5 Oct 2026. Jordan: use popularity as a diagnostic, to show where to look; our letters stay rules-only. This is a report only. Popularity never enters a letter, a ledger file, a setting or a page. Value is Track A (step 34b, wCarry 0) on the frozen snapshot (d8b5a1bb14, inputs hash c5e7d85b43f8). List share is the share of an army's 11th-edition tournament lists that take a unit at least once: 487 lists from 30 events, 27 June to 26 September. Tournament data: grimstat-corpus (https://github.com/N041M/grimstat-corpus, CC BY 4.0). It holds lists published by their players and tournament organisers on MiniHeadQuarters. We read counts only, through tools/popularity.js (T-693).
In plain English
- 15 armies were read, and one was skipped. Agents of the Imperium have one tournament list, so they are left out (the bar is 5). The Genestealer Cults have exactly 5 lists, so treat theirs as thin. In each army, units are ranked on our Value and on list share. We then took the 6 units players take far more than our rank says (underrated) and the 6 we rank high that players rarely take (overrated). How closely the two orders agree (rank correlation) runs from −0.13 (Thousand Sons) to 0.46 (World Eaters). The Tyranids reach 0.71, but they are the army we fitted on.
- The clearest signal is what the lines credit, not any one flag. Underrated units take 20% of their Value from lines other than Kill (Score 6, Hold 8, Presence 3, Actions 1, Soak 2). Overrated units take 9% (Score 2, Hold 4, Soak 3). In both groups Kill is most of the Value: 80% against 91%. Players take the units whose job isn't Kill, and leave the pure killers we rank high. Our weights make every non-Kill line small (Soak is about 2% of Value), so a unit that scores, holds, screens or carries can't climb.
- The kinds that recur, with how much more often they show up among the pointer's units than among all units (lift):
- Underrated:
- leaders that unlock a squad (11 armies, ×2.1);
- deploy forward (10 armies, ×1.6);
- Lone Operative or Stealth (7 armies, ×1.7);
- transports (9 armies, ×1.25). These are the same cheap units in army after army: the Chaos Rhino comes last or nearly last in our order in all four Chaos legions where it appears, yet 44 to 63% of lists take it. Also the Venom, Raider, Trukk, Kapricus Carrier, Skorpius Dunerider, Goliath Truck and Hekaton;
- army-rule enablers. Pooled they only reach ×1.1, but they make up 5 of 6 in the Thousand Sons (the Cabal sorcerers) and 4 of 6 in the Astra Militarum (officers).
- Overrated:
- a sibling datasheet takes the slot (6 armies, ×3.1);
- Value lifted by a fitted rule multiplier (11 armies, ×1.35). All 6 overrated Tyranids are lifted by Synapse, command points, Fights First or Lone Operative, up to ×4.6 on the Hive Tyrant;
- Value leans on one detachment (3 armies, ×1.5; all 6 overrated Emperor's Children);
- a like-job rival takes the slot (15 armies, but only ×1.24, because so many units have a rival like that).
- Underrated:
- Kinds that recur but are no more common than the base rate, so they say little alone: Deep Strike (13 armies, ×1.26), durable for its points (11, ×0.81), cheap action-doer (6, ×0.85), Epic Hero or aura (3, ×0.65), and the cheap piece flattered per point (5, ×0.57).
- Nearly every kind already has a dial, and the dials measured close to nothing game-wide:
- leaderCredit −0.8 ± 0.2; leadersLeading −2.3 on the exam;
- the screen dials −0.02 to −0.95 (World Eaters +4 to +6);
- transports −0.0 ± 0.5; rivals −0.73 ± 0.73;
- armyEnabler +0.3 (Thousand Sons +4.9);
- loneOpSoak 0.0, screenHide −1.29.
So players act on these kinds, but either the dials' form misses how the kinds work, or the reviewers grade them less than players play them. Only indirect fire has no dial yet: one unit here, the Reductus Saboteur, waiting on T-699's Hidden rule. Only the fitted rule multipliers (r.synapse 2.18, r.cp 1.88, r.first 2.64, r.lone 1.93) point the other way: the pointer says they lift the wrong units. The cascade is already searching them.
- Jordan's Tyranid notes: the pointer finds 3 of 6 on its own.
- Found:
- Gargoyles: 4th of 52 on the underrated side; the guess is screen or scorer.
- Winged Hive Tyrant: 1st on the overrated side. It names its sibling the Hive Tyrant as the rival, as Jordan did.
- Warriors with Ranged Bio-Weapons: 3rd on the overrated side. It names the melee Warriors as the rival, as Jordan did.
- Not found:
- Von Ryan's Leapers: players take them in 56% of lists, the 5th most in the army. The pointer reads them as fine.
- Carnifexes: our rank 32, list-share rank 26. Players and our maths roughly agree.
- Toxicrene: our rank 41 and no list takes it. We already rank it low. Jordan's note is about the reviewers' letter, not our order.
- Found:
Read with care.
- List share is inclusion: it favours cheap units that a list takes once whatever else it does (leaders, transports, cheap screens). A 400-point centrepiece can be strong and still be in few lists.
- Each army has 9 to 33 lists from mostly French events, so a share of one or two lists is noise.
- The guesses come from our own flags only (keywords, the effects files' kinds, role and size). The guess is the first two rules that hold, in a fixed order. "Unexplained" (9 armies, mostly overrated killers such as the Maulerfiend, Helbrute and Heldrake) means no flag fits, not that nothing is missing.
What it suggests for the work (Jordan's call, nothing adopted):
- The non-Kill lines are too light for the units whose job they describe. The cascade's per-line weights already have the room to test this.
- A dedicated transport's worth: the Rhinos, Venom and Trukk in nine armies.
- The sibling rule, kept narrow to datasheets of one family. The broad "rivals" dial (T-682) failed, but the narrow sibling case concentrates three times over.
- The fitted multipliers, which the cascade is already searching.
How it's done: node --max-old-space-size=2000 tools/poppointer.js --json reports/tiers/2026-10-05-popularity-pointer.json --md <file> runs in about 4 s, on one thread. The sections from "Kinds × armies" onward are the tool's --md output; the section above is written by hand. The gap is the unit's percentile on list share minus its percentile on Value, within its army, with ties sharing their mean rank. Units no list takes are left out of the underrated side. The kinds and their tests are in the tool's KINDS table. "Lift" is the rate a kind's flag holds among the pointer's units on its side, divided by its rate among every ranked unit, pooled over the 15 armies.
Kinds × armies
Each cell: units in the army's 6 underrated (u) and 6 overrated (o) that the guess puts in the kind (a guess names one or two kinds).
