnel +0.5; detachment Subterranean Assault → Crusher Stampede
Tyranid Warriors with Melee Bio-WeaponsC → C72.5 → 70.4Bposition -2.2; holds 70% of the objective rounds (walk), reach 67%
LictorB → B85.0 → 83.2–CP 0 -2.0 (Banner -32)
Spore MinesD → D4.6 → 3.0Dposition -1.5 (Runner -24); holds 80% of the objective rounds (deep), reach 73%
Mucolid SporesD → D5.0 → 3.5Dposition -1.5 (Runner -24); holds 80% of the objective rounds (deep), reach 73%
Winged Tyranid PrimeA → A85.8 → 85.3–position -0.5 (Runner -9); holds 90% of the objective rounds (walk), reach 87%
Tyranid Warriors with Ranged Bio-WeaponsB → B80.2 → 80.2Cposition -0.8; holds 70% of the objective rounds (walk), reach 67%; movement +0.8 (Hammer +7, Runner +10): tunnel +0.8; detachment Warrior Bioform Onslaught → Subterranean Assault
Winged Hive TyrantD → D49.4 → 49.3Amovement +1.3: tunnel +1.3; CP 0 -1.3 (Banner -21)

What the movement rules move

Settings 1 to 3 → all four: 13 Tyranid letters move; every unit whose composite moves by half a point or more, with the job percentiles before → after and the key that moves it alone.

