Covenite Coterie Drukhari detachment · 11th edition
What Covenite Coterie does to the dice, by our own maths: the Drukhari units it lifts most, how often winning lists take it, and lists that did.
What it changes on the dice
- -1 to wound vs stronger hits
In our own words, as the calculator applies them; see the codex for the rules.
Enhancements
The 4 enhancements Covenite Coterie offers, with their points and who can take each, in our words.
- Master Regenesist 25 pts · for HAEMONCULUS model: Fleshcraft returns D3+3 models.
- Master Nemesine 5 pts · for HAEMONCULUS model: Anti-beast 2+ and Anti-monster 4+ on its weapons.
- Master Artisan 20 pts · for HAEMONCULUS model: +1 Wound for the bearer and +1 Toughness for its unit.
- Master Repugnomancer (Aura) 15 pts · for HAEMONCULUS model: Fear Incarnate reaches 9"; Pain tokens from friendly losses.
Stratagems that change an attack
The 2 stratagems of Covenite Coterie that change the dice, in our words, as the calculator plays them.
- Devastating Wounds 2 CP · melee · for HAEMONCULUS COVENS
- AP worsened by 1 1 CP · when attacked
Units Covenite Coterie names
The army's units its rules, enhancements and stratagems name by keyword, most named first.
Questions
Which units are best in Covenite Coterie?
Covenite Coterie names Haemonculus, Talos, Wracks and Cronos by keyword in its rules, enhancements and stratagems.
How often is Covenite Coterie played?
We have no recent winning lists for its army.
What enhancements does Covenite Coterie have?
Covenite Coterie offers 4: Master Regenesist (25 pts), Master Nemesine (5 pts), Master Artisan (20 pts) and Master Repugnomancer (Aura) (15 pts).