Plague Lord [Crucible] Death Guard · Characters
Plague Lord [Crucible] is a single model for 80 points in the Death Guard army. On points efficiency the unit ranks 37th of 42 Death Guard units overall and 14th of 19 among characters, with a value score of 40/100 (offense 47, defense 34). Per point, the unit hits hardest into MEQ (63rd percentile) and is toughest against special (45th percentile).
👑 Leader✨ Aura
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear: every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 3.01Blight launcher◇ option: Plague Wind (focused witchfire) · 5.42 per model | 3.06Balesword◇ option: Manreaper (sweep) · 6.02 per model | 36 |
| MEQ5 × T4 Sv3+ W2 infantry | 2.29Blight launcher◇ option: Plague Wind (focused witchfire) · 4.44 per model | 4.07Balesword◇ option: Great plague blade · 6.18 per model | 63 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.39Blight launcher◇ option: Plague Wind (focused witchfire) · 3.87 per model | 2.17Balesword◇ option: Manreaper (strike) · 4.58 per model | 47 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.97Blight launcher◇ option: Plague Wind (focused witchfire) · 2.89 per model | 1.85Balesword◇ option: Manreaper (strike) · 3.88 per model | 47 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.46Blight launcher◇ option: Plague sprayer · 1.17 per model | 1.39Balesword◇ option: Great plague blade · 3.00 per model | 56 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 56.3 | 38 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 37.5 | 45 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 11.3 | 40 |
| EliteS6 AP-2 D3 (elite melee, precision) | 10.0 | 36 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.56 | 38 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 16 |
| Action economyUnits per 100 pts: cheap bodies for actions | 63 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 6 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 99 |
Similar-cost Death Guard characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Lord of Poxes1 model | 65 | 74 | 99 | 50 | 55 | 6.67 | 9.51 | 5.38 | 5.47 | 4.62 |
| Malignant Plaguecaster1 model | 60 | 59 | 96 | 23 | 62 | 9.03 | 7.39 | 6.45 | 4.81 | 1.81 |
| Lord of Virulence1 model | 100 | 58 | 67 | 48 | 54 | 3.61 | 4.82 | 2.54 | 2.59 | 1.94 |
| Foul Blightspawn1 model | 60 | 53 | 83 | 23 | 62 | 4.86 | 6.46 | 4.05 | 2.59 | 1.94 |
| Daemonic Herald [Crucible]1 model | 60 | 50 | 100 | 0 | 91 | 16.5 | 14.7 | 14.3 | 9.96 | 6.48 |
| Plague Sorcerer [Crucible]1 model | 70 | 39 | 60 | 18 | 54 | 3.49 | 4.66 | 2.48 | 2.12 | 1.59 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Death Guard codex. How these scores work.