Bloodletters World Eaters · Battleline
Bloodletters come as 10 models for 90 points in the World Eaters army. On points efficiency the unit ranks 2nd of 36 World Eaters units overall and 1st of 2 among battleline, with a value score of 84/100 (offense 97, defense 71). Per point, the unit hits hardest into MEQ (99th percentile) and is toughest against anti-tank (98th percentile).
🪂 Deep Strike
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Hellblade): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | — | 9.40Hellblade | 96 |
| MEQ5 × T4 Sv3+ W2 infantry | — | 10.2Hellblade | 99 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | — | 5.83Hellblade | 97 |
| Light vehicleT10 Sv3+ W12 vehicle | — | 3.29Hellblade | 79 |
| Heavy vehicleT12 Sv2+ W16 vehicle | — | 2.47Hellblade | 81 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 33.3 | 21 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 25.0 | 28 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 20.0 | 81 |
| EliteS6 AP-2 D3 (elite melee, precision) | 25.0 | 94 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 20.0 | 98 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 93 |
| Action economyUnits per 100 pts: cheap bodies for actions | 53 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 78 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Stats, wargear options and rules: see the official World Eaters codex. How these scores work.