Venerable Daemon Slayer [Crucible] Grey Knights · Characters
Venerable Daemon Slayer [Crucible] is a single model for 175 points in the Grey Knights army. On points efficiency the unit ranks 28th of 29 Grey Knights units overall and 10th of 11 among characters, with a value score of 21/100 (offense 1, defense 41). Per point, the unit hits hardest into chaff (3rd percentile) and is toughest against small arms (79th percentile).
🪂 Deep Strike
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Close combat weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | — | 0.85Close combat weapon◇ option: Nemesis flail · 4.63 per model | 3 |
| MEQ5 × T4 Sv3+ W2 infantry | — | 0.32Close combat weapon◇ option: Nemesis flail · 5.47 per model | 2 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | — | 0.11Close combat weapon◇ option: Nemesis mace · 4.17 per model | 1 |
| Light vehicleT10 Sv3+ W12 vehicle | — | 0.11Close combat weapon◇ option: Nemesis daemon greathammer · 7.45 per model | 1 |
| Heavy vehicleT12 Sv2+ W16 vehicle | — | 0.05Close combat weapon◇ option: Nemesis daemon greathammer · 6.54 per model | 1 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 165 | 79 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 41.1 | 49 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 13.7 | 53 |
| EliteS6 AP-2 D3 (elite melee, precision) | 10.3 | 40 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 3.57 | 8 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 34 |
| Action economyUnits per 100 pts: cheap bodies for actions | 17 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 78 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Grey Knights characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Venerable Dreadnought1 model | 130 | 64 | 59 | 69 | 39 | 2.34 | 2.85 | 3.21 | 3.41 | 1.92 |
| Grand Master in Nemesis Dreadknight1 model | 200 | 40 | 5 | 74 | 21 | 1.74 | 0.83 | 0.56 | 0.42 | 0.14 |
| Dreadknight Champion [Crucible]1 model | 210 | 35 | 1 | 69 | 20 | 0.70 | 0.27 | 0.09 | 0.09 | 0.04 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Grey Knights codex. How these scores work.