Tactical RerollTactical RerollPurge the odds.
⋯

Ezekiel

Epic Hero · 110 pts
Why it's takenIn 6 of 254 public listsThe 13th most-taken Dark Angels unit · Role: Invulnerable on big models
Lists2% · in 6 of 254 public lists, September – November 2026
SimulateEzekiel against any unit, in the calculator

SWORD: what Ezekiel kills

Damage for its points

42pts killed
per 100 pts spent

Its 110 pts kill ~46 pts in one activation.Typical unit: 48 per 100

Best against light vehicles and monsters, weakest against hordes

Into each enemy type

Everything42bottom 37%
Hordes33bottom 18%
Line inf.48bottom 36%
Heavy inf.50bottom 44%
Light veh. ★54top 47%
Heavy veh.53top 43%
Units near it by SWORD

Across the game· units

Chaplain on Bike Space Marines · just ahead43
Ezekiel 42
Captain with Jump Pack Space Marines · level with it42

SHIELD: how hard Ezekiel is to kill for its points

Toughness for its points

238pts to kill it
per 100 pts spent

Its 110 pts take ~262 pts of enemy units to kill.Typical unit: 306 per 100

For its points238bottom 19%
Units near it by SHIELD

In Dark Angels

Ezekiel238

Across the game· units

Questoris Knight Magaera Imperial Knights · just ahead239
Ezekiel 238
Cultist Firebrand Chaos Space Marines · level with it238

What reviewers say

6 reviewers
  • Can snipe a character 3 of 6
  • Boosts his unit's attacks 3 of 6
  • Makes his unit harder to hit 2 of 6
  • Pricey for what he adds 2 of 6
  • Has no good unit to lead 2 of 6
  • Protection only matters in some matchups 1 of 6
  • Never run by some reviewers 1 of 6

Compare

UnitLetterSWORDSHIELDLists
Ezekiel110 ptsCBottom 37%Bottom 19%6of 254
Sammael120 ptsATop 31%Bottom 32%154of 254
Belial100 ptsBBottom 36%Bottom 39%19of 254

Leading a squad

Leading Inner Circle Companions290 pts together
SoloLeading
SWORD4255
SHIELD238264

Per 100 pts: on its own, then for it and the squad together.

How we got these numbers

What we ran

Ezekiel, 110 pts, with its datasheet's weapons, in Inner Circle Task Force. On its own: no leader, no stratagems, no other units' auras. Counted as dice: its own abilities and the detachment's rule.

SWORD

Enemy points it kills in one activation, per 100 pts of its own, against a mix of targets weighted like top tournament lists.

110 pts → kills ~46 pts → 42 per 100

SHIELD

Enemy points it takes to kill it, per 100 pts of its own: the points of the cheapest units from top lists that kill it 80% of the time. It's per point, so a costly unit has to be much tougher to score the same.

~262 pts → 238 per 100

Top and bottom %

Where each number ranks among the game's 930 units. How we score.

The letter

The average of 7 reviewers' newest Dark Angels tier lists: Black Crow Gaming (Lion's Den Dark Angels unit tier list, a DA GT player and his Death Guard opponent) (22 Oct), TacticalRock40K (epic heroes after the codex, 24 Oct; the Dark Angels board of 28 Jun for the other units) (24 Oct), Battleborn 40k (a Dark Angels tournament player on the new points, and three lists from one core) (27 Oct), Auspex Tactics (Dark Angels full rules review after the update, with three 3-0 lists) (5 Oct), TacticalTortoise (The Best Armies in 40k: the two undefeated Dark Angels GT lists, 12 and 19 Oct) (19 Oct), Art of War 40k (new Dark Angels units and detachments, preview points) (19 Sep), Grimdark Breakdown (the leaked Dark Angels rules, guessed points) (21 Sep). A reviewer who would rather not be counted: tell us.

Lists

254 public Dark Angels tournament lists, September – November 2026, from grimstat-corpus (CC BY 4.0). Also from Listhammer. Organisers and players: ask us and we'll take a list or an event down. Numbers run 6 Nov.