Stormhawk Interceptor Grey Knights · Vehicles
Stormhawk Interceptor is a single model for 160 points in the Grey Knights army. On points efficiency the unit ranks 18th of 29 Grey Knights units overall and 6th of 10 among vehicles, with a value score of 45/100 (offense 52, defense 38). Per point, the unit hits hardest into light vehicle (72nd percentile) and is toughest against small arms (62nd percentile).
🪽 Fly
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Twin assault cannon, Armoured hull, Skyhammer missile launcher, Las-talon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 3.35Twin assault cannon + Skyhammer missile launcher + Las-talon | 0.52Armoured hull | 41 |
| MEQ5 × T4 Sv3+ W2 infantry | 2.85Twin assault cannon + Skyhammer missile launcher + Las-talon◇ option: Icarus stormcannon · 2.67 per model | 0.21Armoured hull | 39 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.04Twin assault cannon + Skyhammer missile launcher + Las-talon◇ option: Icarus stormcannon · 1.55 per model | 0.10Armoured hull | 43 |
| Light vehicleT10 Sv3+ W12 vehicle | 2.86Twin assault cannon + Skyhammer missile launcher + Las-talon | 0.10Armoured hull | 72 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 1.88Twin assault cannon + Skyhammer missile launcher + Las-talon | 0.03Armoured hull | 69 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 113 | 62 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 37.5 | 45 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 14.1 | 54 |
| EliteS6 AP-2 D3 (elite melee, precision) | 11.3 | 45 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 3.74 | 10 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 3 |
| Action economyUnits per 100 pts: cheap bodies for actions | 22 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 2 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Grey Knights vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Nemesis Dreadknight1 model | 195 | 41 | 5 | 77 | 23 | 1.78 | 0.85 | 0.57 | 0.43 | 0.14 |
| Stormtalon Gunship1 model | 170 | 27 | 21 | 34 | 1 | 2.50 | 1.73 | 1.21 | 1.26 | 0.98 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Grey Knights codex. How these scores work.