Invader ATVs
BMounted · 36th of 76 in the army
65 pts for 1 · 130 for 2
In 6 of 59 tournament lists
Damage B
5.16 per 100 pts into light infantry, 37th in the army
Toughness A
18 plasma shots to kill, 27.7 per 100 pts
Try it
Armory
This setup
1 × Twin Bolt Rifle, 1 × Bolt pistol, 1 × Multi-melta · 1 × Armoured Impact
17% of its wounds in a turn
Change setup
3.09 per 100 pts · 17% of it
Our dice maths, the target in cover, an average turn.
Pinned · into Gladiator Lancer
In play
- Best rules
- Ironstorm Spearhead +110%
- Abilities
- Action unit
Damage by target
- Light infantry5.1637th in army
- Marines2.8253rd in army
- Elite infantry1.8050th in army
- Light vehicles2.8626th in army
- Heavy vehicles1.5733rd in army
Wounds per 100 pts in a turn, each target's best squad, targets in cover. How we score ›
Damage per weapon
Each weapon on one model, into each target: wounds removed in one volley or one fight, with our own maths on the same table as above. Weapons with more than one profile show the best one for each target; the deepest blue cell is this unit's best weapon into that target.
| Weapon | Light infantry | Marines | Elite infantry | Light vehicles | Heavy vehicles |
|---|---|---|---|---|---|
| Multi-meltaranged | 0.83 | 1.39 | 1.00 | 1.67 | 0.89 |
| Onslaught gatling cannonranged · default wargear | 2.33 | 1.33 | 0.89 | 0.33 | 0.22 |
| Twin Bolt Rifleranged · default wargear | 0.74 | 0.38 | 0.19 | 0.15 | 0.10 |
| Bolt pistolranged · default wargear | 0.28 | 0.13 | 0.06 | 0.04 | 0.03 |
| Armoured Impactmelee · default wargear | 1.19 | 0.44 | 0.15 | 0.15 | 0.07 |
How it's graded
- TierB36th of 76 in Space Marines
- Damagewithin the army
- Toughnesswithin the army
- Mathswithin the army
Tier reads how often lists take it, with reviewers' lists and our maths. Damage and Toughness are our dice alone; Maths is our points-value model. How we score ›
Our Tier, and the sword and shield letters, compare units point for point within their army, from tournament results and the maths. They say nothing about whether a model is fun to field or worth painting: plenty of units outside the top letters win games in the right list.
Questions
- How many points is Invader ATVs?
- 65 pts for 1 model, 130 pts for 2 models.
- What does Invader ATVs do in an average turn?
- Wounds removed per 100 pts in one turn, with each target's best squad by our maths and the target in cover:
- light infantry 5.16;
- marines 2.82;
- elite infantry 1.80;
- light vehicles 2.86;
- heavy vehicles 1.57.
- What is the best loadout for Invader ATVs?
- Against Gladiator Lancer, its best target: 1 × Twin Bolt Rifle, 1 × Bolt pistol, 1 × Multi-melta · 1 × Armoured Impact, by our maths, as in Try it on this page.
- What is the best detachment for Invader ATVs?
- By our maths: Ironstorm Spearhead adds most to its damage, up to +110% (into heavy vehicles).
- What tier is Invader ATVs in 11th edition?
- B tier. Per 100 pts it removes 5.16 wounds from light infantry; the whole unit takes 18 plasma shots to destroy (27.7 per 100 pts).
Compared with, in its role: Outrider Squad
Stats, wargear options and rules: see the official Space Marines codex. Data as of October 21, 2026
Sources
Tier letters: the grimstat-corpus tournament lists (CC BY 4.0), August – October 2026, and reviewers' free tier lists.
Reviewers whose lists count for Space Marines:
- Auspex Tactics 16 Oct 2026
- Brother Tobias 14 Oct 2026
- TacticalRock40K 10 Oct 2026
- TacticalRock40K 26 Sep 2026
- Auspex Tactics 4 Aug 2026
- Brother Tobias 8 Jul 2026
These reviewers aren't affiliated with Tactical Reroll and don't endorse our letters. To have a list removed, tell us.