Hallowed Conclave Grey Knights detachment · 11th edition
What Hallowed Conclave does for Grey Knights, in our own words: its rules and enhancements, any stratagems that change an attack, the units they name and how often winning lists take it.
What its rules do
- Duty Before All: Shoot/charge after Falling Back.
In our own words, as the calculator applies them; see the codex for the rules.
Enhancements
The 4 enhancements Hallowed Conclave offers, with their points and who can take each, in our words.
- Eye of the Augurium 25 pts · for GREY KNIGHTS model: Heroic Intervention for 1 CP less, outside the once-a-phase limit.
- Inescapable Judgement (Psychic) 20 pts · for GREY KNIGHTS model: Mortal wounds on an enemy that Falls Back from its unit.
- Sanctic Reaper 15 pts · for GREY KNIGHTS TERMINATOR model: +3 A in melee (bearer).
- Nemesis Rounds 10 pts · for GREY KNIGHTS TERMINATOR model: Overwatch hits on 5+.
Questions
Which units are best in Hallowed Conclave?
By our maths none of Hallowed Conclave's rules add to a unit's damage against Marine-type infantry.
How often is Hallowed Conclave played?
We have no recent winning lists for its army.
What enhancements does Hallowed Conclave have?
Hallowed Conclave offers 4: Eye of the Augurium (25 pts), Inescapable Judgement (Psychic) (20 pts), Sanctic Reaper (15 pts) and Nemesis Rounds (10 pts).