Changelog
Every update to Tactical Reroll, newest first, in plain words. Spotted something we should add? Tell us.
- One menu everywhere: the ⋯ menu is the same on every page, with Help and About folded in, and its Show tier letters switch now works across the whole site.
- Contact us: a page with the feedback form and our email, hello@tacticalreroll.com, in the menu and at the foot of every page.
- What you rolled comes first: after Simulate, the battle's numbers are big and the averages sit small beneath them.
- Share a battle as a GIF: the gold GIF button makes it straight away; Share sends it with a short link to the exact matchup, or Save keeps it.
- List builder: a new list asks for its name, with Create list beside it; Import a list is a proper button; My lists shows your newest first, with army chips once you have more than one army.
- Armies: the Space Marines codex chapters sit together in the Space Marines card, and Ultramarines, Salamanders, Iron Hands, Imperial Fists, Raven Guard and White Scars show its win-rate letter.
- A clearer privacy page: a short table of what's kept and where, then the details.
- Save in the List builder: a Save button at the top of your list; it says Saved once My lists has it and Save changes after an edit.
- Share a list into the app: with Tactical Reroll installed on an Android phone, share a .rosz or a list's text from WhatsApp or another app and pick Tactical Reroll; it opens in the List builder.
- Space Marines on the new data: SWORD and SHIELD for every Space Marine army, chapters included, now come from the 4 Nov update's datasheets, in every detachment.
- A tour you can try as you go: five quick steps on the real calculator, from picking your fighters to sharing the battle. Take it from the ⋯ menu.
- Show off a battle: after your third battle we offer to turn it into a GIF for your group chat, once (and never again once you've shared one).
- Better previews in chats: a link to an army or a unit now shows the army's name and a moment of its battle in our pixel figures.
- Up to date with the Space Marine update: units it renamed or retired are gone from the army pages, and their old links take you to the right page.
- Fewer leftover switches: the ⋯ menu and ✨ Effects lost their testing controls, and the old Rankings page now opens Best units.
- One page per army: each army's page now holds its results, the detachments its winning lists play and every unit by type, with jump buttons to each part.
- A clearer Meta page: Army tiers as one row per letter, more tournament data (Listhammer, MiniHeadQuarters and ChampionsHub as well as grimstat-corpus), Most taken shows each army's share of the winning lists, and a winning list opens straight in the List builder.
- Your lists in the calculator: the list button beside each side's die opens your saved lists, and each unit in a list has Att, Def and Edit, or open the list in the List builder.
- The phone calculator on one screen: the funnel fits under the battle with bigger numbers, and it no longer changes size as you scroll.
- A faster List builder: pick several units at once, change a unit's size and wargear from a pop-out, Auto Equip by goal, fold each section, 11th edition's repeat pricing, and rename a list in one tap.
- A truer battle: units are drawn the same size in every matchup, big-based beasts like Pyrovores stand their size, a joined leader holds its place after a charge, and the Pyrovore's flame burns purple and orange.
- Unit pages: the new unit page on every rated army; tap a score to see where the unit ranks.
- Statlines in the List builder: tap a unit in your list to see its statline, its weapons as you've equipped them, its abilities and keywords, as New Recruit shows them.
- A friendlier List builder: each unit says what it does in plain words, its full datasheet and a preview before you add it, leaders and wargear that work as the calculator's, a squad nickname behind a ✎, and Simulate and Add unit pinned to the bottom.
- Add several units at once: Add a unit opens on All, grouped by Characters, Battleline, Infantry and the rest. Turn on Pick several to queue units with +, then add them together.
- A calmer Meta page: softer cards in place of the bright pink bands, and Your army no longer puts a letter beside your army's name.
- Clearer unit pages: every unit is measured in its own army's detachments (no more Tyranids in a Genestealer Cults detachment), How we got these numbers reads more simply, and Where to play it is gone.
- Up to date with the new codexes: units the new books retire, such as the Space Marines' Tactical Squads, are no longer listed.
- Synapse switched on: a Synapse creature, like the Tyranid Prime with Lash Whip, starts with its own Synapse bonus on in the calculator.
- Tidier shared GIFs: the numbers sit in a slim strip under the battle, in our own type. On the Armies page, tapping an army now shows every unit straight away.
- New pages for every army and unit: each unit has one letter, SWORD and SHIELD scores, what it's best against, where to play it and how we got its numbers, each page dated.
- One letter, from the reviewers: a unit's letter is the average of what reviewers gave it. Tap it to see who gave what, what they liked and what held it back. A dashed letter is our estimate, for a unit no reviewer has rated yet.
- SWORD and SHIELD from 0 to 100: our own dice maths for how much a unit kills and what it takes to kill it. A SWORD of 90 is in the top 10% of units of its kind. They replace the Damage and Toughness letters.
- The Armies page, mustered: every army's champion on one field, with a drawer for each side.
- Winning lists: pick an army first, read a showcase list at length, save the ones you like and copy any into the List builder.
- Sharper pixel armies: hundreds of figures redrawn, new figures for units that shared one, and finer shading in the battle.
- Easier sharing: a share button right on the battle, cleaner GIFs for chats and short links.
- One letter everywhere: a unit now shows the same letter in search, the unit picker, the List builder, your lists and on its own page.
- Best matchup and My lists: choose what Best matchup may change, and see your saved lists as a pixel roster.
- A clearer Meta page: pick your army for its letter, top detachment, units and newest list, then the army letters, what winning lists take, the newest lists with how big each event was, and what players are testing.
- A new List builder: your list is the page, with saving, sharing and exporting in one header.
- Battles that fit: big monsters and vehicles stand about as tall as their base and no longer crowd the field, smaller units are easier to see, and every picture on the site uses the newest figures.
