Tactical Reroll
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Ultramarines: rules coverage (2026-10-02)

From reports/tiers/2026-10-02-ultramarines-coverage.md , rendered when the site is built.

T-541, the first batch of T-542 (Jordan, 2 Oct, before sleeping: "add all special rules to units, all detachment rules, at the very least"). Made by node tools/coverage.js --faction "Imperium - Adeptus Astartes - Ultramarines" from docs/data/unitfx.json, leaderfx.json, detfx.json and armyfx.json; each ability read on Wahapedia's 11th-edition pages and written in our own words. A report: the calculator reads the dice effects (units' own behind flags.json's "unitfx"); nothing here changes a published score or letter.

Statuses. Modelled: the dice effect is all of it. Partly: some of it is dice, the rest noted. Noted: nothing for the dice; where it would be, can't yet says what the engine lacks. Unread: not in our data yet. An effect that starts off in the calculator (a damaged bracket, a rare condition) is marked so; the player switches it on.

Totals

CountModelledPartlyNotedUnread
Datasheets (non-Legends)8 of 11 read1343
Datasheets (Legends)4 of 5 read2111
Datasheet abilities44922013
Detachment rules21010
Enhancements82330
Army rules (armyfx.json)00000

A datasheet counts as modelled when every ability on it is dice, partly when some are, noted when none are.

What's here. The Ultramarines' own 16 datasheets in BSData's catalogue at our commit, read against Wahapedia's 11th-edition Space Marines page on 2 Oct, and the chapter's 2 detachments (Blade of Ultramar, Reclamation Force), in BSData's Space Marines list and named here with --dets. The Space Marine datasheets they share, and Oath of Moment, come with the Space Marines' batch.

Decided alone.

What the army needs next. Fighting after being slain (Captain Titus, Cassius), and a second Oath of Moment target once Oath of Moment is in the Space Marines' batch.

Vocabulary gaps, by how many units need each

What the engine would need to model the rest, from each rule's can't yet and kind; a unit counts once per gap.

GapUnitsWhich
Movement: reactive moves, charge after advancing or falling back, an enemy unit slowed3Cato Sicarius, Marneus Calgar in Armour of Antilochus, Victrix Honour Guard
Command points gained, saved or cost to the enemy3Cato Sicarius, Marneus Calgar in Armour of Antilochus, Uriel Ventris
Healing and returned models between turns2Captain Titus, Roboute Guilliman
Fighting again after being slain2Captain Titus, Chaplain Cassius [Legends]
Auras on other friendly units in range (the calculator places one unit a side)2Roboute Guilliman, Sergeant Chronus [Legends]
Arrival and re-arrival (reserves, tunnels, redeploys, Rapid Ingress)2Uriel Ventris, Wardens of Ultramar
Objective Control1Wardens of Ultramar
A bearer-only or psychic-weapons-only condition1Wardens of Ultramar
Stealth read from the datasheet as cover (core ability)1Sergeant Telion [Legends]

Datasheets

UnitStatusAbilitiesModelledPartlyNoted
Captain Sicariusunread3000
Captain Tituspartly2101
Cato Sicariusnoted3003
Chief Librarian Tiguriusmodelled2200
Lieutenant Titusunread2000
Marneus Calgarunread4000
Marneus Calgar in Armour of Antilochusnoted2002
Roboute Guillimannoted4004
Uriel Ventrisnoted2002
Victrix Honour Guardpartly4202
Wardens of Ultramarpartly5023
Chaplain Cassius [Legends]Legendspartly2101
Sergeant Chronus [Legends]Legendsnoted2002
Sergeant Telion [Legends]Legendsmodelled2200
Tyrannic War Veterans [Legends]Legendsmodelled1100
Ultramarines Honour Guard [Legends]Legendsunread4000

