Stormraven Gunship Space Marines · Vehicles
Stormraven Gunship is a single model for 280 points in the Space Marines army. On points efficiency the unit ranks 75th of 87 Space Marines units overall and 31st of 31 among vehicles, with a value score of 26/100 (offense 21, defense 32). Per point, the unit hits hardest into heavy vehicle (39th percentile) and is toughest against special (68th percentile).
🪽 Fly🚚 Transport
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Stormstrike Missile Launcher, Armoured Hull, Twin assault cannon, ➤ Typhoon missile launcher - frag, ➤ Typhoon missile launcher - krak): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 2.35Stormstrike Missile Launcher + Twin assault cannon + Typhoon missile launcher (frag) | 0.59Armoured Hull | 22 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.55Stormstrike Missile Launcher + Twin assault cannon + Typhoon missile launcher (krak)◇ option: Twin Heavy Plasma Cannon (Supercharge) · 3.24 per model | 0.30Armoured Hull | 15 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.37Stormstrike Missile Launcher + Twin assault cannon + Typhoon missile launcher (krak)◇ option: Twin Heavy Plasma Cannon (Supercharge) · 2.67 per model | 0.12Armoured Hull | 26 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.37Stormstrike Missile Launcher + Twin assault cannon + Typhoon missile launcher (krak)◇ option: Twin multi-melta · 2.59 per model | 0.12Armoured Hull | 34 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.95Stormstrike Missile Launcher + Twin assault cannon + Typhoon missile launcher (krak)◇ option: Twin multi-melta · 2.16 per model | 0.06Armoured Hull | 39 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 90.0 | 54 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 60.0 | 68 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 11.3 | 40 |
| EliteS6 AP-2 D3 (elite melee, precision) | 8.04 | 26 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 2.88 | 2 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 3 |
| Action economyUnits per 100 pts: cheap bodies for actions | 9 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 84 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Space Marines vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Land Raider Redeemer1 model | 260 | 75 | 63 | 88 | 38 | 3.81 | 3.65 | 3.10 | 2.73 | 1.30 |
| Vindicator1 model | 185 | 71 | 68 | 75 | 5 | 2.55 | 3.20 | 2.60 | 4.03 | 3.56 |
| Land Raider1 model | 220 | 69 | 43 | 96 | 32 | 1.85 | 2.65 | 1.87 | 3.12 | 2.04 |
| Repulsor Executioner1 model | 255 | 63 | 62 | 65 | 26 | 3.89 | 3.62 | 2.58 | 2.35 | 1.81 |
| Redemptor Dreadnought1 model | 195 | 59 | 45 | 74 | 6 | 4.31 | 2.35 | 2.14 | 2.28 | 1.28 |
| Land Raider Crusader1 model | 220 | 58 | 20 | 96 | 48 | 3.39 | 1.72 | 0.94 | 1.04 | 0.74 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Space Marines codex. How these scores work.