🎲 Tactical Reroll

Cronos Drukhari · Monsters

Value64
Offense29
Defense98
Utility88
Points55
Models1

Cronos is a single model for 55 points in the Drukhari army. On points efficiency the unit ranks 4th of 39 Drukhari units overall and 2nd of 2 among monsters, with a value score of 64/100 (offense 29, defense 98). Per point, the unit hits hardest into chaff (67th percentile) and is toughest against elite (98th percentile).

🏃 Action unit🪽 Fly✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Spirit Syphon, Spirit-leech Tentacles): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry3.54Spirit Syphon◇ option: Spirit Vortex · 2.04 per model5.05Spirit-leech Tentacles67
MEQ5 × T4 Sv3+ W2 infantry2.12Spirit Syphon3.03Spirit-leech Tentacles43
TEQ5 × T5 Sv2+ 4++ W3 infantry1.06Spirit Syphon2.02Spirit-leech Tentacles42
Light vehicleT10 Sv3+ W12 vehicle0.53Spirit Syphon0.61Spirit-leech Tentacles12
Heavy vehicleT12 Sv2+ W16 vehicle0.35Spirit Syphon0.40Spirit-leech Tentacles14

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)17281
SpecialS5 AP-1 D1 (heavy bolter-class)11594
PlasmaS8 AP-2 D2 (plasma, power fist)22.589
EliteS6 AP-2 D3 (elite melee, precision)31.498
Anti-tankS12 AP-3 D6 (lascannon, melta)11.488

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts73
Action economyUnits per 100 pts: cheap bodies for actions92
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts40
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Drukhari monsters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Talos1 model75705684453.703.952.541.981.48

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Drukhari codex. How these scores work.

See all Drukhari rankings