Every ability

UnitAbilityStatusKindWhat it does (our words)Can't yet
Captain SicariusLead From the Frontunreadnot read yet
Captain SicariusKnight Champion of Macraggeunreadnot read yet
Captain SicariusInvulnerable Saveunreadnot read yet
Captain TitusPress the Attackmodelledleadleading: Sustained Hits 1 (leaderfx.json)
Captain TitusHonour of Ultramarnotedhealwhen slain in melee, fights on a 2+ and survives if it killsfighting after being slain isn't in the maths
Cato SicariusKnight Champion of Macraggenotedmovea 6" move when an enemy ends a move within 8"
Cato SicariusHonour or DeathnotedcpHeroic Intervention for 1 CP less, outside the once-a-phase limitcommand points aren't in the dice
Cato SicariusSupportnotedlistjoins a unit as its Support
Chief Librarian TiguriusHood of Hellfiremodelledleadleading: FNP 4+ against psychic attacks and mortal wounds (leaderfx.json)
Chief Librarian TiguriusMaster of Prescience (Psychic)modelledleadleading: Stealth and -1 to be hit in melee (leaderfx.json)
Lieutenant TitusPress the Attackunreadnot read yet
Lieutenant TitusHonour of the Chapterunreadnot read yet
Marneus CalgarInspiring Leaderunreadnot read yet
Marneus CalgarMaster Tacticianunreadnot read yet
Marneus CalgarHonour Guard of Macraggeunreadnot read yet
Marneus CalgarInvulnerable Saveunreadnot read yet
Marneus Calgar in Armour of AntilochusInspiring Leadernotedmoveshoots and charges after Advancing or Falling Back
Marneus Calgar in Armour of AntilochusMaster Tacticiannotedcp1 CP each Command phase as Warlordcommand points aren't in the dice
Roboute GuillimanAuthor of the Codexnotedauratwo picks a turn: +1 OC aura, a second Oath target, cheaper Stratagemsits aura on other units isn't in the calculator
Roboute GuillimanUltramarines BodyguardnotedlistLone Operative near friendly infantry
Roboute GuillimanArmour of Fatenotedhealthe first time it dies, back on a 3+ with 6 woundshealing between turns isn't in the maths
Roboute GuillimanSupreme Commandernotedlistmust be the Warlord
Uriel VentrisUnorthodox Strategist [Aura]notedcponce a turn, an enemy Stratagem within 12" costs 1 CP morecommand points aren't in the dice
Uriel VentrisMaster of the FleetnotedarrivalDeep Strike for one Phobos, Gravis or Tacticus infantry unit
Victrix Honour GuardUltramarines Honour Guardmodelled-1 to be wounded (a Captain leads)
Victrix Honour GuardGlory of Ultramarnotedmovea D6" surge when shooting kills one of them
Victrix Honour GuardBanner of Macraggemodelled+1 S and A in melee (banner, once) (starts off)
Victrix Honour GuardAttached Unitnotedlista leader for another squad can join it
Wardens of UltramarSecond Company Bannernotedoc+1 OC with Ancient Gadriel (+1 Leadership with Captain Titus)Objective Control isn't dice
Wardens of UltramarStrategium Commandnotedarrivalredeploys up to three units after deployment
Wardens of UltramarStorm Shieldpartly4+ invulnerable (Metaurus)the bearer-only condition isn't read
Wardens of UltramarRefractor Fieldpartly5+ invulnerable (Gaius Silva)the bearer-only condition isn't read
Wardens of UltramarSupportnotedlistjoins a unit as its Support
Chaplain Cassius [Legends]Catechism of Deathmodelledleadleading: Devastating Wounds in melee (leaderfx.json)
Chaplain Cassius [Legends]Inspired Retributionnotedlistwhile it leads, a model slain in melee fights on a 4+fighting after being slain isn't in the maths
Sergeant Chronus [Legends]Tank Commandernotedaurathe vehicle it commands shoots at BS 2+ and re-rolls one wounda model commanding another unit isn't in the calculator
Sergeant Chronus [Legends]ChronusnotedlistLone Operative after leaving its vehicle
Sergeant Telion [Legends]Voice of Experiencemodelledleadleading: +1 to hit (and +1 OC) (leaderfx.json)
Sergeant Telion [Legends]Guiding Handmodelledleadleading: a pick of Lethal Hits, Precision or Sustained Hits 1 (leaderfx.json)
Tyrannic War Veterans [Legends]Tyrannic War VeteransmodelledDevastating Wounds vs Tyranids
Ultramarines Honour Guard [Legends]Honour Guardunreadnot read yet
Ultramarines Honour Guard [Legends]Honour Guard of Macraggeunreadnot read yet
Ultramarines Honour Guard [Legends]Astartes Bannerunreadnot read yet
Ultramarines Honour Guard [Legends]Honour or Deathunreadnot read yet

Leaders: what they give the unit they lead (leaderfx.json)