| Kind | Side | Armies | Tyr | SM | AdM | AM | BA | DA | DG | Dru | EC | GSC | LoV | Ork | SW | TS | WE | Flag rate: its side / all units (lift) | The ledger's dial | What it measured |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| A like-job rival takes the slot | over | 15 | 2o | 3o | 3o | 4o | 3o | 4o | 4o | 6o | 4o | 2o | 3o | 2o | 5o | 2o | 2o | 54% / 44% (×1.24) | rivals (T-682) | not kept: held out −0.73 ± 0.73, placebo +0.00 |
| Deep Strike or reserves | under | 13 | 2u | 1u | 1u | 2u | 3u | 1u | 2u | 1u | 1u | 2u | 1u | 2u | 2u | 33% / 26% (×1.26) | the charge model's arrival reach (Track A); arrivalKill (T-633) | arrivalKill +2.2 held out on Tyranids, no transfer; at 0 | ||
| Leader that unlocks a squad | under | 11 | 2u | 1u | 1u | 3u | 3u | 4u | 2u | 2u | 2u | 2u | 3u | 31% / 15% (×2.13) | leaderCredit, leadersLeading, charLead, charHome (T-604, T-670, T-673) | leaderCredit −0.8 ± 0.2; leadersLeading exam −2.3; charLead below its placebo; charHome not measured; all at 0 | ||||
| Lifted by a fitted rule multiplier | over | 11 | 6o | 3o | 2o | 1o | 1o | 4o | 1o | 2o | 1o | 1o | 1o | 26% / 19% (×1.35) | r.first 2.64, r.lone 1.93, r.synapse 2.18, r.cp 1.88 (Track A); cpOnce (T-673) | step 31's halving not kept; the cascade searches them (r.cp, r.synapse settle above 1); cpOnce not measured | ||||
| Durable holder | under | 11 | 1u | 1u | 1u | 1u | 1u | 1u | 1u | 1u | 1u | 1u | 2u | 27% / 33% (×0.81) | wSoak, threatSoak, wHold (Track A) | threatSoak adopted (step 26); Soak about 2% of Value | ||||
| Army-rule enabler | under | 10 | 1u | 1u | 4u | 2u | 1u | 1u | 2u | 1u | 1u | 5u | 21% / 20% (×1.08) | armyEnabler, armyOrders (T-695); r.synapse 2.18 and r.cp 1.88 in Track A (on its own Kill) | armyEnabler +0.3 pooled [+0.0, +0.8], Thousand Sons +4.9, at 0; armyOrders +0.1 (Astra Militarum +1.2), at 0 | |||||
| Forward deploy (Infiltrators, Scouts) | under | 10 | 1u | 2u | 1u | 1u | 1u | 1u | 2u | 2u | 1u | 2u | 20% / 13% (×1.56) | screenHide, screenArea (T-675) | screenHide −1.29, screenArea −0.02 game-wide (World Eaters +5.9); at 0 | |||||
| Unexplained by our data | both | 9 | 1u 1o | 1o | 1u 1o | 1o | 1u | 1u | 2u 2o | 3o | 3o | – | none | – | ||||||
| Transport | under | 9 | 1u | 1u | 2u | 1u | 1u | 2u | 1u | 1u | 1u | 12% / 10% (×1.25) | wCarry / carryCargo (T-629, T-674) | held out −0.0 ± 0.5; any setting lifts every cheap transport; at 0 | ||||||
| Battle-shock pressure | under | 8 | 1u | 4u | 1u | 1u | 1u | 1u | 1u | 2u | 13% / 11% (×1.19) | shockPressure (Track A, step 34); charShockAmp (T-673) | shockPressure adopted (73.7 → 74.8 on the Tyranid lists); charShockAmp not measured | |||||||
| Lone Operative or Stealth | under | 7 | 1u | 2u | 2u | 1u | 2u | 2u | 1u | 13% / 8% (×1.74) | r.lone 1.93 (Track A); loneOpSoak, screenHide, charLone | r.lone fitted 1.93; loneOpSoak 0.0; screenHide −1.29; charLone not beyond noise | ||||||||
| Its sibling datasheet takes the slot | over | 6 | 2o | 2o | 1o | 1o | 1o | 1o | 9% / 3% (×3.13) | rivals (T-682) | not kept: held out −0.73 ± 0.73, placebo +0.00 | |||||||||
| Cheap action-doer | under | 6 | 1u | 1u | 1u | 2u | 1u | 1u | 10% / 12% (×0.85) | wActions (Track A); secondaryVP, missionVP (T-641, T-647) | wActions 1.31 (small); secondaryVP not kept (+1.3 Tyranids held out); missionVP not kept | |||||||||
| Cheap piece flattered per point | over | 5 | 1o | 1o | 2o | 2o | 2o | 12% / 21% (×0.57) | smallPiece (T-670) | +1.2 ± 1.0 held out (Tyranids −3.1); the cascade keeps it at most 0.2 | ||||||||||
| Costly centrepiece | over | 5 | 2o | 1o | 1o | 2o | 1o | 9% / 9% (×1.03) | pointsExp (T-662) | the grid's best pick is 0 | ||||||||||
| Screen or scorer | under | 4 | 2u | 1u | 1u | 1u | 6% / 4% (×1.45) | screenTrade, screenArea, screenBlock, screenScore (T-675); Score and Hold lines in Track A | game-wide −0.02 to −0.95 (screenTrade +0.15 ± 0.06); World Eaters +4.1 to +5.9; at 0 | |||||||||||
| Leans on one detachment | over | 3 | 1o | 6o | 2o | 10% / 7% (×1.53) | typicalDet (T-683) | the typical detachment loses (−0.38); not kept | ||||||||||||
| Overwatch | over | 3 | 2o | 1o | 1o | 4% / 3% (×1.42) | r.overwatch 1 (Jordan's call) | never searched | ||||||||||||
| Epic Hero or aura | under | 3 | 1u | 1u | 1u | 9% / 14% (×0.65) | charEpic, charAura (T-673); armyAura (T-695) | charEpic +0.29 ± 0.54, charAura +0.09 ± 0.12; armyAura not built | ||||||||||||
| Psyker | under | 2 | 1u | 1u | 11% / 7% (×1.5) | charPsychic (T-673) | below its placebo; at 0 | |||||||||||||
| Spawns or heals | under | 2 | 1u | 1u | 2% / 7% (×0.3) | Spawn line, r.heal 1.805 (Track A) | adopted (step 30 halved heal toward 1) | |||||||||||||
| Indirect fire | under | 1 | 1u | 1% / 3% (×0.36) | none (the Hidden rule with the Indirect penalty is T-699, after the cascade) | not built | ||||||||||||||
| Aircraft | over | 1 | 1o | 1% / 2% (×0.52) | aircraftBoard (T-670) | +0.2 ± 0.1 held out, none worse; on the page at 0 |
Armies: Tyr Tyranids, SM Space Marines, AdM Adeptus Mechanicus, AM Astra Militarum, BA Blood Angels, DA Dark Angels, DG Death Guard, Dru Drukhari, EC Emperor's Children, GSC Genestealer Cults, LoV Leagues of Votann, Ork Orks, SW Space Wolves, TS Thousand Sons, WE World Eaters.
What the lines credit, by group
Each unit's lines as shares of its Value, averaged within the group, then over the armies (each army once).
| Group | Kill | Soak | Score | Actions | Hold | Spawn | Presence |
|---|---|---|---|---|---|---|---|
| Underrated (players take more) | 79.9 | 2.1 | 6.3 | 1.4 | 7.7 | 0.0 | 2.7 |
| Overrated (we rank higher) | 90.8 | 2.9 | 1.8 | 0.1 | 4.2 | 0.0 | 0.3 |
| Every ranked unit | 86.0 | 2.7 | 3.3 | 0.8 | 5.7 | 0.0 | 1.6 |
Jordan's Tyranid notes: would the pointer have found them?
| Unit | Jordan's note | Our rank | Share (rank) | Found alone? | Where it sits | The pointer's guess |
|---|---|---|---|---|---|---|
| Gargoyles | earn their slot by jailing and stealing objectives | 46 | 15% (26) | yes | 4 of 52 on the underrated side | cheap bodies: screen, objective holder or trade piece; arrives from reserves: threat and objectives anywhere on the board |
| Winged Hive Tyrant | loses its slot to the Hive Tyrant | 3 | 11% (32) | yes | 1 of 52 on the overrated side | its sibling Hive Tyrant takes the slot (in 26% of lists); Value lifted ×4.1 by fitted multipliers (synapse 2.18, cp 1.88) |
| Tyranid Warriors with Ranged Bio-Weapons | lose their slot to the melee Warriors (maybe a reviewers' miss) | 17 | 4% (37) | yes | 3 of 52 on the overrated side | its sibling Tyranid Warriors with Melee Bio-Weapons takes the slot (in 19% of lists); Value lifted ×2.2 by fitted multipliers (synapse 2.18) |
| Von Ryan's Leapers | lose their slot to the Lictors | 11 | 56% (5) | no | 39 of 52 on the overrated side | – |
| Carnifexes | lose their slot to the Haruspex | 32 | 15% (26) | no | 31 of 52 on the overrated side | – |
| Toxicrene | loses its slot to the Haruspex | 41 | 0% (42) | no | 16 of 52 on the overrated side | – |
Army by army
Columns: points of the best form; list share (lists taking it, of the army's tournament lists); our rank on Value; what its lines credit (% of its Value, lines ≥ 1%); its best form (size, detachment); the reviewers' letters on the army's 11th-edition lists (· not graded); the guess.
