Tactical Reroll
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A transport is worth what only it can carry (T-710, 5 Oct)

From reports/tiers/2026-10-05-exclusivecarry.md , rendered when the site is built.

Jordan's idea, from his Votann notes: the Hekaton is the only transport for Votann's slow exosuit infantry, the army's killiest units. A transport is worth its own guns and toughness (already in the ledger) plus the delivery of riders that are slow, valuable and have no other carrier. Built as a post step for the exam (tools/exclusivecarry.js), a game-wide dial exclusiveCarry at 0 (0 = today, checked to the bit on all 16 armies). Track A (step 34b, wCarry 0), snapshot c5e7d85b43f8, BSData 374f505. Discovery only; nothing adopted, no ledger file changed.

The short answer

How it works

For each transport in each army:

A sensitivity, squads only with no characters in a load, is worse: held out +0.30 ± 0.99 against a placebo of +0.47. Lone characters' Values are high per point, which is why the Agents' Rhino and the Sagitaur (through Buri Aegnirssen) gain most from carrying them.

The table (Track A; pooled over the 15 armies on their 11th-edition lists)

Scored on consensus pairs where an army has two or more 11th-edition lists, else on its one list. The exam's per-list mean is beside.

wPooled consensus (Δ)Placebo ΔPooled exam (Δ)Placebo ΔBetter / worse of 15Tyranids, 3 lists (Δ)Tyranid placebo Δ
060.1–59.4––82.4–
0.2560.5 (+0.42)+0.3759.8 (+0.39)+0.355 / 682.4 (−0.06)+0.01
0.560.8 (+0.77)+0.5560.1 (+0.75)+0.575 / 781.9 (−0.54)−0.16
161.4 (+1.30)+0.5460.6 (+1.26)+0.565 / 681.5 (−0.96)−0.53

Held out by army, consensus pairs: +1.33 ± 1.80 (w 1 in all three folds: +1.54, −0.57, +3.03); placebo +0.54.

The exam at 0.5 (tools/exam.js, 2,000 paired draws): +0.7 [−0.4, +2.0], armies resampled [−0.5, +2.6]. At 1 it is +1.3 [−0.4, +3.1], and the placebo (seed 11) at 0.5 +0.9 [−0.1, +2.2]. The Tyranids' three 11e lists lose 0.5 and their consensus pairs don't move (90.7).

Army (11e lists, graded, pairs)Today0.250.51Placebo at 0.5
Space Marines (2, 84, 1515)62.2−0.07−0.20−0.20−0.35
Adeptus Mechanicus (1, 29, 322)71.4−0.93−0.62−1.24−0.31
Agents of the Imperium (1, 26, 223)56.5−2.24−2.24−3.59−0.15
Astra Militarum (1, 61, 1319)67.9+0.30+0.38+0.68−0.56
Blood Angels (1, 19, 124)61.30000
Dark Angels (1, 77, 2325)53.6−0.34−0.43−0.82−0.54
Death Guard (1, 36, 476)55.0−0.63−1.05−0.21−0.35
Drukhari (1, 23, 207)58.0+0.97+4.35+11.11+1.45
Emperor's Children (1, 23, 191)69.6+1.05+2.62+4.71+0.35
Genestealer Cults (2, 24, 112)55.40000
Leagues of Votann (1, 22, 105)61.0+8.57+10.48+11.43+7.62
Orks (1, 45, 606)63.5−0.83−1.49−3.30−0.11
Space Wolves (1, 20, 140)50.70000
Thousand Sons (1, 28, 309)38.20−0.650+1.40
World Eaters (3, 30, 219)76.7+0.46+0.46+0.91−0.15
Tyranids (3, 52, 583; fitted on, not pooled)90.7000−0.23

The wall units at 0.5 (rank in the army, Value, the credit at 0.5, the load)

