Lictor Genestealer Cults ยท Infantry
Lictor is a single model for 60 points in the Genestealer Cults army. On points efficiency the unit ranks 32nd of 99 Genestealer Cults units overall and 5th of 15 among infantry, with a value score of 60/100 (offense 95, defense 24). Per point, the unit hits hardest into MEQ (94th percentile) and is toughest against special (52nd percentile).
๐ Action unit๐ช Deep Strike๐ฅท Infiltrators๐ฏ Lone Operative๐ซ๏ธ Stealth
โ๏ธ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Lictor claws and talons): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | ๐ฏ Ranged | โ๏ธ Melee | %ile |
|---|---|---|---|
| Chaff10 ร T3 Sv5+ W1 infantry | โ | 6.94Lictor claws and talons | 87 |
| MEQ5 ร T4 Sv3+ W2 infantry | โ | 7.40Lictor claws and talons | 94 |
| TEQ5 ร T5 Sv2+ 4++ W3 infantry | โ | 4.58Lictor claws and talons | 91 |
| Light vehicleT10 Sv3+ W12 vehicle | โ | 3.70Lictor claws and talons | 86 |
| Heavy vehicleT12 Sv2+ W16 vehicle | โ | 2.78Lictor claws and talons | 85 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 60.0 | 39 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 45.0 | 52 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 9.00 | 24 |
| EliteS6 AP-2 D3 (elite melee, precision) | 8.00 | 23 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 4.32 | 16 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 31 |
| Action economyUnits per 100 pts: cheap bodies for actions | 87 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 94 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 92 |
Similar-cost Genestealer Cults infantry
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Von Ryan's Leapers3 models | 55 | 76 | 82 | 70 | 99 | 12.0 | 7.27 | 3.64 | 1.82 | 1.21 |
| Purestrain Genestealers5 models | 75 | 71 | 89 | 52 | 89 | 12.8 | 7.39 | 3.70 | 2.47 | 1.85 |
| Hybrid Metamorphs5 models | 75 | 59 | 90 | 28 | 85 | 11.5 | 9.42 | 4.11 | 2.52 | 1.68 |
| Krieg Heavy Weapons Squad4 models | 70 | 46 | 65 | 27 | 39 | 2.02 | 3.06 | 2.52 | 5.30 | 3.23 |
| Neurolictor1 model | 80 | 42 | 36 | 47 | 89 | 5.21 | 2.78 | 2.08 | 1.39 | 0.52 |
| Cadian Heavy Weapons Squad3 models | 65 | 38 | 64 | 12 | 60 | 5.13 | 6.10 | 2.64 | 1.54 | 1.03 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Genestealer Cults codex. How these scores work.