Warbringer Nemesis Titan Adeptus Titanicus · Vehicles
Warbringer Nemesis Titan is a single model for 2600 points in the Adeptus Titanicus army. On points efficiency the unit ranks 3rd of 4 Adeptus Titanicus units overall and 3rd of 4 among vehicles, with a value score of 22/100 (offense 6, defense 39). Per point, the unit hits hardest into heavy vehicle (22nd percentile) and is toughest against special (64th percentile).
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Anvillus defence battery, Ardex-defensor mauler, Nemesis feet, Nemesis quake cannon, Reaver gatling blaster, Reaver laser blaster): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 0.39Anvillus defence battery + Ardex-defensor mauler + Nemesis quake cannon + Reaver gatling blaster + Reaver laser blaster | 0.10Nemesis feet | 1 |
| MEQ5 × T4 Sv3+ W2 infantry | 0.39Anvillus defence battery + Ardex-defensor mauler + Nemesis quake cannon + Reaver gatling blaster + Reaver laser blaster | 0.13Nemesis feet | 2 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.58Anvillus defence battery + Ardex-defensor mauler + Nemesis quake cannon + Reaver gatling blaster + Reaver laser blaster | 0.14Nemesis feet | 9 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.46Anvillus defence battery + Ardex-defensor mauler + Nemesis quake cannon + Reaver gatling blaster + Reaver laser blaster◇ option: Nemesis volcano cannon · 11.74 per model | 0.20Nemesis feet | 8 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.61Anvillus defence battery + Ardex-defensor mauler + Nemesis quake cannon + Reaver gatling blaster + Reaver laser blaster◇ option: Nemesis volcano cannon · 15.42 per model | 0.12Nemesis feet | 22 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 111 | 62 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 55.4 | 64 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 9.23 | 28 |
| EliteS6 AP-2 D3 (elite melee, precision) | 12.5 | 55 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 4.04 | 12 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 7 |
| Action economyUnits per 100 pts: cheap bodies for actions | 0 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 67 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Adeptus Titanicus vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Warlord Titan1 model | 3500 | 25 | 4 | 46 | 2 | 0.29 | 0.29 | 0.43 | 0.34 | 0.45 |
| Reaver Titan1 model | 2200 | 19 | 6 | 31 | 4 | 0.45 | 0.45 | 0.64 | 0.54 | 0.64 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Adeptus Titanicus codex. How these scores work.