🎲 Tactical Reroll

Helbrute World Eaters · Vehicles

Value48
Offense18
Defense78
Utility21
Points120
Models1

Helbrute is a single model for 120 points in the World Eaters army. On points efficiency the unit ranks 27th of 36 World Eaters units overall and 6th of 10 among vehicles, with a value score of 48/100 (offense 18, defense 78). Per point, the unit hits hardest into heavy vehicle (44th percentile) and is toughest against small arms (92nd percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Close combat weapon, ➤ Missile launcher - frag, ➤ Missile launcher - krak, Multi-melta): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.71Missile launcher (frag) + Multi-melta◇ option: Heavy flamer · 1.94 per model1.85Close combat weapon◇ option: Power scourge · 4.63 per model13
MEQ5 × T4 Sv3+ W2 infantry1.66Missile launcher (krak) + Multi-melta◇ option: Plasma cannon · 2.08 per model0.74Close combat weapon◇ option: Helbrute fist · 4.44 per model16
TEQ5 × T5 Sv2+ 4++ W3 infantry1.02Missile launcher (krak) + Multi-melta◇ option: Plasma cannon · 1.50 per model0.37Close combat weapon◇ option: Helbrute fist · 5.00 per model17
Light vehicleT10 Sv3+ W12 vehicle1.29Missile launcher (krak) + Multi-melta◇ option: Twin lascannon · 1.67 per model0.37Close combat weapon◇ option: Helbrute hammer · 6.76 per model31
Heavy vehicleT12 Sv2+ W16 vehicle1.05Missile launcher (krak) + Multi-melta◇ option: Twin lascannon · 1.13 per model0.09Close combat weapon◇ option: Helbrute hammer · 5.89 per model44

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)24092
SpecialS5 AP-1 D1 (heavy bolter-class)60.068
PlasmaS8 AP-2 D2 (plasma, power fist)20.081
EliteS6 AP-2 D3 (elite melee, precision)15.068
Anti-tankS12 AP-3 D6 (lascannon, melta)5.2033

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts56
Action economyUnits per 100 pts: cheap bodies for actions37
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts40
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost World Eaters vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Maulerfiend1 model140869379265.134.984.856.475.75
Forgefiend1 model140563379162.983.531.601.430.95
Chaos Predator Annihilator1 model130451477201.710.680.531.281.03
Chaos Predator Destructor1 model130441177201.711.281.030.770.51

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official World Eaters codex. How these scores work.

See all World Eaters rankings