Best World Eaters detachments 11th edition · ranked by winning lists
Every World Eaters detachment, ranked by how many winning World Eaters lists played it, with what it changes on the dice in our own words and the units it lifts most. Too few lists to judge: 3 winning World Eaters lists, August – September 2026, so the order is a hint, not a verdict.
A winning list here is one that finished in the top quarter of its event. An army can take up to three detachments, so the shares add up to more than 100%.
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+1 A, +2 S melee after charge
Lifts most: Goremongers +167% · Jakhals +148% · Master of Executions +46%
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FNP 5+ vs psychic/mortals · Lance: +1 to wound on charge · 4+ invuln
Lifts most: Flesh Hounds +25% · Bloodcrushers +23% · Bloodletters +6%
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Its rules don't change the dice, so they aren't in our numbers: Battle-shock.
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+1 to hit and wound near idol · 4+ invuln near idol
Lifts most: Goremongers +100% · Jakhals +96%
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Lance: +1 to wound on charge
Lifts most: Jakhals +47% · Bloodcrushers +23% · Lord on Juggernaut +22%
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+1 AP (character melee)
Lifts most: Lord on Juggernaut +29% · Slaughterbound +24% · Daemon Prince of Khorne +19%
Also in the book: Butchers of Khorne, Possessed Slaughterband. We don't model their rules yet and no winning list in this window played them, so they aren't ranked. Boarding Patrol detachments, and other chapters' own, aren't listed.