🎲 Tactical Reroll

War Walkers Aeldari · Vehicles

Value20
Offense2
Defense38
Utility65
Points80
Models1

War Walkers is a single model for 80 points in the Aeldari army. On points efficiency the unit ranks 72nd of 79 Aeldari units overall and 13th of 13 among vehicles, with a value score of 20/100 (offense 2, defense 38). Per point, the unit hits hardest into chaff (4th percentile) and is toughest against special (52nd percentile).

🔭 Scouts

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (War Walker feet): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.11War Walker feet4
MEQ5 × T4 Sv3+ W2 infantry0.56War Walker feet3
TEQ5 × T5 Sv2+ 4++ W3 infantry0.21War Walker feet2
Light vehicleT10 Sv3+ W12 vehicle0.14War Walker feet1
Heavy vehicleT12 Sv2+ W16 vehicle0.07War Walker feet2

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)67.544
SpecialS5 AP-1 D1 (heavy bolter-class)45.052
PlasmaS8 AP-2 D2 (plasma, power fist)8.4423
EliteS6 AP-2 D3 (elite melee, precision)11.345
Anti-tankS12 AP-3 D6 (lascannon, melta)6.0847

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts56
Action economyUnits per 100 pts: cheap bodies for actions63
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts78
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Aeldari vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Ynnari Raider1 model70572985971.191.321.192.911.75
Starweaver1 model70576549944.174.292.472.861.43
Starfangs1 model70537631845.566.333.202.651.06
Vypers1 model75446226732.693.232.354.052.30
Ynnari Venom1 model65232224963.053.021.780.760.48

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Aeldari codex. How these scores work.

See all Aeldari rankings