ArmyTransportLetters (11e)RankValueCreditIts load (slowness, exclusivity)
VotannHekaton Land FortressA10 → 5 of 22817 → 1197380Thunderkyn ×3 (0.58, 1); Beserks ×5 (0.5, 0.5); Buri Aegnirssen (0.58, 0.5); Einhyr Champion (0.58, 1)
VotannSagitaurA14 → 4 of 22701 → 1298597Beserks ×5 (0.5, 0.5); Buri Aegnirssen (0.58, 0.5)
Space MarinesLand Raider RedeemerS/A37 → 32 of 84756 → 81156Bladeguard ×3, Centurion Devastators ×3, Captain in Gravis Armour (exclusivity 0.11 to 0.14)
Space MarinesRepulsorS/B46 → 36 of 84698 → 78284the same load
Space MarinesRepulsor ExecutionerA/A31 → 27 of 84832 → 86230Hellblasters ×5, Captain in Gravis Armour
Space MarinesStormraven GunshipB/B61 → 61 of 84492 → 53746Bladeguard ×3, Eradicators ×3, two Captains
Space MarinesRhinoB/D77 → 76 of 84206 → 23125Devastators ×5 (0.5, 0.10)
Space MarinesImpulsorA/B8 → 5 of 841069 → 112557Hellblasters ×5, Captain
World EatersChaos RhinoB/B/A30 → 30 of 3094 → 324230Berzerkers ×10 (0.33, 0.5), Khârn (0.33, 0.5)
Thousand SonsChaos RhinoS34 → 28 of 35138 → 339201Rubric Marines ×5 (0.5, 0.5), Exalted Sorcerer
Death GuardChaos RhinoA33 → 29 of 36146 → 487341Plague Marines ×5 (0.58, 0.5), Malignant Plaguecaster
Emperor's ChildrenChaos RhinoA23 → 21 of 23109 → 481373Flawless Blades ×3, Noise Marines ×6, Lord Exultant, Lucius
DrukhariRaiderS30 → 18 of 37457 → 750293Incubi ×5, Wracks ×5 (0.42, 0.5), Lady Malys
DrukhariVenomS34 → 27 of 37347 → 591244Incubi ×5, Lady Malys
DrukhariStarweaver–33 → 28 of 37375 → 583207Troupe ×5, Troupe Master (0.33, 1)
TyranidsTyrannocyteC/–/–48 → 23 of 52228 → 1166938Biovores, Warriors ×3, Zoanthropes ×3, Prime (exclusivity 0.5: Hierophant too)

Prediction (written first): the Hekaton and the Land Raiders rise; cheap transports barely move. Half right.

That is the shape Jordan asked for: exclusivity and slowness, not capacity per point. But a cheap transport still earns close to its cargo's own Value per point, because of the cap. The old line's fault, cheap boats rising, comes back wherever the cargo is exclusive.

For the cascade

Take it into the next cascade as an army-specific dial under Jordan's 5 Oct rule, not a game-wide one:

Votann's gain should be read against its placebo. Any credit to Votann's vehicles wins about +7.6 there, the "big vehicles rated high" quirk seen at the wall. The exclusive-carry shape adds about 3 points beyond it.

Reproduce

node tools/exclusivecarry.js --measure --json reports/tiers/2026-10-05-exclusivecarry.json   # the tables above (about 5 s)
node tools/exclusivecarry.js --measure --chars 0                                              # squads only
node tools/exclusivecarry.js --army leagues-of-votann --w 1                                   # one army's loads
node tools/exam.js tools/ledger-benchmarks/2026-10-05-step34b-baseline.json \
  --post tools/exclusivecarry.js --post-args exclusiveCarry=0.5 \
  --post tools/exclusivecarry.js --post-args exclusiveCarry=1 \
  --post tools/exclusivecarry.js --post-args exclusiveCarry=0.5,placebo=11 --md                # the intervals

BSData is read from --bsdata or tools/carry.js's default locations. The ledger's frozen build/units.json is checked against its lock.