Deathwatch Agent [Crucible] Agents of the Imperium · Characters
Deathwatch Agent [Crucible] is a single model for 105 points in the Agents of the Imperium army. On points efficiency the unit ranks 30th of 32 Agents of the Imperium units overall and 7th of 8 among characters, with a value score of 11/100 (offense 14, defense 8). Per point, the unit hits hardest into heavy vehicle (39th percentile) and is toughest against small arms (16th percentile).
👑 Leader
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Chainfist): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | — | 1.19Chainfist◇ option: Deathwatch weapon · 4.17 per model | 5 |
| MEQ5 × T4 Sv3+ W2 infantry | — | 1.27Chainfist◇ option: Deathwatch weapon · 4.99 per model | 12 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | — | 0.88Chainfist◇ option: Deathwatch weapon · 3.38 per model | 15 |
| Light vehicleT10 Sv3+ W12 vehicle | — | 1.27Chainfist◇ option: Deathwatch weapon · 2.78 per model | 30 |
| Heavy vehicleT12 Sv2+ W16 vehicle | — | 0.95Chainfist◇ option: Deathwatch weapon · 1.67 per model | 39 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 28.6 | 16 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 14.3 | 7 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 6.86 | 13 |
| EliteS6 AP-2 D3 (elite melee, precision) | 5.71 | 10 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 4.24 | 15 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 9 |
| Action economyUnits per 100 pts: cheap bodies for actions | 43 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 18 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Agents of the Imperium characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Rogue Trader Entourage4 models | 75 | 68 | 47 | 89 | 73 | 6.12 | 3.57 | 2.13 | 1.19 | 1.02 |
| Enthroned Agent [Crucible]1 model | 120 | 34 | 12 | 56 | 65 | 1.04 | 1.11 | 0.77 | 1.11 | 0.83 |
| Watch Master1 model | 95 | 14 | 10 | 18 | 16 | 1.95 | 1.75 | 0.73 | 0.58 | 0.39 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Agents of the Imperium codex. How these scores work.