Warhound Titan Adeptus Titanicus · Vehicles
Warhound Titan is a single model for 1100 points in the Adeptus Titanicus army. On points efficiency the unit ranks 1st of 4 Adeptus Titanicus units overall and 1st of 4 among vehicles, with a value score of 33/100 (offense 12, defense 54). Per point, the unit hits hardest into heavy vehicle (32nd percentile) and is toughest against elite (72nd percentile).
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Warhound feet, Warhound vulcan mega-bolter, ➤ Warhound plasma blastgun - standard, ➤ Warhound plasma blastgun - supercharge): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 0.91Warhound vulcan mega-bolter + Warhound plasma blastgun (standard) | 0.25Warhound feet | 3 |
| MEQ5 × T4 Sv3+ W2 infantry | 0.91Warhound vulcan mega-bolter + Warhound plasma blastgun (standard) | 0.30Warhound feet | 7 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.11Warhound vulcan mega-bolter + Warhound plasma blastgun (supercharge)◇ option: Warhound inferno gun · 9.81 per model | 0.17Warhound feet | 20 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.02Warhound vulcan mega-bolter + Warhound plasma blastgun (supercharge)◇ option: Warhound turbo-laser destructor · 10.19 per model | 0.18Warhound feet | 24 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.79Warhound vulcan mega-bolter + Warhound plasma blastgun (supercharge)◇ option: Warhound turbo-laser destructor · 9.08 per model | 0.08Warhound feet | 32 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 131 | 70 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 65.5 | 72 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 10.9 | 38 |
| EliteS6 AP-2 D3 (elite melee, precision) | 15.3 | 72 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 4.87 | 26 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 23 |
| Action economyUnits per 100 pts: cheap bodies for actions | 1 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 78 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Stats, wargear options and rules: see the official Adeptus Titanicus codex. How these scores work.