- Spotlight: a new weekly page, linked from Meta, of the units in the news (new datasheets, points and rules changes, what the winning lists take), each card saying why it's there and playing its battle right in the card. SIMULATE plays it; CUSTOMIZE takes it to the calculator.
- Fixed from your feedback: War Walkers take two heavy weapons each again (two Bright Lances on one walker, four on two), and the counts follow the squad size up and down.
- One look across the site: Meta, Winning lists, Armies and every army and unit page now wear the calculator's style, with new type: IBM Plex Sans for the words and Barlow Semi Condensed for headings and numbers, both served from our own site.
- A colour for each side: gold for Imperium, blue for Space Marines, red for Chaos and purple for Xenos, on army chips, list cards and the side filters.
- Easier to scan: load a winning list as your army or your opponent's with one tap, army pages group units under bold role headings, and the headline numbers sit in tiles.
- Closer to the datasheets: rules a detachment gives (the Lictors' Deep Strike in Ambush Predators and about 30 more) count only with that detachment, the Reavers' special weapons follow the datasheet's limit, Upgrades such as Trygon Prime add their points and their effect in the calculator, and Anti-X wound rolls show the roll you need.
- Crucible heroes: they get their Damage and Toughness letters back, and since they have no points they're no longer offered to lead squads.
- New here? The first-visit card is gold now, with a big SIMULATE to see a battle straight away.
- Clearer Meta: the chart under the army tiers is now "Most taken in winning lists" and counts lists (9 of 74), since an army that's played more shows up more; the tier letters above, from win rates, are the strength read.
- Bikes ride: bikes and jetbikes charge like vehicles, nose down in a straight line, keeping their spacing.
- Quicker battles: the pixel battle now loads only the figures of the two armies on screen.
- Shorter pages on your phone: unit pages lead with how a unit plays, with the deeper numbers in folds; the footer's army list is one tap away.
- A tidier result: one short headline, with the rest of the details a tap away, and the buttons under the funnel in one row.
- Charts when you want them: on a phone, the dice charts open from Charts by step; on a computer they sit open as before.
- Easier to find: Build a list sits under each army's unit list, Meta puts the winning armies and newest lists first, and every list links its army's tier list by name.
- New Damage and Toughness letters: Damage is how many points of a typical top tournament army a unit removes per 100 points, with the wargear lists actually take. Toughness is its effective wounds per 100 points against what those armies bring.
- The unit map: an army page can show every unit on one damage-by-toughness map, and each unit page has a card with its role and the numbers it is judged on.
- Healing counted fairly: a heal adds at most half again to how hard a unit is to remove, and one that heals in both Command phases counts twice a round.
- Smaller things: the Deathwatch are now part of the Space Marines, with the Deathwatch Support detachment. Titan armies sit on their own card under By win rate, and provisional letters lose their dotted outlines.
- The new Space Marine codex: its 11th-edition datasheets and the Custodes update are in, and our data now refreshes itself every night.
- Army letters on Meta: each army's S to D letter now comes from Stat Check's published tournament win rates, credited and updated weekly, and Watch the meta links the newest meta videos.
- Armies, tidier: every army A to Z or by its win-rate letter, each opening its units by role. An army's page lists its units by type or by tier, with our dice maths behind a switch.
- Unit pages to the point: the battle starts on the first screen, with points at every size, Damage and Toughness, and the detachments its lists play.
- Dark mode first: the site opens dark; the sun and moon button in the header switches it.
- Smaller things: tanks drive instead of bounding, many pixel figures redrawn to look like their models, and on a computer a side's list ends with Change list and Stop using this list. The old game plan sheet is retired.
- List builder: a new tab that builds a list the New Recruit way: army, battle size and detachments, then units by role, with points checked as you go, undo and redo, and your saved lists first.
- Export anywhere: copy a list as text in five formats, print it, save it for BattleScribe, New Recruit or Yellowscribe, or share it as a link with a QR code.
- Lists in the calculator: each side can hold a whole list, on a pill over its card, and the unit picker opens straight on your army.
- Take the tour: a shorter tour of the calculator, and a new one for the list builder.
- Stratagems: each detachment's stratagems that change the dice, in our own words, one tap to use in the calculator.
- A new battle: new figures with real animation, a proper charge, flames, and battlefields with weather and time of day; pick one under Battlefield or roll its die.
- Best matchup: one tap sets the attacker up for the most damage into what it faces, or the defender to hit back hardest.
- One Meta page: what's winning, the latest balance update army by army, and the winning lists behind it.
- On phones: the result docks in a sheet over the tab bar, the attack chain at a glance; pull it up for the rest.
- Mathhammer guide: the attack sequence and 11th edition's modifiers explained, each worked example one tap from the calculator.
- Unit picker: a unit in a few big taps, army, role, unit, with your saved units first.
- Units' own abilities now count in the maths, with Hazardous and Fights First.
- Fight back: the defender strikes back with its own modifiers, and picks its wargear for the unit it fights.
- Smarter weapons: a weapon with two profiles fires the better one for the target, and two of one weapon both fire.
- To the death, played out: watch a whole fight turn by turn, and see who wins how often.
- Tier lists: every faction's units ranked S to D, lifted by what winning lists take.
- Share into chats: the 🔗 now makes a picture of the result or a clip of the battle.
- ✨ Effects: flames, blasts, laser flashes and more, each with its own switch.
- Leaders: join a Captain, a Lieutenant and friends to a squad, with their abilities in the maths, and pick their weapons.
- Detachments: up to three per army, with all their rules applied.
- Rankings: a reworked Utility score, lifted by how often players really take a unit.
- Feedback: tell us about bugs and missing features any time with 💬 Feedback.