UnitLetterCompositeHammerAnvilRunnerBannerDetachmentKeys alone
PyrovoresD → B42.3 → 78.913 → 1348 → 4841 → 410 → 89– → Assimilation Swarmtunnel +10.3, regen +36.6
Ripper SwarmsD → B45.4 → 80.49 → 80 → 055 → 557 → 94Subterranean Assault → Assimilation Swarmregen +35.0
PsychophageD → B59.4 → 75.351 → 5064 → 8362 → 638 → 8Invasion Fleet → Crusher Stampedetunnel +0.3, oc +15.6, regen +2.4
MawlocD → C56.7 → 69.551 → 4963 → 7935 → 350 → 0Invasion Fleet → Crusher Stampedeoc +12.6
MaleceptorD → C57.2 → 69.760 → 5563 → 7816 → 1525 → 25Invasion Fleet → Crusher Stampedetunnel +2.1, oc +12.4
HaruspexC → C62.4 → 73.965 → 6370 → 8426 → 263 → 3Subterranean Assault → Crusher Stampedetunnel +7.4, oc +11.3, regen +0.5
TrygonD → C56.7 → 67.863 → 6160 → 7630 → 300 → 0Invasion Fleet → Crusher Stampedetunnel +2.3, oc +10.8
CarnifexesC → B68.2 → 79.158 → 5876 → 9043 → 430 → 0Crusher Stampedetunnel +1.1, oc +10.8
ToxicreneC → B68.8 → 78.162 → 6075 → 8629 → 2940 → 40Invasion Fleet → Crusher Stampedetunnel +0.7, oc +9.2
ExocrineD → C60.8 → 70.168 → 6563 → 7922 → 226 → 6Invasion Fleet → Crusher Stampedeoc +9.1
Screamer-killerC → C63.7 → 72.772 → 8354 → 5424 → 2410 → 10Invasion Fleet → Subterranean Assaulttunnel +9.0, oc +3.7
BiovoresC → B69.7 → 77.712 → 1327 → 2883 → 930 → 0Invasion Fleet → Subterranean Assaulttunnel +8.0
SporocystD → D26.5 → 31.431 → 370 → 015 → 170 → 0Invasion Fleet → Subterranean Assaulttunnel +4.9
The Red TerrorD → D46.0 → 50.646 → 5637 → 3750 → 500 → 0Invasion Fleet → Subterranean Assaulttunnel +4.6, oc +1.9
HierophantD → D43.4 → 47.749 → 5435 → 350 → 027 → 27Subterranean Assaulttunnel +4.3
Tyrant GuardC → C68.3 → 72.334 → 4878 → 8049 → 630 → 0Subterranean Assaulttunnel +4.2
TervigonB → B79.5 → 83.350 → 5089 → 9418 → 1847 → 47Crusher Stampedeoc +3.8
Hyperadapted RavenersD → D53.3 → 56.460 → 6331 → 3123 → 2325 → 25Subterranean Assaulttunnel +3.1
HarridanD → D40.4 → 42.950 → 530 → 00 → 00 → 0Subterranean Assaulttunnel +2.5
Hive GuardC → C65.1 → 67.471 → 7368 → 7045 → 580 → 0Subterranean Assaulttunnel +2.3
BarbgauntsC → C72.5 → 74.636 → 3984 → 8626 → 410 → 0Synaptic Nexus → Subterranean Assaulttunnel +2.1
BroodlordC → C72.9 → 74.40 → 2624 → 2474 → 7482 → 82– → Subterranean Assaulttunnel +1.6
TermagantsA → A85.3 → 86.843 → 4999 → 10030 → 440 → 0Synaptic Nexus → Subterranean Assaulttunnel +1.5, surge +1.0
TyrannocyteA → A84.7 → 86.141 → 3859 → 8468 → 6891 → 91Invasion Fleet → Crusher Stampedeoc +1.4
Winged Hive TyrantD → D48.0 → 49.354 → 5634 → 3416 → 1611 → 11Subterranean Assaulttunnel +1.3
NeurogauntsB → A84.1 → 85.315 → 2499 → 9938 → 490 → 0Synaptic Nexus → Subterranean Assaulttunnel +1.2, surge +0.9
Tyranid Prime with Lash WhipA → A84.5 → 85.70 → 2220 → 1965 → 6498 → 97Warrior Bioform Onslaught → Subterranean Assaulttunnel +1.3
TyrannofexA → B80.7 → 81.891 → 8987 → 9316 → 160 → 0Subterranean Assault → Crusher Stampedeoc +1.0
GargoylesB → A84.3 → 85.224 → 2397 → 9765 → 800 → 0Synaptic Nexus → Unending Swarmsurge +1.0
Old One EyeB → B79.7 → 80.570 → 6767 → 8423 → 2386 → 86Subterranean Assault → Crusher Stampedetunnel +0.6, oc +0.9
GenestealersC → C65.0 → 65.929 → 3868 → 6873 → 730 → 0Invasion Fleet → Subterranean Assaulttunnel +0.8
Norn AssimilatorB → B83.3 → 84.171 → 6696 → 9611 → 111 → 19Subterranean Assault → Assimilation Swarmregen +0.8
NeurotyrantB → B75.8 → 76.635 → 3436 → 4920 → 2086 → 86Crusher Stampedeoc +0.8
Tyranid Warriors with Ranged Bio-WeaponsB → B79.4 → 80.236 → 4391 → 9149 → 585 → 5Warrior Bioform Onslaught → Subterranean Assaulttunnel +0.8
Hive TyrantC → C71.5 → 72.352 → 5037 → 5113 → 1380 → 80Subterranean Assault → Crusher Stampedetunnel +0.6, oc +0.8
VenomthropesB → B75.8 → 76.520 → 3484 → 8462 → 5943 → 43Synaptic Nexus → Subterranean Assaulttunnel +0.8
The SwarmlordB → B75.9 → 76.659 → 5832 → 4612 → 1285 → 85Subterranean Assault → Crusher Stampedetunnel +0.5, oc +0.8
HarpyD → D38.7 → 39.247 → 460 → 1613 → 130 → 0Subterranean Assault → Crusher Stampedeoc +0.5

Every army, round 5 → round 6

146 of 1161 letters move, 79 up and 67 down (armies with no letter moving left out). Only the Tyranid coverage writes movement rules under move, so outside the Tyranids the moves are the CP, Toughness and position settings, and the quotas shifting under them.

ArmyUnitsUpDown
Tyranids52153
Chaos Daemons77114
Genestealer Cults9048
Aeldari7655
T'au Empire4362
Astra Militarum7252
Death Guard3652
Grey Knights2607
Orks5543
Space Marines8443
Adepta Sororitas3333
Drukhari3733
Necrons5232
Thousand Sons3541
Chaos Space Marines5813
World Eaters3031
Agents of the Imperium2921
Adeptus Custodes3120
Adeptus Mechanicus3420
Blood Angels1602
Emperor's Children2320
Leagues of Votann2220
Chaos Knights2701
Dark Angels1601
Imperial Fists310
Imperial Knights2710
Space Wolves2110