Tyranids
27 tournament lists; 52 ranked units, 41 taken by at least one list; ρ Value–share 0.71; reviewers' 11th-edition lists: auspexFull, hivemindFull, secondFull.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Neurotyrant | 130 | 67% (18) | 29 of 52 | Kill 89, Hold 4, Score 3, Soak 2 | ×1, Invasion Fleet (Hyper-Aggression) | A · · | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; Battle-shock pressure on the enemy army |
| Raveners | 125 | 48% (13) | 28 of 52 | Kill 94, Soak 2, Hold 2, Score 2 | ×5, Invasion Fleet (Hyper-Aggression) | S B A | arrives from reserves: threat and objectives anywhere on the board |
| Genestealers | 75 | 44% (12) | 30 of 52 | Kill 92, Hold 3, Score 3, Soak 2 | ×5, Invasion Fleet (Hyper-Aggression) | A A A | deploys forward (Infiltrators or Scouts): early objectives and denial |
| Gargoyles | 155 | 15% (4) | 46 of 52 | Kill 45, Score 29, Hold 25 | ×20, Invasion Fleet (Swarming Instincts) | B B B | cheap bodies: screen, objective holder or trade piece; arrives from reserves: threat and objectives anywhere on the board |
| Tyrant Guard | 170 | 15% (4) | 45 of 52 | Kill 80, Hold 12, Soak 5, Score 3 | ×6, Subterranean Assault | B B A | durable for its points (top third on Soak in its army): holds ground, and Soak is about 2% of Value |
| Termagants | 110 | 19% (5) | 38 of 52 | Kill 38, Hold 37, Score 24, Soak 1 | ×20, Invasion Fleet (Swarming Instincts) | B B C | cheap bodies: screen, objective holder or trade piece |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Winged Hive Tyrant | 185 | 11% (3) | 3 of 52 | Kill 96, Soak 2, Hold 1 | ×1, Subterranean Assault | A B B | its sibling Hive Tyrant takes the slot (in 26% of lists); Value lifted ×4.1 by fitted multipliers (synapse 2.18, cp 1.88) |
| Tervigon | 160 | 0% (0) | 21 of 52 | Kill 79, Hold 10, Soak 4, Spawn 3, Score 3 | ×1, Invasion Fleet (Hyper-Aggression) | B C C | Hyperadapted Raveners does a like job and is taken in 44% of lists; Value lifted ×2.4 by fitted multipliers (synapse 2.18) |
| Tyranid Warriors with Ranged Bio-Weapons | 120 | 4% (1) | 17 of 52 | Kill 81, Hold 10, Score 7, Soak 2 | ×6, Subterranean Assault | C C C | its sibling Tyranid Warriors with Melee Bio-Weapons takes the slot (in 19% of lists); Value lifted ×2.2 by fitted multipliers (synapse 2.18) |
| Hive Tyrant | 195 | 26% (7) | 2 of 52 | Kill 95, Soak 2, Hold 1 | ×1, Subterranean Assault | S A S | The Swarmlord does a like job and is taken in 52% of lists; Value lifted ×4.6 by fitted multipliers (synapse 2.18, cp 1.88) |
| Old One Eye | 140 | 15% (4) | 13 of 52 | Kill 92, Soak 5, Hold 2 | ×1, Invasion Fleet (Hyper-Aggression) | B B A | Value lifted ×1.8 by fitted multipliers (heal 1.805) |
| Deathleaper | 80 | 33% (9) | 5 of 52 | Kill 95, Soak 4 | ×1, Subterranean Assault | A S A | Value lifted ×1.9 by fitted multipliers (first 2.64, lone 1.93, cp 1.88) |
Space Marines
33 tournament lists; 84 ranked units, 56 taken by at least one list; ρ Value–share 0.31; reviewers' 11th-edition lists: auspexFull, tobias.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Lieutenant with Combi-weapon | 95 | 36% (12) | 81 of 84 | Kill 84, Hold 5, Score 4, Presence 3, Soak 3, Actions 2 | ×1, Ironstorm Spearhead | A S | hard to target (Lone Operative or Stealth): protection that Soak doesn't count; deploys forward (Infiltrators or Scouts): early objectives and denial |
| Librarian in Terminator Armour | 85 | 55% (18) | 71 of 84 | Kill 93, Soak 2, Hold 2, Score 1, Presence 1 | ×1, Librarius Conclave (Divination) | S B | leader: its buff goes to the squad it joins, and Value is its solo form; arrives from reserves: threat and objectives anywhere on the board |
| Librarian | 70 | 27% (9) | 68 of 84 | Kill 94, Score 2, Hold 1, Presence 1, Soak 1 | ×1, Librarius Conclave (Divination) | S A | leader: its buff goes to the squad it joins, and Value is its solo form; psyker: psychic abilities on its squad or the army |
| Scout Squad | 120 | 61% (20) | 48 of 84 | Kill 82, Hold 10, Score 5, Soak 3 | ×10, Ironstorm Spearhead | S S | deploys forward (Infiltrators or Scouts): early objectives and denial; cheap small unit: actions, secondaries and objective grabs |
| Company Heroes | 105 | 33% (11) | 51 of 84 | Kill 88, Hold 6, Soak 3, Score 3 | ×4, Ironstorm Spearhead | A B | durable for its points (top third on Soak in its army): holds ground, and Soak is about 2% of Value |
| Lieutenant | 45 | 27% (9) | 56 of 84 | Kill 93, Hold 2, Soak 2, Score 2, Presence 1 | ×1, Ironstorm Spearhead | S C | no flag in our data: list synergy, detachment play or the meta |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Centurion Assault Squad | 150 | 0% (0) | 9 of 84 | Kill 90, Hold 4, Soak 4, Score 2 | ×3, Stormlance Task Force | B C | no flag in our data: likely the meta or a rival we can't see |
| Firestrike Servo-Turrets | 75 | 0% (0) | 11 of 84 | Kill 94, Soak 2, Hold 2, Score 1 | ×1, Ironstorm Spearhead | B D | overwatch piece |
| Stormhawk Interceptor | 155 | 0% (0) | 17 of 84 | Kill 96, Soak 4 | ×1, Ironstorm Spearhead | C F | Land Raider Redeemer does a like job and is taken in 27% of lists; aircraft: off the board early, can't hold objectives |
| Gladiator Valiant | 150 | 0% (0) | 18 of 84 | Kill 94, Soak 3, Hold 2 | ×1, Ironstorm Spearhead | A C | Land Raider Redeemer does a like job and is taken in 27% of lists |
| Invictor Tactical Warsuit | 125 | 0% (0) | 22 of 84 | Kill 93, Hold 3, Soak 3, Score 2 | ×1, Ironstorm Spearhead | B D | overwatch piece |
| Hellblaster Squad | 110 | 3% (1) | 4 of 84 | Kill 94, Hold 2, Soak 2, Score 2 | ×5, Ironstorm Spearhead | A C | Scout Squad does a like job and is taken in 61% of lists |
Adeptus Mechanicus
18 tournament lists; 34 ranked units, 28 taken by at least one list; ρ Value–share 0.38; reviewers' 11th-edition lists: belisariusPaul.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Cybernetica Datasmith | 25 | 44% (8) | 30 of 34 | Kill 62, Hold 20, Score 6, Presence 6, Soak 4, Actions 3 | ×1, Lords of the Forge | – | Battle-shock pressure on the enemy army; durable for its points (top third on Soak in its army): holds ground, and Soak is about 2% of Value |
| Tech-Priest Manipulus | 60 | 50% (9) | 26 of 34 | Kill 90, Hold 3, Soak 3, Score 2, Presence 2 | ×1, Lords of the Forge | A | Battle-shock pressure on the enemy army; leader: its buff goes to the squad it joins, and Value is its solo form |
| Skitarii Marshal | 35 | 33% (6) | 34 of 34 | Kill 55, Score 14, Presence 13, Hold 11, Actions 7 | ×1, Cohort Cybernetica | A | Battle-shock pressure on the enemy army; hard to target (Lone Operative or Stealth): protection that Soak doesn't count |
| Sicarian Infiltrators | 75 | 78% (14) | 19 of 34 | Kill 90, Hold 4, Soak 3, Score 3 | ×5, Cohort Acquisitus or 7 others | B | Battle-shock pressure on the enemy army; hard to target (Lone Operative or Stealth): protection that Soak doesn't count |
| Pteraxii Skystalkers | 150 | 44% (8) | 25 of 34 | Kill 84, Hold 8, Score 5, Soak 2 | ×10, Cohort Acquisitus or 7 others | D | arrives from reserves: threat and objectives anywhere on the board |
| Skorpius Dunerider | 75 | 39% (7) | 24 of 34 | Kill 78, Hold 11, Score 4, Soak 4, Presence 2, Actions 1 | ×1, Cohort Acquisitus or 7 others | B | transport: what it carries and delivers; enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Sydonian Dragoons with taser lances | 170 | 17% (3) | 2 of 34 | Kill 88, Soak 6, Hold 4 | ×3, Cohort Acquisitus or 7 others | A | Value lifted ×1.9 by fitted multipliers (cp 1.88) |
| Hastarii Exterminators | 105 | 0% (0) | 15 of 34 | Kill 94, Soak 2, Hold 2, Score 2 | ×5, Cohort Acquisitus or 7 others | B | Skitarii Rangers does a like job and is taken in 89% of lists |
| Fulgurite Electro-Priests | 140 | 6% (1) | 12 of 34 | Kill 93, Hold 3, Soak 2, Score 2 | ×10, Cohort Cybernetica | D | Sicarian Ruststalkers does a like job and is taken in 50% of lists |
| Onager Dunecrawler | 155 | 33% (6) | 1 of 34 | Kill 94, Soak 4, Hold 1 | ×1, Cohort Acquisitus or 7 others | C | Value lifted ×2.1 by fitted multipliers (cp 1.88) |
| Skorpius Disintegrator | 160 | 33% (6) | 4 of 34 | Kill 94, Soak 4, Hold 1 | ×1, Cohort Acquisitus or 7 others | A | Value lifted ×1.9 by fitted multipliers (cp 1.88) |
| Corpuscarii Electro-Priests | 130 | 17% (3) | 11 of 34 | Kill 92, Hold 3, Soak 2, Score 2 | ×10, Luminen Auto-choir | C | Servitor Battleclade does a like job and is taken in 67% of lists |
Agents of the Imperium
Skipped: 1 tournament list (fewer than 5).
