Helbrute World Eaters · Vehicles
Helbrute is a single model for 120 points in the World Eaters army. On points efficiency the unit ranks 27th of 36 World Eaters units overall and 6th of 10 among vehicles, with a value score of 48/100 (offense 18, defense 78). Per point, the unit hits hardest into heavy vehicle (44th percentile) and is toughest against small arms (92nd percentile).
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Close combat weapon, ➤ Missile launcher - frag, ➤ Missile launcher - krak, Multi-melta): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.71Missile launcher (frag) + Multi-melta◇ option: Heavy flamer · 1.94 per model | 1.85Close combat weapon◇ option: Power scourge · 4.63 per model | 13 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.66Missile launcher (krak) + Multi-melta◇ option: Plasma cannon · 2.08 per model | 0.74Close combat weapon◇ option: Helbrute fist · 4.44 per model | 16 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.02Missile launcher (krak) + Multi-melta◇ option: Plasma cannon · 1.50 per model | 0.37Close combat weapon◇ option: Helbrute fist · 5.00 per model | 17 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.29Missile launcher (krak) + Multi-melta◇ option: Twin lascannon · 1.67 per model | 0.37Close combat weapon◇ option: Helbrute hammer · 6.76 per model | 31 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 1.05Missile launcher (krak) + Multi-melta◇ option: Twin lascannon · 1.13 per model | 0.09Close combat weapon◇ option: Helbrute hammer · 5.89 per model | 44 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 240 | 92 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 60.0 | 68 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 20.0 | 81 |
| EliteS6 AP-2 D3 (elite melee, precision) | 15.0 | 68 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.20 | 33 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 56 |
| Action economyUnits per 100 pts: cheap bodies for actions | 37 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 40 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost World Eaters vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Maulerfiend1 model | 140 | 86 | 93 | 79 | 26 | 5.13 | 4.98 | 4.85 | 6.47 | 5.75 |
| Forgefiend1 model | 140 | 56 | 33 | 79 | 16 | 2.98 | 3.53 | 1.60 | 1.43 | 0.95 |
| Chaos Predator Annihilator1 model | 130 | 45 | 14 | 77 | 20 | 1.71 | 0.68 | 0.53 | 1.28 | 1.03 |
| Chaos Predator Destructor1 model | 130 | 44 | 11 | 77 | 20 | 1.71 | 1.28 | 1.03 | 0.77 | 0.51 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official World Eaters codex. How these scores work.