Coronus Grav-carrier Adeptus Custodes · Vehicles
Coronus Grav-carrier is a single model for 180 points in the Adeptus Custodes army. On points efficiency the unit ranks 8th of 34 Adeptus Custodes units overall and 3rd of 11 among vehicles, with a value score of 69/100 (offense 38, defense 100). Per point, the unit hits hardest into chaff (53rd percentile) and is toughest against elite (100th percentile).
🪽 Fly🚚 Transport
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Armoured hull, Twin arachnus blaze cannon, Twin lastrum bolt cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 4.02Twin arachnus blaze cannon + Twin lastrum bolt cannon | 0.93Armoured hull | 53 |
| MEQ5 × T4 Sv3+ W2 infantry | 2.61Twin arachnus blaze cannon + Twin lastrum bolt cannon | 0.46Armoured hull | 34 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.91Twin arachnus blaze cannon + Twin lastrum bolt cannon | 0.18Armoured hull | 39 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.41Twin arachnus blaze cannon + Twin lastrum bolt cannon | 0.18Armoured hull | 36 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 1.22Twin arachnus blaze cannon + Twin lastrum bolt cannon | 0.09Armoured hull | 50 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 320 | 98 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 160 | 99 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 26.7 | 95 |
| EliteS6 AP-2 D3 (elite melee, precision) | 40.0 | 100 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 8.41 | 75 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 62 |
| Action economyUnits per 100 pts: cheap bodies for actions | 16 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 78 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Adeptus Custodes vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Venerable Land Raider1 model | 220 | 78 | 59 | 96 | 32 | 2.27 | 3.22 | 2.30 | 3.73 | 2.53 |
| Venerable Contemptor Dreadnought1 model | 170 | 59 | 54 | 64 | 3 | 2.04 | 2.72 | 3.06 | 3.26 | 1.84 |
| Caladius Grav-tank1 model | 210 | 53 | 26 | 81 | 14 | 2.28 | 1.82 | 1.65 | 2.02 | 0.96 |
| Telemon Heavy Dreadnought1 model | 225 | 52 | 37 | 67 | 4 | 3.39 | 2.81 | 2.03 | 1.61 | 1.05 |
| Contemptor-Galatus Dreadnought1 model | 165 | 48 | 19 | 77 | 4 | 3.43 | 1.89 | 1.26 | 1.18 | 0.43 |
| Contemptor-Achillus Dreadnought1 model | 155 | 45 | 16 | 75 | 5 | 2.09 | 1.91 | 1.43 | 0.90 | 0.66 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Adeptus Custodes codex. How these scores work.