Astra Militarum
17 tournament lists; 72 ranked units, 49 taken by at least one list; ρ Value–share 0.24; reviewers' 11th-edition lists: auspex.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Ursula Creed | 85 | 29% (5) | 68 of 72 | Kill 56, Score 18, Presence 14, Actions 7, Hold 5 | ×1, Abhuman Auxiliaries or 5 others | A | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; Epic Hero or aura on nearby friends |
| Scout Sentinels | 100 | 65% (11) | 53 of 72 | Kill 85, Hold 7, Soak 4, Score 3 | ×2, Combined Arms | S | deploys forward (Infiltrators or Scouts): early objectives and denial; cheap small unit: actions, secondaries and objective grabs |
| Tech-Priest Enginseer | 45 | 41% (7) | 61 of 72 | Kill 84, Score 5, Presence 4, Hold 3, Soak 2, Actions 2 | ×1, Armoured Infantry | S | hard to target (Lone Operative or Stealth): protection that Soak doesn't count; spawns or returns models |
| Commissar | 30 | 24% (4) | 69 of 72 | Score 30, Presence 23, Kill 18, Hold 17, Actions 12 | ×1, Armoured Infantry | A | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; Battle-shock pressure on the enemy army |
| Gaunt’s Ghosts | 95 | 53% (9) | 51 of 72 | Kill 88, Score 4, Hold 4, Soak 3 | ×6, Abhuman Auxiliaries or 5 others | S | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; hard to target (Lone Operative or Stealth): protection that Soak doesn't count |
| Krieg Command Squad | 60 | 18% (3) | 60 of 72 | Kill 76, Score 11, Hold 9, Presence 2, Soak 1 | ×6, Armoured Infantry | – | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; leader: its buff goes to the squad it joins, and Value is its solo form |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Hydra | 90 | 0% (0) | 6 of 72 | Kill 94, Soak 3, Hold 2, Score 1 | ×1, Combined Arms | B | no flag in our data: likely the meta or a rival we can't see |
| Leman Russ Executioner | 145 | 0% (0) | 9 of 72 | Kill 93, Soak 5, Hold 2 | ×1, Combined Arms | S | Leman Russ Battle Tank does a like job and is taken in 47% of lists |
| Catachan Command Squad | 60 | 0% (0) | 11 of 72 | Kill 89, Score 5, Hold 3, Soak 1 | ×5, Abhuman Auxiliaries or 5 others | C | Gaunt’s Ghosts does a like job and is taken in 53% of lists; Value lifted ×1.8 by fitted multipliers (heal 1.805) |
| Shadowsword | 375 | 0% (0) | 12 of 72 | Kill 90, Soak 6, Hold 3 | ×1, Abhuman Auxiliaries or 5 others | S | costly centrepiece: a big slot of the list in one model |
| Baneblade | 415 | 0% (0) | 15 of 72 | Kill 91, Soak 6, Hold 3 | ×1, Abhuman Auxiliaries or 5 others | S | Banesword does a like job and is taken in 29% of lists; costly centrepiece: a big slot of the list in one model |
| Krieg Heavy Weapons Squad | 70 | 6% (1) | 2 of 72 | Kill 94, Score 2, Hold 1, Soak 1 | ×4, Abhuman Auxiliaries or 4 others | B | Tempestus Scions does a like job and is taken in 53% of lists; Value lifted ×1.8 by fitted multipliers (heal 1.805) |
Blood Angels
14 tournament lists; 20 ranked units, 14 taken by at least one list; ρ Value–share -0.03; reviewers' 11th-edition lists: grimdarkChronicle.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Sanguinary Priest | 75 | 71% (10) | 20 of 20 | Kill 40, Hold 25, Score 24, Presence 7, Actions 4 | ×1, Ironstorm Spearhead | A | no flag in our data: list synergy, detachment play or the meta |
| Lemartes | 100 | 79% (11) | 18 of 20 | Kill 96, Score 1, Hold 1, Soak 1 | ×1, Ironstorm Spearhead | A | leader: its buff goes to the squad it joins, and Value is its solo form; arrives from reserves: threat and objectives anywhere on the board |
| Chaplain | 60 | 36% (5) | 19 of 20 | Kill 85, Hold 7, Score 5, Soak 2, Presence 1 | ×1, Rage-Cursed Onslaught | B | Battle-shock pressure on the enemy army; leader: its buff goes to the squad it joins, and Value is its solo form |
| Sanguinary Guard | 120 | 93% (13) | 9 of 20 | Kill 90, Hold 5, Soak 3, Score 2 | ×3, Rage-Cursed Onslaught | B | arrives from reserves: threat and objectives anywhere on the board |
| Captain with Jump Pack | 75 | 86% (12) | 8 of 20 | Kill 93, Hold 3, Soak 2, Score 2 | ×1, Rage-Cursed Onslaught | B | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; leader: its buff goes to the squad it joins, and Value is its solo form |
| Blood Angels Captain | 80 | 29% (4) | 14 of 20 | Kill 91, Hold 4, Score 2, Soak 2 | ×1, Rage-Cursed Onslaught | C | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Death Company Dreadnought | 150 | 0% (0) | 1 of 20 | Kill 94, Hold 3, Soak 3 | ×1, Bastion Task Force | B | no flag in our data: likely the meta or a rival we can't see |
| The Sanguinor | 120 | 0% (0) | 3 of 20 | Kill 96, Soak 3 | ×1, Rage-Cursed Onslaught | S | Captain with Jump Pack does a like job and is taken in 86% of lists |
| Chief Librarian Mephiston | 110 | 29% (4) | 2 of 20 | Kill 93, Soak 5, Hold 1 | ×1, Rage-Cursed Onslaught | S | Captain with Jump Pack does a like job and is taken in 86% of lists; 159% of its Value comes from its best detachment over any other |
| Death Company Marines with Bolt Rifles | 80 | 7% (1) | 6 of 20 | Kill 79, Hold 14, Score 4, Soak 3 | ×5, Rage-Cursed Onslaught | B | its sibling Death Company Marines with Jump Packs takes the slot (in 93% of lists) |
| Death Company Intercessors | 75 | 0% (0) | 11 of 20 | Kill 70, Hold 20, Score 6, Soak 3 | ×5, Rage-Cursed Onslaught | – | Death Company Marines with Jump Packs does a like job and is taken in 93% of lists |
| Death Company Marines | 85 | 7% (1) | 7 of 20 | Kill 80, Hold 13, Score 4, Soak 3 | ×5, Rage-Cursed Onslaught | C | its sibling Death Company Marines with Jump Packs takes the slot (in 93% of lists) |
Dark Angels
28 tournament lists; 93 ranked units, 59 taken by at least one list; ρ Value–share 0.17; reviewers' 11th-edition lists: tacticalrock.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Lieutenant with Combi-weapon | 95 | 21% (6) | 90 of 93 | Kill 85, Hold 5, Score 4, Presence 3, Soak 3, Actions 1 | ×1, Ironstorm Spearhead | S | hard to target (Lone Operative or Stealth): protection that Soak doesn't count; deploys forward (Infiltrators or Scouts): early objectives and denial |
| Deathwing Knights | 240 | 75% (21) | 67 of 93 | Kill 81, Hold 10, Soak 7, Score 2 | ×5, Interrogation Conclave | B | arrives from reserves: threat and objectives anywhere on the board; durable for its points (top third on Soak in its army): holds ground, and Soak is about 2% of Value |
| Librarian | 70 | 29% (8) | 79 of 93 | Kill 94, Score 2, Hold 1, Soak 1, Presence 1 | ×1, Librarius Conclave (Divination) | S | leader: its buff goes to the squad it joins, and Value is its solo form; psyker: psychic abilities on its squad or the army |
| Librarian in Terminator Armour | 85 | 25% (7) | 81 of 93 | Kill 93, Soak 2, Hold 2, Score 1 | ×1, Librarius Conclave (Divination) | D | leader: its buff goes to the squad it joins, and Value is its solo form; arrives from reserves: threat and objectives anywhere on the board |
