🎲 Tactical Reroll

Infernal Master Thousand Sons · Characters

Value23
Offense43
Defense3
Utility27
Points100
Models1

Infernal Master is a single model for 100 points in the Thousand Sons army. On points efficiency the unit ranks 36th of 41 Thousand Sons units overall and 10th of 15 among characters, with a value score of 23/100 (offense 43, defense 3). Per point, the unit hits hardest into chaff (77th percentile) and is toughest against small arms (12th percentile).

👑 Leader✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (➤ Fires of the Abyss - witchfire, ➤ Fires of the Abyss - focused witchfire, Force weapon, Inferno bolt pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry5.81Fires of the Abyss (focused witchfire)1.85Force weapon77
MEQ5 × T4 Sv3+ W2 infantry3.11Fires of the Abyss (focused witchfire)1.43Force weapon45
TEQ5 × T5 Sv2+ 4++ W3 infantry2.33Fires of the Abyss (focused witchfire)1.13Force weapon52
Light vehicleT10 Sv3+ W12 vehicle1.56Fires of the Abyss (focused witchfire)0.89Force weapon40
Heavy vehicleT12 Sv2+ W16 vehicle0.58Fires of the Abyss (focused witchfire)0.30Force weapon20

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)24.012
SpecialS5 AP-1 D1 (heavy bolter-class)12.03
PlasmaS8 AP-2 D2 (plasma, power fist)3.600
EliteS6 AP-2 D3 (elite melee, precision)4.505
Anti-tankS12 AP-3 D6 (lascannon, melta)2.862

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts10
Action economyUnits per 100 pts: cheap bodies for actions46
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92

Similar-cost Thousand Sons characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Daemonic Charioteer [Crucible]1 model12053988818.267.377.134.983.24
Exalted Sorcerer1 model95304911304.023.082.991.711.02
Sorcerer in Terminator Armour1 model100283422542.222.221.152.152.11
Exalted Sorcerer on Disc of Tzeentch1 model90263518853.242.712.391.730.65
Tzaangor Shaman1 model6513197983.451.791.150.800.70
Sorcerer1 model9512223304.082.461.230.940.41

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Thousand Sons codex. How these scores work.

See all Thousand Sons rankings