Slaughterbound World Eaters ยท Characters
Slaughterbound is a single model for 100 points in the World Eaters army. On points efficiency the unit ranks 26th of 36 World Eaters units overall and 10th of 12 among characters, with a value score of 48/100 (offense 79, defense 17). Per point, the unit hits hardest into light vehicle (81st percentile) and is toughest against special (44th percentile).
๐ช Deep Strike๐ญ Scouts๐ Leader
โ๏ธ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Lacerator and daemonic claw): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | ๐ฏ Ranged | โ๏ธ Melee | %ile |
|---|---|---|---|
| Chaff10 ร T3 Sv5+ W1 infantry | โ | 4.17Lacerator and daemonic claw | 55 |
| MEQ5 ร T4 Sv3+ W2 infantry | โ | 5.54Lacerator and daemonic claw | 80 |
| TEQ5 ร T5 Sv2+ 4++ W3 infantry | โ | 3.38Lacerator and daemonic claw | 77 |
| Light vehicleT10 Sv3+ W12 vehicle | โ | 3.33Lacerator and daemonic claw | 81 |
| Heavy vehicleT12 Sv2+ W16 vehicle | โ | 1.67Lacerator and daemonic claw | 63 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 54.0 | 36 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 36.0 | 44 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 6.75 | 13 |
| EliteS6 AP-2 D3 (elite melee, precision) | 6.00 | 10 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 3.89 | 11 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 10 |
| Action economyUnits per 100 pts: cheap bodies for actions | 46 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 94 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost World Eaters characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Lord on Juggernaut1 model | 95 | 63 | 79 | 48 | 57 | 6.21 | 5.86 | 3.24 | 2.98 | 0.99 |
| Daemonic Charioteer [Crucible]1 model | 120 | 53 | 98 | 8 | 81 | 8.26 | 7.37 | 7.13 | 4.98 | 3.24 |
| Eight-blessed Lord [Crucible]1 model | 90 | 53 | 55 | 51 | 61 | 5.76 | 4.09 | 2.52 | 1.60 | 0.79 |
| Butcherlord [Crucible]1 model | 90 | 17 | 20 | 14 | 28 | 3.70 | 2.47 | 1.39 | 0.62 | 0.46 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official World Eaters codex. How these scores work.