🎲 Tactical Reroll

Taurox Prime Genestealer Cults · Vehicles

Value71
Offense50
Defense92
Utility85
Points75
Models1

Taurox Prime is a single model for 75 points in the Genestealer Cults army. On points efficiency the unit ranks 16th of 99 Genestealer Cults units overall and 6th of 34 among vehicles, with a value score of 71/100 (offense 50, defense 92). Per point, the unit hits hardest into chaff (72nd percentile) and is toughest against small arms (92nd percentile).

🚚 Transport

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Armoured tracks, Taurox battle cannon, Twin Taurox hot-shot volley gun): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry5.37Taurox battle cannon + Twin Taurox hot-shot volley gun◇ option: Taurox gatling cannon · 3.56 per model1.11Armoured tracks72
MEQ5 × T4 Sv3+ W2 infantry4.33Taurox battle cannon + Twin Taurox hot-shot volley gun0.44Armoured tracks66
TEQ5 × T5 Sv2+ 4++ W3 infantry2.08Taurox battle cannon + Twin Taurox hot-shot volley gun◇ option: Taurox gatling cannon · 1.73 per model0.22Armoured tracks44
Light vehicleT10 Sv3+ W12 vehicle1.44Taurox battle cannon + Twin Taurox hot-shot volley gun◇ option: Taurox gatling cannon · 1.63 per model0.22Armoured tracks36
Heavy vehicleT12 Sv2+ W16 vehicle0.96Taurox battle cannon + Twin Taurox hot-shot volley gun◇ option: Taurox gatling cannon · 1.63 per model0.06Armoured tracks40

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)24092
SpecialS5 AP-1 D1 (heavy bolter-class)80.079
PlasmaS8 AP-2 D2 (plasma, power fist)20.081
EliteS6 AP-2 D3 (elite melee, precision)24.091
Anti-tankS12 AP-3 D6 (lascannon, melta)7.9871

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts60
Action economyUnits per 100 pts: cheap bodies for actions69
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Genestealer Cults vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Goliath Truck1 model75755595854.013.852.511.911.31
Chimera1 model75612498774.302.541.350.960.48
Hydra1 model90592891461.802.161.981.851.24
Taurox1 model65571698931.281.501.371.280.85
Hippogriff AFV1 model70522480703.682.851.430.950.61
Armoured Sentinels1 model6552499561.710.680.340.340.09

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Genestealer Cults codex. How these scores work.

See all Genestealer Cults rankings