| Invader ATV | 60 | 25% (7) | 75 of 93 | Kill 86, Hold 7, Score 3, Soak 3, Presence 1 | ×1, Ironstorm Spearhead | C | cheap small unit: actions, secondaries and objective grabs |
| Chaplain in Terminator Armour | 75 | 14% (4) | 84 of 93 | Kill 90, Hold 4, Score 2, Soak 2, Presence 2 | ×1, Ironstorm Spearhead | C | leader: its buff goes to the squad it joins, and Value is its solo form; arrives from reserves: threat and objectives anywhere on the board |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Captain with Jump Pack | 75 | 0% (0) | 5 of 93 | Kill 96, Soak 2, Hold 1 | ×1, Ironstorm Spearhead | C | Azrael does a like job and is taken in 86% of lists; Value lifted ×1.9 by fitted multipliers (cp 1.88) |
| Gladiator Valiant | 150 | 0% (0) | 6 of 93 | Kill 95, Soak 3, Hold 1 | ×1, Ironstorm Spearhead | C | Land Speeder does a like job and is taken in 39% of lists |
| Firestrike Servo-Turrets | 75 | 0% (0) | 14 of 93 | Kill 94, Soak 2, Hold 2, Score 1 | ×1, Ironstorm Spearhead | F | Land Speeder does a like job and is taken in 39% of lists; overwatch piece |
| Infernus Squad | 85 | 0% (0) | 16 of 93 | Kill 90, Hold 5, Score 3, Soak 2 | ×5, Interrogation Conclave | B | Scout Squad does a like job and is taken in 68% of lists |
| Heavy Intercessor Squad | 200 | 0% (0) | 17 of 93 | Kill 59, Hold 32, Soak 6, Score 4 | ×10, Wrath of the Rock | D | its sibling Intercessor Squad takes the slot (in 61% of lists) |
| Lazarus | 70 | 0% (0) | 18 of 93 | Kill 96, Soak 2 | ×1, Ironstorm Spearhead | F | cheap piece: Value per point flatters what it does in absolute terms |
Death Guard
19 tournament lists; 36 ranked units, 25 taken by at least one list; ρ Value–share 0.29; reviewers' 11th-edition lists: disgustinglyResilient.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Tallyman | 60 | 74% (14) | 35 of 36 | Kill 35, Score 22, Hold 21, Presence 14, Actions 7 | ×1, Paragons of Putrescence | B | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; leader: its buff goes to the squad it joins, and Value is its solo form |
| Chaos Rhino | 75 | 63% (12) | 33 of 36 | Kill 62, Hold 22, Score 10, Presence 3, Soak 2, Actions 2 | ×1, Tallyband Summoners | A | transport: what it carries and delivers; durable for its points (top third on Soak in its army): holds ground, and Soak is about 2% of Value |
| Biologus Putrifier | 60 | 58% (11) | 30 of 36 | Kill 92, Score 3, Hold 2, Presence 2 | ×1, Paragons of Putrescence | S | leader: its buff goes to the squad it joins, and Value is its solo form |
| Lord of Virulence | 100 | 53% (10) | 28 of 36 | Kill 95, Soak 1, Hold 1, Score 1 | ×1, Paragons of Putrescence | B | leader: its buff goes to the squad it joins, and Value is its solo form; arrives from reserves: threat and objectives anywhere on the board |
| Chaos Spawn | 80 | 47% (9) | 27 of 36 | Kill 91, Hold 4, Soak 2, Score 2 | ×2, Tallyband Summoners | B | deploys forward (Infiltrators or Scouts): early objectives and denial |
| Noxious Blightbringer | 50 | 11% (2) | 29 of 36 | Kill 90, Hold 3, Score 3, Presence 2, Soak 1 | ×1, Paragons of Putrescence | B | Battle-shock pressure on the enemy army; leader: its buff goes to the squad it joins, and Value is its solo form |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Daemon Prince of Nurgle with wings | 170 | 0% (0) | 9 of 36 | Kill 95, Soak 2, Hold 2 | ×1, Paragons of Putrescence | A | its sibling Daemon Prince of Nurgle takes the slot (in 63% of lists) |
| Helbrute | 110 | 0% (0) | 11 of 36 | Kill 95, Hold 2, Soak 2, Score 1 | ×1, Tallyband Summoners | C | no flag in our data: likely the meta or a rival we can't see |
| Beasts of Nurgle | 140 | 0% (0) | 13 of 36 | Kill 86, Hold 8, Score 4, Soak 2 | ×2, Tallyband Summoners | S | Plague Marines does a like job and is taken in 79% of lists; Value lifted ×1.9 by fitted multipliers (heal 1.805) |
| Rotigus | 280 | 0% (0) | 14 of 36 | Kill 87, Hold 6, Soak 5, Score 1 | ×1, Paragons of Putrescence | S | Daemon Prince of Nurgle does a like job and is taken in 63% of lists; costly centrepiece: a big slot of the list in one model |
| Lord of Poxes | 65 | 5% (1) | 8 of 36 | Kill 96, Soak 2, Hold 1 | ×1, Paragons of Putrescence | B | Tallyman does a like job and is taken in 74% of lists; cheap piece: Value per point flatters what it does in absolute terms |
| Plague Drones | 220 | 0% (0) | 18 of 36 | Kill 73, Hold 19, Soak 4, Score 4 | ×6, Tallyband Summoners | C | Poxwalkers does a like job and is taken in 95% of lists |
Drukhari
14 tournament lists; 37 ranked units, 22 taken by at least one list; ρ Value–share 0.16; reviewers' 11th-edition lists: deployOnTheLine.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Venom | 65 | 93% (13) | 34 of 37 | Kill 91, Soak 3, Hold 3, Score 2, Presence 1 | ×1, Reaper's Wager | S | transport: what it carries and delivers; hard to target (Lone Operative or Stealth): protection that Soak doesn't count |
| Scourges with Heavy Weapons | 110 | 100% (14) | 27 of 37 | Kill 93, Score 3, Hold 2, Soak 1 | ×5, Reaper's Wager | B | arrives from reserves: threat and objectives anywhere on the board |
| Raider | 75 | 79% (11) | 30 of 37 | Kill 86, Soak 5, Hold 5, Score 2 | ×1, Reaper's Wager | S | transport: what it carries and delivers; arrives from reserves: threat and objectives anywhere on the board |
| Mandrakes | 160 | 100% (14) | 19 of 37 | Kill 91, Hold 3, Score 3, Soak 2 | ×10, Reaper's Wager | A | hard to target (Lone Operative or Stealth): protection that Soak doesn't count; deploys forward (Infiltrators or Scouts): early objectives and denial |
| Archon | 80 | 86% (12) | 22 of 37 | Kill 90, Soak 5, Hold 3, Score 1 | ×1, Reaper's Wager | A | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; Battle-shock pressure on the enemy army |
| Hand of the Archon | 115 | 71% (10) | 24 of 37 | Kill 84, Hold 7, Score 5, Soak 3 | ×10, Reaper's Wager | A | no flag in our data: list synergy, detachment play or the meta |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Solitaire | 115 | 0% (0) | 2 of 37 | Kill 98, Soak 2 | ×1, Reaper's Wager | – | Lady Malys does a like job and is taken in 93% of lists |
| Troupe | 100 | 0% (0) | 3 of 37 | Kill 87, Hold 6, Soak 4, Score 2 | ×11, Reaper's Wager | – | Mandrakes does a like job and is taken in 100% of lists |
| Prince Yriel | 95 | 0% (0) | 4 of 37 | Kill 98, Soak 2 | ×1, Any detachment | – | Lady Malys does a like job and is taken in 93% of lists |
| Lelith Hesperax | 80 | 21% (3) | 1 of 37 | Kill 98, Soak 1 | ×1, Reaper's Wager | A | Succubus does a like job and is taken in 57% of lists |
