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Warhound Titan Adeptus Titanicus · Vehicles

Value33
Offense12
Defense54
Utility7
Points1100
Models1

Warhound Titan is a single model for 1100 points in the Adeptus Titanicus army. On points efficiency the unit ranks 1st of 4 Adeptus Titanicus units overall and 1st of 4 among vehicles, with a value score of 33/100 (offense 12, defense 54). Per point, the unit hits hardest into heavy vehicle (32nd percentile) and is toughest against elite (72nd percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Warhound feet, Warhound vulcan mega-bolter, ➤ Warhound plasma blastgun - standard, ➤ Warhound plasma blastgun - supercharge): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.91Warhound vulcan mega-bolter + Warhound plasma blastgun (standard)0.25Warhound feet3
MEQ5 × T4 Sv3+ W2 infantry0.91Warhound vulcan mega-bolter + Warhound plasma blastgun (standard)0.30Warhound feet7
TEQ5 × T5 Sv2+ 4++ W3 infantry1.11Warhound vulcan mega-bolter + Warhound plasma blastgun (supercharge)◇ option: Warhound inferno gun · 9.81 per model0.17Warhound feet20
Light vehicleT10 Sv3+ W12 vehicle1.02Warhound vulcan mega-bolter + Warhound plasma blastgun (supercharge)◇ option: Warhound turbo-laser destructor · 10.19 per model0.18Warhound feet24
Heavy vehicleT12 Sv2+ W16 vehicle0.79Warhound vulcan mega-bolter + Warhound plasma blastgun (supercharge)◇ option: Warhound turbo-laser destructor · 9.08 per model0.08Warhound feet32

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)13170
SpecialS5 AP-1 D1 (heavy bolter-class)65.572
PlasmaS8 AP-2 D2 (plasma, power fist)10.938
EliteS6 AP-2 D3 (elite melee, precision)15.372
Anti-tankS12 AP-3 D6 (lascannon, melta)4.8726

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts23
Action economyUnits per 100 pts: cheap bodies for actions1
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts78
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Stats, wargear options and rules: see the official Adeptus Titanicus codex. How these scores work.

See all Adeptus Titanicus rankings