๐ŸŽฒ Tactical Reroll

Thousand Sons mathhammer rankings Points efficiency ยท 11th edition

We scored all 41 Thousand Sons units on what they do per point: expected damage into five kinds of target, and how much punishment they soak from five kinds of attacker. The most efficient overall is Maulerfiend (value 90/100).

Best by role

Specialists

โš”๏ธ Import your list and compare it against an opponent

All Thousand Sons units by value

#UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
1Maulerfiend1 model120909289565.094.764.486.355.26
2Forgefiend1 model135818081354.935.973.152.631.98
3Immortal Champion [Crucible]1 model180788768635.504.914.753.322.16
4Daemon Prince of Tzeentch1 model170767281234.243.573.672.442.21
5Screamers3 models80769656966.256.604.065.003.75
6Sekhetar Robots2 models85769853928.267.455.515.263.01
7Daemon Prince of Tzeentch with wings1 model170737273624.243.573.672.442.21
8Chaos Land Raider1 model220734996532.022.952.103.202.15
9Mutalith Vortex Beast1 model170725491583.273.212.452.171.86
10Chaos Vindicator1 model185716875172.553.202.604.033.56
11Chaos Spawn2 models65705585914.705.612.441.410.94
12Flamers3 models65635174988.914.041.791.350.90
13Tzaangor Enlightened with Fatecaster greatbows3 models55608239994.245.663.143.232.42
14Helbrute1 model110583283542.492.401.471.881.53
15Defiler1 model30057714383.333.313.993.242.18
16Scarab Occult Terminators5 models180564765523.964.312.421.480.91
17Tzaangor Enlightened3 models50546346995.006.002.651.501.00
18Daemonic Charioteer [Crucible]1 model12053988818.267.377.134.983.24
19Rubric Marines5 models100513370664.892.781.890.960.78
20Kairos Fateweaver1 model305513270662.272.552.441.451.09
21Pink Horrors10 models115513368866.332.901.290.970.64
22Blue Horrors10 models90502279744.631.851.240.930.62
23Daemonic Herald [Crucible]1 model605010009116.514.714.39.966.48
24Chaos Rhino1 model8048293921.110.560.280.210.14
25Tzaangors10 models75472667915.922.961.110.740.37
26Chaos Predator Annihilator1 model140431670410.590.770.661.591.27
27Chaos Predator Destructor1 model140411270411.321.591.270.950.64
28Lord of Change1 model320413150651.952.442.331.551.17
29Magnus the Red1 model455363635391.881.902.092.071.91
30Ahriman1 model100335115803.762.782.782.081.39
31Heldrake1 model175332045261.912.541.281.020.85
32Exalted Sorcerer1 model95304911304.023.082.991.711.02
33Sorcerer in Terminator Armour1 model100283422542.222.221.152.152.11
34Exalted Sorcerer on Disc of Tzeentch1 model90263518853.242.712.391.730.65
35Chaos Spawn (Flesh Change)1 model65231729762.352.821.290.700.47
36Infernal Master1 model10023433275.813.112.331.560.58
37Tzaangor Shaman1 model6513197983.451.791.150.800.70
38Sorcerer1 model9512223304.082.461.230.940.41
39Brayherd Chieftain [Crucible]1 model60989712.961.110.370.370.18
40Brayherd Shaman [Crucible]1 model60989842.961.110.370.370.18
41Magister [Crucible]1 model105342251.690.640.210.210.11

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Detachments

Hexwarp Thrallband ยท Grand Coven ยท Changehost of Deceit ยท Warpmeld Pact ยท Rubricae Phalanx ยท Warpforged Cabal ยท Ritual of Regeneration ยท Sekhetar Cohort ยท Servants of Change

Detachment rules aren't included in these scores; apply them as buffs in the army comparator.