| Corsair Voidscarred | 70 | 0% (0) | 12 of 37 | Kill 91, Score 3, Hold 3, Soak 2 | ×5, Any detachment | – | Scourges with Heavy Weapons does a like job and is taken in 100% of lists; cheap piece: Value per point flatters what it does in absolute terms |
| Corsair Voidreavers | 65 | 0% (0) | 13 of 37 | Kill 84, Hold 7, Score 7, Soak 2 | ×5, Any detachment | – | Kabalite Warriors does a like job and is taken in 86% of lists; cheap piece: Value per point flatters what it does in absolute terms |
Emperor's Children
24 tournament lists; 23 ranked units, 19 taken by at least one list; ρ Value–share 0.25; reviewers' 11th-edition lists: joys.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Chaos Rhino | 70 | 54% (13) | 23 of 23 | Kill 59, Hold 20, Score 11, Presence 5, Actions 3, Soak 2 | ×1, Coterie of the Conceited (Pledges to the Dark Prince over the game) | A | transport: what it carries and delivers; cheap small unit: actions, secondaries and objective grabs |
| Lord Exultant | 90 | 96% (23) | 14 of 23 | Kill 97, Soak 1 | ×1, Coterie of the Conceited (Pledges to the Dark Prince over the game) | A | leader: its buff goes to the squad it joins, and Value is its solo form |
| Lord Kakophonist | 70 | 29% (7) | 22 of 23 | Kill 89, Hold 3, Score 3, Presence 2, Soak 2, Actions 1 | ×1, Coterie of the Conceited (Pledges to the Dark Prince over the game) | B | leader: its buff goes to the squad it joins, and Value is its solo form |
| Daemon Prince of Slaanesh with Wings | 205 | 63% (15) | 16 of 23 | Kill 94, Soak 3, Hold 2, Score 1 | ×1, Coterie of the Conceited (Pledges to the Dark Prince over the game) | B | arrives from reserves: threat and objectives anywhere on the board; durable for its points (top third on Soak in its army): holds ground, and Soak is about 2% of Value |
| Chaos Spawn | 70 | 33% (8) | 18 of 23 | Kill 92, Hold 3, Soak 2, Score 2 | ×2, Coterie of the Conceited (Pledges to the Dark Prince over the game) | B | cheap small unit: actions, secondaries and objective grabs |
| Defiler | 300 | 79% (19) | 11 of 23 | Kill 95, Soak 2, Hold 1 | ×1, Coterie of the Conceited (Pledges to the Dark Prince over the game) | S | no flag in our data: list synergy, detachment play or the meta |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Fiends | 90 | 4% (1) | 3 of 23 | Kill 93, Hold 3, Score 2, Soak 2 | ×3, Coterie of the Conceited (Pledges to the Dark Prince over the game) | A | Flawless Blades does a like job and is taken in 83% of lists; 36% of its Value comes from its best detachment over any other |
| Keeper of Secrets | 265 | 0% (0) | 8 of 23 | Kill 90, Soak 5, Hold 4, Score 1 | ×1, Coterie of the Conceited (Pledges to the Dark Prince over the game) | A | Daemon Prince of Slaanesh with Wings does a like job and is taken in 63% of lists; 31% of its Value comes from its best detachment over any other |
| Daemonettes | 100 | 8% (2) | 1 of 23 | Kill 95, Score 2, Hold 2, Soak 1 | ×10, Coterie of the Conceited (Pledges to the Dark Prince over the game) | C | Tormentors does a like job and is taken in 96% of lists; 27% of its Value comes from its best detachment over any other |
| Seekers | 85 | 0% (0) | 13 of 23 | Kill 92, Score 3, Hold 3, Soak 2 | ×5, Coterie of the Conceited (Pledges to the Dark Prince over the game) | B | Tormentors does a like job and is taken in 96% of lists; 32% of its Value comes from its best detachment over any other |
| Daemon Prince of Slaanesh | 170 | 4% (1) | 10 of 23 | Kill 94, Soak 3, Hold 2, Score 1 | ×1, Coterie of the Conceited (Pledges to the Dark Prince over the game) | C | its sibling Daemon Prince of Slaanesh with Wings takes the slot (in 63% of lists); 36% of its Value comes from its best detachment over any other |
| Maulerfiend | 120 | 25% (6) | 6 of 23 | Kill 94, Soak 3, Hold 2 | ×1, Coterie of the Conceited (Pledges to the Dark Prince over the game) | A | 32% of its Value comes from its best detachment over any other |
Genestealer Cults
5 tournament lists; 90 ranked units, 25 taken by at least one list; ρ Value–share 0.27; reviewers' 11th-edition lists: rey, vonCarmian.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Jackal Alphus | 55 | 40% (2) | 84 of 90 | Kill 71, Score 12, Presence 7, Hold 5, Actions 4 | ×1, Final Day | B C | leader: its buff goes to the squad it joins, and Value is its solo form; hard to target (Lone Operative or Stealth): protection that Soak doesn't count |
| Nexos | 60 | 20% (1) | 87 of 90 | Score 45, Presence 29, Actions 15, Hold 10 | ×1, Final Day | B C | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; arrives from reserves: threat and objectives anywhere on the board |
| Atalan Jackals | 85 | 60% (3) | 74 of 90 | Kill 81, Score 8, Hold 8, Soak 2, Presence 1 | ×5, Final Day | B B | hard to target (Lone Operative or Stealth): protection that Soak doesn't count; deploys forward (Infiltrators or Scouts): early objectives and denial |
| Acolyte Iconward | 50 | 20% (1) | 86 of 90 | Kill 40, Score 26, Presence 17, Actions 9, Hold 8 | ×1, Final Day | B B | leader: its buff goes to the squad it joins, and Value is its solo form; deploys forward (Infiltrators or Scouts): early objectives and denial |
| Reductus Saboteur | 70 | 60% (3) | 70 of 90 | Kill 92, Score 3, Presence 2, Soak 1, Actions 1 | ×1, Heroes of the Uprising | B A | indirect fire: shoots without being seen, safe from return fire; enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units |
| Goliath Truck | 75 | 40% (2) | 69 of 90 | Kill 85, Hold 6, Soak 4, Score 3, Presence 1 | ×1, Final Day | B · | transport: what it carries and delivers; durable for its points (top third on Soak in its army): holds ground, and Soak is about 2% of Value |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Winged Hive Tyrant | 185 | 0% (0) | 2 of 90 | Kill 95, Soak 3 | ×1, Final Day | – | Value lifted ×4.4 by fitted multipliers (synapse 2.18, cp 1.88) |
| Attilan Rough Riders | 60 | 0% (0) | 10 of 90 | Kill 94, Hold 2, Score 2, Soak 2 | ×5, Biosanctic Broodsurge or 6 others | – | cheap piece: Value per point flatters what it does in absolute terms |
| Abominant | 85 | 0% (0) | 11 of 90 | Kill 97, Soak 2 | ×1, Final Day | C A | Value lifted ×1.9 by fitted multipliers (heal 1.805) |
| Krieg Heavy Weapons Squad | 70 | 0% (0) | 15 of 90 | Kill 93, Score 3, Hold 2, Soak 2 | ×4, Biosanctic Broodsurge or 6 others | – | Value lifted ×1.8 by fitted multipliers (heal 1.805); cheap piece: Value per point flatters what it does in absolute terms |
| Trygon | 140 | 0% (0) | 16 of 90 | Kill 94, Soak 4, Hold 2 | ×1, Final Day | – | Goliath Rockgrinder does a like job and is taken in 40% of lists |
| Catachan Jungle Fighters | 135 | 0% (0) | 20 of 90 | Kill 58, Hold 21, Score 19, Soak 2 | ×20, Biosanctic Broodsurge or 6 others | – | Neophyte Hybrids does a like job and is taken in 100% of lists; Value lifted ×1.9 by fitted multipliers (cp 1.88) |
Leagues of Votann
