Tactical Reroll
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Objective presence: scoring units on objectives (T-711, 5 Oct)

From reports/tiers/2026-10-05-objpresence.md , rendered when the site is built.

Discovery only; nothing adopted. tools/objpresence.js, a post step through tools/exam.js's hook (T-685). Snapshot d8b5a1bb14 (inputs hash c5e7d85b43f8), Track A (step 34b, wCarry 0). No ledger file, ledger.js or exam.js change.

The question

Jordan's Votann note: a Sagitaur lets a ten-strong Hearthkyn squad split into two fives, one holding home, one riding to the expansion, and Hearthkyn keep an objective after leaving it. The ledger credits OC per point (Score, Hold), so it misses that a split puts the same OC on two objectives, and that a sticky unit can hold one and walk to the next.

What was built

Per solo form, our reading of the 11th-edition rules (Wahapedia, 11e pages; our words):

Reach turned out almost flat: nearly every infantry unit gets to its near expansion by turn two (most at 0.9 to 1.0). So the dial is mostly OC × control × (split, sticky).

Three variants were measured beside it, never the dial's default:

How the splitting units were found

BSData (checkout 374f505) was searched for a rule that splits a unit into two before the battle, and unitfx.json's "list" notes were read (Combat Squads, Kommandos, Let Loose the Wolves). node tools/objpresence.js --scan <bsdata> reruns the search. The table holds names only, in our words.

The numbers

Track A: 59.4 pooled over 15 armies on their 11th-edition lists (60.1 on consensus pairs). Tyranids' three 11e lists: 82.4 (90.7 on consensus pairs).

MeasureobjPresencePlacebo
Held out by army (choose on 10, score on 5, 3 seeds; ± sd over folds)+0.00 ± 0.00 (picks 0, 0, 0)−0.46 ± 0.79 (picks 0, 1, 0)
Held out, consensus pairs−0.31 ± 0.27 (picks 0.5, 0.5, 0)−0.43 ± 0.74
Variant enabler, held out−0.36 ± 0.70 (picks 0.5, 1, 0)−0.46 ± 0.79
Variant extras, held out+0.00 ± 0.00 (picks 0, 0, 0)−0.11 ± 0.10
Variant extras + enabler, held out+0.61 ± 0.53 (picks 1, 1, 1); consensus +0.60−0.06 ± 0.10
StrengthPooled exam Δ [armies resampled]Placebo ΔConsensus ΔPlacebo ΔBetter / worse of 15Tyranids 3 listsPlacebo
0.25−0.2 [−0.5, +0.1]−0.1−0.2−0.14 / 882.4 (−0.1)+0.1
0.5−0.2 [−0.8, +0.3]−0.2−0.1−0.25 / 882.5 (+0.0)+0.4
1−0.4 [−1.2, +0.4]−0.3−0.4−0.34 / 982.4 (+0.0)+1.0

By army, at 0.5 and then at 1 (exam Δ):

The variants by strength, at 0.25, 0.5 and 1 (pooled Δ / placebo Δ; the armies that move):

Units before and after at 0.5

Rank in the army, today → at 0.5 (with the enabler variant in brackets). Letters are every list's, 11th and 10th edition.

ArmyUnitLettersRankValueOCPresenceQ (pts)Why
VotannHearthkyn WarriorsCBCC6 → 4 (4) of 221019 → 1282202.1967.4split by the Sagitaur, sticky
VotannSagitaurCADA14 → 14 (11)701 → 72620.196.0OC 2; the split's worth lands on the squad unless the enabler variant is on (extras + enabler at 1: 14 → 7)
VotannHernkyn PioneersBAA2 → 2 (2)2402 → 2459120.5918.2already 2nd
Space MarinesTactical SquadBBD42 → 36 of 84728 → 815201.1033.7Combat Squads
Space MarinesIntercessor SquadASSA36 → 31756 → 860201.4243.5sticky
Space MarinesScout SquadSSSS50 → 43691 → 742100.5516.8infiltrates
Space MarinesInfiltrator SquadAAB23 → 22892 → 926100.5516.8infiltrates
TyranidsGargoylesBBASBBB46 → 46 of 52351 → 433400.8325.5cheap OC, but its Value is far below its neighbours'
TyranidsTermagantsBBABBC38 → 37590 → 705400.8325.5cheap OC
TyranidsRipper SwarmsBCBDDBCB50 → 50114 → 114000OC 0: no presence
World EatersJakhalsSSS21 → 18 of 30679 → 800201.3039.9sticky

The other splitting units at 0.5:

The biggest movers elsewhere are cheap OC units: Gretchin +8, Cadian Shock Troops +2 (+10 in the Genestealer Cults), Skitarii Rangers +4, Plaguebearers +3, Genestealers +4.

Against the prediction

The prediction was written before any run (reports/tiers/ledger-steps.md, row objpresence).

Verdict, and the cascade

As specified, game-wide, objective presence carries no signal the reviewers share. It lifts every cheap OC unit, and across armies that helps as often as it hurts (World Eaters, Space Marines and Space Wolves up; Drukhari, Emperor's Children, Death Guard, Votann and Orks down), level with its placebo.

What Jordan described is narrower: the split's worth belongs to the unit that makes it possible. Extras + enabler credits only what splitting and stickiness add, and the split's gain to its transport too. It is the one variant that holds out (+0.61, every fold picking 1, placebo −0.06). But nearly all of that is Votann's single 11th-edition list (18 graded units, Sagitaur 14th → 7th toward its A), so it is one army's evidence.

For the cascade:

Doubts

Rerun the measurement (about 10 s): node --max-old-space-size=2500 tools/objpresence.js --measure.