Celestian Insidiants Adepta Sororitas · Infantry
Celestian Insidiants come as 10 models for 120 points in the Adepta Sororitas army. On points efficiency the unit ranks 3rd of 36 Adepta Sororitas units overall and 2nd of 10 among infantry, with a value score of 72/100 (offense 90, defense 54). Per point, the unit hits hardest into chaff (92nd percentile) and is toughest against anti-tank (95th percentile).
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Null mace, Condemnor bolt pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 2.78Condemnor bolt pistol◇ option: Ministorum hand flamer · 0.99 per model | 7.99Null mace◇ option: Blessed sword · 1.00 per model | 92 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.54Condemnor bolt pistol◇ option: Inferno pistol · 0.80 per model | 5.49Null mace◇ option: Blessed sword · 0.98 per model | 80 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.08Condemnor bolt pistol◇ option: Inferno pistol · 0.40 per model | 3.70Null mace◇ option: Virge of Admonition · 1.39 per model | 83 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.93Condemnor bolt pistol◇ option: Inferno pistol · 0.44 per model | 2.78Null mace◇ option: Virge of Admonition · 1.00 per model | 70 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.93Condemnor bolt pistol◇ option: Inferno pistol · 0.37 per model | 2.78Null mace◇ option: Blessed sword · 0.75 per model | 85 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 37.5 | 26 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 25.0 | 28 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 15.0 | 58 |
| EliteS6 AP-2 D3 (elite melee, precision) | 15.0 | 68 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 15.0 | 95 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 89 |
| Action economyUnits per 100 pts: cheap bodies for actions | 37 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 18 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Adepta Sororitas infantry
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Sanctifiers9 models | 110 | 59 | 73 | 44 | 51 | 8.30 | 5.62 | 2.54 | 2.28 | 1.06 |
| Dominion Squad10 models | 90 | 43 | 10 | 75 | 63 | 3.29 | 1.24 | 0.41 | 0.41 | 0.21 |
| Retributor Squad5 models | 105 | 42 | 66 | 19 | 25 | 5.55 | 6.05 | 2.66 | 1.62 | 1.08 |
| Sisters Novitiate Squad10 models | 90 | 31 | 6 | 55 | 76 | 2.55 | 0.86 | 0.41 | 0.41 | 0.21 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Adepta Sororitas codex. How these scores work.