15 tournament lists; 22 ranked units, 21 taken by at least one list; ρ Value–share -0.07; reviewers' 11th-edition lists: auspex.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Kapricus Carrier | 70 | 80% (12) | 21 of 22 | Kill 84, Hold 7, Score 4, Soak 2, Presence 2 | ×1, Persecution Prospect | – | transport: what it carries and delivers; deploys forward (Infiltrators or Scouts): early objectives and denial |
| Memnyr Strategist | 45 | 73% (11) | 22 of 22 | Hold 35, Score 32, Presence 22, Actions 12 | ×1, Brandfast Oathband | B | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; leader: its buff goes to the squad it joins, and Value is its solo form |
| Hernkyn Yaegirs | 90 | 87% (13) | 18 of 22 | Kill 75, Hold 14, Score 8, Soak 3 | ×10, Brandfast Oathband | – | deploys forward (Infiltrators or Scouts): early objectives and denial; cheap bodies: screen, objective holder or trade piece |
| Kâhl | 65 | 67% (10) | 20 of 22 | Kill 94, Soak 2, Hold 2, Score 1 | ×1, Brandfast Oathband | – | leader: its buff goes to the squad it joins, and Value is its solo form; arrives from reserves: threat and objectives anywhere on the board |
| Einhyr Hearthguard | 130 | 73% (11) | 15 of 22 | Kill 90, Hold 4, Soak 3, Score 2 | ×5, Brandfast Oathband | A | arrives from reserves: threat and objectives anywhere on the board; durable for its points (top third on Soak in its army): holds ground, and Soak is about 2% of Value |
| Hekaton Land Fortress | 250 | 100% (15) | 10 of 22 | Kill 87, Soak 7, Hold 5 | ×1, Persecution Prospect | A | transport: what it carries and delivers; Epic Hero or aura on nearby friends |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Cthonian Beserks | 95 | 7% (1) | 3 of 22 | Kill 95, Soak 2, Hold 2, Score 1 | ×5, Brandfast Oathband | B | overwatch piece |
| Berehk Stornbröw | 85 | 7% (1) | 4 of 22 | Kill 96, Soak 3 | ×1, Brandfast Oathband | – | Ûthar the Destined does a like job and is taken in 67% of lists |
| Arkanyst Evaluator | 70 | 20% (3) | 7 of 22 | Kill 97, Soak 1 | ×1, Brandfast Oathband | B | cheap piece: Value per point flatters what it does in absolute terms |
| Buri Aegnirssen | 85 | 67% (10) | 1 of 22 | Kill 94, Soak 5 | ×1, Brandfast Oathband | B | Value lifted ×2.2 by fitted multipliers (lone 1.93, heal 1.805) |
| Einhyr Champion | 65 | 20% (3) | 8 of 22 | Kill 95, Soak 3, Hold 1 | ×1, Brandfast Oathband | C | Buri Aegnirssen does a like job and is taken in 67% of lists; cheap piece: Value per point flatters what it does in absolute terms |
| Kapricus Defenders | 140 | 7% (1) | 12 of 22 | Kill 93, Soak 3, Hold 3, Score 1 | ×2, Persecution Prospect | B | Hekaton Land Fortress does a like job and is taken in 100% of lists |
Orks
27 tournament lists; 55 ranked units, 37 taken by at least one list; ρ Value–share 0.31; reviewers' 11th-edition lists: spruesandbrews.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Gretchin | 80 | 93% (25) | 48 of 55 | Hold 40, Kill 29, Score 28, Presence 1 | ×20, War Horde | B | cheap bodies: screen, objective holder or trade piece |
| Trukk | 60 | 59% (16) | 49 of 55 | Kill 81, Hold 9, Score 4, Soak 3, Presence 2 | ×1, War Horde | C | transport: what it carries and delivers; cheap small unit: actions, secondaries and objective grabs |
| Painboy | 45 | 48% (13) | 45 of 55 | Kill 93, Score 2, Presence 2, Hold 1 | ×1, War Horde | – | no flag in our data: list synergy, detachment play or the meta |
| Wazdakka Gutsmek | 200 | 67% (18) | 35 of 55 | Kill 94, Soak 4, Hold 1, Score 1 | ×1, War Horde | S | hard to target (Lone Operative or Stealth): protection that Soak doesn't count; arrives from reserves: threat and objectives anywhere on the board |
| Warboss | 100 | 67% (18) | 33 of 55 | Kill 97, Soak 1 | ×1, War Horde | A | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; Battle-shock pressure on the enemy army |
| Bannernob | 35 | 26% (7) | 47 of 55 | Kill 77, Hold 9, Score 9, Presence 3, Soak 2, Actions 1 | ×1, War Horde | B | no flag in our data: list synergy, detachment play or the meta |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Mek Gunz | 165 | 0% (0) | 9 of 55 | Kill 94, Soak 2, Hold 2, Score 2 | ×3, Madcap Meks (Unpredictable Genius over the game) | – | no flag in our data: likely the meta or a rival we can't see |
| Killa Kans | 130 | 0% (0) | 14 of 55 | Kill 90, Hold 4, Soak 4, Score 2 | ×3, Dread Mob (Try Dat Button! over the game) | B | 34% of its Value comes from its best detachment over any other |
| Big Mek in Mega Armour | 90 | 11% (3) | 1 of 55 | Kill 97, Soak 2 | ×1, Madcap Meks (Unpredictable Genius over the game) | B | its sibling Big Mek with Shokk Attack Gun takes the slot (in 30% of lists); Value lifted ×1.8 by fitted multipliers (heal 1.805) |
| Hunta Rig | 165 | 7% (2) | 5 of 55 | Kill 80, Hold 10, Soak 8, Score 2 | ×1, War Horde | B | Battlewagon does a like job and is taken in 26% of lists; Value lifted ×1.9 by fitted multipliers (cp 1.88) |
| Gunwagon | 150 | 0% (0) | 20 of 55 | Kill 88, Hold 5, Soak 5, Score 2 | ×1, War Horde | B | Battlewagon does a like job and is taken in 26% of lists; 95% of its Value comes from its best detachment over any other |
| Deff Dread | 130 | 4% (1) | 10 of 55 | Kill 94, Soak 3, Hold 2 | ×1, Dread Mob (Try Dat Button! over the game) | C | no flag in our data: likely the meta or a rival we can't see |
Space Wolves
12 tournament lists; 21 ranked units, 18 taken by at least one list; ρ Value–share 0.11; reviewers' 11th-edition lists: artOfWar.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Wolf Guard Terminators | 310 | 92% (11) | 15 of 21 | Kill 62, Hold 30, Soak 4, Score 3 | ×10, Saga of the Beastslayer | A | arrives from reserves: threat and objectives anywhere on the board; durable for its points (top third on Soak in its army): holds ground, and Soak is about 2% of Value |
| Wolf Priest | 70 | 50% (6) | 19 of 21 | Kill 89, Hold 5, Score 3, Presence 1, Soak 1 | ×1, Ironstorm Spearhead | B | leader: its buff goes to the squad it joins, and Value is its solo form; spawns or returns models |
| Arjac Rockfist | 95 | 58% (7) | 14 of 21 | Kill 95, Hold 2, Soak 2 | ×1, Ironstorm Spearhead | A | arrives from reserves: threat and objectives anywhere on the board; Epic Hero or aura on nearby friends |
| Wolf Guard Battle Leader | 65 | 33% (4) | 17 of 21 | Kill 91, Hold 4, Score 2, Soak 2 | ×1, Ironstorm Spearhead | S | leader: its buff goes to the squad it joins, and Value is its solo form |
| Wolf Scouts | 90 | 33% (4) | 16 of 21 | Kill 98, Soak 1 | ×6, Ironstorm Spearhead | B | deploys forward (Infiltrators or Scouts): early objectives and denial |
| Fenrisian Wolves | 75 | 25% (3) | 18 of 21 | Kill 97, Soak 2 | ×10, Saga of the Beastslayer | B | cheap small unit: actions, secondaries and objective grabs |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Wulfen | 85 | 0% (0) | 7 of 21 | Kill 97, Soak 2 | ×5, Saga of the Beastslayer | C | Thunderwolf Cavalry does a like job and is taken in 58% of lists |
