🎲 Tactical Reroll

Inquisitor Agents of the Imperium · Characters

Value15
Offense19
Defense11
Utility59
Points55
Models1

Inquisitor is a single model for 55 points in the Agents of the Imperium army. On points efficiency the unit ranks 27th of 32 Agents of the Imperium units overall and 5th of 8 among characters, with a value score of 15/100 (offense 19, defense 11). Per point, the unit hits hardest into chaff (53rd percentile) and is toughest against anti-tank (32nd percentile).

🏃 Action unit👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Inquisitorial melee weapon, Bolt pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.54Bolt pistol◇ option: Psychic Shock Wave · 3.50 per model4.04Inquisitorial melee weapon53
MEQ5 × T4 Sv3+ W2 infantry0.20Bolt pistol◇ option: Psychic Shock Wave · 1.94 per model2.02Inquisitorial melee weapon◇ option: Force weapon · 1.89 per model23
TEQ5 × T5 Sv2+ 4++ W3 infantry0.07Bolt pistol◇ option: Psychic Shock Wave · 1.75 per model1.01Inquisitorial melee weapon◇ option: Force weapon · 1.27 per model17
Light vehicleT10 Sv3+ W12 vehicle0.07Bolt pistol◇ option: Psychic Shock Wave · 1.17 per model0.67Inquisitorial melee weapon◇ option: Force weapon · 0.59 per model14
Heavy vehicleT12 Sv2+ W16 vehicle0.03Bolt pistol◇ option: Psychic Shock Wave · 1.17 per model0.51Inquisitorial melee weapon◇ option: Force weapon · 0.44 per model18

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)21.810
SpecialS5 AP-1 D1 (heavy bolter-class)16.411
PlasmaS8 AP-2 D2 (plasma, power fist)6.5411
EliteS6 AP-2 D3 (elite melee, precision)6.5414
Anti-tankS12 AP-3 D6 (lascannon, melta)5.2032

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts37
Action economyUnits per 100 pts: cheap bodies for actions92
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Agents of the Imperium characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Rogue Trader Entourage4 models75684789736.123.572.131.191.02
Ministorum Priest1 model40323925487.783.891.460.970.49
Martial Agent [Crucible]1 model6021347692.082.221.542.221.67
Navigator1 model60101010531.741.361.080.830.28

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Agents of the Imperium codex. How these scores work.

See all Agents of the Imperium rankings