🎲 Tactical Reroll

Blue Horrors Thousand Sons · Battleline

Value50
Offense22
Defense79
Utility74
Points90
Models10

Blue Horrors come as 10 models for 90 points in the Thousand Sons army. On points efficiency the unit ranks 22nd of 41 Thousand Sons units overall and 3rd of 3 among battleline, with a value score of 50/100 (offense 22, defense 79). Per point, the unit hits hardest into chaff (61st percentile) and is toughest against anti-tank (100th percentile).

🪂 Deep Strike🥷 Infiltrators✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Coruscating Yellow flames (ref. only), Yellow claws (ref. only), Coruscating Blue flames, Blue claws): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry4.63Coruscating Blue flames1.28Yellow claws (ref. only) + Blue claws61
MEQ5 × T4 Sv3+ W2 infantry1.85Coruscating Blue flames0.41Yellow claws (ref. only) + Blue claws19
TEQ5 × T5 Sv2+ 4++ W3 infantry1.24Coruscating Blue flames0.21Yellow claws (ref. only) + Blue claws23
Light vehicleT10 Sv3+ W12 vehicle0.93Coruscating Blue flames0.23Yellow claws (ref. only) + Blue claws20
Heavy vehicleT12 Sv2+ W16 vehicle0.62Coruscating Blue flames0.11Yellow claws (ref. only) + Blue claws23

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)33.321
SpecialS5 AP-1 D1 (heavy bolter-class)33.340
PlasmaS8 AP-2 D2 (plasma, power fist)26.795
EliteS6 AP-2 D3 (elite melee, precision)26.795
Anti-tankS12 AP-3 D6 (lascannon, melta)26.7100

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts3
Action economyUnits per 100 pts: cheap bodies for actions53
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts89
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92

Similar-cost Thousand Sons battleline

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Rubric Marines5 models100513370664.892.781.890.960.78
Pink Horrors10 models115513368866.332.901.290.970.64

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Thousand Sons codex. How these scores work.

See all Thousand Sons rankings