| Iron Priest | 50 | 8% (1) | 5 of 21 | Kill 90, Hold 5, Score 2, Soak 2 | ×1, Ironstorm Spearhead | F | Logan Grimnar does a like job and is taken in 92% of lists; Value lifted ×1.8 by fitted multipliers (heal 1.805) |
| Murderfang | 150 | 17% (2) | 3 of 21 | Kill 98, Soak 2 | ×1, Ironstorm Spearhead | C | Arjac Rockfist does a like job and is taken in 58% of lists |
| Wulfen Dreadnought | 135 | 0% (0) | 12 of 21 | Kill 97, Soak 3 | ×1, Ironstorm Spearhead | C | Venerable Dreadnought does a like job and is taken in 33% of lists |
| Blood Claws | 270 | 17% (2) | 8 of 21 | Hold 56, Kill 33, Score 10, Soak 1 | ×20, Champions of Fenris | C | costly centrepiece: a big slot of the list in one model |
| Ragnar Blackmane | 90 | 8% (1) | 11 of 21 | Kill 96, Hold 1, Soak 1 | ×1, Ironstorm Spearhead | C | Logan Grimnar does a like job and is taken in 92% of lists |
Thousand Sons
9 tournament lists; 35 ranked units, 24 taken by at least one list; ρ Value–share -0.13; reviewers' 11th-edition lists: redundantRolling.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Sorcerer | 95 | 78% (7) | 33 of 35 | Kill 93, Score 2, Presence 2, Hold 1 | ×1, Changehost of Deceit | S | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; leader: its buff goes to the squad it joins, and Value is its solo form |
| Sorcerer in Terminator Armour | 100 | 67% (6) | 30 of 35 | Kill 93, Hold 2, Score 2, Soak 2, Presence 1 | ×1, Changehost of Deceit | B | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; leader: its buff goes to the squad it joins, and Value is its solo form |
| Chaos Rhino | 80 | 44% (4) | 34 of 35 | Kill 64, Hold 20, Score 9, Presence 3, Soak 3, Actions 2 | ×1, Changehost of Deceit or 7 others | S | transport: what it carries and delivers; durable for its points (top third on Soak in its army): holds ground, and Soak is about 2% of Value |
| Scarab Occult Terminators | 180 | 67% (6) | 27 of 35 | Kill 85, Hold 8, Soak 3, Score 3 | ×5, Changehost of Deceit | A | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; arrives from reserves: threat and objectives anywhere on the board |
| Magnus the Red | 455 | 67% (6) | 24 of 35 | Kill 92, Soak 4, Hold 3, Score 1 | ×1, Changehost of Deceit | S | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; arrives from reserves: threat and objectives anywhere on the board |
| Infernal Master | 100 | 44% (4) | 28 of 35 | Kill 96, Score 1, Presence 1 | ×1, Changehost of Deceit | S | enabler of the army rule (Synapse, orders, Cabal, a boss, command points): its worth lands on other units; leader: its buff goes to the squad it joins, and Value is its solo form |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Kairos Fateweaver | 305 | 0% (0) | 2 of 35 | Kill 90, Soak 4, Hold 4, Score 1 | ×1, Changehost of Deceit | – | Value lifted ×2.2 by fitted multipliers (cp 1.88); costly centrepiece: a big slot of the list in one model |
| Screamers | 160 | 0% (0) | 5 of 35 | Kill 92, Soak 3, Hold 3, Score 2 | ×6, Changehost of Deceit or 7 others | – | Tzaangor Enlightened does a like job and is taken in 67% of lists |
| Maulerfiend | 120 | 11% (1) | 1 of 35 | Kill 93, Soak 3, Hold 2 | ×1, Changehost of Deceit or 7 others | C | no flag in our data: likely the meta or a rival we can't see |
| Helbrute | 110 | 0% (0) | 9 of 35 | Kill 93, Soak 3, Hold 2, Score 1 | ×1, Changehost of Deceit or 7 others | D | no flag in our data: likely the meta or a rival we can't see |
| Heldrake | 175 | 0% (0) | 11 of 35 | Kill 97, Soak 2 | ×1, Changehost of Deceit or 7 others | D | no flag in our data: likely the meta or a rival we can't see |
| Lord of Change | 320 | 0% (0) | 12 of 35 | Kill 93, Soak 3, Hold 2, Score 1 | ×1, Changehost of Deceit | – | Magnus the Red does a like job and is taken in 67% of lists; costly centrepiece: a big slot of the list in one model |
World Eaters
16 tournament lists; 30 ranked units, 25 taken by at least one list; ρ Value–share 0.46; reviewers' 11th-edition lists: redPath, tacticalSugar, exalted.
Underrated by us (players take them far more):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Chaos Rhino | 75 | 50% (8) | 30 of 30 | Kill 49, Hold 29, Score 13, Presence 5, Actions 3, Soak 2 | ×1, Khorne Daemonkin (Blood Tithe over the game) | B B A | transport: what it carries and delivers; durable for its points (top third on Soak in its army): holds ground, and Soak is about 2% of Value |
| Jakhals | 130 | 100% (16) | 20 of 30 | Kill 71, Hold 16, Score 11, Soak 2 | ×20, Cult of Blood (Idol of Infinite Rage) | S S S | cheap bodies: screen, objective holder or trade piece |
| Chaos Spawn | 95 | 38% (6) | 26 of 30 | Kill 92, Hold 3, Score 2, Soak 2 | ×2, Berzerker Warband | A B C | deploys forward (Infiltrators or Scouts): early objectives and denial |
| Forgefiend | 140 | 63% (10) | 14 of 30 | Kill 93, Soak 3, Hold 3, Score 1 | ×1, Brazen Engines | A S S | Battle-shock pressure on the enemy army |
| Goremongers | 75 | 31% (5) | 25 of 30 | Kill 78, Score 11, Hold 9, Soak 1, Presence 1 | ×8, Cult of Blood (Idol of Infinite Rage) | B C B | deploys forward (Infiltrators or Scouts): early objectives and denial |
| Defiler | 270 | 38% (6) | 21 of 30 | Kill 93, Hold 3, Soak 3, Score 1 | ×1, Brazen Engines | A A A | Battle-shock pressure on the enemy army; durable for its points (top third on Soak in its army): holds ground, and Soak is about 2% of Value |
Overrated by us (we rank them high, players rarely take them):
| Unit | Pts | Share | Our rank | Lines | Best form | Letters | Missing ingredient (guess) |
|---|---|---|---|---|---|---|---|
| Bloodthirster | 320 | 0% (0) | 15 of 30 | Kill 93, Soak 3, Hold 3, Score 1 | ×1, Vessels of Wrath (+1 AP) | B A C | Angron does a like job and is taken in 44% of lists; costly centrepiece: a big slot of the list in one model |
| Maulerfiend | 140 | 19% (3) | 9 of 30 | Kill 94, Soak 3, Hold 2, Score 1 | ×1, Brazen Engines | B C C | no flag in our data: likely the meta or a rival we can't see |
| Heldrake | 175 | 0% (0) | 18 of 30 | Kill 98, Soak 2 | ×1, Brazen Engines | D D D | no flag in our data: likely the meta or a rival we can't see |
| Bloodletters | 90 | 31% (5) | 6 of 30 | Kill 88, Hold 6, Score 4, Soak 2 | ×10, Possessed Slaughterband | S A A | no flag in our data: likely the meta or a rival we can't see |
| Lord Invocatus | 100 | 13% (2) | 13 of 30 | Kill 95, Soak 2, Hold 2, Score 1 | ×1, Khorne Daemonkin (Blood Tithe over the game) | C B A | Daemon Prince of Khorne does a like job and is taken in 63% of lists |
| Khârn the Betrayer | 115 | 44% (7) | 1 of 30 | Kill 98 | ×1, Possessed Slaughterband | S A A | Value lifted ×1.8 by fitted multipliers (heal 1.805) |