Archon Drukhari · Characters
Archon is a single model for 80 points in the Drukhari army. On points efficiency the unit ranks 5th of 39 Drukhari units overall and 1st of 8 among characters, with a value score of 61/100 (offense 47, defense 75). Per point, the unit hits hardest into heavy vehicle (74th percentile) and is toughest against anti-tank (94th percentile).
👑 Leader
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Splinter pistol, Huskblade): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 0.46Splinter pistol◇ option: Blast pistol · 0.69 per model | 2.08Huskblade◇ option: Agoniser · 3.33 per model | 17 |
| MEQ5 × T4 Sv3+ W2 infantry | 0.23Splinter pistol◇ option: Blast pistol · 0.96 per model | 2.31Huskblade◇ option: Master-crafted power weapon · 2.78 per model | 27 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.12Splinter pistol◇ option: Blast pistol · 0.56 per model | 3.13Huskblade | 73 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.06Splinter pistol◇ option: Blast pistol · 0.46 per model | 2.08Huskblade | 54 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.03Splinter pistol◇ option: Blast pistol · 0.37 per model | 2.08Huskblade | 74 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 45.0 | 31 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 45.0 | 52 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 18.0 | 72 |
| EliteS6 AP-2 D3 (elite melee, precision) | 18.0 | 81 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 14.3 | 94 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 16 |
| Action economyUnits per 100 pts: cheap bodies for actions | 63 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 30 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Drukhari characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Flesh Crafter [Crucible]1 model | 60 | 47 | 69 | 24 | 75 | 5.56 | 3.70 | 2.78 | 2.08 | 1.74 |
| Archtormentor [Crucible]1 model | 60 | 44 | 69 | 18 | 78 | 5.56 | 3.70 | 2.78 | 2.08 | 1.74 |
| Troupe Master1 model | 75 | 38 | 67 | 9 | 42 | 3.89 | 4.44 | 2.54 | 2.22 | 2.22 |
| Death Jester1 model | 70 | 22 | 32 | 12 | 50 | 2.98 | 3.17 | 2.11 | 1.59 | 0.59 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Drukhari codex. How these scores work.