CharacterEffects
Captain TitusPress the Attack: Sustained Hits 1; Honour of Ultramar: slain models may fight on: not in the maths
Cato SicariusKnight Champion of Macragge: movement only; Honour or Death: Stratagem cost only
Chaplain Cassius [Legends]Catechism of Death: Devastating Wounds (melee); Inspired Retribution: slain models may fight on: not in the maths
Chief Librarian TiguriusHood of Hellfire: Feel No Pain 4+ vs psychic attacks; Feel No Pain 4+ vs mortal wounds; Master of Prescience: Stealth: cover against shooting; -1 to be hit (melee)
Marneus Calgar in Armour of AntilochusInspiring Leader: movement only; Master Tactician: Command Points only
Sergeant Telion [Legends]Voice of Experience: +1 to hit; Guiding Hand: Lethal Hits: Lethal Hits; Sustained Hits 1: Sustained Hits 1; Precision (not in the maths): nothing for the dice
Uriel VentrisUnorthodox Strategist: Stratagem cost only; Master of the Fleet: deployment only
Wardens of UltramarSecond Company Banner: Objective Control only; Strategium Command: deployment only
Captain SicariusLead From the Front: Scouts and advancing to shoot only; Knight Champion of Macragge: movement only
Lieutenant TitusPress the Attack: Sustained Hits 1; Honour of the Chapter: slain models may fight on: not in the maths
Marneus CalgarInspiring Leader: shooting and charging after Advancing or Falling Back only; Master Tactician: Command points only; Honour Guard of Macragge: his own Feel No Pain with his Honour Guard: not in the maths

Core abilities on the datasheets that touch the dice

Core abilityUnitsThe engine reads itWhich
Stealth1no: the cover chip is set by hand (a gap: read it from the datasheet)Sergeant Telion [Legends]
Feel No Pain2yes, from the datasheetCaptain Titus, Lieutenant Titus
Deep Strike1the tier test's arrival modesMarneus Calgar in Armour of Antilochus
Infiltrators1the tier test's arrival modesSergeant Telion [Legends]
Scouts1the tier test's arrival modesSergeant Telion [Legends]

Detachments

DetachmentDPRuleStatusKindWhat it does (our words)Can't yet
Blade of Ultramar3Mastered Doctrinesnotedmovemove/shoot/charge eligibility only
Reclamation Force2Oath of Reclamationmodelled+1 AP vs units on objectives; -1 to wound on held objective

Enhancements (upgrades for one character; never in the calculator or the letters yet)

DetachmentEnhancementPtsWhoStatusKindWhat it does (our words)Can't yet
Blade of UltramarArmour of Antoninus20ADEPTUS ASTARTES modelpartly2+ save and FNP 5+ (the bearer)the bearer's own save, given to the unit here
Blade of UltramarOath of Macragge15ADEPTUS ASTARTES modelpartly+1 A and S in melee (the bearer); +1 more A and S (Assault Doctrine) (starts off)the bearer-only condition isn't read
Blade of UltramarStudent of the Codex20ADEPTUS ASTARTES modelnotedmovethe Tactical Doctrine for its unit every turn
Blade of UltramarVeteran of Behemoth25ADEPTUS ASTARTES modelmodelledSustained Hits 1 shooting (Behemoth)
Reclamation ForceSeals of Reconquest20ADEPTUS ASTARTES modelmodelled5+ invulnerable (Seals)
Reclamation ForceAvenging Avatar (Aura)10ADEPTUS ASTARTES modelnotedshockhurt enemies within 9" test Battle-shockthe enemy's Battle-shock isn't a dice result yet
Reclamation ForceScroll of Proclamation15ADEPTUS ASTARTES modelnotedmovea re-rolled charge at a unit on an objective
Reclamation ForceLiberatum25ADEPTUS ASTARTES modelpartlyRe-roll hits and wounds (target on obj.)the bearer-only condition isn't read

Stratagems (names only; their dice are a later card)

DetachmentStratagems
Blade of UltramarArmour Of Contempt, Tactical Foresight, Courage And Honour!, Ultramarian Adaptivity, Exemplary Vigilance, Practical Tactics
Reclamation ForceCrusading Conquerors, Furious Dedication, Fight To The End, Scions Of Guilliman, Ultramarian Destiny, Marching Ever On

Army rules (armyfx.json)

RuleWhat it does (our words)