Heldrake World Eaters · Vehicles
Heldrake is a single model for 175 points in the World Eaters army. On points efficiency the unit ranks 34th of 36 World Eaters units overall and 10th of 10 among vehicles, with a value score of 32/100 (offense 19, defense 45). Per point, the unit hits hardest into heavy vehicle (42nd percentile) and is toughest against small arms (67th percentile).
🪽 Fly
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Heldrake claws, Hades autocannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.19Hades autocannon◇ option: Baleflamer · 4.51 per model | 1.65Heldrake claws | 10 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.43Hades autocannon◇ option: Baleflamer · 4.31 per model | 1.90Heldrake claws | 21 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.68Hades autocannon◇ option: Baleflamer · 2.41 per model | 1.28Heldrake claws | 24 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.57Hades autocannon◇ option: Baleflamer · 2.17 per model | 1.14Heldrake claws | 27 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.38Hades autocannon◇ option: Baleflamer · 0.72 per model | 1.02Heldrake claws | 42 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 123 | 67 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 41.1 | 49 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 15.4 | 60 |
| EliteS6 AP-2 D3 (elite melee, precision) | 10.3 | 40 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.02 | 29 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 3 |
| Action economyUnits per 100 pts: cheap bodies for actions | 17 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 78 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost World Eaters vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Maulerfiend1 model | 140 | 86 | 93 | 79 | 26 | 5.13 | 4.98 | 4.85 | 6.47 | 5.75 |
| Chaos Land Raider1 model | 220 | 63 | 30 | 96 | 32 | 1.51 | 2.06 | 1.44 | 2.43 | 1.54 |
| Forgefiend1 model | 140 | 56 | 33 | 79 | 16 | 2.98 | 3.53 | 1.60 | 1.43 | 0.95 |
| Helbrute1 model | 120 | 48 | 18 | 78 | 21 | 1.85 | 1.66 | 1.02 | 1.29 | 1.05 |
| Chaos Predator Annihilator1 model | 130 | 45 | 14 | 77 | 20 | 1.71 | 0.68 | 0.53 | 1.28 | 1.03 |
| Chaos Predator Destructor1 model | 130 | 44 | 11 | 77 | 20 | 1.71 | 1.28 | 1.03 | 0.77 | 0.51 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official World Eaters codex. How these scores work.