Immaterial Interdiction Grey Knights detachment · 11th edition
What Immaterial Interdiction does for Grey Knights, in our own words: its rules and enhancements, any stratagems that change an attack, the units they name and how often winning lists take it.
What its rules do
- Echojump: Movement.
In our own words, as the calculator applies them; see the codex for the rules.
Enhancements
The 2 enhancements Immaterial Interdiction offers, with their points and who can take each, in our words.
- Predestined Coordinates 10 pts · for INTERCEPTOR SQUAD unit: May arrive in its first Movement phase.
- Astral Overlap 10 pts · for INTERCEPTOR SQUAD unit: Stealth: cover against shooting.
Units Immaterial Interdiction names
The army's units its rules, enhancements and stratagems name by keyword, most named first.
Questions
Which units are best in Immaterial Interdiction?
Immaterial Interdiction names Interceptor Squad by keyword in its rules, enhancements and stratagems.
How often is Immaterial Interdiction played?
We have no recent winning lists for its army.
What enhancements does Immaterial Interdiction have?
Immaterial Interdiction offers 2: Predestined Coordinates (10 pts) and Astral Overlap (10 pts).